Commit fc8f9c22 authored by 未闻皂名's avatar 未闻皂名

2020/12/15 新增一堆新卡,修正翻译

parent 8c23b511
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local m=120155000
local cm=_G["c"..m]
cm.name="人造人-念力震慑者"
function cm.initial_effect(c)
--Cannot Trigger
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_TRIGGER)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0xa,0xa)
e1:SetTarget(cm.distg)
c:RegisterEffect(e1)
--Disable
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_DISABLE)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_SZONE,LOCATION_SZONE)
e2:SetTarget(cm.distg)
c:RegisterEffect(e2)
--Disable Effect
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_CHAIN_SOLVING)
e3:SetRange(LOCATION_MZONE)
e3:SetOperation(cm.disop)
c:RegisterEffect(e3)
--Disable Trap Monster
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_DISABLE_TRAPMONSTER)
e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e4:SetTarget(cm.distg)
c:RegisterEffect(e4)
end
--Disable
function cm.distg(e,c)
return c:IsType(TYPE_TRAP)
end
function cm.disop(e,tp,eg,ep,ev,re,r,rp)
if re:IsActiveType(TYPE_TRAP) then
Duel.NegateEffect(ev)
end
end
\ No newline at end of file
local m=120155030 local m=120155030
local cm=_G["c"..m] local cm=_G["c"..m]
cm.name="特上寿司天使 伽利布艾鲁" cm.name="特上寿司天使 加百列腌姜"
function cm.initial_effect(c) function cm.initial_effect(c)
--Damage --Damage
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
local m=120155047
local cm=_G["c"..m]
cm.name="世纪末兽战士传说"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.confilter(c)
return c:IsFaceup() and c:IsLevelAbove(7) and c:IsRace(RACE_BEASTWARRIOR)
end
function cm.spfilter(c,e,tp)
return c:IsLevelBelow(4) and c:IsRace(RACE_BEASTWARRIOR) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.confilter,tp,LOCATION_MZONE,0,1,nil)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp)>0
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetMZoneCount(tp)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
\ No newline at end of file
local m=120155059
local cm=_G["c"..m]
cm.name="珠宝的落穴"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
end
--Activate
function cm.confilter1(c)
return c:IsFaceup() and c:IsRace(RACE_AQUA)
end
function cm.confilter2(c,tp)
return c:GetSummonPlayer()==tp
end
function cm.desfilter(c)
return c:IsFaceup() and c:IsLevelBelow(8)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetMatchingGroupCount(cm.confilter1,tp,LOCATION_MZONE,0,nil)==3
and eg:IsExists(cm.confilter2,1,nil,1-tp)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.desfilter,tp,0,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(cm.desfilter,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,cm.desfilter,tp,0,LOCATION_MZONE,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
Duel.Destroy(g,REASON_EFFECT)
end
end
\ No newline at end of file
local m=120160004
local cm=_G["c"..m]
cm.name="最古念力埋葬"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,1000) end
Duel.PayLPCost(tp,1000)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,2) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(2)
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,2)
end
function cm.dactivateisop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.DiscardDeck(p,d,REASON_EFFECT)
if Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)==3 and Duel.IsPlayerCanDiscardDeck(tp,1)
and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.DiscardDeck(tp,1,REASON_EFFECT)
end
end
\ No newline at end of file
local m=120160005
local cm=_G["c"..m]
cm.name="尖流射击"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_RECOVER+CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.filter(c)
return c:IsAttribute(ATTRIBUTE_WATER) and c:IsLevelAbove(1)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker():IsControler(1-tp)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_GRAVE,0,1,nil) end
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,1))
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.filter),tp,LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
local lv=g:GetFirst():GetLevel()
Duel.Recover(tp,lv*100,REASON_EFFECT,true)
Duel.Damage(1-tp,lv*100,REASON_EFFECT,true)
Duel.RDComplete()
end
end
\ No newline at end of file
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