Commit cccb52b4 authored by 未闻皂名's avatar 未闻皂名

2022/1/9 新增:爬虫新卡

parent 86188432
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...@@ -14,6 +14,9 @@ function cm.initial_effect(c) ...@@ -14,6 +14,9 @@ function cm.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
--Atk Up --Atk Up
function cm.exfilter(c)
return c:IsLevel(7)
end
function cm.spfilter(c,e,tp) function cm.spfilter(c,e,tp)
return c:IsLevel(7) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsLevel(7) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
...@@ -38,10 +41,12 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -38,10 +41,12 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1) c:RegisterEffect(e1)
if Duel.GetMZoneCount(tp)<1 then return end if Duel.GetMZoneCount(tp)<1 then return end
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,nil,e,tp) local g=Duel.GetMatchingGroup(cm.exfilter,tp,LOCATION_GRAVE,0,nil,e,tp)
if g:CheckSubGroup(aux.dncheck,4,4) and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then if g:CheckSubGroup(aux.dncheck,4,4)
and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,nil,e,tp)
and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil) local sg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if sg:GetCount()>0 then if sg:GetCount()>0 then
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end end
......
local m=120205017
local cm=_G["c"..m]
cm.name="咬变色龙"
function cm.initial_effect(c)
--Discard Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_DECKDES+CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Discard Deck
function cm.exfilter(c)
return c:IsType(TYPE_NORMAL) and c:IsRace(RACE_REPTILE)
end
function cm.thfilter(c)
return c:IsType(TYPE_NORMAL) and c:IsRace(RACE_REPTILE) and c:IsAbleToHand()
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,300) end
Duel.PayLPCost(tp,300)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,3) end
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,3)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.DiscardDeck(tp,3,REASON_EFFECT)~=0 then
local g=Duel.GetOperatedGroup()
if g:IsExists(cm.exfilter,1,nil) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.thfilter),tp,LOCATION_GRAVE,0,1,1,nil)
if sg:GetCount()>0 then
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
end
end
if Duel.GetFlagEffect(tp,m)~=0 then return end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(cm.atktg)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
--Hint
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetDescription(aux.Stringid(m,1))
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
e2:SetTargetRange(1,0)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
end
function cm.atktg(e,c)
return not c:IsRace(RACE_REPTILE)
end
\ No newline at end of file
local m=120205018
local cm=_G["c"..m]
cm.name="收拾变色龙"
function cm.initial_effect(c)
--Pierce
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Pierce
function cm.filter(c)
return c:IsFaceup() and c:IsLevelAbove(7) and c:IsRace(RACE_REPTILE) and not c:IsHasEffect(EFFECT_CANNOT_ATTACK)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsAbleToEnterBP() and Duel.IsExistingMatchingCard(Card.IsFacedown,tp,0,LOCATION_MZONE,1,nil)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeckAsCost(tp,2) end
Duel.DiscardDeck(tp,2,REASON_COST)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_MZONE,0,1,nil) end
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,1))
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_MZONE,0,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
local tc=g:GetFirst()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(m,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_PIERCE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
\ No newline at end of file
local m=120205019
local cm=_G["c"..m]
cm.name="灼热火焰变色龙"
function cm.initial_effect(c)
--Discard Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_DECKDES+CATEGORY_TOHAND+CATEGORY_GRAVE_SPSUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Discard Deck
function cm.spfilter(c,e,tp)
return c:IsType(TYPE_NORMAL) and c:IsLevelBelow(6) and c:IsRace(RACE_REPTILE)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetLP(1-tp)>Duel.GetLP(tp)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,600) end
Duel.PayLPCost(tp,600)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,3) end
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,3)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.DiscardDeck(tp,3,REASON_EFFECT)==0 then return end
local g=Duel.GetOperatedGroup()
if g:IsExists(Card.IsRace,1,nil,RACE_REPTILE)
and Duel.GetMZoneCount(tp)>0
and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,nil,e,tp)
and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if sg:GetCount()>0 then
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
end
end
\ No newline at end of file
local m=120205020
local cm=_G["c"..m]
cm.name="金属极巨变色龙"
function cm.initial_effect(c)
--Discard Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_DECKDES+CATEGORY_TOHAND+CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Discard Deck
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetLP(1-tp)>Duel.GetLP(tp)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,600) end
Duel.PayLPCost(tp,600)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,3) end
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,3)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.DiscardDeck(tp,3,REASON_EFFECT)==0 then return end
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(600)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
\ No newline at end of file
local m=120205052
local cm=_G["c"..m]
cm.name="逆鳞火斩"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.costfilter(c)
return c:IsRace(RACE_REPTILE) and c:IsAbleToGraveAsCost()
end
function cm.desfilter(c,lv)
return c:IsFaceup() and c:IsLevelBelow(lv)
end
function cm.costcheck(g,tp)
local lv=g:GetSum(Card.GetLevel)
return Duel.IsExistingMatchingCard(cm.desfilter,tp,0,LOCATION_MZONE,1,nil,lv)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(cm.costfilter,tp,LOCATION_HAND,0,nil)
if chk==0 then return g:CheckSubGroup(cm.costcheck,2,2,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sg=g:SelectSubGroup(tp,cm.costcheck,false,2,2,tp)
e:SetLabel(sg:GetSum(Card.GetLevel))
Duel.SendtoGrave(sg,REASON_COST)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
local lv=e:GetLabel()
local g=Duel.GetMatchingGroup(cm.desfilter,tp,0,LOCATION_MZONE,nil,lv)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local lv=e:GetLabel()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,cm.desfilter,tp,0,LOCATION_MZONE,1,1,nil,lv)
if g:GetCount()>0 then
Duel.HintSelection(g)
Duel.Destroy(g,REASON_EFFECT)
end
end
\ No newline at end of file
local m=120205061
local cm=_G["c"..m]
cm.name="警告鳞光"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK+CATEGORY_GRAVE_ACTION)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCondition(cm.condition)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
end
--Activate
function cm.confilter1(c)
return c:IsFaceup() and c:IsRace(RACE_REPTILE)
end
function cm.confilter2(c,tp)
return c:GetSummonPlayer()==tp and c:IsFaceup() and c:IsLevelAbove(7)
end
function cm.tdfilter(c)
return c:IsRace(RACE_REPTILE) and c:IsAbleToDeck()
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.confilter1,tp,LOCATION_MZONE,0,1,nil)
and eg:IsExists(cm.confilter2,1,nil,1-tp)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(tp,m)~=0 then return end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetTarget(cm.atktg)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
--Hint
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetDescription(aux.Stringid(m,1))
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
e2:SetTargetRange(0,1)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
if Duel.IsExistingMatchingCard(aux.NecroValleyFilter(cm.tdfilter),tp,0,LOCATION_GRAVE,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(m,2)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.tdfilter),tp,0,LOCATION_GRAVE,1,5,nil)
if sg:GetCount()>0 then
Duel.ConfirmCards(1-tp,sg)
Duel.SendtoDeck(sg,nil,2,REASON_EFFECT)
end
end
end
function cm.atktg(e,c)
return c:IsAttackAbove(3000)
end
\ No newline at end of file
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