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Clara Grace Paulsen
ygopro-rush-duel
Commits
1711f14e
Commit
1711f14e
authored
May 24, 2021
by
未闻皂名
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2021/5/24 为墓地特召的效果加上CATEGORY_GRAVE_SPSUMMON
parent
a28c1a09
Changes
11
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-11
script/c120120049.lua
script/c120120049.lua
+1
-1
script/c120120050.lua
script/c120120050.lua
+1
-1
script/c120155041.lua
script/c120155041.lua
+1
-1
script/c120155045.lua
script/c120155045.lua
+1
-1
script/c120155046.lua
script/c120155046.lua
+1
-1
script/c120155047.lua
script/c120155047.lua
+1
-1
script/c120155057.lua
script/c120155057.lua
+1
-1
script/c120155058.lua
script/c120155058.lua
+1
-1
script/c120170048.lua
script/c120170048.lua
+1
-1
script/c120170049.lua
script/c120170049.lua
+1
-1
script/c120170062.lua
script/c120170062.lua
+1
-1
No files found.
script/c120120049.lua
View file @
1711f14e
...
...
@@ -4,7 +4,7 @@ cm.name="暴虐的报应"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_DESTROYED
)
e1
:
SetCondition
(
cm
.
condition
)
...
...
script/c120120050.lua
View file @
1711f14e
...
...
@@ -4,7 +4,7 @@ cm.name="加1命"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e1
:
SetCondition
(
cm
.
condition1
)
...
...
script/c120155041.lua
View file @
1711f14e
...
...
@@ -4,7 +4,7 @@ cm.name="恶星的引导"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCondition
(
cm
.
condition
)
...
...
script/c120155045.lua
View file @
1711f14e
...
...
@@ -4,7 +4,7 @@ cm.name="乐姬的息吹"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCondition
(
cm
.
condition
)
...
...
script/c120155046.lua
View file @
1711f14e
...
...
@@ -4,7 +4,7 @@ cm.name="重骑师战法"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
cm
.
cost
)
...
...
script/c120155047.lua
View file @
1711f14e
...
...
@@ -4,7 +4,7 @@ cm.name="世纪末兽战士传说"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCondition
(
cm
.
condition
)
...
...
script/c120155057.lua
View file @
1711f14e
...
...
@@ -4,7 +4,7 @@ cm.name="自由蚁旗"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
...
...
script/c120155058.lua
View file @
1711f14e
...
...
@@ -6,7 +6,7 @@ function cm.initial_effect(c)
aux
.
AddCodeList
(
c
,
list
[
1
],
list
[
2
])
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_RECOVER
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_
GRAVE_SPSUMMON
+
CATEGORY_
RECOVER
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e1
:
SetCondition
(
cm
.
condition1
)
...
...
script/c120170048.lua
View file @
1711f14e
...
...
@@ -4,7 +4,7 @@ cm.name="花牙孢子"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
cm
.
cost
)
...
...
script/c120170049.lua
View file @
1711f14e
...
...
@@ -6,7 +6,7 @@ function cm.initial_effect(c)
aux
.
AddCodeList
(
c
,
list
[
1
])
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCondition
(
cm
.
condition
)
...
...
script/c120170062.lua
View file @
1711f14e
...
...
@@ -6,7 +6,7 @@ function cm.initial_effect(c)
aux
.
AddCodeList
(
c
,
list
[
1
])
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e1
:
SetCondition
(
cm
.
condition
)
...
...
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