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windbot
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神之吹息
windbot
Commits
13140a0e
Commit
13140a0e
authored
Aug 29, 2017
by
mercury233
Browse files
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Plain Diff
change run behavior
parent
d20052fd
Changes
2
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2 changed files
with
15 additions
and
6 deletions
+15
-6
Dialogs/default.json
Dialogs/default.json
+1
-1
Program.cs
Program.cs
+14
-5
No files found.
Dialogs/default.json
View file @
13140a0e
{
{
"welcome"
:
[
"welcome"
:
[
"Hi, I'm Wind
b
ot."
"Hi, I'm Wind
B
ot."
],
],
"deckerror"
:
[
"deckerror"
:
[
"Sorry, it seems that I have too much {0} in my deck."
"Sorry, it seems that I have too much {0} in my deck."
...
...
Program.cs
View file @
13140a0e
...
@@ -21,6 +21,8 @@ namespace WindBot
...
@@ -21,6 +21,8 @@ namespace WindBot
internal
static
void
Main
(
string
[]
args
)
internal
static
void
Main
(
string
[]
args
)
{
{
Logger
.
WriteLine
(
"WindBot starting..."
);
InitDatas
(
"cards.cdb"
);
InitDatas
(
"cards.cdb"
);
int
argc
=
args
.
Length
;
int
argc
=
args
.
Length
;
...
@@ -48,6 +50,7 @@ namespace WindBot
...
@@ -48,6 +50,7 @@ namespace WindBot
else
if
(
argc
==
5
)
else
if
(
argc
==
5
)
{
{
RunFromArgs
(
args
);
RunFromArgs
(
args
);
Logger
.
WriteLine
(
"WindBot ended."
);
}
}
// Use environment variables to run Windbot
// Use environment variables to run Windbot
...
@@ -73,13 +76,17 @@ namespace WindBot
...
@@ -73,13 +76,17 @@ namespace WindBot
else
if
(
Environment
.
GetEnvironmentVariable
(
"YGOPRO_NAME"
)
!=
null
)
else
if
(
Environment
.
GetEnvironmentVariable
(
"YGOPRO_NAME"
)
!=
null
)
{
{
RunFromEnv
();
RunFromEnv
();
Logger
.
WriteLine
(
"WindBot ended."
);
}
}
// Else,
run from the default settings
// Else,
tell the user to run it correctly
else
else
{
{
WindBotInfo
Info
=
new
WindBotInfo
();
Logger
.
WriteLine
(
""
);
Run
(
Info
);
Logger
.
WriteLine
(
"See the readme for how to run WindBot!"
);
Logger
.
WriteLine
(
"Press any key to quit..."
);
Logger
.
WriteLine
(
""
);
Console
.
ReadKey
();
}
}
}
}
...
@@ -88,6 +95,8 @@ namespace WindBot
...
@@ -88,6 +95,8 @@ namespace WindBot
Rand
=
new
Random
();
Rand
=
new
Random
();
DecksManager
.
Init
();
DecksManager
.
Init
();
string
absolutePath
=
Path
.
GetFullPath
(
databasePath
);
string
absolutePath
=
Path
.
GetFullPath
(
databasePath
);
if
(!
File
.
Exists
(
absolutePath
))
absolutePath
=
Path
.
GetFullPath
(
"../"
+
databasePath
);
NamedCardsManager
.
Init
(
absolutePath
);
NamedCardsManager
.
Init
(
absolutePath
);
}
}
...
@@ -128,8 +137,8 @@ namespace WindBot
...
@@ -128,8 +137,8 @@ namespace WindBot
MainServer
.
AuthenticationSchemes
=
AuthenticationSchemes
.
Anonymous
;
MainServer
.
AuthenticationSchemes
=
AuthenticationSchemes
.
Anonymous
;
MainServer
.
Prefixes
.
Add
(
"http://127.0.0.1:"
+
ServerPort
+
"/"
);
MainServer
.
Prefixes
.
Add
(
"http://127.0.0.1:"
+
ServerPort
+
"/"
);
MainServer
.
Start
();
MainServer
.
Start
();
Logger
.
WriteLine
(
"Wind
bot Server Start S
uccessed."
);
Logger
.
WriteLine
(
"Wind
Bot server start s
uccessed."
);
Logger
.
WriteLine
(
"HTTP GET http://127.0.0.1:"
+
ServerPort
+
"/?name=Wind
b
ot&host=127.0.0.1&port=7911 to call the bot."
);
Logger
.
WriteLine
(
"HTTP GET http://127.0.0.1:"
+
ServerPort
+
"/?name=Wind
B
ot&host=127.0.0.1&port=7911 to call the bot."
);
while
(
true
)
while
(
true
)
{
{
try
try
...
...
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