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Clara Grace Paulsen
ygopro-rush-duel
Commits
ee79fcfd
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Commit
ee79fcfd
authored
May 05, 2022
by
未闻皂名
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2022/5/5 新增:七星道保护,更新翻译
parent
f42cfb25
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-1
RD Patch.cdb
RD Patch.cdb
+0
-0
script/c120217018.lua
script/c120217018.lua
+1
-1
script/c120217021.lua
script/c120217021.lua
+45
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RD Patch.cdb
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ee79fcfd
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script/c120217018.lua
View file @
ee79fcfd
local
m
=
120217018
local
m
=
120217018
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"魔术的幕
布
"
cm
.
name
=
"魔术的幕
帘
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120217021.lua
0 → 100644
View file @
ee79fcfd
local
m
=
120217021
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"七星道保护"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_POSITION
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
end
--Activate
cm
.
indval
=
RD
.
ValueEffectIndesType
(
0
,
TYPE_MONSTER
+
TYPE_SPELL
+
TYPE_TRAP
)
function
cm
.
confilter
(
c
,
tp
)
return
c
:
GetSummonPlayer
()
==
tp
end
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
RD
.
IsCanAttachEffectIndes
(
c
,
cm
.
indval
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
1
-
tp
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
g
:
GetCount
()
>
0
then
g
:
ForEach
(
function
(
tc
)
RD
.
AttachEffectIndes
(
e
,
tc
,
cm
.
indval
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
local
tc
=
eg
:
GetFirst
()
if
tc
:
IsRelateToEffect
(
e
)
and
not
tc
:
IsPosition
(
POS_FACEUP_DEFENSE
)
and
RD
.
IsCanChangePosition
(
tc
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
RD
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
)
end
end
end
\ No newline at end of file
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