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Clara Grace Paulsen
ygopro-rush-duel
Commits
ff5579bd
Commit
ff5579bd
authored
Mar 24, 2022
by
未闻皂名
Browse files
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Plain Diff
2022/3/24 模块化GRP1,修复bug
parent
b9d921e4
Changes
31
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31 changed files
with
177 additions
and
412 deletions
+177
-412
script/RDAction.lua
script/RDAction.lua
+9
-1
script/RDCost.lua
script/RDCost.lua
+25
-0
script/c120170031.lua
script/c120170031.lua
+1
-1
script/c120196001.lua
script/c120196001.lua
+1
-1
script/c120199045.lua
script/c120199045.lua
+1
-1
script/c120203008.lua
script/c120203008.lua
+7
-21
script/c120203009.lua
script/c120203009.lua
+8
-35
script/c120203010.lua
script/c120203010.lua
+7
-22
script/c120203011.lua
script/c120203011.lua
+7
-13
script/c120203012.lua
script/c120203012.lua
+5
-14
script/c120203013.lua
script/c120203013.lua
+4
-14
script/c120203014.lua
script/c120203014.lua
+2
-6
script/c120203017.lua
script/c120203017.lua
+1
-1
script/c120203018.lua
script/c120203018.lua
+4
-9
script/c120203019.lua
script/c120203019.lua
+8
-15
script/c120203020.lua
script/c120203020.lua
+8
-25
script/c120203021.lua
script/c120203021.lua
+1
-2
script/c120203022.lua
script/c120203022.lua
+7
-28
script/c120203024.lua
script/c120203024.lua
+5
-20
script/c120203027.lua
script/c120203027.lua
+5
-14
script/c120203028.lua
script/c120203028.lua
+4
-18
script/c120203029.lua
script/c120203029.lua
+6
-14
script/c120203030.lua
script/c120203030.lua
+4
-3
script/c120203031.lua
script/c120203031.lua
+7
-10
script/c120203033.lua
script/c120203033.lua
+8
-17
script/c120203038.lua
script/c120203038.lua
+2
-5
script/c120203039.lua
script/c120203039.lua
+14
-36
script/c120203040.lua
script/c120203040.lua
+3
-12
script/c120203045.lua
script/c120203045.lua
+4
-22
script/c120203053.lua
script/c120203053.lua
+8
-24
script/c120208046.lua
script/c120208046.lua
+1
-8
No files found.
script/RDAction.lua
View file @
ff5579bd
...
...
@@ -109,7 +109,7 @@ function RushDuel.CanSelectAndSpecialSummon(desc, filter, tp, s_range, o_range,
end
return
0
end
-- 操作: 选择怪兽特殊召唤
-- 操作: 选择怪兽特殊召唤
(子卡片组)
function
RushDuel
.
SelectGroupAndSpecialSummon
(
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
e
,
pos
,
break_effect
)
local
ct
=
RushDuel
.
GetMZoneCount
(
tp
,
max
)
if
ct
>=
min
then
...
...
@@ -117,6 +117,14 @@ function RushDuel.SelectGroupAndSpecialSummon(filter, check, tp, s_range, o_rang
end
return
0
end
-- 可选操作: 选择怪兽特殊召唤 (子卡片组)
function
RushDuel
.
CanSelectGroupAndSpecialSummon
(
desc
,
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
e
,
pos
,
break_effect
)
local
ct
=
RushDuel
.
GetMZoneCount
(
tp
,
max
)
if
ct
>=
min
then
return
RushDuel
.
_private_action_can_select_group
(
desc
,
HINTMSG_SPSUMMON
,
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
false
,
false
,
RushDuel
.
_special_summon
,
e
,
tp
,
pos
,
break_effect
)
end
return
0
end
-- 操作: 选择魔法,陷阱卡盖放
function
RushDuel
.
SelectAndSet
(
filter
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
e
,
break_effect
)
local
ct
=
RushDuel
.
GetSZoneCount
(
tp
,
max
)
...
...
script/RDCost.lua
View file @
ff5579bd
...
...
@@ -52,6 +52,22 @@ function RushDuel._private_action_send_deck_sort(sequence, reason, hint_selectio
RushDuel
.
SetLabelAndObject
(
e
,
og
,
set_label_after
,
set_object_after
)
end
end
-- 内部方法: 返回手卡动作
function
RushDuel
.
_private_action_send_hand
(
reason
,
hint_selection
,
confirm
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
return
function
(
g
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
hint_selection
then
Duel
.
HintSelection
(
g
)
end
RushDuel
.
SetLabelAndObject
(
e
,
g
,
set_label_before
,
set_object_before
)
if
Duel
.
SendtoHand
(
g
,
nil
,
reason
)
~=
0
then
local
og
=
Duel
.
GetOperatedGroup
()
if
confirm
then
Duel
.
ConfirmCards
(
1
-
tp
,
og
)
end
RushDuel
.
SetLabelAndObject
(
e
,
og
,
set_label_after
,
set_object_after
)
end
end
end
-- 代价: 选择匹配卡片, 送去墓地
function
RushDuel
.
CostSendMatchToGrave
(
filter
,
field
,
min
,
max
,
except_self
,
hint_selection
,
confirm
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
...
...
@@ -73,6 +89,11 @@ function RushDuel.CostSendGroupToDeckSort(filter, check, field, min, max, except
local
action
=
RushDuel
.
_private_action_send_deck_sort
(
sequence
,
REASON_COST
,
hint_selection
,
confirm
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
return
RushDuel
.
_private_cost_select_group
(
HINTMSG_TODECK
,
filter
,
check
,
field
,
0
,
min
,
max
,
except_self
,
action
)
end
-- 代价: 选择匹配卡片, 返回手卡
function
RushDuel
.
CostSendMatchToHand
(
filter
,
field
,
min
,
max
,
except_self
,
hint_selection
,
confirm
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
local
action
=
RushDuel
.
_private_action_send_hand
(
REASON_COST
,
hint_selection
,
confirm
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
return
RushDuel
.
_private_cost_select_match
(
HINTMSG_TOGRAVE
,
filter
,
field
,
0
,
min
,
max
,
except_self
,
action
)
end
-- 代价: 支付LP
function
RushDuel
.
CostPayLP
(
lp
)
...
...
@@ -153,3 +174,7 @@ end
function
RushDuel
.
CostSendGraveSubToDeckBottom
(
filter
,
check
,
min
,
max
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
return
RushDuel
.
CostSendGroupToDeckSort
(
filter
,
check
,
LOCATION_GRAVE
,
min
,
max
,
false
,
1
,
false
,
true
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
end
-- 代价: 把怪兽返回手卡
function
RushDuel
.
CostSendMZoneToHand
(
filter
,
min
,
max
,
except_self
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
return
RushDuel
.
CostSendMatchToHand
(
filter
,
LOCATION_MZONE
,
min
,
max
,
except_self
,
false
,
true
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
end
script/c120170031.lua
View file @
ff5579bd
...
...
@@ -18,7 +18,7 @@ function cm.costfilter(c)
return
c
:
IsRace
(
RACE_PLANT
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
7
)
and
c
:
IsRace
(
RACE_PLANT
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsLevelBelow
(
7
)
and
c
:
IsRace
(
RACE_PLANT
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
cm
.
cost
=
RD
.
CostSendGraveToDeckBottom
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c120196001.lua
View file @
ff5579bd
...
...
@@ -40,6 +40,6 @@ function cm.eff2op(e,tp,eg,ep,ev,re,r,rp)
local
atk
=
g
:
GetSum
(
Card
.
GetAttack
)
if
atk
==
0
then
return
end
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
3
),
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
AttachAtkDef
(
e
,
s
g
:
GetFirst
(),
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
\ No newline at end of file
script/c120199045.lua
View file @
ff5579bd
...
...
@@ -18,7 +18,7 @@ function cm.costfilter(c)
end
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_FISH
+
RACE_SEASERPENT
+
RACE_AQUA
+
RACE_THUNDER
)
and
c
:
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c120203008.lua
View file @
ff5579bd
...
...
@@ -21,32 +21,18 @@ function cm.thfilter(c)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsAbleToHand
()
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
if
Duel
.
GetMatchingGroupCount
(
Card
.
IsAttackPos
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
==
3
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
RD
.
SelectAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
and
Duel
.
GetMatchingGroupCount
(
Card
.
IsAttackPos
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
==
3
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
end
end
end
)
end
\ No newline at end of file
script/c120203009.lua
View file @
ff5579bd
...
...
@@ -17,44 +17,17 @@ function cm.initial_effect(c)
end
--Atk Down
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
list
[
1
],
list
[
2
])
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
return
c
:
IsCode
(
list
[
1
],
list
[
2
])
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
c
=
e
:
GetHandler
()
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
400
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
local
ct
=
RushDuel
.
GetSPCount
(
tp
,
2
)
if
ct
<
1
then
return
end
if
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
local
mg
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
mg
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
1
,
ct
)
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
g
:
ForEach
(
function
(
tc
)
RD
.
AttachAtkDef
(
e
,
tc
,
-
400
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
RD
.
CanSelectGroupAndSpecialSummon
(
aux
.
Stringid
(
m
,
2
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
aux
.
dncheck
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
2
,
nil
,
e
,
POS_FACEUP
,
true
)
end
)
end
\ No newline at end of file
script/c120203010.lua
View file @
ff5579bd
...
...
@@ -23,33 +23,18 @@ end
function
cm
.
thfilter
(
c
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevel
(
1
)
and
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsAbleToHand
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
HintSelection
(
g
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendMZoneToHand
(
cm
.
costfilter
,
1
,
1
,
true
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tdfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
tdfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tdfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
if
Duel
.
GetLP
(
tp
)
<
Duel
.
GetLP
(
1
-
tp
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
cm
.
tdfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
SendToDeckAndExists
(
g
)
and
RD
.
IsLPBelowOpponent
(
tp
,
1
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
SendToHandAndExists
(
sg
,
1
-
tp
)
end
)
end
end
end
)
end
\ No newline at end of file
script/c120203011.lua
View file @
ff5579bd
...
...
@@ -6,8 +6,8 @@ function cm.initial_effect(c)
aux
.
AddCodeList
(
c
,
list
[
1
],
list
[
2
])
--Fusion Material
aux
.
AddFusionProcCode2
(
c
,
list
[
1
],
list
[
2
],
true
,
true
)
--
Select
Effect
local
e1
=
R
ushDuel
.
BaseSelect
Effect
(
c
,
aux
.
Stringid
(
m
,
1
),
cm
.
eff1con
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
eff2con
,
cm
.
eff2op
)
--
Multi-Choose
Effect
local
e1
=
R
D
.
CreateMultiChoose
Effect
(
c
,
aux
.
Stringid
(
m
,
1
),
cm
.
eff1con
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
eff2con
,
cm
.
eff2op
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_GRAVE_ACTION
+
CATEGORY_DESTROY
)
c
:
RegisterEffect
(
e1
)
...
...
@@ -22,22 +22,16 @@ function cm.eff1con(e,tp,eg,ep,ev,re,r,rp,op)
return
Duel
.
IsExistingMatchingCard
(
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
function
cm
.
eff1op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
RD
.
SelectAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
end
)
end
--Destroy
function
cm
.
eff2con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDefensePos
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
function
cm
.
eff2op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsDefensePos
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
Card
.
IsDefensePos
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
\ No newline at end of file
script/c120203012.lua
View file @
ff5579bd
...
...
@@ -25,8 +25,7 @@ function cm.filter(c)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
7
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
and
e
:
GetLabel
()
==
1
return
RD
.
IsSummonTurn
(
e
:
GetHandler
())
and
e
:
GetLabel
()
==
20203012
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
...
...
@@ -34,22 +33,14 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
tc
=
g
:
GetFirst
()
local
dam
=
math.abs
(
c
:
GetAttack
()
-
tc
:
GetAttack
())
if
dam
>
0
then
Duel
.
Damage
(
1
-
tp
,
dam
,
REASON_EFFECT
)
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
tc
:
GetAttack
())
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
RD
.
AttachAtkDef
(
e
,
c
,
tc
:
GetAttack
(),
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
end
)
end
end
--Tribute
...
...
@@ -59,7 +50,7 @@ end
function
cm
.
tricheck
(
e
,
c
)
local
g
=
c
:
GetMaterial
()
if
g
:
IsExists
(
cm
.
trifilter
,
2
,
nil
)
then
e
:
GetLabelObject
():
SetLabel
(
1
)
e
:
GetLabelObject
():
SetLabel
(
20203012
)
else
e
:
GetLabelObject
():
SetLabel
(
0
)
end
...
...
script/c120203013.lua
View file @
ff5579bd
...
...
@@ -23,24 +23,14 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
nil
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
atk
=
Duel
.
GetMatchingGroupCount
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
*
100
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_GRAVE
,
0
,
8
,
nil
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
RD
.
AttachAtkDef
(
e
,
c
,
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_GRAVE
,
0
,
8
,
nil
)
then
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
1
),
tp
,
1
)
end
end
end
\ No newline at end of file
script/c120203014.lua
View file @
ff5579bd
...
...
@@ -29,11 +29,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
2
,
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
<
2
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
0
,
LOCATION_MZONE
,
2
,
2
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
nil
,
tp
,
0
,
LOCATION_MZONE
,
2
,
2
,
nil
,
function
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
\ No newline at end of file
script/c120203017.lua
View file @
ff5579bd
...
...
@@ -13,7 +13,7 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
R
ushDuel
.
IsHasDefense
(
c
)
return
c
:
IsFaceup
()
and
R
D
.
IsCanChangeDef
(
c
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
...
...
script/c120203018.lua
View file @
ff5579bd
...
...
@@ -16,18 +16,13 @@ end
--Draw
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
RD
.
TargetDraw
(
tp
,
1
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGrave
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
RD
.
Draw
()
~=
0
then
RD
.
SelectAndDoAction
(
HINTMSG_TOGRAVE
,
Card
.
IsAbleToGrave
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
BreakEffect
()
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
)
end
end
\ No newline at end of file
script/c120203019.lua
View file @
ff5579bd
...
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_DECKDES
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
...
...
@@ -31,24 +32,16 @@ end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
1
)
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
1
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
RD
.
TargetDraw
(
tp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DECKDES
,
nil
,
0
,
tp
,
1
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
~=
0
and
Duel
.
DiscardDeck
(
p
,
1
,
REASON_EFFECT
)
~=
0
then
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
if
RD
.
Draw
()
~=
0
and
RD
.
SendDeckTopToGraveAndExists
(
p
,
1
,
cm
.
exfilter
,
1
,
nil
)
then
local
tc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
if
tc
:
IsType
(
TYPE_MONSTER
)
and
tc
:
IsLocation
(
LOCATION_GRAVE
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
2
,
nil
,
tc
:
GetRace
())
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
2
,
2
,
nil
,
tc
:
GetRace
())
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
local
filter
=
RD
.
Filter
(
cm
.
desfilter
,
tc
:
GetRace
())
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_DESTROY
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
2
,
2
,
nil
,
function
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
)
end
end
\ No newline at end of file
script/c120203020.lua
View file @
ff5579bd
...
...
@@ -22,42 +22,25 @@ function cm.costcheck(g,e,tp)
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
g
,
e
,
tp
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevel
(
5
,
6
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevel
(
5
,
6
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
lvfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
5
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
costcheck
,
3
,
3
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
costcheck
,
false
,
3
,
3
,
e
,
tp
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendGraveSubToDeck
(
cm
.
costfilter
,
cm
.
costcheck
,
3
,
3
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
lvfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
if
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
~=
0
then
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
lvfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tc
=
sg
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetValue
(
-
4
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
sg
:
GetNext
()
if
sg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
BreakEffect
()
sg
:
ForEach
(
function
(
tc
)
RD
.
AttachLevel
(
e
,
tc
,
-
4
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
end
end
\ No newline at end of file
script/c120203021.lua
View file @
ff5579bd
...
...
@@ -18,8 +18,7 @@ function cm.filter(c)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_CYBERSE
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
return
RD
.
IsSummonTurn
(
e
:
GetHandler
())
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ct
=
Duel
.
GetMatchingGroupCount
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
...
...
script/c120203022.lua
View file @
ff5579bd
...
...
@@ -23,38 +23,17 @@ function cm.exfilter(c)
return
c
:
IsCode
(
list
[
1
])
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
list
[
2
])
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
return
c
:
IsCode
(
list
[
2
])
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
300
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
300
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
2
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
end
end
end
)
end
\ No newline at end of file
script/c120203024.lua
View file @
ff5579bd
...
...
@@ -13,7 +13,7 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevel
(
7
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevel
(
7
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
...
...
@@ -21,25 +21,10 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
700
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e2
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetValue
(
cm
.
indval
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
if
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
~=
0
then
local
tc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
RD
.
AttachAtkDef
(
e
,
tc
,
700
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
AttachEffectIndes
(
e
,
tc
,
cm
.
indval
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
end
function
cm
.
indval
(
e
,
re
,
rp
)
...
...
script/c120203027.lua
View file @
ff5579bd
...
...
@@ -18,26 +18,17 @@ function cm.filter(c)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
6
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
end
function
cm
.
exfilter
(
c
)
return
c
:
IsFaceup
()
and
(
R
ushDuel
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
or
c
:
IsCode
(
list
[
3
]))
return
c
:
IsFaceup
()
and
(
R
D
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
or
c
:
IsCode
(
list
[
3
]))
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
RD
.
AttachAtkDef
(
e
,
tc
,
1000
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
local
e2
=
e1
:
Clone
()
tc
:
RegisterEffect
(
e2
)
RD
.
AttachAtkDef
(
e
,
tc
,
1000
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
end
end
)
end
\ No newline at end of file
script/c120203028.lua
View file @
ff5579bd
...
...
@@ -16,7 +16,7 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
(
R
ushDuel
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
]))
return
c
:
IsFaceup
()
and
(
R
D
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
]))
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
...
...
@@ -30,24 +30,10 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
cm
.
atktg
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
--Hint
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
RD
.
CreateHintEffect
(
e
,
aux
.
Stringid
(
m
,
1
),
tp
,
1
,
0
,
RESET_PHASE
+
PHASE_END
)
RD
.
CreateAttackLimitEffect
(
e
,
cm
.
atktg
,
tp
,
LOCATION_MZONE
,
0
,
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
cm
.
atktg
(
e
,
c
)
return
R
ushDuel
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
return
R
D
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
end
\ No newline at end of file
script/c120203029.lua
View file @
ff5579bd
...
...
@@ -13,24 +13,16 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
th
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsAbleToHand
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
2
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
2
,
2
,
e
:
GetHandler
())
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
2
,
2
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
th
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
RD
.
SelectAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
end
)
end
\ No newline at end of file
script/c120203030.lua
View file @
ff5579bd
...
...
@@ -7,7 +7,7 @@ function cm.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_GRAVE_ACTION
+
CATEGORY_RECOVER
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_CUSTOM
+
m
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
...
...
@@ -31,12 +31,13 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
4
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DECKDES
,
nil
,
0
,
tp
,
4
)
RD
.
TargetDiscardDeck
(
tp
,
4
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
DiscardDeck
(
tp
,
4
,
REASON_EFFECT
)
==
0
then
return
end
if
RD
.
DiscardDeck
(
)
==
0
then
return
end
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_HAND
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
BreakEffect
()
local
sg
=
g
:
RandomSelect
(
1
-
tp
,
1
)
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_EFFECT
)
end
...
...
script/c120203031.lua
View file @
ff5579bd
...
...
@@ -15,25 +15,22 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
confilter
(
c
,
tp
)
return
c
:
GetPreviousControler
()
==
tp
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
bit
.
band
(
c
:
GetPreviousTypeOnField
(),
TYPE_SPELL
+
TYPE_TRAP
)
~=
0
and
c
:
IsReason
(
REASON_EFFECT
)
return
RD
.
IsPreviousControler
(
c
,
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
RD
.
IsPreviousType
(
c
,
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsReason
(
REASON_EFFECT
)
end
function
cm
.
des
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_EFFECT
)
and
c
:
IsAttackAbove
(
2300
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
and
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
tp
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
\ No newline at end of file
script/c120203033.lua
View file @
ff5579bd
...
...
@@ -15,14 +15,14 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
confilter
(
c
,
tp
,
rp
)
return
c
:
GetPreviousControler
()
==
tp
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
return
RD
.
IsPreviousControler
(
c
,
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
((
rp
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
))
or
c
==
Duel
.
GetAttackTarget
())
end
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
R
ushDuel
.
IsHasDefense
(
c
)
and
c
:
IsCanTurnSet
()
return
c
:
IsFaceup
()
and
R
D
.
IsCanChangePosition
(
c
)
and
c
:
IsCanTurnSet
()
end
function
cm
.
exfilter
(
c
,
tp
)
return
c
:
IsControler
(
tp
)
and
c
:
GetPreviousControler
()
==
tp
and
c
:
IsLevel
(
10
)
return
c
:
IsControler
(
tp
)
and
RD
.
IsPreviousControler
(
c
,
tp
)
and
c
:
IsLevel
(
10
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
tp
,
rp
)
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
...
...
@@ -38,20 +38,11 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
if
Duel
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
~=
0
and
e
:
GetLabel
()
==
1
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
sg
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
~=
0
and
e
:
GetLabel
()
==
1
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_DESTROY
,
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
sg
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
end
end
)
end
end
end
)
end
\ No newline at end of file
script/c120203038.lua
View file @
ff5579bd
...
...
@@ -27,12 +27,9 @@ end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
dam
=
Duel
.
GetMatchingGroupCount
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
*
200
if
chk
==
0
then
return
dam
>
0
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
dam
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
dam
)
RD
.
TargetDamage
(
1
-
tp
,
dam
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
local
dam
=
Duel
.
GetMatchingGroupCount
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
*
200
Duel
.
Damage
(
p
,
dam
,
REASON_EFFECT
)
RD
.
Damage
(
nil
,
dam
)
end
\ No newline at end of file
script/c120203039.lua
View file @
ff5579bd
...
...
@@ -16,48 +16,26 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
--Atk Down
function
cm
.
atk
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
8
)
end
function
cm
.
tdfilter
(
c
)
return
RushDuel
.
IsLegendCode
(
c
,
list
[
1
])
and
c
:
IsAbleToDeck
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
return
RD
.
IsLegendCode
(
c
,
list
[
1
])
and
c
:
IsAbleToDeck
()
end
cm
.
cost
=
RD
.
CostSendSelfToGrave
()
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
atk
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
atkfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
if
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
if
Duel
.
SendtoDeck
(
sg
,
nil
,
0
,
REASON_EFFECT
)
~=
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
3
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
atkfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
dg
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
dg
)
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
end
end
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
-
500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
2
),
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
sg
)
Duel
.
BreakEffect
()
if
RD
.
SendToDeckTop
(
sg
)
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
3
),
HINTMSG_DESTROY
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
dg
)
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
end
)
end
end
end
end
)
end
)
end
\ No newline at end of file
script/c120203040.lua
View file @
ff5579bd
...
...
@@ -17,23 +17,14 @@ function cm.initial_effect(c)
end
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
(
RushDuel
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
]))
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
return
RD
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
cm
.
cost
=
RD
.
CostSendSelfToGrave
()
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
,
e
:
GetHandler
())
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
RD
.
SelectAndSpecialSummon
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
end
\ No newline at end of file
script/c120203045.lua
View file @
ff5579bd
...
...
@@ -19,27 +19,9 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_FZONE
,
LOCATION_FZONE
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
2
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e2
)
end
end
if
g
:
GetCount
()
>
0
and
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
),
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
-
1000
,
-
1000
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
end
\ No newline at end of file
script/c120203053.lua
View file @
ff5579bd
...
...
@@ -22,7 +22,7 @@ function cm.filter(c)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsRace
(
RACE_DRAGON
)
end
function
cm
.
exfilter
(
c
)
return
c
:
IsFaceup
()
and
R
ushDuel
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
return
c
:
IsFaceup
()
and
R
D
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
end
function
cm
.
tdfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsAbleToDeck
()
...
...
@@ -34,28 +34,12 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
700
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e2
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SendtoDeck
(
sg
,
nil
,
0
,
REASON_EFFECT
)
end
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
700
,
700
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
SendToDeckTop
(
sg
)
end
)
end
end
end
)
end
\ No newline at end of file
script/c120208046.lua
View file @
ff5579bd
...
...
@@ -39,6 +39,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
end
)
end
)
local
c
=
e
:
GetHandler
()
RD
.
CreateHintEffect
(
e
,
aux
.
Stringid
(
m
,
2
),
tp
,
1
,
0
,
RESET_PHASE
+
PHASE_END
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
...
...
@@ -56,14 +57,6 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetLabelObject
(
e2
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
--Hint
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e3
:
SetTargetRange
(
1
,
0
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
function
cm
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
...
...
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