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Clara Grace Paulsen
ygopro-rush-duel
Commits
b3646f4a
Commit
b3646f4a
authored
Mar 23, 2022
by
未闻皂名
Browse files
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Plain Diff
2022/3/23 模块化KP07完成
parent
beddf353
Changes
43
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Showing
43 changed files
with
223 additions
and
564 deletions
+223
-564
script/c120130023.lua
script/c120130023.lua
+1
-1
script/c120150001.lua
script/c120150001.lua
+1
-1
script/c120151008.lua
script/c120151008.lua
+1
-1
script/c120151016.lua
script/c120151016.lua
+2
-2
script/c120170039.lua
script/c120170039.lua
+2
-2
script/c120184003.lua
script/c120184003.lua
+1
-1
script/c120188030.lua
script/c120188030.lua
+1
-1
script/c120196022.lua
script/c120196022.lua
+1
-4
script/c120199031.lua
script/c120199031.lua
+5
-31
script/c120199032.lua
script/c120199032.lua
+7
-14
script/c120199033.lua
script/c120199033.lua
+4
-13
script/c120199034.lua
script/c120199034.lua
+6
-14
script/c120199035.lua
script/c120199035.lua
+13
-27
script/c120199036.lua
script/c120199036.lua
+16
-30
script/c120199037.lua
script/c120199037.lua
+6
-16
script/c120199038.lua
script/c120199038.lua
+3
-15
script/c120199039.lua
script/c120199039.lua
+4
-20
script/c120199040.lua
script/c120199040.lua
+3
-12
script/c120199041.lua
script/c120199041.lua
+5
-20
script/c120199042.lua
script/c120199042.lua
+3
-3
script/c120199043.lua
script/c120199043.lua
+5
-17
script/c120199044.lua
script/c120199044.lua
+12
-26
script/c120199045.lua
script/c120199045.lua
+8
-20
script/c120199046.lua
script/c120199046.lua
+5
-8
script/c120199047.lua
script/c120199047.lua
+2
-2
script/c120199048.lua
script/c120199048.lua
+4
-13
script/c120199049.lua
script/c120199049.lua
+6
-15
script/c120199050.lua
script/c120199050.lua
+4
-10
script/c120199051.lua
script/c120199051.lua
+9
-16
script/c120199052.lua
script/c120199052.lua
+6
-16
script/c120199053.lua
script/c120199053.lua
+12
-25
script/c120199055.lua
script/c120199055.lua
+6
-17
script/c120199056.lua
script/c120199056.lua
+4
-8
script/c120199057.lua
script/c120199057.lua
+2
-8
script/c120199058.lua
script/c120199058.lua
+1
-7
script/c120199059.lua
script/c120199059.lua
+8
-17
script/c120199060.lua
script/c120199060.lua
+8
-15
script/c120199061.lua
script/c120199061.lua
+5
-16
script/c120199062.lua
script/c120199062.lua
+4
-11
script/c120199063.lua
script/c120199063.lua
+7
-18
script/c120199064.lua
script/c120199064.lua
+10
-16
script/c120201003.lua
script/c120201003.lua
+4
-15
script/c120202001.lua
script/c120202001.lua
+6
-20
No files found.
script/c120130023.lua
View file @
b3646f4a
...
...
@@ -22,7 +22,7 @@ function cm.thfilter(c)
return
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsAbleToHand
()
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
RD
.
IsLPBelowOpponent
(
tp
)
return
RD
.
IsLPBelowOpponent
(
tp
,
1
)
end
cm
.
cost
=
RD
.
CostPayLP
(
500
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c120150001.lua
View file @
b3646f4a
...
...
@@ -17,7 +17,7 @@ function cm.initial_effect(c)
end
--Atk Up
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
RD
.
MaximumMode
(
e
)
and
RD
.
IsLPBelowOpponent
(
tp
)
return
RD
.
MaximumMode
(
e
)
and
RD
.
IsLPBelowOpponent
(
tp
,
1
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c120151008.lua
View file @
b3646f4a
...
...
@@ -19,7 +19,7 @@ function cm.exfilter(c)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsLocation
(
LOCATION_GRAVE
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
RD
.
IsLPBelowOpponent
(
tp
)
return
RD
.
IsLPBelowOpponent
(
tp
,
1
)
end
cm
.
cost
=
RD
.
CostSendHandToDeckBottom
(
Card
.
IsAbleToDeckAsCost
,
1
,
1
,
false
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c120151016.lua
View file @
b3646f4a
...
...
@@ -29,9 +29,9 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
res
=
RD
.
IsCostLabel
(
e
)
or
Duel
.
GetMZoneCount
(
tp
)
>
0
if
chk
==
0
then
RD
.
ResetCostLabel
()
local
res
=
RD
.
IsCostLabel
(
e
)
or
Duel
.
GetMZoneCount
(
tp
)
>
0
RD
.
ResetCostLabel
(
e
)
return
res
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
...
...
script/c120170039.lua
View file @
b3646f4a
...
...
@@ -34,8 +34,8 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
res
=
RD
.
IsCostLabel
(
e
)
or
Duel
.
GetMZoneCount
(
tp
)
>
0
if
chk
==
0
then
local
res
=
RD
.
IsCostLabel
(
e
)
or
Duel
.
GetMZoneCount
(
tp
)
>
0
RD
.
ResetCostLabel
(
e
)
return
res
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
...
...
@@ -43,7 +43,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
RD
.
SelectAndSpecialSummon
(
cm
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
~=
0
and
e
:
GetLabel
()
==
20170039
then
local
tc
=
RD
.
GetOperatedGroup
():
GetFirst
()
local
tc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
RD
.
AttachAtkDef
(
e
,
tc
,
1500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
end
\ No newline at end of file
script/c120184003.lua
View file @
b3646f4a
...
...
@@ -32,8 +32,8 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
res
=
RD
.
IsCostLabel
(
e
)
or
Duel
.
GetMZoneCount
(
tp
)
>
0
if
chk
==
0
then
local
res
=
RD
.
IsCostLabel
(
e
)
or
Duel
.
GetMZoneCount
(
tp
)
>
0
RD
.
ResetCostLabel
(
e
)
return
res
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
...
...
script/c120188030.lua
View file @
b3646f4a
...
...
@@ -19,7 +19,7 @@ end
function
cm
.
confilter
(
c
,
tp
,
re
,
rp
)
return
c
:
IsPreviousPosition
(
POS_ATTACK
)
and
c
:
GetPreviousLevelOnField
()
>=
7
and
RD
.
IsPreviousRace
(
c
,
RACE_WARRIOR
)
and
c
:
GetPreviousControler
()
==
tp
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
RD
.
IsPreviousControler
(
c
,
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
(
c
==
Duel
.
GetAttackTarget
()
or
(
rp
==
1
-
tp
and
re
and
re
:
IsActiveType
(
TYPE_TRAP
)
and
c
:
IsReason
(
REASON_EFFECT
))
)
...
...
script/c120196022.lua
View file @
b3646f4a
...
...
@@ -7,7 +7,7 @@ function cm.initial_effect(c)
--Fusion Material
aux
.
AddFusionProcCode2
(
c
,
list
[
1
],
list
[
2
],
true
,
true
)
--Multi-Choose Effect
local
e1
=
RD
.
CreateMultiChooseEffect
(
c
,
aux
.
Stringid
(
m
,
1
),
cm
.
eff1con
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
eff2con
,
cm
.
eff2op
)
local
e1
=
RD
.
CreateMultiChooseEffect
(
c
,
aux
.
Stringid
(
m
,
1
),
nil
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
eff2con
,
cm
.
eff2op
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetCondition
(
cm
.
condition
)
...
...
@@ -27,9 +27,6 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
--Atk Up
function
cm
.
eff1con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
true
end
function
cm
.
eff1op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
...
...
script/c120199031.lua
View file @
b3646f4a
...
...
@@ -21,48 +21,22 @@ function cm.costfilter(c)
return
c
:
IsCode
(
list
[
1
],
list
[
2
])
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_FISH
+
RACE_SEASERPENT
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsRace
(
RACE_FISH
+
RACE_SEASERPENT
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
1
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendGraveToDeckBottom
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
RD
.
SelectAndSpecialSummon
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
cm
.
atktg
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
--Hint
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
RD
.
CreateHintEffect
(
e
,
aux
.
Stringid
(
m
,
1
),
tp
,
1
,
0
,
RESET_PHASE
+
PHASE_END
)
RD
.
CreateAttackLimitEffect
(
e
,
cm
.
atktg
,
tp
,
LOCATION_MZONE
,
0
,
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
cm
.
atktg
(
e
,
c
)
...
...
script/c120199032.lua
View file @
b3646f4a
...
...
@@ -17,26 +17,19 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
function
cm
.
exfilter
(
c
,
tc
)
return
RD
.
IsSameCode
(
c
,
tc
)
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
2
,
2
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_SZONE
,
1
,
nil
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEDOWN
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_SZONE
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
HintSelection
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_FACEDOWN
,
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_SZONE
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
ConfirmCards
(
tp
,
g
)
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
,
tc
:
GetCode
())
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
,
g
:
GetFirst
())
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
end
)
end
\ No newline at end of file
script/c120199033.lua
View file @
b3646f4a
...
...
@@ -18,23 +18,14 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_NORMAL
)
end
function
cm
.
check
(
g
,
tp
)
function
cm
.
check
(
g
,
e
,
tp
)
return
g
:
IsExists
(
cm
.
costfilter
,
1
,
nil
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
check
,
2
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
check
,
false
,
2
,
2
,
nil
)
Duel
.
SendtoGrave
(
sg
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendHandSubToGrave
(
Card
.
IsAbleToGraveAsCost
,
cm
.
check
,
2
,
2
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
RD
.
TargetDraw
(
tp
,
1
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
RD
.
Draw
()
end
\ No newline at end of file
script/c120199034.lua
View file @
b3646f4a
...
...
@@ -6,18 +6,15 @@ function cm.initial_effect(c)
aux
.
AddCodeList
(
c
,
list
[
1
],
list
[
2
])
--Fusion Material
aux
.
AddFusionProcCode2
(
c
,
list
[
1
],
list
[
2
],
true
,
true
)
--
Select
Effect
local
e1
=
R
ushDuel
.
BaseSelect
Effect
(
c
,
aux
.
Stringid
(
m
,
1
),
cm
.
eff1con
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
eff2con
,
cm
.
eff2op
)
--
Multi-Choose
Effect
local
e1
=
R
D
.
CreateMultiChoose
Effect
(
c
,
aux
.
Stringid
(
m
,
1
),
cm
.
eff1con
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
eff2con
,
cm
.
eff2op
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_DESTROY
)
e1
:
SetCost
(
cm
.
cost
)
c
:
RegisterEffect
(
e1
)
end
--Select Effect
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
--Multi-Choose Effect
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
--Atk Up
function
cm
.
eff1con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
)
>
0
...
...
@@ -26,12 +23,7 @@ function cm.eff1op(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
atk
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
)
*
300
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
RD
.
AttachAtkDef
(
e
,
c
,
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
end
end
--Destroy
...
...
script/c120199035.lua
View file @
b3646f4a
...
...
@@ -6,49 +6,35 @@ function cm.initial_effect(c)
aux
.
AddCodeList
(
c
,
list
[
1
],
list
[
2
])
--Fusion Material
aux
.
AddFusionProcCode2
(
c
,
list
[
1
],
list
[
2
],
true
,
true
)
--
Select
Effect
local
e1
=
R
ushDuel
.
BaseSelectEffect
(
c
,
aux
.
Stringid
(
m
,
1
),
cm
.
condition
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
condition
,
cm
.
eff2op
)
--
Multi-Choose
Effect
local
e1
=
R
D
.
CreateMultiChooseEffect
(
c
,
aux
.
Stringid
(
m
,
1
),
nil
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
nil
,
cm
.
eff2op
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DAMAGE
+
CATEGORY_ATKCHANGE
+
CATEGORY_RECOVER
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetCondition
(
cm
.
condition
)
c
:
RegisterEffect
(
e1
)
end
--
Select
Effect
--
Multi-Choose
Effect
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
end
--Damage
function
cm
.
eff1op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
Damage
(
tp
,
2000
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
3
))
then
Duel
.
BreakEffect
()
if
Duel
.
Damage
(
tp
,
2000
,
REASON_EFFECT
)
~=
0
then
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
3000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
3
))
then
Duel
.
BreakEffect
()
g
:
ForEach
(
function
(
tc
)
RD
.
AttachAtkDef
(
e
,
tc
,
-
3000
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
end
end
--Recover
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelAbove
(
7
)
and
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsLevelAbove
(
7
)
and
c
:
IsRace
(
RACE_PSYCHO
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
eff2op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
~=
0
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
4
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
if
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
~=
0
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
4
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
,
true
)
end
end
\ No newline at end of file
script/c120199036.lua
View file @
b3646f4a
...
...
@@ -6,41 +6,30 @@ function cm.initial_effect(c)
aux
.
AddCodeList
(
c
,
list
[
1
],
list
[
2
])
--Fusion Material
aux
.
AddFusionProcCode2
(
c
,
list
[
1
],
list
[
2
],
true
,
true
)
--
Select
Effect
local
e1
=
R
ushDuel
.
BaseSelectEffect
(
c
,
aux
.
Stringid
(
m
,
1
),
cm
.
eff1con
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
eff2con
,
cm
.
eff2op
)
--
Multi-Choose
Effect
local
e1
=
R
D
.
CreateMultiChooseEffect
(
c
,
aux
.
Stringid
(
m
,
1
),
nil
,
cm
.
eff1op
,
aux
.
Stringid
(
m
,
2
),
cm
.
eff2con
,
cm
.
eff2op
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_POSITION
)
e1
:
SetCost
(
cm
.
cost
)
c
:
RegisterEffect
(
e1
)
end
--Select Effect
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
--Multi-Choose Effect
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
--Cannot Special Summon
function
cm
.
eff1con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
true
end
function
cm
.
eff1op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
RD
.
AttachAtkDef
(
e
,
c
,
500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
500
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
3
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetTarget
(
cm
.
sumlimit
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
3
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
1
,
1
)
e2
:
SetTarget
(
cm
.
sumlimit
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
)
c
:
RegisterEffect
(
e2
)
end
end
function
cm
.
sumlimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
)
...
...
@@ -48,16 +37,13 @@ function cm.sumlimit(e,c,sump,sumtype,sumpos,targetp)
end
--Position
function
cm
.
posfilter
(
c
)
return
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
return
RD
.
IsCanChangePosition
(
c
)
end
function
cm
.
eff2con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
function
cm
.
eff2op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
end
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
)
end
)
end
\ No newline at end of file
script/c120199037.lua
View file @
b3646f4a
...
...
@@ -21,29 +21,19 @@ end
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_DECK
)
>
6
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_DECK
)
<
7
then
return
end
Duel
.
ConfirmDecktop
(
1
-
tp
,
7
)
local
atk
=
Duel
.
GetDecktopGroup
(
1
-
tp
,
7
):
FilterCount
(
cm
.
filter
,
nil
)
*
500
local
atk
=
Duel
.
GetDecktopGroup
(
1
-
tp
,
7
):
FilterCount
(
cm
.
filter
,
nil
)
*
-
500
Duel
.
SortDecktop
(
1
-
tp
,
1
-
tp
,
7
)
if
atk
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
if
atk
~=
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
g
:
ForEach
(
function
(
tc
)
RD
.
AttachAtkDef
(
e
,
tc
,
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
end
\ No newline at end of file
script/c120199038.lua
View file @
b3646f4a
...
...
@@ -22,8 +22,7 @@ function cm.setfilter(c)
return
c
:
IsCode
(
list
[
3
],
list
[
4
])
and
c
:
IsSSetable
()
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_SPSUMMON
)
and
c
:
IsStatus
(
STATUS_SPSUMMON_TURN
)
return
RD
.
IsSpecialSummonTurn
(
e
:
GetHandler
())
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
...
...
@@ -31,18 +30,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
Damage
(
1
-
tp
,
1000
,
REASON_EFFECT
)
~=
0
and
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
~=
0
then
local
ct
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
if
ct
>
2
then
ct
=
2
end
if
ct
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
setfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
local
mg
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
cm
.
setfilter
),
tp
,
LOCATION_GRAVE
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
mg
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
1
,
ct
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SSet
(
tp
,
sg
)
end
end
if
Duel
.
Damage
(
1
-
tp
,
1000
,
REASON_EFFECT
)
~=
0
and
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
~=
0
then
RD
.
CanSelectGroupAndSet
(
aux
.
Stringid
(
m
,
2
),
aux
.
NecroValleyFilter
(
cm
.
setfilter
),
aux
.
dncheck
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
2
,
nil
,
e
)
end
end
\ No newline at end of file
script/c120199039.lua
View file @
b3646f4a
...
...
@@ -20,28 +20,12 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsRace
(
RACE_PYRO
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
3
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
3
,
3
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
600
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_PIERCE
)
e2
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e2
)
local
reset
=
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
RD
.
AttachAtkDef
(
e
,
c
,
600
,
0
,
reset
)
RD
.
AttachPierce
(
e
,
c
,
aux
.
Stringid
(
m
,
1
),
reset
)
end
end
\ No newline at end of file
script/c120199040.lua
View file @
b3646f4a
...
...
@@ -24,23 +24,14 @@ end
function
cm
.
desfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
\ No newline at end of file
script/c120199041.lua
View file @
b3646f4a
...
...
@@ -20,30 +20,15 @@ function cm.initial_effect(c)
end
--Draw
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_CYBERSE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
2
)
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
2
end
Duel
.
DiscardDeck
(
tp
,
2
,
REASON_COST
)
return
c
:
IsRace
(
RACE_CYBERSE
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
2
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
RD
.
TargetDraw
(
tp
,
1
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
~=
0
and
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
if
RD
.
Draw
()
~=
0
and
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
end
end
\ No newline at end of file
script/c120199042.lua
View file @
b3646f4a
...
...
@@ -14,7 +14,7 @@ function cm.initial_effect(c)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e2
:
SetTarget
(
cm
.
atk
tg
)
e2
:
SetTarget
(
cm
.
up
tg
)
e2
:
SetValue
(
400
)
c
:
RegisterEffect
(
e2
)
--Indes
...
...
@@ -29,10 +29,10 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetLP
(
1
-
tp
)
>
Duel
.
GetLP
(
tp
)
return
RD
.
IsLPBelowOpponent
(
tp
,
1
)
end
--Atk Up
function
cm
.
atk
tg
(
e
,
c
)
function
cm
.
up
tg
(
e
,
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
7
)
and
c
:
IsRace
(
RACE_MACHINE
)
end
--Indes
...
...
script/c120199043.lua
View file @
b3646f4a
...
...
@@ -22,23 +22,11 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
2
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetValue
(
cm
.
indval
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
end
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
2
,
nil
,
function
(
g
)
g
:
ForEach
(
function
(
tc
)
RD
.
AttachEffectIndes
(
e
,
tc
,
cm
.
indval
,
aux
.
Stringid
(
m
,
2
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
)
end
function
cm
.
indval
(
e
,
re
,
rp
)
return
rp
==
1
-
e
:
GetHandlerPlayer
()
and
re
:
IsActiveType
(
TYPE_TRAP
)
...
...
script/c120199044.lua
View file @
b3646f4a
...
...
@@ -16,12 +16,12 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsLevelAbove
(
7
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
th
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsAbleToHand
()
end
function
cm
.
costcheck
(
g
,
tp
)
return
g
:
GetClassCount
(
Card
.
GetRace
,
nil
)
==
g
:
GetCount
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
th
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
g
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
g
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
...
...
@@ -30,37 +30,23 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
costcheck
,
false
,
3
,
3
,
tp
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
SendtoDeck
(
sg
,
nil
,
0
,
REASON_COST
)
local
option
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
))
local
ct
=
Duel
.
GetOperatedGroup
():
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
Duel
.
SortDecktop
(
tp
,
tp
,
ct
)
for
i
=
1
,
ct
do
local
tc
=
Duel
.
GetDecktopGroup
(
tp
,
1
):
GetFirst
()
Duel
.
MoveSequence
(
tc
,
1
)
if
option
==
1
then
RD
.
SendDeckTopToBottom
(
tp
,
ct
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
th
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
2
))
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
HintSelection
(
sg
)
local
tc
=
sg
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
1500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
RD
.
SelectAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
3
),
aux
.
Stringid
(
m
,
4
),
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
AttachAtkDef
(
e
,
sg
:
GetFirst
(),
-
1500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
end
end
)
end
\ No newline at end of file
script/c120199045.lua
View file @
b3646f4a
...
...
@@ -16,31 +16,19 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToGraveAsCost
()
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_FISH
+
RACE_SEASERPENT
+
RACE_AQUA
+
RACE_THUNDER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_FISH
+
RACE_SEASERPENT
+
RACE_AQUA
+
RACE_THUNDER
)
and
c
:
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
sp
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
800
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
if
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
then
local
tc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
RD
.
AttachAtkDef
(
e
,
tc
,
-
800
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
end
end
\ No newline at end of file
script/c120199046.lua
View file @
b3646f4a
...
...
@@ -16,22 +16,19 @@ end
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_SEASERPENT
)
end
function
cm
.
des
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
\ No newline at end of file
script/c120199047.lua
View file @
b3646f4a
...
...
@@ -13,11 +13,11 @@ function cm.initial_effect(c)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e2
:
SetTarget
(
cm
.
atk
tg
)
e2
:
SetTarget
(
cm
.
up
tg
)
e2
:
SetValue
(
400
)
c
:
RegisterEffect
(
e2
)
end
--Atk
function
cm
.
atk
tg
(
e
,
c
)
function
cm
.
up
tg
(
e
,
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsControler
(
Duel
.
GetTurnPlayer
())
end
\ No newline at end of file
script/c120199048.lua
View file @
b3646f4a
...
...
@@ -26,25 +26,16 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_DECK
)
>
4
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_DECK
)
if
g
:
GetCount
()
<
5
then
return
end
for
i
=
1
,
5
do
local
tc
=
g
:
GetMinGroup
(
Card
.
GetSequence
):
GetFirst
()
Duel
.
MoveSequence
(
tc
,
0
)
end
if
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_DECK
)
<
5
then
return
end
RD
.
SendDeckBottomToTop
(
1
-
tp
,
5
)
Duel
.
ConfirmDecktop
(
1
-
tp
,
5
)
local
dam
=
Duel
.
GetDecktopGroup
(
1
-
tp
,
5
):
FilterCount
(
cm
.
filter
,
nil
)
*
400
if
dam
>
0
then
if
dam
~=
0
then
Duel
.
Damage
(
1
-
tp
,
dam
,
REASON_EFFECT
)
end
Duel
.
SortDecktop
(
1
-
tp
,
1
-
tp
,
5
)
...
...
script/c120199049.lua
View file @
b3646f4a
...
...
@@ -18,29 +18,20 @@ end
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
7
)
and
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
c
:
IsRace
(
RACE_MACHINE
)
end
function
cm
.
sp
filter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
list
[
1
])
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
list
[
1
])
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
sp
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
if
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
then
local
tc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
RD
.
AttachCannotDirectAttack
(
e
,
tc
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
end
\ No newline at end of file
script/c120199050.lua
View file @
b3646f4a
...
...
@@ -31,15 +31,9 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
atk
=
Duel
.
GetMatchingGroupCount
(
cm
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
nil
)
*
100
if
atk
==
0
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
g
:
ForEach
(
function
(
tc
)
RD
.
AttachAtkDef
(
e
,
tc
,
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
\ No newline at end of file
script/c120199051.lua
View file @
b3646f4a
...
...
@@ -14,34 +14,27 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
ct
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsRace
(
RACE_PYRO
)
end
function
cm
.
exfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsRace
(
RACE_PYRO
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ct
=
Duel
.
GetMatchingGroupCount
(
cm
.
ctfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
chk
==
0
then
return
ct
>
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
if
ct
>
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
then
ct
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
end
local
max
=
math.min
(
Duel
.
GetMatchingGroupCount
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
),
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
))
if
chk
==
0
then
return
max
>
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
ct
,
nil
)
e
:
SetLabel
(
g
:
GetCount
()
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
max
,
nil
)
local
ct
=
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
e
:
SetLabel
(
ct
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
local
ct
=
e
:
GetLabel
()
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
ct
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
ct
)
RD
.
TargetDraw
(
tp
,
ct
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
if
RD
.
Draw
()
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
1
),
tp
,
1
)
end
end
\ No newline at end of file
script/c120199052.lua
View file @
b3646f4a
...
...
@@ -17,25 +17,15 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGraveAsCost
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
e
:
SetLabel
(
g
:
GetFirst
():
GetLevel
())
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
,
nil
,
nil
,
function
(
g
)
return
g
:
GetFirst
():
GetLevel
()
end
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
RD
.
TargetDraw
(
tp
,
1
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
~=
0
and
e
:
GetLabel
()
==
7
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
if
RD
.
Draw
()
~=
0
and
e
:
GetLabel
()
==
7
then
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
1
),
tp
,
1
)
end
end
\ No newline at end of file
script/c120199053.lua
View file @
b3646f4a
...
...
@@ -16,38 +16,25 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
td
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeck
()
end
function
cm
.
tdcheck
(
g
)
return
g
:
GetClassCount
(
Card
.
GetRace
)
==
1
function
cm
.
exfilter
(
c
)
return
c
:
IsLocation
(
LOCATION_DECK
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
function
cm
.
check
(
g
)
return
g
:
GetClassCount
(
Card
.
GetRace
)
==
1
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
2
,
2
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
td
filter
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
td
check
,
2
,
2
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
check
,
2
,
2
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
1
-
tp
,
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
0
,
LOCATION_GRAVE
,
nil
)
if
not
g
:
CheckSubGroup
(
cm
.
tdcheck
,
2
,
2
,
nil
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
aux
.
GCheckAdditional
=
cm
.
tdcheck
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
TRUE
,
false
,
2
,
7
,
nil
)
aux
.
GCheckAdditional
=
nil
if
sg
:
GetCount
()
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_EFFECT
)
local
og
=
Duel
.
GetOperatedGroup
()
local
ct
=
og
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
if
ct
>=
4
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
RD
.
SelectGroupAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
cm
.
check
,
tp
,
0
,
LOCATION_GRAVE
,
2
,
7
,
nil
,
function
(
g
)
if
RD
.
SendToDeckAndExists
(
g
,
cm
.
exfilter
,
4
,
nil
)
then
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
1
),
tp
,
1
)
end
end
end
)
end
\ No newline at end of file
script/c120199055.lua
View file @
b3646f4a
...
...
@@ -28,22 +28,11 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
,
LOCATION_HAND
)
if
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
~=
0
then
local
og
=
Duel
.
GetOperatedGroup
()
local
ct
=
og
:
FilterCount
(
cm
.
filter
,
nil
)
if
ct
>
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
2
))
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
HintSelection
(
sg
)
local
tc
=
sg
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
ct
*
300
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
local
atk
=
og
:
FilterCount
(
cm
.
filter
,
nil
)
*
300
if
atk
==
0
then
return
end
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
),
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
sg
)
Duel
.
BreakEffect
()
RD
.
AttachAtkDef
(
e
,
sg
:
GetFirst
(),
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
end
\ No newline at end of file
script/c120199056.lua
View file @
b3646f4a
...
...
@@ -24,17 +24,13 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
HintSelection
(
g
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
tc
=
g
:
GetFirst
()
local
atk
=
tc
:
GetAttack
()
if
atk
>
0
and
Duel
.
Recover
(
tp
,
atk
,
REASON_EFFECT
)
>=
1000
and
tc
:
IsAbleToHand
()
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
RD
.
SendToHandAndExists
(
tc
,
1
-
tp
)
end
end
end
)
end
\ No newline at end of file
script/c120199057.lua
View file @
b3646f4a
...
...
@@ -20,15 +20,9 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetAttacker
()
local
c
=
Duel
.
GetAttackTarget
()
if
tc
and
tc
:
IsRelateToBattle
()
and
tc
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE
)
tc
:
RegisterEffect
(
e1
)
RD
.
AttachBattleIndes
(
e
,
tc
,
1
,
nil
,
RESET_PHASE
+
PHASE_DAMAGE
)
if
c
and
c
:
IsRelateToBattle
()
and
c
:
IsFaceup
()
then
local
e2
=
e1
:
Clone
()
c
:
RegisterEffect
(
e2
)
RD
.
AttachBattleIndes
(
e
,
c
,
1
,
nil
,
RESET_PHASE
+
PHASE_DAMAGE
)
end
end
end
\ No newline at end of file
script/c120199058.lua
View file @
b3646f4a
...
...
@@ -24,13 +24,7 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
c
and
c
:
IsControler
(
tp
)
and
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_FISH
+
RACE_SEASERPENT
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
...
...
script/c120199059.lua
View file @
b3646f4a
...
...
@@ -18,33 +18,24 @@ end
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
list
[
1
],
list
[
2
])
end
function
cm
.
pos
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
RD
.
IsCanChangePosition
(
c
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsRace
(
RACE_SEASERPENT
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsRace
(
RACE_SEASERPENT
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
Duel
.
GetAttackTarget
()
==
nil
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
pos
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
pos
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
~=
0
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
and
RD
.
ChangePosition
(
g
)
~=
0
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
,
true
)
end
end
\ No newline at end of file
script/c120199060.lua
View file @
b3646f4a
...
...
@@ -17,11 +17,11 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
confilter
(
c
,
tp
)
return
c
:
GetPreviousControler
()
==
tp
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
return
RD
.
IsPreviousControler
(
c
,
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsReason
(
REASON_EFFECT
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP_DEFENSE
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
and
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
tp
)
...
...
@@ -32,19 +32,12 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
~=
0
and
g
:
GetFirst
():
IsCode
(
list
[
1
],
list
[
2
])
and
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
sg
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
if
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP_DEFENSE
)
~=
0
then
local
tc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
if
tc
:
IsCode
(
list
[
1
],
list
[
2
])
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_DESTROY
,
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
end
)
end
end
end
\ No newline at end of file
script/c120199061.lua
View file @
b3646f4a
...
...
@@ -16,34 +16,23 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
confilter
(
c
,
tp
)
return
c
:
GetPreviousControler
()
==
tp
and
c
==
Duel
.
GetAttackTarget
()
return
RD
.
IsPreviousControler
(
c
,
tp
)
and
c
==
Duel
.
GetAttackTarget
()
end
function
cm
.
exfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
list
[
1
],
list
[
2
])
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsCode
(
list
[
1
],
list
[
2
])
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
tp
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
900
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
900
)
RD
.
TargetRecover
(
tp
,
900
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Recover
(
p
,
d
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
9
,
nil
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
if
RD
.
Recover
()
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
9
,
nil
)
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
end
end
\ No newline at end of file
script/c120199062.lua
View file @
b3646f4a
...
...
@@ -21,21 +21,14 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
Duel
.
GetAttackTarget
()
==
nil
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
300
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
300
)
RD
.
TargetDamage
(
1
-
tp
,
300
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
~=
0
and
p
==
1
-
tp
then
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
if
RD
.
Damage
(
)
~=
0
and
p
==
1
-
tp
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
script/c120199063.lua
View file @
b3646f4a
...
...
@@ -17,34 +17,23 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
confilter
(
c
,
tp
,
rp
)
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
bit
.
band
(
c
:
GetPreviousRaceOnField
(),
RACE_MACHINE
)
~=
0
and
c
:
GetPreviousControler
()
==
tp
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
RD
.
IsPreviousRace
(
c
,
RACE_MACHINE
)
and
RD
.
IsPreviousControler
(
c
,
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
((
rp
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
))
or
c
==
Duel
.
GetAttackTarget
())
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
list
[
1
])
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsCode
(
list
[
1
])
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
tp
,
rp
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
300
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
300
)
RD
.
TargetDamage
(
1
-
tp
,
300
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
~=
0
and
p
==
1
-
tp
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
local
ct
=
RushDuel
.
GetSPCount
(
tp
,
2
)
if
ct
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
ct
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
if
RD
.
Damage
()
~=
0
and
p
==
1
-
tp
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
2
,
nil
,
e
,
POS_FACEUP
)
end
end
\ No newline at end of file
script/c120199064.lua
View file @
b3646f4a
...
...
@@ -25,33 +25,27 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
400
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
400
)
RD
.
TargetDamage
(
1
-
tp
,
400
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
RD
.
Damage
()
if
Duel
.
GetFlagEffect
(
tp
,
m
)
~=
0
then
return
end
RD
.
CreateHintEffect
(
e
,
aux
.
Stringid
(
m
,
1
),
tp
,
1
,
0
,
RESET_PHASE
+
PHASE_END
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_UNRELEASABLE_SUM
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e1
:
SetTarget
(
cm
.
reltg
)
e1
:
SetValue
(
1
)
e1
:
SetLabel
(
1
-
tp
)
e1
:
SetTarget
(
cm
.
sumtg
)
e1
:
SetValue
(
cm
.
sumlimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
--Hint
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
cm
.
rel
tg
(
e
,
c
)
function
cm
.
sum
tg
(
e
,
c
)
return
c
:
IsFacedown
()
end
function
cm
.
sumlimit
(
e
,
c
)
return
c
~=
nil
and
c
:
IsControler
(
e
:
GetLabel
())
end
\ No newline at end of file
script/c120201003.lua
View file @
b3646f4a
...
...
@@ -17,24 +17,13 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsAbleToGraveAsCost
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
RD
.
TargetDraw
(
tp
,
1
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_FZONE
,
LOCATION_FZONE
,
1
,
nil
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
if
RD
.
Draw
()
~=
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_FZONE
,
LOCATION_FZONE
,
1
,
nil
)
then
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
1
),
tp
,
1
)
end
end
\ No newline at end of file
script/c120202001.lua
View file @
b3646f4a
...
...
@@ -18,14 +18,9 @@ function cm.costfilter(c,e,tp)
return
c
:
IsAbleToGraveAsCost
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
,
e
,
tp
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevel
(
7
)
and
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
return
c
:
IsLevel
(
7
)
and
c
:
IsRace
(
RACE_DRAGON
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP_ATTACK
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsAbleToGrave
()
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
...
...
@@ -35,19 +30,10 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
~=
0
and
Duel
.
GetMZoneCount
(
tp
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
if
not
tc
then
return
end
Duel
.
BreakEffect
()
if
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
~=
0
then
if
RD
.
SelectAndSpecialSummon
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP_ATTACK
)
~=
0
then
local
tc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
RD
.
AttachAtkDef
(
e
,
tc
,
1500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
end
end
\ No newline at end of file
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