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Clara Grace Paulsen
ygopro-rush-duel
Commits
d471e9e6
Commit
d471e9e6
authored
Sep 20, 2022
by
未闻皂名
Browse files
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2022/9/20 新增:天启之监视者,更新翻译
parent
ca908413
Changes
5
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5 changed files
with
40 additions
and
3 deletions
+40
-3
RD Patch.cdb
RD Patch.cdb
+0
-0
script/c120228034.lua
script/c120228034.lua
+37
-0
script/c120228051.lua
script/c120228051.lua
+1
-1
script/c120228052.lua
script/c120228052.lua
+1
-1
script/c120228053.lua
script/c120228053.lua
+1
-1
No files found.
RD Patch.cdb
View file @
d471e9e6
No preview for this file type
script/c120228034.lua
0 → 100644
View file @
d471e9e6
local
m
=
120228034
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"天启之监视者"
function
cm
.
initial_effect
(
c
)
--Atk Up
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetValue
(
500
)
c
:
RegisterEffect
(
e1
)
--Indes
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCondition
(
cm
.
condition
)
e2
:
SetValue
(
cm
.
indval
)
c
:
RegisterEffect
(
e2
)
end
--Indes
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
end
function
cm
.
condition
(
e
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
e
:
GetHandlerPlayer
(),
0
,
LOCATION_GRAVE
,
6
,
nil
)
end
function
cm
.
indval
(
e
,
re
,
rp
)
if
e
==
nil
then
return
true
,
0
,
0
end
local
tc
=
re
:
GetHandler
()
return
rp
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
tc
:
IsLevelBelow
(
8
)
end
\ No newline at end of file
script/c120228051.lua
View file @
d471e9e6
local
m
=
120228051
local
m
=
120228051
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"炎装
红炎刃箭
"
cm
.
name
=
"炎装
琴品焰形剑
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Activate
--Activate
RD
.
RegisterEquipEffect
(
c
,
nil
,
nil
,
cm
.
target
)
RD
.
RegisterEquipEffect
(
c
,
nil
,
nil
,
cm
.
target
)
...
...
script/c120228052.lua
View file @
d471e9e6
local
m
=
120228052
local
m
=
120228052
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"重装
双颈吉他
断钢剑"
cm
.
name
=
"重装
双琴颈
断钢剑"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Activate
--Activate
RD
.
RegisterEquipEffect
(
c
,
nil
,
cm
.
cost
,
cm
.
target
)
RD
.
RegisterEquipEffect
(
c
,
nil
,
cm
.
cost
,
cm
.
target
)
...
...
script/c120228053.lua
View file @
d471e9e6
local
m
=
120228053
local
m
=
120228053
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"圣装
吊带提琴
"
cm
.
name
=
"圣装
主教背带
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Activate
--Activate
RD
.
RegisterEquipEffect
(
c
,
nil
,
nil
,
cm
.
target
)
RD
.
RegisterEquipEffect
(
c
,
nil
,
nil
,
cm
.
target
)
...
...
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