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Windbot-408
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神之吹息
Windbot-408
Commits
c5d58b98
Commit
c5d58b98
authored
Mar 02, 2018
by
Momobako
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Merge branch 'master' of
https://github.com/moecube/windbot
parents
04074096
5c955205
Changes
1
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1 changed file
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2 additions
and
3 deletions
+2
-3
Game/AI/Decks/TrickstarExecutor.cs
Game/AI/Decks/TrickstarExecutor.cs
+2
-3
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Game/AI/Decks/TrickstarExecutor.cs
View file @
c5d58b98
...
...
@@ -1601,13 +1601,12 @@ namespace WindBot.Game.AI.Decks
ClientCard
attacker
=
attackers
[
j
];
attacker
.
RealPower
=
attacker
.
Attack
;
defender
.
RealPower
=
defender
.
GetDefensePower
();
if
(!
OnPreBattleBetween
(
attacker
,
defender
))
continue
;
// add
if
(!
defender
.
IsMonsterHasPreventActivationEffectInBattle
()
&&
!
attacker
.
IsDisabled
())
{
if
((
attacker
.
Id
==
CardId
.
Eater
&&
!
defender
.
HasType
(
CardType
.
Token
))
||
attacker
.
Id
==
CardId
.
borrel
)
return
AI
.
Attack
(
attacker
,
defender
);
}
if
(!
OnPreBattleBetween
(
attacker
,
defender
))
continue
;
if
(
attacker
.
RealPower
>
defender
.
RealPower
||
(
attacker
.
RealPower
>=
defender
.
RealPower
&&
j
==
attackers
.
Count
-
1
))
return
AI
.
Attack
(
attacker
,
defender
);
...
...
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