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Clara Grace Paulsen
ygopro-rush-duel
Commits
9e8bda60
Commit
9e8bda60
authored
Apr 02, 2023
by
未闻皂名
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2023/4/2 新增:魔装兽 齿轮猎豹,更新翻译
parent
c2a79552
Changes
7
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7 changed files
with
40 additions
and
5 deletions
+40
-5
RD Patch.cdb
RD Patch.cdb
+0
-0
script/c120239028.lua
script/c120239028.lua
+1
-1
script/c120239032.lua
script/c120239032.lua
+1
-1
script/c120239036.lua
script/c120239036.lua
+1
-1
script/c120243008.lua
script/c120243008.lua
+1
-1
script/c120243013.lua
script/c120243013.lua
+35
-0
script/c120243040.lua
script/c120243040.lua
+1
-1
No files found.
RD Patch.cdb
View file @
9e8bda60
No preview for this file type
script/c120239028.lua
View file @
9e8bda60
local
m
=
120239028
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"深渊杀戮者·阿
普撒拉
斯"
cm
.
name
=
"深渊杀戮者·阿
布沙罗
斯"
function
cm
.
initial_effect
(
c
)
--To Deck
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120239032.lua
View file @
9e8bda60
local
m
=
120239032
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"遗产
恐龙王
皇带鱼"
cm
.
name
=
"遗产
王
皇带鱼"
function
cm
.
initial_effect
(
c
)
--Discard Deck
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120239036.lua
View file @
9e8bda60
local
m
=
120239036
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"显限龙 极
限工具
"
cm
.
name
=
"显限龙 极
封海龙
"
function
cm
.
initial_effect
(
c
)
--Special Summon Procedure
RD
.
AddHandSpecialSummonProcedure
(
c
,
aux
.
Stringid
(
m
,
0
),
cm
.
spcon
,
cm
.
sptg
,
cm
.
spop
)
...
...
script/c120243008.lua
View file @
9e8bda60
local
m
=
120243008
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"虚空噬骸兵·
克律萨俄耳
"
cm
.
name
=
"虚空噬骸兵·
金剑鹰巨人
"
function
cm
.
initial_effect
(
c
)
--Discard Deck
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120243013.lua
0 → 100644
View file @
9e8bda60
local
m
=
120243013
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"魔装兽 齿轮猎豹"
function
cm
.
initial_effect
(
c
)
--Atk Up
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
atkcon
)
e1
:
SetValue
(
200
)
c
:
RegisterEffect
(
e1
)
--Indes
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCondition
(
cm
.
indcon
)
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
end
--Atk Up
function
cm
.
filter
(
c
)
return
c
:
GetSequence
()
<
5
end
function
cm
.
atkcon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
e
:
GetHandlerPlayer
(),
LOCATION_SZONE
,
0
,
1
,
nil
)
end
--Indes
function
cm
.
indcon
(
e
)
local
c
=
e
:
GetHandler
()
return
cm
.
atkcon
(
e
)
and
c
:
IsAttackPos
()
and
Duel
.
GetTurnPlayer
()
~=
c
:
GetControler
()
end
\ No newline at end of file
script/c120243040.lua
View file @
9e8bda60
local
m
=
120243040
local
list
=
{
120222025
,
120243008
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"虚空噬骸兵·巨
人玛奇亚
"
cm
.
name
=
"虚空噬骸兵·巨
战鹰巨人
"
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
--Fusion Material
...
...
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