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MobiusMei
ygopro
Commits
fb23c232
Commit
fb23c232
authored
Aug 14, 2021
by
salix5
Committed by
GitHub
Aug 14, 2021
Browse files
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Plain Diff
Merge pull request #2359 from Fluorohydride/patch-replay
update class Replay
parents
990c6e5b
449e2993
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
67 additions
and
20 deletions
+67
-20
gframe/replay.cpp
gframe/replay.cpp
+48
-16
gframe/replay.h
gframe/replay.h
+19
-4
No files found.
gframe/replay.cpp
View file @
fb23c232
...
...
@@ -5,11 +5,13 @@
namespace
ygo
{
Replay
::
Replay
()
{
is_recording
=
false
;
is_replaying
=
false
;
replay_data
=
new
unsigned
char
[
0x20000
];
comp_data
=
new
unsigned
char
[
0x2000
];
Replay
::
Replay
()
:
fp
(
nullptr
),
pheader
(),
pdata
(
nullptr
),
replay_size
(
0
),
comp_size
(
0
),
is_recording
(
false
),
is_replaying
(
false
)
{
#ifdef _WIN32
recording_fp
=
nullptr
;
#endif
replay_data
=
new
unsigned
char
[
MAX_REPLAY_SIZE
];
comp_data
=
new
unsigned
char
[
MAX_COMP_SIZE
];
}
Replay
::~
Replay
()
{
delete
[]
replay_data
;
...
...
@@ -32,6 +34,9 @@ void Replay::BeginRecord() {
return
;
#endif
pdata
=
replay_data
;
replay_size
=
0
;
comp_size
=
0
;
is_replaying
=
false
;
is_recording
=
true
;
}
void
Replay
::
WriteHeader
(
ReplayHeader
&
header
)
{
...
...
@@ -44,9 +49,11 @@ void Replay::WriteHeader(ReplayHeader& header) {
fflush
(
fp
);
#endif
}
void
Replay
::
WriteData
(
const
void
*
data
,
unsigned
int
length
,
bool
flush
)
{
void
Replay
::
WriteData
(
const
void
*
data
,
int
length
,
bool
flush
)
{
if
(
!
is_recording
)
return
;
if
(
length
<
0
||
(
pdata
-
replay_data
)
+
length
>
MAX_REPLAY_SIZE
)
return
;
memcpy
(
pdata
,
data
,
length
);
pdata
+=
length
;
#ifdef _WIN32
...
...
@@ -61,6 +68,8 @@ void Replay::WriteData(const void* data, unsigned int length, bool flush) {
void
Replay
::
WriteInt32
(
int
data
,
bool
flush
)
{
if
(
!
is_recording
)
return
;
if
((
pdata
-
replay_data
)
+
4
>
MAX_REPLAY_SIZE
)
return
;
*
((
int
*
)(
pdata
))
=
data
;
pdata
+=
4
;
#ifdef _WIN32
...
...
@@ -75,6 +84,8 @@ void Replay::WriteInt32(int data, bool flush) {
void
Replay
::
WriteInt16
(
short
data
,
bool
flush
)
{
if
(
!
is_recording
)
return
;
if
((
pdata
-
replay_data
)
+
2
>
MAX_REPLAY_SIZE
)
return
;
*
((
short
*
)(
pdata
))
=
data
;
pdata
+=
2
;
#ifdef _WIN32
...
...
@@ -89,6 +100,8 @@ void Replay::WriteInt16(short data, bool flush) {
void
Replay
::
WriteInt8
(
char
data
,
bool
flush
)
{
if
(
!
is_recording
)
return
;
if
((
pdata
-
replay_data
)
+
1
>
MAX_REPLAY_SIZE
)
return
;
*
pdata
=
data
;
pdata
++
;
#ifdef _WIN32
...
...
@@ -116,11 +129,19 @@ void Replay::EndRecord() {
#else
fclose
(
fp
);
#endif
pheader
.
datasize
=
pdata
-
replay_data
;
if
(
pdata
-
replay_data
>
0
&&
pdata
-
replay_data
<=
MAX_REPLAY_SIZE
)
replay_size
=
pdata
-
replay_data
;
else
replay_size
=
0
;
pheader
.
datasize
=
replay_size
;
pheader
.
flag
|=
REPLAY_COMPRESSED
;
size_t
propsize
=
5
;
comp_size
=
0x1000
;
LzmaCompress
(
comp_data
,
&
comp_size
,
replay_data
,
pdata
-
replay_data
,
pheader
.
props
,
&
propsize
,
5
,
1
<<
24
,
3
,
0
,
2
,
32
,
1
);
comp_size
=
MAX_COMP_SIZE
;
int
ret
=
LzmaCompress
(
comp_data
,
&
comp_size
,
replay_data
,
replay_size
,
pheader
.
props
,
&
propsize
,
5
,
1
<<
24
,
3
,
0
,
2
,
32
,
1
);
if
(
ret
!=
SZ_OK
)
{
*
((
int
*
)(
comp_data
))
=
ret
;
comp_size
=
sizeof
(
ret
);
}
is_recording
=
false
;
}
void
Replay
::
SaveReplay
(
const
wchar_t
*
name
)
{
...
...
@@ -162,22 +183,33 @@ bool Replay::OpenReplay(const wchar_t* name) {
}
if
(
!
fp
)
return
false
;
pdata
=
replay_data
;
is_recording
=
false
;
is_replaying
=
false
;
replay_size
=
0
;
comp_size
=
0
;
if
(
fread
(
&
pheader
,
sizeof
(
pheader
),
1
,
fp
)
<
1
)
{
fclose
(
fp
);
return
false
;
}
if
(
pheader
.
flag
&
REPLAY_COMPRESSED
)
{
comp_size
=
fread
(
comp_data
,
1
,
0x1000
,
fp
);
comp_size
=
fread
(
comp_data
,
1
,
MAX_COMP_SIZE
,
fp
);
fclose
(
fp
);
if
((
int
)
pheader
.
datasize
<
0
&&
(
int
)
pheader
.
datasize
>
MAX_REPLAY_SIZE
)
return
false
;
replay_size
=
pheader
.
datasize
;
if
(
LzmaUncompress
(
replay_data
,
&
replay_size
,
comp_data
,
&
comp_size
,
pheader
.
props
,
5
)
!=
SZ_OK
)
if
(
LzmaUncompress
(
replay_data
,
&
replay_size
,
comp_data
,
&
comp_size
,
pheader
.
props
,
5
)
!=
SZ_OK
)
return
false
;
if
(
replay_size
!=
pheader
.
datasize
)
{
replay_size
=
0
;
return
false
;
}
}
else
{
comp_size
=
fread
(
replay_data
,
1
,
0x20000
,
fp
);
replay_size
=
fread
(
replay_data
,
1
,
MAX_REPLAY_SIZE
,
fp
);
fclose
(
fp
);
replay_size
=
comp_size
;
comp_size
=
0
;
}
pdata
=
replay_data
;
is_replaying
=
true
;
return
true
;
}
...
...
@@ -196,7 +228,7 @@ bool Replay::CheckReplay(const wchar_t* name) {
ReplayHeader
rheader
;
size_t
count
=
fread
(
&
rheader
,
sizeof
(
ReplayHeader
),
1
,
rfp
);
fclose
(
rfp
);
return
count
==
1
&&
rheader
.
id
==
0x31707279
&&
rheader
.
version
>=
0x12d0
;
return
count
==
1
&&
rheader
.
id
==
0x31707279
&&
rheader
.
version
>=
0x12d0
u
;
}
bool
Replay
::
DeleteReplay
(
const
wchar_t
*
name
)
{
wchar_t
fname
[
256
];
...
...
@@ -245,7 +277,7 @@ void Replay::ReadName(wchar_t* data) {
ReadData
(
buffer
,
40
);
BufferIO
::
CopyWStr
(
buffer
,
data
,
20
);
}
void
Replay
::
ReadData
(
void
*
data
,
unsigned
int
length
)
{
void
Replay
::
ReadData
(
void
*
data
,
int
length
)
{
if
(
!
is_replaying
)
return
;
memcpy
(
data
,
pdata
,
length
);
...
...
gframe/replay.h
View file @
fb23c232
...
...
@@ -6,11 +6,16 @@
namespace
ygo
{
// replay flag
#define REPLAY_COMPRESSED 0x1
#define REPLAY_TAG 0x2
#define REPLAY_DECODED 0x4
#define REPLAY_SINGLE_MODE 0x8
// max size
#define MAX_REPLAY_SIZE 0x20000
#define MAX_COMP_SIZE 0x2000
struct
ReplayHeader
{
unsigned
int
id
;
unsigned
int
version
;
...
...
@@ -19,21 +24,28 @@ struct ReplayHeader {
unsigned
int
datasize
;
unsigned
int
hash
;
unsigned
char
props
[
8
];
ReplayHeader
()
:
id
(
0
),
version
(
0
),
flag
(
0
),
seed
(
0
),
datasize
(
0
),
hash
(
0
),
props
{
0
}
{}
};
class
Replay
{
public:
Replay
();
~
Replay
();
// record
void
BeginRecord
();
void
WriteHeader
(
ReplayHeader
&
header
);
void
WriteData
(
const
void
*
data
,
unsigned
int
length
,
bool
flush
=
true
);
void
WriteData
(
const
void
*
data
,
int
length
,
bool
flush
=
true
);
void
WriteInt32
(
int
data
,
bool
flush
=
true
);
void
WriteInt16
(
short
data
,
bool
flush
=
true
);
void
WriteInt8
(
char
data
,
bool
flush
=
true
);
void
Flush
();
void
EndRecord
();
void
SaveReplay
(
const
wchar_t
*
name
);
// play
bool
OpenReplay
(
const
wchar_t
*
name
);
static
bool
CheckReplay
(
const
wchar_t
*
name
);
static
bool
DeleteReplay
(
const
wchar_t
*
name
);
...
...
@@ -41,22 +53,25 @@ public:
bool
ReadNextResponse
(
unsigned
char
resp
[
64
]);
void
ReadName
(
wchar_t
*
data
);
void
ReadHeader
(
ReplayHeader
&
header
);
void
ReadData
(
void
*
data
,
unsigned
int
length
);
void
ReadData
(
void
*
data
,
int
length
);
int
ReadInt32
();
short
ReadInt16
();
char
ReadInt8
();
void
Rewind
();
FILE
*
fp
;
ReplayHeader
pheader
;
#ifdef _WIN32
HANDLE
recording_fp
;
#endif
ReplayHeader
pheader
;
unsigned
char
*
replay_data
;
unsigned
char
*
comp_data
;
unsigned
char
*
pdata
;
size_t
replay_size
;
size_t
comp_size
;
private:
unsigned
char
*
pdata
;
bool
is_recording
;
bool
is_replaying
;
};
...
...
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