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Windbot-408
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神之吹息
Windbot-408
Commits
9115283b
Commit
9115283b
authored
May 28, 2019
by
mercury233
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Plain Diff
opdate Orcust deck
parent
82a2a113
Changes
1
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1 changed file
with
20 additions
and
2 deletions
+20
-2
Game/AI/Decks/OrcustExecutor.cs
Game/AI/Decks/OrcustExecutor.cs
+20
-2
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Game/AI/Decks/OrcustExecutor.cs
View file @
9115283b
...
...
@@ -819,7 +819,9 @@ namespace WindBot.Game.AI.Decks
{
if
(
ActivateDescription
==
96
)
{
// TODO: FogBlade lost target
// TODO: more FogBlade lost target
if
((
Duel
.
Phase
==
DuelPhase
.
Main1
||
Duel
.
Phase
==
DuelPhase
.
Main2
)
&&
Duel
.
CurrentChain
.
Count
==
0
)
return
false
;
AI
.
SelectCard
(
CardId
.
OrcustCymbalSkeleton
);
return
true
;
}
...
...
@@ -1123,7 +1125,23 @@ namespace WindBot.Game.AI.Decks
{
return
Duel
.
LastChainPlayer
==
1
;
}
// TODO
else
if
(
Duel
.
Phase
==
DuelPhase
.
End
)
{
ClientCard
target
=
null
;
target
=
Bot
.
Banished
.
GetFirstMatchingFaceupCard
(
card
=>
card
.
IsCode
(
CardId
.
OrcustCymbalSkeleton
));
if
(
target
==
null
)
target
=
Bot
.
Banished
.
GetFirstMatchingFaceupCard
(
card
=>
card
.
IsCode
(
CardId
.
OrcustHarpHorror
));
if
(
target
!=
null
)
{
AI
.
SelectCard
(
target
);
return
true
;
}
if
(!
Bot
.
HasInHand
(
CardId
.
OrcustHarpHorror
)
&&
Bot
.
GetRemainingCount
(
CardId
.
OrcustHarpHorror
,
2
)
>
1
)
{
AI
.
SelectCard
(
CardId
.
OrcustHarpHorror
);
return
true
;
}
}
return
false
;
}
...
...
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