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Clara Grace Paulsen
ygopro-rush-duel
Commits
07ccb4d5
Commit
07ccb4d5
authored
May 31, 2022
by
未闻皂名
Browse files
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Plain Diff
2022/5/31 新增:锻壶人,更新翻译
parent
75e87057
Changes
16
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Showing
16 changed files
with
55 additions
and
14 deletions
+55
-14
RD Patch.cdb
RD Patch.cdb
+0
-0
script/c120217035.lua
script/c120217035.lua
+41
-0
script/c120217073.lua
script/c120217073.lua
+1
-1
script/c120217079.lua
script/c120217079.lua
+1
-1
script/c120217080.lua
script/c120217080.lua
+1
-1
script/c120217081.lua
script/c120217081.lua
+1
-1
script/c120217083.lua
script/c120217083.lua
+1
-1
script/c120217085.lua
script/c120217085.lua
+1
-1
script/c120217086.lua
script/c120217086.lua
+1
-1
script/c120217087.lua
script/c120217087.lua
+1
-1
script/c120217090.lua
script/c120217090.lua
+1
-1
script/c120217092.lua
script/c120217092.lua
+1
-1
script/c120217094.lua
script/c120217094.lua
+1
-1
script/c120220018.lua
script/c120220018.lua
+1
-1
script/c120220019.lua
script/c120220019.lua
+1
-1
script/c120220020.lua
script/c120220020.lua
+1
-1
No files found.
RD Patch.cdb
View file @
07ccb4d5
No preview for this file type
script/c120217035.lua
0 → 100644
View file @
07ccb4d5
local
m
=
120217035
local
list
=
{
120217035
,
120217100
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"锻壶人"
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
],
list
[
2
])
--To Deck
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_GRAVE_ACTION
+
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--To Deck
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
tdfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeck
()
end
function
cm
.
exfilter
(
c
)
return
c
:
IsCode
(
list
[
1
])
or
RD
.
IsLegendCode
(
c
,
list
[
2
])
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
5
,
5
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tdfilter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
tdfilter
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
2
,
nil
,
function
(
g
)
local
ct
=
Duel
.
GetMatchingGroup
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
):
GetClassCount
(
Card
.
GetCode
)
if
RD
.
SendToDeckAndExists
(
g
)
and
ct
>
0
then
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
1
),
tp
,
ct
,
true
)
end
end
)
end
\ No newline at end of file
script/c120217073.lua
View file @
07ccb4d5
local
m
=
120217073
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
爬行回首
的半身"
cm
.
name
=
"
到处爬
的半身"
function
cm
.
initial_effect
(
c
)
--To Hand
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120217079.lua
View file @
07ccb4d5
local
m
=
120217079
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"干
燥
的敲门声"
cm
.
name
=
"干
涩
的敲门声"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120217080.lua
View file @
07ccb4d5
local
m
=
120217080
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"诅咒的
粉丝来
信"
cm
.
name
=
"诅咒的
慕名
信"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120217081.lua
View file @
07ccb4d5
local
m
=
120217081
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"僵尸狂欢"
cm
.
name
=
"僵尸狂欢
节
"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120217083.lua
View file @
07ccb4d5
local
m
=
120217083
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"吓
一跳僵尸诡计
"
cm
.
name
=
"吓
人僵尸大胜利
"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120217085.lua
View file @
07ccb4d5
local
m
=
120217085
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
逐渐迫近的脚步声
"
cm
.
name
=
"
步步逼近的足音
"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120217086.lua
View file @
07ccb4d5
local
m
=
120217086
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"诅咒猫
的皿鉴定
"
cm
.
name
=
"诅咒猫
数盘
"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120217087.lua
View file @
07ccb4d5
local
m
=
120217087
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"诅咒的
被叫
号码"
cm
.
name
=
"诅咒的
来电
号码"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120217090.lua
View file @
07ccb4d5
local
m
=
120217090
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"咒腐龙
迪亚加
"
cm
.
name
=
"咒腐龙
魔灵纳迦
"
function
cm
.
initial_effect
(
c
)
--Atk Down
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120217092.lua
View file @
07ccb4d5
local
m
=
120217092
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"天终
的
怪依"
cm
.
name
=
"天终
之
怪依"
function
cm
.
initial_effect
(
c
)
--To Grave
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120217094.lua
View file @
07ccb4d5
local
m
=
120217094
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"牺牲
萨满
"
cm
.
name
=
"牺牲
召唤
"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120220018.lua
View file @
07ccb4d5
local
m
=
120220018
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"火葬犬
氮
犬"
cm
.
name
=
"火葬犬
硝化甘油
犬"
function
cm
.
initial_effect
(
c
)
--Damage
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120220019.lua
View file @
07ccb4d5
local
m
=
120220019
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
炸药精力家
"
cm
.
name
=
"
精力炸药人
"
function
cm
.
initial_effect
(
c
)
--Damage
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120220020.lua
View file @
07ccb4d5
local
m
=
120220020
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"化学
升华 沙罗曼蛇
"
cm
.
name
=
"化学
化火精灵
"
function
cm
.
initial_effect
(
c
)
--Atk Down
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
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