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ygopro-rush-duel
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Clara Grace Paulsen
ygopro-rush-duel
Commits
92d517a8
Commit
92d517a8
authored
Jan 23, 2022
by
未闻皂名
Browse files
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Plain Diff
2022/1/23 新增:3张新卡,更新翻译
parent
6e8a95f2
Changes
6
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6 changed files
with
105 additions
and
3 deletions
+105
-3
RD Patch.cdb
RD Patch.cdb
+0
-0
script/c120205016.lua
script/c120205016.lua
+1
-1
script/c120205038.lua
script/c120205038.lua
+37
-0
script/c120205049.lua
script/c120205049.lua
+1
-1
script/c120205050.lua
script/c120205050.lua
+1
-1
script/c120205060.lua
script/c120205060.lua
+65
-0
No files found.
RD Patch.cdb
View file @
92d517a8
No preview for this file type
script/c120205016.lua
View file @
92d517a8
local
m
=
120205016
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"队长背号39 球儿皇 霍姆
板
"
cm
.
name
=
"队长背号39 球儿皇 霍姆
普雷特
"
function
cm
.
initial_effect
(
c
)
--Atk Up
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120205038.lua
0 → 100644
View file @
92d517a8
local
m
=
120205038
local
list
=
{
120170032
,
120170007
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"花牙潜攻潜艇·難近母"
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
],
list
[
2
])
--Fusion Material
aux
.
AddFusionProcCode2
(
c
,
list
[
1
],
list
[
2
],
true
,
true
)
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Destroy
function
cm
.
desfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
6
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>=
2
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c120205049.lua
View file @
92d517a8
local
m
=
120205049
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
升接魔法 - 牺牲之
力"
cm
.
name
=
"
返垒魔法-牺牲打
力"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120205050.lua
View file @
92d517a8
local
m
=
120205050
local
list
=
{
120199047
,
120205049
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
摇头娃娃领队
"
cm
.
name
=
"
连赛摇头娃娃
"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120205060.lua
0 → 100644
View file @
92d517a8
local
m
=
120205060
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"埋葬盾"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_POSITION
+
CATEGORY_ATKCHANGE
+
CATEGORY_DEFCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
confilter
(
c
,
tp
)
return
c
:
GetSummonPlayer
()
==
tp
end
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_FIELD
)
and
c
:
IsAbleToDeckAsCost
()
end
function
cm
.
atkfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_WYRM
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
1
-
tp
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
1
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
eg
:
GetFirst
()
if
chk
==
0
then
return
RushDuel
.
IsHasDefense
(
tc
)
and
tc
:
IsCanTurnSet
()
end
Duel
.
SetTargetCard
(
tc
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
tc
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN_DEFENSE
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
2
))
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
HintSelection
(
sg
)
local
tc
=
sg
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e2
)
end
end
end
\ No newline at end of file
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