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MobiusMei
ygopro
Commits
cda071c5
Commit
cda071c5
authored
Nov 30, 2018
by
nanahira
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merge
parents
50bc4a3b
352677ed
Changes
6
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6 changed files
with
10 additions
and
9 deletions
+10
-9
gframe/game.cpp
gframe/game.cpp
+1
-1
ocgcore
ocgcore
+1
-1
premake/gframe/ygopro.rc
premake/gframe/ygopro.rc
+4
-4
script
script
+1
-1
strings.conf
strings.conf
+2
-1
system.conf
system.conf
+1
-1
No files found.
gframe/game.cpp
View file @
cda071c5
...
...
@@ -18,7 +18,7 @@
#include <regex>
#endif //YGOPRO_SERVER_MODE
unsigned
short
PRO_VERSION
=
0x134
7
;
unsigned
short
PRO_VERSION
=
0x134
8
;
namespace
ygo
{
...
...
ocgcore
@
dfbe6b22
Subproject commit
9b9aecd333d4ba49d6d32e7992fe8085a887b37e
Subproject commit
dfbe6b2219c60c337c11cac74c740ab845a18fba
premake/gframe/ygopro.rc
View file @
cda071c5
1 ICON "ygopro.ico"
1 VERSIONINFO
FILEVERSION 1, 0, 34,
7
PRODUCTVERSION 1, 0, 34,
7
FILEVERSION 1, 0, 34,
8
PRODUCTVERSION 1, 0, 34,
8
FILEOS 0x4
FILETYPE 0x1
...
...
@@ -16,8 +16,8 @@ VALUE "InternalName", "YGOPRO Server Mode"
VALUE "LegalCopyright", "Copyright (C) 2018 Nanahira"
VALUE "OriginalFilename", "ygopro.exe"
VALUE "ProductName", "YGOPRO Server Mode"
VALUE "FileVersion", "1.034.
7
.Koishi"
VALUE "ProductVersion", "1.034.
7
.Koishi"
VALUE "FileVersion", "1.034.
8
.Koishi"
VALUE "ProductVersion", "1.034.
8
.Koishi"
END
END
BLOCK "VarFileInfo"
...
...
script
@
9845ffd0
Subproject commit
b43ed108d925814ece95ea5fd170457f1ac1a04f
Subproject commit
9845ffd083503c65aed5b4660b3eb0c49b173fce
strings.conf
View file @
cda071c5
...
...
@@ -755,7 +755,7 @@
!
setname
0
x82
怒怒怒 ドドド
!
setname
0
x83
机关傀儡 ギミック・パペット
!
setname
0
x84
燃烧拳击手
BK
(バーニングナックラー)
!
setname
0
x85
超级防
御
机器人
SD
ロボ
!
setname
0
x85
超级防
卫
机器人
SD
ロボ
!
setname
0
x86
光天使
!
setname
0
x87
阴影 アンブラル
!
setname
0
x88
武神
...
...
@@ -833,6 +833,7 @@
!
setname
0
xbf
灵使 霊使い
!
setname
0
xc0
凭依装着 憑依装着
!
setname
0
xc1
PSY
骨架
PSY
フレーム
!
setname
0
x10c1
PSY
骨架装备
PSY
フレームギア
!
setname
0
xc2
动力工具 パワー・ツール
!
setname
0
xc3
锋利小鬼 エッジインプ
!
setname
0
xc4
神数 セフィラ
...
...
system.conf
View file @
cda071c5
...
...
@@ -2,7 +2,7 @@
#nickname & gamename should be less than 20 characters
use_d3d
=
0
use_image_scale
=
1
pro_version
=
493
5
pro_version
=
493
6
antialias
=
2
errorlog
=
3
nickname
=
Komeiji
Koishi
...
...
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