Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
W
Windbot-408
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
神之吹息
Windbot-408
Commits
1348ee44
Commit
1348ee44
authored
Mar 13, 2021
by
mercury233
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
add DeckFile param
parent
972f4135
Changes
5
Hide whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
14 additions
and
1 deletion
+14
-1
Game/GameBehavior.cs
Game/GameBehavior.cs
+1
-1
Game/GameClient.cs
Game/GameClient.cs
+2
-0
Program.cs
Program.cs
+4
-0
README.md
README.md
+5
-0
WindBotInfo.cs
WindBotInfo.cs
+2
-0
No files found.
Game/GameBehavior.cs
View file @
1348ee44
...
...
@@ -44,7 +44,7 @@ namespace WindBot.Game
_ai
=
new
GameAI
(
Game
,
_duel
);
_ai
.
Executor
=
DecksManager
.
Instantiate
(
_ai
,
_duel
);
Deck
=
Deck
.
Load
(
_ai
.
Executor
.
Deck
);
Deck
=
Deck
.
Load
(
Game
.
DeckFile
??
_ai
.
Executor
.
Deck
);
_select_hint
=
0
;
}
...
...
Game/GameClient.cs
View file @
1348ee44
...
...
@@ -13,6 +13,7 @@ namespace WindBot.Game
public
YGOClient
Connection
{
get
;
private
set
;
}
public
string
Username
;
public
string
Deck
;
public
string
DeckFile
;
public
string
Dialog
;
public
int
Hand
;
public
bool
Debug
;
...
...
@@ -29,6 +30,7 @@ namespace WindBot.Game
{
Username
=
Info
.
Name
;
Deck
=
Info
.
Deck
;
DeckFile
=
Info
.
DeckFile
;
Dialog
=
Info
.
Dialog
;
Hand
=
Info
.
Hand
;
Debug
=
Info
.
Debug
;
...
...
Program.cs
View file @
1348ee44
...
...
@@ -68,6 +68,7 @@ namespace WindBot
WindBotInfo
Info
=
new
WindBotInfo
();
Info
.
Name
=
Config
.
GetString
(
"Name"
,
Info
.
Name
);
Info
.
Deck
=
Config
.
GetString
(
"Deck"
,
Info
.
Deck
);
Info
.
DeckFile
=
Config
.
GetString
(
"DeckFile"
,
Info
.
DeckFile
);
Info
.
Dialog
=
Config
.
GetString
(
"Dialog"
,
Info
.
Dialog
);
Info
.
Host
=
Config
.
GetString
(
"Host"
,
Info
.
Host
);
Info
.
Port
=
Config
.
GetInt
(
"Port"
,
Info
.
Port
);
...
...
@@ -104,6 +105,9 @@ namespace WindBot
string
port
=
HttpUtility
.
ParseQueryString
(
RawUrl
).
Get
(
"port"
);
if
(
port
!=
null
)
Info
.
Port
=
Int32
.
Parse
(
port
);
string
deckfile
=
HttpUtility
.
ParseQueryString
(
RawUrl
).
Get
(
"deckfile"
);
if
(
deckfile
!=
null
)
Info
.
DeckFile
=
deckfile
;
string
dialog
=
HttpUtility
.
ParseQueryString
(
RawUrl
).
Get
(
"dialog"
);
if
(
dialog
!=
null
)
Info
.
Dialog
=
dialog
;
...
...
README.md
View file @
1348ee44
...
...
@@ -20,6 +20,11 @@ The nickname for the bot.
`Deck`
The deck to be used by the bot. Available decks are listed below. Keep empty to use random deck.
`DeckFile`
The deck file (.ydk) to be used by the bot. Will be set by
`Deck`
automatically, but you can override it.
Note: Most cards not in the original deck are unknown to the bot, and won't be summoned or activated in the duel.
`Dialog`
The dialog texts to be used by the bot. See Dialogs folder for list.
...
...
WindBotInfo.cs
View file @
1348ee44
...
...
@@ -6,6 +6,7 @@ namespace WindBot
{
public
string
Name
{
get
;
set
;
}
public
string
Deck
{
get
;
set
;
}
public
string
DeckFile
{
get
;
set
;
}
public
string
Dialog
{
get
;
set
;
}
public
string
Host
{
get
;
set
;
}
public
int
Port
{
get
;
set
;
}
...
...
@@ -18,6 +19,7 @@ namespace WindBot
{
Name
=
"WindBot"
;
Deck
=
null
;
DeckFile
=
null
;
Dialog
=
"default"
;
Host
=
"127.0.0.1"
;
Port
=
7911
;
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment