Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-rush-duel
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Clara Grace Paulsen
ygopro-rush-duel
Commits
f87978ee
Commit
f87978ee
authored
Mar 19, 2022
by
未闻皂名
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
2022/3/19 新增:破龙的咆钢,更新翻译,移动已发售的先行卡至正式卡
parent
4ec6f4c9
Changes
18
Hide whitespace changes
Inline
Side-by-side
Showing
18 changed files
with
65 additions
and
99 deletions
+65
-99
RD Patch.cdb
RD Patch.cdb
+0
-0
RD Standard.cdb
RD Standard.cdb
+0
-0
script/RDAttach.lua
script/RDAttach.lua
+4
-0
script/c120110001.lua
script/c120110001.lua
+1
-8
script/c120122001.lua
script/c120122001.lua
+1
-8
script/c120124001.lua
script/c120124001.lua
+1
-8
script/c120145025.lua
script/c120145025.lua
+1
-8
script/c120180001.lua
script/c120180001.lua
+6
-28
script/c120181001.lua
script/c120181001.lua
+3
-11
script/c120181002.lua
script/c120181002.lua
+1
-1
script/c120181003.lua
script/c120181003.lua
+2
-5
script/c120181011.lua
script/c120181011.lua
+3
-17
script/c120208013.lua
script/c120208013.lua
+1
-1
script/c120208014.lua
script/c120208014.lua
+1
-1
script/c120208017.lua
script/c120208017.lua
+1
-1
script/c120208022.lua
script/c120208022.lua
+1
-1
script/c120208059.lua
script/c120208059.lua
+37
-0
script/c120214010.lua
script/c120214010.lua
+1
-1
No files found.
RD Patch.cdb
View file @
f87978ee
No preview for this file type
RD Standard.cdb
View file @
f87978ee
No preview for this file type
script/RDAttach.lua
View file @
f87978ee
...
...
@@ -26,6 +26,10 @@ end
function
RushDuel
.
AttachExtraAttack
(
e
,
card
,
value
,
desc
,
reset
)
return
RushDuel
.
CreateSingleEffect
(
e
,
desc
,
card
,
EFFECT_EXTRA_ATTACK
,
value
,
reset
)
end
-- 赋予: 多次攻击 (怪兽限定)
function
RushDuel
.
AttachExtraAttackMonster
(
e
,
card
,
value
,
desc
,
reset
)
return
RushDuel
.
CreateSingleEffect
(
e
,
desc
,
card
,
EFFECT_EXTRA_ATTACK_MONSTER
,
value
,
reset
)
end
-- 赋予: 全体攻击
function
RushDuel
.
AttachAttackAll
(
e
,
card
,
value
,
desc
,
reset
)
return
RushDuel
.
CreateSingleEffect
(
e
,
desc
,
card
,
EFFECT_ATTACK_ALL
,
value
,
reset
)
...
...
script/c120110001.lua
View file @
f87978ee
...
...
@@ -29,15 +29,8 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetOperation
(
cm
.
chop
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e2
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
local
e2
=
RD
.
AttachExtraAttack
(
e
,
c
,
1
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetCondition
(
cm
.
atkcon
)
e2
:
SetValue
(
1
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e2
)
end
end
function
cm
.
chop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c120122001.lua
View file @
f87978ee
...
...
@@ -29,15 +29,8 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetOperation
(
cm
.
chop
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e2
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
local
e2
=
RD
.
AttachExtraAttack
(
e
,
c
,
1
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetCondition
(
cm
.
atkcon
)
e2
:
SetValue
(
1
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e2
)
end
end
function
cm
.
chop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c120124001.lua
View file @
f87978ee
...
...
@@ -44,15 +44,8 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetOperation
(
cm
.
chop
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_EXTRA_ATTACK_MONSTER
)
e2
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
local
e2
=
RD
.
AttachExtraAttackMonster
(
e
,
c
,
1
,
aux
.
Stringid
(
m
,
2
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetCondition
(
cm
.
atkcon
)
e2
:
SetValue
(
1
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e2
)
end
end
)
end
...
...
script/c120145025.lua
View file @
f87978ee
...
...
@@ -44,15 +44,8 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetOperation
(
cm
.
chop
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_EXTRA_ATTACK_MONSTER
)
e2
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
local
e2
=
RD
.
AttachExtraAttackMonster
(
e
,
c
,
1
,
aux
.
Stringid
(
m
,
2
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetCondition
(
cm
.
atkcon
)
e2
:
SetValue
(
1
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e2
)
end
end
)
end
...
...
script/c120180001.lua
View file @
f87978ee
...
...
@@ -24,41 +24,19 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsAbleToEnterBP
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SetBaseAtkDef
(
e
,
g
:
GetFirst
(),
0
,
nil
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
local
c
=
e
:
GetHandler
()
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e1
:
SetValue
(
0
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
--Extra Attack
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_EXTRA_ATTACK_MONSTER
)
e2
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetCondition
(
cm
.
atkcon
)
e2
:
SetValue
(
1
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e2
)
local
e1
=
RD
.
AttachExtraAttackMonster
(
e
,
c
,
1
,
aux
.
Stringid
(
m
,
2
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetCondition
(
cm
.
atkcon
)
end
end
end
)
end
function
cm
.
atkcon
(
e
)
return
e
:
GetHandler
():
GetAttackedGroupCount
()
>
0
...
...
script/c120181001.lua
View file @
f87978ee
...
...
@@ -17,22 +17,14 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGraveAsCost
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
2
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
2
,
2
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
\ No newline at end of file
script/c120181002.lua
View file @
f87978ee
...
...
@@ -15,7 +15,7 @@ function cm.initial_effect(c)
end
--Atk Up
function
cm
.
filter
(
c
)
return
R
ushDuel
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
return
R
D
.
IsLegendCode
(
c
,
list
[
1
],
list
[
2
])
end
function
cm
.
atkval
(
e
,
c
)
return
Duel
.
GetMatchingGroupCount
(
cm
.
filter
,
c
:
GetControler
(),
LOCATION_GRAVE
,
LOCATION_GRAVE
,
nil
)
*
500
...
...
script/c120181003.lua
View file @
f87978ee
...
...
@@ -15,11 +15,8 @@ end
--Activate
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
2
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
2
)
RD
.
TargetDraw
(
tp
,
2
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
RD
.
Draw
()
end
\ No newline at end of file
script/c120181011.lua
View file @
f87978ee
...
...
@@ -17,27 +17,13 @@ function cm.costfilter(c)
return
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
e
:
GetHandler
():
IsHasEffect
(
EFFECT_UNRELEASABLE_SUM
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
3
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
return
RD
.
IsCanAttachDoubleTribute
(
e
:
GetHandler
())
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
3
,
3
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
--Double Tribute
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DOUBLE_TRIBUTE
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetValue
(
cm
.
trival
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
RD
.
AttachDoubleTribute
(
e
,
c
,
cm
.
trival
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
end
end
function
cm
.
trival
(
e
,
c
)
...
...
script/c120208013.lua
View file @
f87978ee
local
m
=
120208013
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"黑手
摇飞碟
"
cm
.
name
=
"黑手
握手者
"
function
cm
.
initial_effect
(
c
)
--To Deck
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120208014.lua
View file @
f87978ee
local
m
=
120208014
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
天文救援者
"
cm
.
name
=
"
救援宇航员
"
function
cm
.
initial_effect
(
c
)
--To Hand
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120208017.lua
View file @
f87978ee
local
m
=
120208017
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"卫星
天
马"
cm
.
name
=
"卫星
飞
马"
function
cm
.
initial_effect
(
c
)
--Discard Deck
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120208022.lua
View file @
f87978ee
local
m
=
120208022
local
list
=
{
120199058
,
120199059
,
120199003
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
枪鱼尖兵 加久
"
cm
.
name
=
"
旗鱼尖兵 卡朱
"
function
cm
.
initial_effect
(
c
)
--Set
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120208059.lua
0 → 100644
View file @
f87978ee
local
m
=
120208059
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"破龙的咆钢"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
confilter1
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevelAbove
(
7
)
end
function
cm
.
confilter2
(
c
,
tp
)
return
c
:
GetSummonPlayer
()
==
tp
and
c
:
IsLevelAbove
(
7
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
eg
:
IsExists
(
cm
.
confilter2
,
1
,
nil
,
1
-
tp
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
tc
=
eg
:
GetFirst
()
Duel
.
SetTargetCard
(
tc
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
tc
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c12021
2
010.lua
→
script/c12021
4
010.lua
View file @
f87978ee
local
m
=
12021
2
010
local
m
=
12021
4
010
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"古之规则"
function
cm
.
initial_effect
(
c
)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment