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Windbot-408
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神之吹息
Windbot-408
Commits
1371c7dc
Commit
1371c7dc
authored
Mar 16, 2021
by
mercury233
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Plain Diff
fix DefaultChickenGame
parent
83aabc7a
Changes
1
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1 changed file
with
3 additions
and
1 deletion
+3
-1
Game/AI/DefaultExecutor.cs
Game/AI/DefaultExecutor.cs
+3
-1
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Game/AI/DefaultExecutor.cs
View file @
1371c7dc
...
@@ -795,6 +795,8 @@ namespace WindBot.Game.AI
...
@@ -795,6 +795,8 @@ namespace WindBot.Game.AI
{
{
if
(
Executors
.
Count
(
exec
=>
exec
.
Type
==
Type
&&
exec
.
CardId
==
Card
.
Id
)
>
1
)
if
(
Executors
.
Count
(
exec
=>
exec
.
Type
==
Type
&&
exec
.
CardId
==
Card
.
Id
)
>
1
)
return
false
;
return
false
;
if
(
Card
.
IsFacedown
())
return
true
;
if
(
Bot
.
LifePoints
<=
1000
)
if
(
Bot
.
LifePoints
<=
1000
)
return
false
;
return
false
;
if
(
Bot
.
LifePoints
<=
Enemy
.
LifePoints
&&
ActivateDescription
==
Util
.
GetStringId
(
_CardId
.
ChickenGame
,
0
))
if
(
Bot
.
LifePoints
<=
Enemy
.
LifePoints
&&
ActivateDescription
==
Util
.
GetStringId
(
_CardId
.
ChickenGame
,
0
))
...
@@ -1110,7 +1112,7 @@ namespace WindBot.Game.AI
...
@@ -1110,7 +1112,7 @@ namespace WindBot.Game.AI
if
(
Util
.
IsTurn1OrMain2
()
&&
HonestEffectCount
<=
5
)
if
(
Util
.
IsTurn1OrMain2
()
&&
HonestEffectCount
<=
5
)
{
{
HonestEffectCount
++;
//
HonestEffectCount++;
return
true
;
return
true
;
}
}
...
...
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