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MobiusMei
ygopro
Commits
ffdb247f
Commit
ffdb247f
authored
Dec 27, 2014
by
salix5
Browse files
Options
Browse Files
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Plain Diff
spsummon
parent
fad22485
Changes
10
Hide whitespace changes
Inline
Side-by-side
Showing
10 changed files
with
144 additions
and
50 deletions
+144
-50
ocgcore/card.cpp
ocgcore/card.cpp
+2
-0
ocgcore/card.h
ocgcore/card.h
+1
-0
ocgcore/field.cpp
ocgcore/field.cpp
+27
-25
ocgcore/field.h
ocgcore/field.h
+5
-1
ocgcore/operations.cpp
ocgcore/operations.cpp
+14
-2
ocgcore/processor.cpp
ocgcore/processor.cpp
+91
-18
script/c43434803.lua
script/c43434803.lua
+1
-1
script/c47778083.lua
script/c47778083.lua
+1
-1
script/c58551308.lua
script/c58551308.lua
+1
-1
script/c84136000.lua
script/c84136000.lua
+1
-1
No files found.
ocgcore/card.cpp
View file @
ffdb247f
...
...
@@ -61,6 +61,7 @@ card::card() {
memset
(
&
temp
,
0xff
,
sizeof
(
card_state
));
unique_pos
[
0
]
=
unique_pos
[
1
]
=
0
;
spsummon_counter
[
0
]
=
spsummon_counter
[
1
]
=
0
;
spsummon_counter_rst
[
0
]
=
spsummon_counter_rst
[
1
]
=
0
;
unique_code
=
0
;
assume_type
=
0
;
assume_value
=
0
;
...
...
@@ -861,6 +862,7 @@ void card::apply_field_effect() {
if
(
unique_code
&&
(
current
.
location
&
LOCATION_ONFIELD
))
pduel
->
game_field
->
add_unique_card
(
this
);
spsummon_counter
[
0
]
=
spsummon_counter
[
1
]
=
0
;
spsummon_counter_rst
[
0
]
=
spsummon_counter_rst
[
1
]
=
0
;
}
void
card
::
cancel_field_effect
()
{
if
(
current
.
controler
==
PLAYER_NONE
)
...
...
ocgcore/card.h
View file @
ffdb247f
...
...
@@ -110,6 +110,7 @@ public:
uint32
unique_code
;
uint32
spsummon_code
;
uint16
spsummon_counter
[
2
];
uint16
spsummon_counter_rst
[
2
];
uint8
assume_type
;
uint32
assume_value
;
effect
*
unique_effect
;
...
...
ocgcore/field.cpp
View file @
ffdb247f
...
...
@@ -1464,23 +1464,37 @@ void field::check_chain_counter(effect* peffect, int32 playerid, int32 chainid,
}
}
}
void
field
::
set_spsummon_counter
(
uint8
playerid
,
bool
add
)
{
if
(
add
)
void
field
::
set_spsummon_counter
(
uint8
playerid
,
bool
add
,
bool
chain
)
{
if
(
add
)
{
core
.
spsummon_state_count
[
playerid
]
++
;
else
core
.
spsummon_state_count
[
playerid
]
--
;
if
(
chain
)
core
.
spsummon_state_count_rst
[
playerid
]
++
;
}
else
{
if
(
chain
){
core
.
spsummon_state_count
[
playerid
]
-=
core
.
spsummon_state_count_rst
[
playerid
];
core
.
spsummon_state_count_rst
[
playerid
]
=
0
;
}
else
core
.
spsummon_state_count
[
playerid
]
--
;
}
if
(
core
.
global_flag
&
GLOBALFLAG_SPSUMMON_COUNT
)
{
for
(
auto
iter
=
effects
.
spsummon_count_eff
.
begin
();
iter
!=
effects
.
spsummon_count_eff
.
end
();
++
iter
)
{
effect
*
peffect
=
*
iter
;
card
*
pcard
=
peffect
->
handler
;
if
(
pcard
->
is_status
(
STATUS_EFFECT_ENABLED
)
&&
!
pcard
->
is_status
(
STATUS_DISABLED
)
&&
pcard
->
is_position
(
POS_FACEUP
))
{
if
(
((
playerid
==
pcard
->
current
.
controler
)
&&
peffect
->
s_range
)
||
((
playerid
!=
pcard
->
current
.
controler
)
&&
peffect
->
o_range
))
{
if
(
add
)
if
(
add
)
{
if
(
pcard
->
is_status
(
STATUS_EFFECT_ENABLED
)
&&
!
pcard
->
is_status
(
STATUS_DISABLED
)
&&
pcard
->
is_position
(
POS_FACEUP
))
{
if
(
((
playerid
==
pcard
->
current
.
controler
)
&&
peffect
->
s_range
)
||
((
playerid
!=
pcard
->
current
.
controler
)
&&
peffect
->
o_range
))
{
pcard
->
spsummon_counter
[
playerid
]
++
;
else
if
(
pcard
->
spsummon_counter
[
playerid
]
>
0
)
pcard
->
spsummon_counter
[
playerid
]
--
;
if
(
chain
)
pcard
->
spsummon_counter_rst
[
playerid
]
++
;
}
}
}
else
{
pcard
->
spsummon_counter
[
playerid
]
-=
pcard
->
spsummon_counter_rst
[
playerid
];
pcard
->
spsummon_counter_rst
[
playerid
]
=
0
;
}
}
}
}
...
...
@@ -1885,14 +1899,6 @@ int32 field::is_player_can_spsummon(uint8 playerid) {
return
FALSE
;
}
eset
.
clear
();
filter_player_effect
(
playerid
,
EFFECT_SPSUMMON_COUNT_LIMIT
,
&
eset
);
for
(
int32
i
=
0
;
i
<
eset
.
count
;
++
i
)
{
pduel
->
lua
->
add_param
(
core
.
reason_effect
,
PARAM_TYPE_EFFECT
);
pduel
->
lua
->
add_param
(
playerid
,
PARAM_TYPE_INT
);
int32
v
=
eset
[
i
]
->
get_value
(
2
);
if
(
v
<=
0
)
return
FALSE
;
}
return
TRUE
;
}
int32
field
::
is_player_can_spsummon
(
effect
*
peffect
,
uint32
sumtype
,
uint8
sumpos
,
uint8
playerid
,
uint8
toplayer
,
card
*
pcard
)
{
...
...
@@ -1915,14 +1921,10 @@ int32 field::is_player_can_spsummon(effect * peffect, uint32 sumtype, uint8 sump
return
FALSE
;
}
eset
.
clear
();
filter_player_effect
(
playerid
,
EFFECT_SPSUMMON_COUNT_LIMIT
,
&
eset
);
for
(
int32
i
=
0
;
i
<
eset
.
count
;
++
i
)
{
pduel
->
lua
->
add_param
(
core
.
reason_effect
,
PARAM_TYPE_EFFECT
);
pduel
->
lua
->
add_param
(
playerid
,
PARAM_TYPE_INT
);
int32
v
=
eset
[
i
]
->
get_value
(
2
);
if
(
v
<=
0
)
return
FALSE
;
}
if
(
!
check_spsummon_once
(
pcard
,
playerid
))
return
FALSE
;
if
(
!
check_spsummon_counter
(
playerid
))
return
FALSE
;
return
TRUE
;
}
int32
field
::
is_player_can_flipsummon
(
uint8
playerid
,
card
*
pcard
)
{
...
...
ocgcore/field.h
View file @
ffdb247f
...
...
@@ -214,6 +214,7 @@ struct processor {
std
::
unordered_map
<
uint32
,
uint32
>
effect_count_code
;
std
::
unordered_map
<
uint32
,
uint32
>
effect_count_code_duel
;
std
::
unordered_map
<
uint32
,
uint32
>
spsummon_once_map
[
2
];
std
::
unordered_map
<
uint32
,
uint32
>
spsummon_once_map_rst
[
2
];
std
::
multimap
<
int32
,
card
*
,
std
::
greater
<
int32
>
>
xmaterial_lst
;
ptr
temp_var
[
4
];
uint32
global_flag
;
...
...
@@ -269,6 +270,9 @@ struct processor {
uint8
normalsummon_state_count
[
2
];
uint8
flipsummon_state_count
[
2
];
uint8
spsummon_state_count
[
2
];
uint8
spsummon_state_count_rst
[
2
];
uint8
spsummon_state_count_tmp
[
2
];
bool
spsummon_rst
;
uint8
attack_state_count
[
2
];
uint8
battle_phase_count
[
2
];
uint8
phase_action
;
...
...
@@ -362,7 +366,7 @@ public:
int32
check_spsummon_once
(
card
*
pcard
,
uint8
playerid
);
void
check_card_counter
(
card
*
pcard
,
int32
counter_type
,
int32
playerid
);
void
check_chain_counter
(
effect
*
peffect
,
int32
playerid
,
int32
chainid
,
bool
cancel
=
false
);
void
set_spsummon_counter
(
uint8
playerid
,
bool
add
=
true
);
void
set_spsummon_counter
(
uint8
playerid
,
bool
add
=
true
,
bool
chain
=
false
);
int32
check_spsummon_counter
(
uint8
playerid
,
uint8
ct
=
1
);
int32
check_lp_cost
(
uint8
playerid
,
uint32
cost
);
...
...
ocgcore/operations.cpp
View file @
ffdb247f
...
...
@@ -2384,7 +2384,7 @@ int32 field::special_summon(uint16 step, effect * reason_effect, uint8 reason_pl
if
(
!
cvs
.
empty
())
{
if
(
cvs
.
size
()
>
1
)
std
::
sort
(
cvs
.
begin
(),
cvs
.
end
(),
card
::
card_operation_sort
);
set_spsummon_counter
(
infos
.
turn_player
);
//
set_spsummon_counter(infos.turn_player);
core
.
hint_timing
[
infos
.
turn_player
]
|=
TIMING_SPSUMMON
;
for
(
auto
cvit
=
cvs
.
begin
();
cvit
!=
cvs
.
end
();
++
cvit
)
add_process
(
PROCESSOR_SPSUMMON_STEP
,
0
,
0
,
targets
,
0
,
(
ptr
)(
*
cvit
));
...
...
@@ -2392,7 +2392,7 @@ int32 field::special_summon(uint16 step, effect * reason_effect, uint8 reason_pl
if
(
!
cvo
.
empty
())
{
if
(
cvo
.
size
()
>
1
)
std
::
sort
(
cvo
.
begin
(),
cvo
.
end
(),
card
::
card_operation_sort
);
set_spsummon_counter
(
1
-
infos
.
turn_player
);
//
set_spsummon_counter(1 - infos.turn_player);
core
.
hint_timing
[
1
-
infos
.
turn_player
]
|=
TIMING_SPSUMMON
;
for
(
auto
cvit
=
cvo
.
begin
();
cvit
!=
cvo
.
end
();
++
cvit
)
add_process
(
PROCESSOR_SPSUMMON_STEP
,
0
,
0
,
targets
,
0
,
(
ptr
)(
*
cvit
));
...
...
@@ -2400,12 +2400,23 @@ int32 field::special_summon(uint16 step, effect * reason_effect, uint8 reason_pl
return
FALSE
;
}
case
1
:
{
bool
tp
=
false
,
ntp
=
false
;
if
(
targets
->
container
.
size
()
==
0
)
{
returns
.
ivalue
[
0
]
=
0
;
core
.
operated_set
.
clear
();
pduel
->
delete_group
(
targets
);
return
TRUE
;
}
for
(
auto
cit
=
targets
->
container
.
begin
();
cit
!=
targets
->
container
.
end
();
++
cit
)
{
if
((
*
cit
)
->
summon_player
==
infos
.
turn_player
)
tp
=
true
;
else
ntp
=
true
;
}
if
(
tp
)
set_spsummon_counter
(
infos
.
turn_player
);
if
(
ntp
)
set_spsummon_counter
(
1
-
infos
.
turn_player
);
for
(
auto
cit
=
targets
->
container
.
begin
();
cit
!=
targets
->
container
.
end
();
++
cit
)
{
(
*
cit
)
->
set_status
(
STATUS_SUMMON_TURN
,
TRUE
);
if
((
*
cit
)
->
is_position
(
POS_FACEUP
))
...
...
@@ -3626,6 +3637,7 @@ int32 field::change_position(uint16 step, group * targets, effect * reason_effec
pcard
->
enable_field_effect
(
FALSE
);
pcard
->
summon_info
&=
0xdf00ffff
;
pcard
->
spsummon_counter
[
0
]
=
pcard
->
spsummon_counter
[
1
]
=
0
;
pcard
->
spsummon_counter_rst
[
0
]
=
pcard
->
spsummon_counter_rst
[
1
]
=
0
;
}
if
((
npos
&
POS_FACEDOWN
)
&&
pcard
->
equiping_cards
.
size
())
{
for
(
auto
csit
=
pcard
->
equiping_cards
.
begin
();
csit
!=
pcard
->
equiping_cards
.
end
();)
{
...
...
ocgcore/processor.cpp
View file @
ffdb247f
...
...
@@ -4030,11 +4030,14 @@ int32 field::process_turn(uint16 step, uint8 turn_player) {
core
.
normalsummon_state_count
[
p
]
=
0
;
core
.
flipsummon_state_count
[
p
]
=
0
;
core
.
spsummon_state_count
[
p
]
=
0
;
core
.
spsummon_state_count_rst
[
p
]
=
0
;
core
.
spsummon_rst
=
false
;
core
.
attack_state_count
[
p
]
=
0
;
core
.
battle_phase_count
[
p
]
=
0
;
core
.
summon_count
[
p
]
=
0
;
core
.
extra_summon
[
p
]
=
0
;
core
.
spsummon_once_map
[
p
].
clear
();
core
.
spsummon_once_map_rst
[
p
].
clear
();
}
for
(
auto
rit
=
effects
.
rechargeable
.
begin
();
rit
!=
effects
.
rechargeable
.
end
();
++
rit
)
if
(
!
((
*
rit
)
->
flag
&
EFFECT_FLAG_NO_TURN_RESET
))
...
...
@@ -4055,8 +4058,10 @@ int32 field::process_turn(uint16 step, uint8 turn_player) {
for
(
auto
iter
=
effects
.
spsummon_count_eff
.
begin
();
iter
!=
effects
.
spsummon_count_eff
.
end
();
++
iter
)
{
effect
*
peffect
=
*
iter
;
card
*
pcard
=
peffect
->
handler
;
if
(
!
(
peffect
->
flag
&
EFFECT_FLAG_NO_TURN_RESET
))
if
(
!
(
peffect
->
flag
&
EFFECT_FLAG_NO_TURN_RESET
))
{
pcard
->
spsummon_counter
[
0
]
=
pcard
->
spsummon_counter
[
1
]
=
0
;
pcard
->
spsummon_counter_rst
[
0
]
=
pcard
->
spsummon_counter_rst
[
1
]
=
0
;
}
}
}
infos
.
turn_id
++
;
...
...
@@ -4442,14 +4447,32 @@ int32 field::add_chain(uint16 step) {
}
core
.
phase_action
=
TRUE
;
if
(
clit
.
opinfos
.
count
(
0x200
))
{
set_spsummon_counter
(
clit
.
triggering_player
);
core
.
spsummon_rst
=
true
;
set_spsummon_counter
(
clit
.
triggering_player
,
true
,
true
);
if
(
clit
.
opinfos
[
0x200
].
op_player
==
PLAYER_ALL
)
set_spsummon_counter
(
1
-
clit
.
triggering_player
,
true
,
true
);
if
((
core
.
global_flag
&
GLOBALFLAG_SPSUMMON_ONCE
)
&&
(
peffect
->
flag
&
EFFECT_FLAG_CARD_TARGET
))
{
auto
&
optarget
=
clit
.
opinfos
[
0x200
];
if
(
optarget
.
op_cards
)
{
for
(
auto
&
spcard
:
optarget
.
op_cards
->
container
)
{
if
(
spcard
->
spsummon_code
)
{
uint8
sumpl
=
optarget
.
op_player
?
1
:
0
;
core
.
spsummon_once_map
[
sumpl
][
spcard
->
spsummon_code
]
++
;
if
(
optarget
.
op_cards
){
if
(
optarget
.
op_player
==
PLAYER_ALL
){
auto
spcard
=
optarget
.
op_cards
->
container
.
begin
();
uint32
plr
=
optarget
.
op_param
;
if
((
*
spcard
)
->
spsummon_code
){
core
.
spsummon_once_map
[
plr
][(
*
spcard
)
->
spsummon_code
]
++
;
core
.
spsummon_once_map_rst
[
plr
][(
*
spcard
)
->
spsummon_code
]
++
;
}
++
spcard
;
if
((
*
spcard
)
->
spsummon_code
){
core
.
spsummon_once_map
[
1
-
plr
][(
*
spcard
)
->
spsummon_code
]
++
;
core
.
spsummon_once_map_rst
[
1
-
plr
][(
*
spcard
)
->
spsummon_code
]
++
;
}
}
else
{
for
(
auto
spcard
=
optarget
.
op_cards
->
container
.
begin
();
spcard
!=
optarget
.
op_cards
->
container
.
end
();
++
spcard
)
{
if
((
*
spcard
)
->
spsummon_code
){
core
.
spsummon_once_map
[
clit
.
triggering_player
][(
*
spcard
)
->
spsummon_code
]
++
;
core
.
spsummon_once_map_rst
[
clit
.
triggering_player
][(
*
spcard
)
->
spsummon_code
]
++
;
}
}
}
}
...
...
@@ -4564,6 +4587,18 @@ int32 field::solve_chain(uint16 step, uint32 skip_new) {
chain_array
::
reverse_iterator
cait
=
core
.
current_chain
.
rbegin
();
switch
(
step
)
{
case
0
:
{
if
(
core
.
spsummon_rst
){
set_spsummon_counter
(
0
,
false
,
true
);
set_spsummon_counter
(
1
,
false
,
true
);
for
(
int
plr
=
0
;
plr
<=
1
;
++
plr
){
for
(
auto
iter
=
core
.
spsummon_once_map
[
plr
].
begin
();
iter
!=
core
.
spsummon_once_map
[
plr
].
end
();
++
iter
){
auto
spcode
=
iter
->
first
;
core
.
spsummon_once_map
[
plr
][
spcode
]
-=
core
.
spsummon_once_map_rst
[
plr
][
spcode
];
core
.
spsummon_once_map_rst
[
plr
][
spcode
]
=
0
;
}
}
core
.
spsummon_rst
=
false
;
}
pduel
->
write_buffer8
(
MSG_CHAIN_SOLVING
);
pduel
->
write_buffer8
(
cait
->
chain_count
);
add_to_disable_check_list
(
cait
->
triggering_effect
->
handler
);
...
...
@@ -4589,20 +4624,20 @@ int32 field::solve_chain(uint16 step, uint32 skip_new) {
raise_event
((
card
*
)
0
,
EVENT_CHAIN_NEGATED
,
peffect
,
0
,
cait
->
triggering_player
,
cait
->
triggering_player
,
cait
->
chain_count
);
process_instant_event
();
core
.
units
.
begin
()
->
step
=
9
;
if
(
cait
->
opinfos
.
count
(
0x200
))
{
/*
if(cait->opinfos.count(0x200)) {
set_spsummon_counter(cait->triggering_player, false);
if((core.global_flag & GLOBALFLAG_SPSUMMON_ONCE) && (peffect->flag & EFFECT_FLAG_CARD_TARGET)) {
auto& optarget = cait->opinfos[0x200];
if(optarget.op_cards) {
for
(
auto
&
spcard
:
optarget
.
op_cards
->
container
)
{
if
(
spcard
->
spsummon_code
)
{
for(auto
spcard = optarget.op_cards->container.begin(); spcard!=optarget.op_cards->container.end(); ++spcard
) {
if(
(*spcard)
->spsummon_code) {
uint8 sumpl = optarget.op_player ? 1 : 0;
core
.
spsummon_once_map
[
sumpl
][
spcard
->
spsummon_code
]
--
;
core.spsummon_once_map[sumpl][
(*spcard)
->spsummon_code]--;
}
}
}
}
}
}
*/
return
FALSE
;
}
for
(
auto
oeit
=
effects
.
oath
.
begin
();
oeit
!=
effects
.
oath
.
end
();
++
oeit
)
...
...
@@ -4628,6 +4663,8 @@ int32 field::solve_chain(uint16 step, uint32 skip_new) {
return
FALSE
;
}
case
2
:
{
core
.
spsummon_state_count_tmp
[
0
]
=
core
.
spsummon_state_count
[
0
];
core
.
spsummon_state_count_tmp
[
1
]
=
core
.
spsummon_state_count
[
1
];
card
*
pcard
=
cait
->
triggering_effect
->
handler
;
if
(
is_chain_disablable
(
cait
->
chain_count
))
{
if
((
cait
->
flag
&
CHAIN_DISABLE_EFFECT
)
||
pcard
->
is_affected_by_effect
(
EFFECT_DISABLE_CHAIN
)
...
...
@@ -4642,7 +4679,7 @@ int32 field::solve_chain(uint16 step, uint32 skip_new) {
return
FALSE
;
}
}
core
.
units
.
begin
()
->
arg2
=
core
.
spsummon_state_count
[
cait
->
triggering_player
];
//
core.units.begin()->arg2 = core.spsummon_state_count[cait->triggering_player];
if
(
cait
->
replace_op
)
{
core
.
units
.
begin
()
->
peffect
=
(
effect
*
)(
size_t
)
cait
->
triggering_effect
->
operation
;
cait
->
triggering_effect
->
operation
=
cait
->
replace_op
;
...
...
@@ -4655,7 +4692,7 @@ int32 field::solve_chain(uint16 step, uint32 skip_new) {
return
FALSE
;
}
case
3
:
{
effect
*
peffect
=
cait
->
triggering_effect
;
/*
effect* peffect = cait->triggering_effect;
if(core.units.begin()->peffect) {
peffect->operation = (ptr)core.units.begin()->peffect;
if(cait->opinfos.count(0x200)) {
...
...
@@ -4663,10 +4700,10 @@ int32 field::solve_chain(uint16 step, uint32 skip_new) {
if((core.global_flag & GLOBALFLAG_SPSUMMON_ONCE) && (peffect->flag & EFFECT_FLAG_CARD_TARGET)) {
auto& optarget = cait->opinfos[0x200];
if(optarget.op_cards) {
for
(
auto
&
spcard
:
optarget
.
op_cards
->
container
)
{
if
(
spcard
->
spsummon_code
)
{
for(auto
spcard = optarget.op_cards->container.begin(); spcard!= optarget.op_cards->container.end(); ++spcard
) {
if(
(*spcard)
->spsummon_code) {
uint8 sumpl = optarget.op_player ? 1 : 0;
core
.
spsummon_once_map
[
sumpl
][
spcard
->
spsummon_code
]
--
;
core.spsummon_once_map[sumpl][
(*spcard)
->spsummon_code]--;
}
}
}
...
...
@@ -4675,7 +4712,7 @@ int32 field::solve_chain(uint16 step, uint32 skip_new) {
} else {
if(cait->opinfos.count(0x200) && (core.units.begin()->arg2 != core.spsummon_state_count[cait->triggering_player]))
set_spsummon_counter(cait->triggering_player, false);
}
}
*/
if
(
core
.
special_summoning
.
size
())
core
.
special_summoning
.
clear
();
if
(
core
.
equiping_cards
.
size
())
...
...
@@ -4683,6 +4720,42 @@ int32 field::solve_chain(uint16 step, uint32 skip_new) {
return
FALSE
;
}
case
4
:
{
if
(
core
.
units
.
begin
()
->
peffect
==
0
){
if
(
cait
->
opinfos
.
count
(
0x200
)){
if
(
core
.
spsummon_state_count_tmp
[
cait
->
triggering_player
]
==
core
.
spsummon_state_count
[
cait
->
triggering_player
])
set_spsummon_counter
(
cait
->
triggering_player
);
if
(
cait
->
opinfos
[
0x200
].
op_player
==
PLAYER_ALL
&&
core
.
spsummon_state_count_tmp
[
1
-
cait
->
triggering_player
]
==
core
.
spsummon_state_count
[
1
-
cait
->
triggering_player
])
set_spsummon_counter
(
1
-
cait
->
triggering_player
);
//sometimes it may add twice, only works for once per turn
if
(
cait
->
triggering_effect
->
flag
&
EFFECT_FLAG_CARD_TARGET
)
{
auto
&
optarget
=
cait
->
opinfos
[
0x200
];
if
(
optarget
.
op_cards
){
if
(
optarget
.
op_player
==
PLAYER_ALL
){
auto
spcard
=
optarget
.
op_cards
->
container
.
begin
();
uint32
plr
=
optarget
.
op_param
;
if
((
core
.
global_flag
&
GLOBALFLAG_SPSUMMON_ONCE
)
&&
(
*
spcard
)
->
spsummon_code
){
core
.
spsummon_once_map
[
plr
][(
*
spcard
)
->
spsummon_code
]
++
;
++
spcard
;
core
.
spsummon_once_map
[
1
-
plr
][(
*
spcard
)
->
spsummon_code
]
++
;
}
spcard
=
optarget
.
op_cards
->
container
.
begin
();
check_card_counter
(
*
spcard
,
3
,
plr
);
++
spcard
;
check_card_counter
(
*
spcard
,
3
,
1
-
plr
);
}
else
{
for
(
auto
spcard
=
optarget
.
op_cards
->
container
.
begin
();
spcard
!=
optarget
.
op_cards
->
container
.
end
();
++
spcard
)
{
if
((
core
.
global_flag
&
GLOBALFLAG_SPSUMMON_ONCE
)
&&
(
*
spcard
)
->
spsummon_code
)
core
.
spsummon_once_map
[
cait
->
triggering_player
][(
*
spcard
)
->
spsummon_code
]
++
;
check_card_counter
(
*
spcard
,
3
,
cait
->
triggering_player
);
}
}
}
}
}
}
core
.
spsummon_state_count_tmp
[
0
]
=
0
;
core
.
spsummon_state_count_tmp
[
1
]
=
0
;
core
.
chain_solving
=
FALSE
;
effect_vector
::
iterator
eit
;
event_list
::
iterator
evit
;
...
...
script/c43434803.lua
View file @
ffdb247f
...
...
@@ -28,7 +28,7 @@ function c43434803.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
sc
=
sg
:
GetFirst
()
local
oc
=
og
:
GetFirst
()
local
g
=
Group
.
FromCards
(
sc
,
oc
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
2
,
PLAYER_ALL
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
2
,
PLAYER_ALL
,
g
:
GetFirst
():
GetOwner
()
)
e
:
SetLabelObject
(
sc
)
end
function
c43434803
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c47778083.lua
View file @
ffdb247f
...
...
@@ -29,7 +29,7 @@ function c47778083.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
sc
=
sg
:
GetFirst
()
local
oc
=
og
:
GetFirst
()
local
g
=
Group
.
FromCards
(
sc
,
oc
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
2
,
PLAYER_ALL
,
1
-
g
:
GetFirst
():
GetOwner
()
)
e
:
SetLabelObject
(
sc
)
end
function
c47778083
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c58551308.lua
View file @
ffdb247f
...
...
@@ -34,7 +34,7 @@ function c58551308.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_SPSUMMON
)
local
g2
=
Duel
.
SelectTarget
(
1
-
tp
,
c58551308
.
filter
,
1
-
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
e
:
GetHandler
(),
e
,
1
-
tp
)
g1
:
Merge
(
g2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g1
,
g1
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g1
,
g1
:
GetCount
(),
PLAYER_ALL
,
g1
:
GetFirst
():
GetOwner
()
)
end
function
c58551308
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
...
...
script/c84136000.lua
View file @
ffdb247f
...
...
@@ -31,7 +31,7 @@ function c84136000.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_SPSUMMON
)
local
g2
=
Duel
.
SelectTarget
(
1
-
tp
,
c84136000
.
spfilter
,
1
-
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
1
-
tp
)
g1
:
Merge
(
g2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g1
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g1
,
2
,
PLAYER_ALL
,
g1
:
GetFirst
():
GetOwner
()
)
end
function
c84136000
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
...
...
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