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Windbot-408
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神之吹息
Windbot-408
Commits
4e483428
Commit
4e483428
authored
Mar 17, 2021
by
mercury233
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Plain Diff
fix ShouldExecute blank card id
parent
f446d248
Changes
1
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1 changed file
with
7 additions
and
2 deletions
+7
-2
Game/GameBehavior.cs
Game/GameBehavior.cs
+7
-2
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Game/GameBehavior.cs
View file @
4e483428
...
@@ -1048,7 +1048,7 @@ namespace WindBot.Game
...
@@ -1048,7 +1048,7 @@ namespace WindBot.Game
for
(
int
i
=
0
;
i
<
count
;
++
i
)
for
(
int
i
=
0
;
i
<
count
;
++
i
)
{
{
packet
.
ReadByte
();
// flag
packet
.
ReadByte
();
// flag
packet
.
ReadInt32
();
// card id
int
id
=
packet
.
ReadInt32
();
int
con
=
GetLocalPlayer
(
packet
.
ReadByte
());
int
con
=
GetLocalPlayer
(
packet
.
ReadByte
());
int
loc
=
packet
.
ReadByte
();
int
loc
=
packet
.
ReadByte
();
int
seq
=
packet
.
ReadByte
();
int
seq
=
packet
.
ReadByte
();
...
@@ -1059,7 +1059,12 @@ namespace WindBot.Game
...
@@ -1059,7 +1059,12 @@ namespace WindBot.Game
{
{
desc
=
0
;
desc
=
0
;
}
}
cards
.
Add
(
_duel
.
GetCard
(
con
,
loc
,
seq
,
sseq
));
ClientCard
card
=
_duel
.
GetCard
(
con
,
loc
,
seq
,
sseq
);
if
(
card
.
Id
==
0
)
card
.
SetId
(
id
);
cards
.
Add
(
card
);
descs
.
Add
(
desc
);
descs
.
Add
(
desc
);
}
}
...
...
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