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Clara Grace Paulsen
ygopro-rush-duel
Commits
d616906b
Commit
d616906b
authored
Mar 11, 2022
by
未闻皂名
Browse files
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Browse Files
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Plain Diff
2022/3/11 新增:侵入甲虫,转倒无视 修改部分KP09的卡
parent
7e53d50f
Changes
16
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Showing
16 changed files
with
140 additions
and
187 deletions
+140
-187
RD Patch.cdb
RD Patch.cdb
+0
-0
script/c120120029.lua
script/c120120029.lua
+1
-1
script/c120206001.lua
script/c120206001.lua
+2
-10
script/c120208014.lua
script/c120208014.lua
+7
-27
script/c120208021.lua
script/c120208021.lua
+8
-28
script/c120208023.lua
script/c120208023.lua
+6
-12
script/c120208025.lua
script/c120208025.lua
+1
-7
script/c120208028.lua
script/c120208028.lua
+3
-11
script/c120208029.lua
script/c120208029.lua
+1
-6
script/c120208030.lua
script/c120208030.lua
+5
-24
script/c120208032.lua
script/c120208032.lua
+4
-19
script/c120208034.lua
script/c120208034.lua
+4
-13
script/c120208038.lua
script/c120208038.lua
+0
-1
script/c120208046.lua
script/c120208046.lua
+10
-28
script/c120208051.lua
script/c120208051.lua
+39
-0
script/c120208063.lua
script/c120208063.lua
+49
-0
No files found.
RD Patch.cdb
View file @
d616906b
No preview for this file type
script/c120120029.lua
View file @
d616906b
...
@@ -19,7 +19,7 @@ end
...
@@ -19,7 +19,7 @@ end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
RD
.
IsCanChangePosition
(
c
)
end
if
chk
==
0
then
return
RD
.
IsCanChangePosition
(
c
)
end
Duel
.
ChangePosition
(
c
,
POS_FACEUP_DEFENSE
,
POS_FACEDOWN_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
RD
.
ChangePosition
(
c
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
script/c120206001.lua
View file @
d616906b
...
@@ -22,21 +22,13 @@ end
...
@@ -22,21 +22,13 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
Duel
.
IsAbleToEnterBP
()
return
Duel
.
IsAbleToEnterBP
()
and
RD
.
IsCanAttachDirectAttack
(
c
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
not
c
:
IsHasEffect
(
EFFECT_DIRECT_ATTACK
)
and
not
c
:
IsHasEffect
(
EFFECT_CANNOT_ATTACK
)
and
not
c
:
IsHasEffect
(
EFFECT_CANNOT_DIRECT_ATTACK
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
RD
.
AttachDirectAttack
(
e
,
c
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
\ No newline at end of file
script/c120208014.lua
View file @
d616906b
...
@@ -17,36 +17,16 @@ end
...
@@ -17,36 +17,16 @@ end
function
cm
.
check
(
g
)
function
cm
.
check
(
g
)
return
g
:
GetClassCount
(
Card
.
GetControler
)
==
2
return
g
:
GetClassCount
(
Card
.
GetControler
)
==
2
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
check
,
2
,
2
)
end
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
check
,
2
,
2
)
end
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
RD
.
SelectGroupAndDoAction
(
aux
.
Stringid
(
m
,
1
),
Card
.
IsFaceup
,
cm
.
check
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
2
,
2
,
nil
,
function
(
g
)
if
not
g
:
CheckSubGroup
(
cm
.
check
,
2
,
2
)
then
return
end
g
:
ForEach
(
function
(
tc
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
AttachLevel
(
e
,
tc
,
2
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
check
,
false
,
2
,
2
)
RD
.
AttachAtkDef
(
e
,
tc
,
500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
sg
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
sg
)
end
)
local
tc
=
sg
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetValue
(
2
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetValue
(
500
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
tc
=
sg
:
GetNext
()
end
end
end
end
\ No newline at end of file
script/c120208021.lua
View file @
d616906b
...
@@ -25,40 +25,20 @@ function cm.exfilter(c)
...
@@ -25,40 +25,20 @@ function cm.exfilter(c)
return
c
:
IsFaceup
()
and
not
c
:
IsLevel
(
1
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
return
c
:
IsFaceup
()
and
not
c
:
IsLevel
(
1
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
RD
.
IsSummonTurn
(
e
:
GetHandler
())
and
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
return
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
and
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
3
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
3
,
3
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tdfilter
,
tp
,
0
,
LOCATION_GRAVE
,
3
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tdfilter
,
tp
,
0
,
LOCATION_GRAVE
,
3
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
tdfilter
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
tdfilter
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
3
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
3
,
0
,
0
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
0
,
LOCATION_GRAVE
,
nil
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
0
,
LOCATION_GRAVE
,
3
,
3
,
nil
,
function
(
g
)
if
g
:
GetCount
()
<
3
then
return
end
if
RD
.
SendToDeckAndExists
(
g
)
and
Duel
.
GetMatchingGroupCount
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
==
2
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
0
,
LOCATION_GRAVE
,
3
,
3
,
nil
,
function
(
sg
)
local
sg
=
g
:
Select
(
tp
,
3
,
3
,
nil
)
RD
.
SendToDeckAndExists
(
sg
)
if
sg
:
GetCount
()
>
0
then
end
)
g
:
Sub
(
sg
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
if
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_EFFECT
)
~=
0
and
Duel
.
GetMatchingGroupCount
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
==
2
and
g
:
GetCount
()
>=
3
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg2
=
g
:
Select
(
tp
,
3
,
3
,
nil
)
if
sg2
:
GetCount
()
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
sg2
)
Duel
.
SendtoDeck
(
sg2
,
nil
,
2
,
REASON_EFFECT
)
end
end
end
end
end
)
end
end
\ No newline at end of file
script/c120208023.lua
View file @
d616906b
...
@@ -15,12 +15,12 @@ function cm.initial_effect(c)
...
@@ -15,12 +15,12 @@ function cm.initial_effect(c)
end
end
--Special Summon
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
4
)
and
c
:
IsRace
(
RACE_INSECT
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsLevelBelow
(
4
)
and
c
:
IsRace
(
RACE_INSECT
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
end
if
chk
==
0
then
return
RD
.
IsCanChangePosition
(
c
)
end
Duel
.
ChangePosition
(
c
,
POS_FACEUP_DEFENSE
,
POS_FACEDOWN_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
RD
.
ChangePosition
(
c
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
Duel
.
GetMZoneCount
(
tp
)
>
1
if
chk
==
0
then
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
Duel
.
GetMZoneCount
(
tp
)
>
1
...
@@ -28,14 +28,8 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -28,14 +28,8 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_HAND
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
if
RD
.
SelectAndSpecialSummon
(
cm
.
spfilter
,
e
,
tp
,
LOCATION_HAND
,
0
,
2
,
2
,
nil
,
POS_FACEUP
)
~=
0
then
and
Duel
.
GetMZoneCount
(
tp
)
>
1
Duel
.
BreakEffect
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
,
e
,
tp
)
then
Duel
.
Damage
(
1
-
tp
,
700
,
REASON_EFFECT
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
2
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
BreakEffect
()
Duel
.
Damage
(
1
-
tp
,
700
,
REASON_EFFECT
)
end
end
end
end
end
\ No newline at end of file
script/c120208025.lua
View file @
d616906b
...
@@ -29,12 +29,6 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -29,12 +29,6 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
tc
=
g
:
GetFirst
()
RD
.
ChangeRace
(
e
,
g
:
GetFirst
(),
RACE_INSECT
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_RACE
)
e1
:
SetValue
(
RACE_INSECT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
)
end
)
end
end
\ No newline at end of file
script/c120208028.lua
View file @
d616906b
...
@@ -18,19 +18,11 @@ end
...
@@ -18,19 +18,11 @@ end
function
cm
.
costfilter
(
c
)
function
cm
.
costfilter
(
c
)
return
c
:
IsRace
(
RACE_INSECT
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsRace
(
RACE_INSECT
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
RD
.
TargetDraw
(
tp
,
1
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
RD
.
Draw
()
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c120208029.lua
View file @
d616906b
...
@@ -29,12 +29,7 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -29,12 +29,7 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
confilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
confilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendHandToDeckBottom
(
Card
.
IsAbleToDeckAsCost
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeckAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToDeckAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoDeck
(
g
,
nil
,
1
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
...
...
script/c120208030.lua
View file @
d616906b
...
@@ -17,36 +17,17 @@ end
...
@@ -17,36 +17,17 @@ end
function
cm
.
costfilter
(
c
)
function
cm
.
costfilter
(
c
)
return
c
:
IsRace
(
RACE_INSECT
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
return
c
:
IsRace
(
RACE_INSECT
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
RD
.
AttachAtkDef
(
e
,
tc
,
-
300
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
300
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
if
not
tc
:
IsRace
(
RACE_INSECT
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
if
not
tc
:
IsRace
(
RACE_INSECT
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
RD
.
ChangeRace
(
e
,
tc
,
RACE_INSECT
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_CHANGE_RACE
)
e2
:
SetValue
(
RACE_INSECT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
end
end
end
end
)
end
end
\ No newline at end of file
script/c120208032.lua
View file @
d616906b
...
@@ -17,27 +17,12 @@ end
...
@@ -17,27 +17,12 @@ end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_INSECT
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_INSECT
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
-
800
,
-
800
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
g
:
GetCount
()
>
0
then
end
)
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
800
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e2
)
end
end
end
\ No newline at end of file
script/c120208034.lua
View file @
d616906b
...
@@ -24,18 +24,9 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -24,18 +24,9 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DECKDES
,
nil
,
0
,
tp
,
2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DECKDES
,
nil
,
0
,
tp
,
2
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
DiscardDeck
(
tp
,
2
,
REASON_EFFECT
)
==
0
then
return
end
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetOperatedGroup
()
if
RD
.
SendDeckTopToGraveAndExists
(
tp
,
2
,
cm
.
exfilter
,
1
,
nil
)
and
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
g
:
IsExists
(
cm
.
exfilter
,
1
,
nil
)
then
local
atk
=
Duel
.
GetOperatedGroup
():
FilterCount
(
cm
.
atkfilter
,
nil
)
*
400
local
c
=
e
:
GetHandler
()
RD
.
AttachAtkDef
(
e
,
c
,
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
local
atk
=
g
:
FilterCount
(
cm
.
atkfilter
,
nil
)
*
400
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
and
atk
>
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
end
\ No newline at end of file
script/c120208038.lua
View file @
d616906b
...
@@ -27,7 +27,6 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -27,7 +27,6 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
RD
.
AttachAtkDef
(
e
,
c
,
200
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
RD
.
AttachAtkDef
(
e
,
c
,
200
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
if
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_FZONE
,
0
,
1
,
nil
)
then
if
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_FZONE
,
0
,
1
,
nil
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
BreakEffect
()
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
end
)
end
)
end
end
...
...
script/c120208046.lua
View file @
d616906b
...
@@ -17,7 +17,7 @@ end
...
@@ -17,7 +17,7 @@ end
function
cm
.
costfilter
(
c
)
function
cm
.
costfilter
(
c
)
return
c
:
IsLevel
(
8
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
return
c
:
IsLevel
(
8
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
end
function
cm
.
atk
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttackAbove
(
2500
)
and
c
:
IsDefenseAbove
(
2500
)
and
RushDuel
.
IsHasDefense
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttackAbove
(
2500
)
and
c
:
IsDefenseAbove
(
2500
)
and
RushDuel
.
IsHasDefense
(
c
)
end
end
function
cm
.
desfilter
(
c
)
function
cm
.
desfilter
(
c
)
...
@@ -26,37 +26,19 @@ end
...
@@ -26,37 +26,19 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
1
,
1
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
atk
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
2500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
sg
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
2500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
dg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
HintSelection
(
dg
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
end
)
end
end
)
end
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
...
...
script/c120208051.lua
0 → 100644
View file @
d616906b
local
m
=
120208051
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"侵入甲虫"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_INSECT
)
end
function
cm
.
desfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
2
,
nil
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
RD
.
TargetDraw
(
tp
,
1
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
RD
.
Draw
()
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_DESTROY
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
BreakEffect
()
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
)
end
end
\ No newline at end of file
script/c120208063.lua
0 → 100644
View file @
d616906b
local
m
=
120208063
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"转倒无视"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_POSITION
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
end
--Activate
function
cm
.
confilter
(
c
,
tp
)
return
c
:
GetSummonPlayer
()
==
tp
end
function
cm
.
filter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsRace
(
RACE_INSECT
)
and
RD
.
IsCanChangePosition
(
c
)
end
function
cm
.
exfilter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_DEFENSE
)
end
function
cm
.
posfilter
(
c
)
return
c
:
IsAttackPos
()
and
RD
.
IsCanChangePosition
(
c
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
1
-
tp
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
3
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENCE
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
2
,
nil
)
then
RD
.
CanSelectAndDoAction
(
HINTMSG_POSCHANGE
,
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
ChangePosition
(
sg
,
POS_FACEUP_DEFENCE
)
end
)
end
end
)
end
\ No newline at end of file
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