Commit 23820118 authored by 未闻皂名's avatar 未闻皂名

2022/9/21 新增:燃烧鬼 本生灯灵

parent d471e9e6
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local m=120109020
local cm=_G["c"..m]
cm.name="燃烧鬼 本生灯灵"
function cm.initial_effect(c)
--Discard Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
--Discard Deck
function cm.filter(c)
return c:IsFaceup() and c:IsLevelAbove(3) and c:IsLevelBelow(8)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,2)
and Duel.IsPlayerCanDiscardDeck(1-tp,2) end
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,PLAYER_ALL,2)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local g1=Duel.GetDecktopGroup(tp,2)
local g2=Duel.GetDecktopGroup(1-tp,2)
g1:Merge(g2)
Duel.DisableShuffleCheck()
if Duel.SendtoGrave(g1,REASON_EFFECT)==0 then return end
RD.CanSelectAndDoAction(aux.Stringid(m,1),aux.Stringid(m,2),cm.filter,tp,0,LOCATION_MZONE,1,1,nil,function(g)
Duel.BreakEffect()
RD.AttachLevel(e,g:GetFirst(),-2,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
end)
end
\ No newline at end of file
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