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Clara Grace Paulsen
ygopro-rush-duel
Commits
871270a1
Commit
871270a1
authored
Jun 09, 2023
by
未闻皂名
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2023/6/9 新增:幻龙新卡,更新翻译
parent
16bbd1db
Changes
4
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4 changed files
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78 additions
and
1 deletion
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-1
RD Patch.cdb
RD Patch.cdb
+0
-0
script/c120247024.lua
script/c120247024.lua
+1
-1
script/c120247042.lua
script/c120247042.lua
+47
-0
script/c120247044.lua
script/c120247044.lua
+30
-0
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RD Patch.cdb
View file @
871270a1
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script/c120247024.lua
View file @
871270a1
local
m
=
120247024
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"连乐鬼
三节低音号
"
cm
.
name
=
"连乐鬼
低音大管三节棍手
"
function
cm
.
initial_effect
(
c
)
--Discard Deck
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120247042.lua
0 → 100644
View file @
871270a1
local
m
=
120247042
local
list
=
{
120155024
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"幻刃步哨 研磨龙"
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
+
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Special Summon
function
cm
.
costfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevel
(
8
)
and
c
:
IsRace
(
RACE_WYRM
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
exfilter
(
c
)
return
c
:
IsCode
(
list
[
1
])
end
function
cm
.
thfilter
(
c
)
return
c
:
IsRace
(
RACE_WYRM
)
and
RD
.
IsDefense
(
c
,
0
)
and
c
:
IsAbleToHand
()
end
function
cm
.
costcheck
(
g
,
e
,
tp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
g
,
e
,
tp
)
end
cm
.
cost
=
RD
.
CostSendGraveSubToDeck
(
cm
.
costfilter
,
cm
.
costcheck
,
3
,
3
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
~=
0
and
RD
.
IsOperatedGroupExists
(
cm
.
exfilter
,
1
,
nil
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
end
)
end
end
\ No newline at end of file
script/c120247044.lua
0 → 100644
View file @
871270a1
local
m
=
120247044
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"幻刃龙 建造龙"
function
cm
.
initial_effect
(
c
)
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsRace
(
RACE_WYRM
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_FZONE
,
LOCATION_FZONE
,
1
,
nil
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
end
\ No newline at end of file
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