Commit 67c79f97 authored by argon's avatar argon

new

parent dedde434
--ZW-極星神馬聖鎧
function c2648201.initial_effect(c)
c:SetUniqueOnField(1,0,2648201)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(2648201,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetRange(LOCATION_HAND+LOCATION_MZONE)
e1:SetCondition(c2648201.eqcon)
e1:SetTarget(c2648201.eqtg)
e1:SetOperation(c2648201.eqop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(2648201,1))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c2648201.spcon)
e2:SetTarget(c2648201.sptg)
e2:SetOperation(c2648201.spop)
c:RegisterEffect(e2)
end
function c2648201.eqcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():CheckUniqueOnField(tp)
end
function c2648201.filter(c)
return c:IsFaceup() and c:IsSetCard(0x7f)
end
function c2648201.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c2648201.filter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(c2648201.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c2648201.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c2648201.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end
local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) or not c:CheckUniqueOnField(tp) then
Duel.SendtoGrave(c,REASON_EFFECT)
return
end
Duel.Equip(tp,c,tc,true)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetValue(c2648201.eqlimit)
c:RegisterEffect(e1)
--atkup
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(1000)
e2:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e2)
end
function c2648201.eqlimit(e,c)
return c:IsSetCard(0x7f)
end
function c2648201.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ec=c:GetPreviousEquipTarget()
return c:IsReason(REASON_LOST_TARGET) and c:GetPreviousControler()==tp and ec:IsReason(REASON_DESTROY) and ec:GetReasonPlayer()~=tp
end
function c2648201.spfilter(c,e,tp)
return c:IsSetCard(0x7f) and c:IsCanBeSpecialSummoned(e,0,tp,tp,false,false)
end
function c2648201.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c2648201.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c2648201.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c2648201.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c2648201.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
...@@ -27,5 +27,5 @@ function c35183853.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -27,5 +27,5 @@ function c35183853.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
function c35183853.aclimit(e,re,tp) function c35183853.aclimit(e,re,tp)
return re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and not re:IsHasType(EFFECT_TYPE_ACTIVATE) return re:IsActiveType(TYPE_SPELL+TYPE_TRAP)
end end
--琰魔竜 レッド・デーモン
function c39765958.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
--destroy
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetDescription(aux.Stringid(39765958,0))
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(c39765958.descon)
e1:SetCost(c39765958.descost)
e1:SetTarget(c39765958.destg)
e1:SetOperation(c39765958.desop)
c:RegisterEffect(e1)
end
function c39765958.descon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1
end
function c39765958.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(c39765958.ftarget)
e1:SetLabel(e:GetHandler():GetFieldID())
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c39765958.ftarget(e,c)
return e:GetLabel()~=c:GetFieldID()
end
function c39765958.dfilter(c)
return c:IsPosition(POS_FACEUP_ATTACK) and c:IsDestructable()
end
function c39765958.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c39765958.dfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,e:GetHandler()) end
local sg=Duel.GetMatchingGroup(c39765958.dfilter,tp,LOCATION_MZONE,LOCATION_MZONE,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,sg:GetCount(),0,0)
end
function c39765958.desop(e,tp,eg,ep,ev,re,r,rp)
local sg=Duel.GetMatchingGroup(c39765958.dfilter,tp,LOCATION_MZONE,LOCATION_MZONE,e:GetHandler())
Duel.Destroy(sg,REASON_EFFECT)
end
...@@ -38,14 +38,14 @@ function c42551040.posop(e,tp,eg,ep,ev,re,r,rp) ...@@ -38,14 +38,14 @@ function c42551040.posop(e,tp,eg,ep,ev,re,r,rp)
if tc:IsRelateToEffect(e) and tc:IsFaceup() then if tc:IsRelateToEffect(e) and tc:IsFaceup() then
if tc:IsPosition(POS_FACEUP_ATTACK) then if tc:IsPosition(POS_FACEUP_ATTACK) then
Duel.ChangePosition(tc,POS_FACEUP_DEFENCE) Duel.ChangePosition(tc,POS_FACEUP_DEFENCE)
end if tc:GetDefence()>0 then
if tc:GetDefence()>0 then local e1=Effect.CreateEffect(e:GetHandler())
local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_DEFENCE_FINAL)
e1:SetCode(EFFECT_SET_DEFENCE_FINAL) e1:SetValue(0)
e1:SetValue(0) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1)
tc:RegisterEffect(e1) end
end end
end end
end end
...@@ -13,7 +13,8 @@ function c50457953.initial_effect(c) ...@@ -13,7 +13,8 @@ function c50457953.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c50457953.lvfilter(c,lv) function c50457953.lvfilter(c,lv)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WATER) and c:IsRace(RACE_DRAGON) local clv=c:GetLevel()
return c:IsFaceup() and clv>0 and clv~=lv and c:IsAttribute(ATTRIBUTE_WATER) and c:IsRace(RACE_DRAGON)
end end
function c50457953.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c50457953.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c50457953.lvfilter(chkc,e:GetHandler():GetLevel()) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c50457953.lvfilter(chkc,e:GetHandler():GetLevel()) end
......
...@@ -53,12 +53,15 @@ function c61466310.thtg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -53,12 +53,15 @@ function c61466310.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
elseif t1 then e:SetLabel(Duel.SelectOption(tp,aux.Stringid(61466310,1))) elseif t1 then e:SetLabel(Duel.SelectOption(tp,aux.Stringid(61466310,1)))
else e:SetLabel(Duel.SelectOption(tp,aux.Stringid(61466310,2))+1) end else e:SetLabel(Duel.SelectOption(tp,aux.Stringid(61466310,2))+1) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
eg:GetFirst():CreateEffectRelation(e)
end end
function c61466310.thop(e,tp,eg,ep,ev,re,r,rp) function c61466310.thop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end if not e:GetHandler():IsRelateToEffect(e) then return end
local ec=eg:GetFirst()
if ec:IsFacedown() or not ec:IsRelateToEffect(e) then return end
local atk=e:GetLabel()==0 and 2400 or 2800 local atk=e:GetLabel()==0 and 2400 or 2800
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c61466310.filter2,tp,LOCATION_DECK,0,1,1,nil,atk,eg:GetFirst():GetCode()) local g=Duel.SelectMatchingCard(tp,c61466310.filter2,tp,LOCATION_DECK,0,1,1,nil,atk,ec:GetCode())
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
......
--No.72 ラインモンスター チャリオッツ・飛車
function c75253697.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,6),2)
c:EnableReviveLimit()
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(75253697,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCost(c75253697.descost)
e1:SetTarget(c75253697.destg)
e1:SetOperation(c75253697.desop)
c:RegisterEffect(e1)
end
function c75253697.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,2,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,2,2,REASON_COST)
end
function c75253697.dfilter(c,pos)
return c:IsPosition(pos) and c:IsDestructable()
end
function c75253697.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(c75253697.dfilter,tp,0,LOCATION_MZONE,1,nil,POS_FACEUP)
and Duel.IsExistingTarget(c75253697.dfilter,tp,0,LOCATION_SZONE,1,nil,POS_FACEDOWN) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g1=Duel.SelectTarget(tp,c75253697.dfilter,tp,0,LOCATION_MZONE,1,1,nil,POS_FACEUP)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g2=Duel.SelectTarget(tp,c75253697.dfilter,tp,0,LOCATION_SZONE,1,1,nil,POS_FACEDOWN)
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,2,0,0)
end
function c75253697.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tg=g:Filter(Card.IsRelateToEffect,nil,e)
if tg:GetCount()>0 then
Duel.Destroy(tg,REASON_EFFECT)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHANGE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,1)
e1:SetValue(c75253697.val)
e1:SetReset(RESET_PHASE+PHASE_END,1)
Duel.RegisterEffect(e1,tp)
end
function c75253697.val(e,re,dam,r,rp,rc)
if bit.band(r,REASON_BATTLE)~=0 then
return dam/2
else return dam end
end
...@@ -44,7 +44,6 @@ function c75498415.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -44,7 +44,6 @@ function c75498415.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local e2=Effect.CreateEffect(e:GetHandler()) local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_ATTACK) e2:SetCode(EFFECT_CANNOT_ATTACK)
e2:SetProperty(EFFECT_FLAG_OATH)
e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(c75498415.ftarget) e2:SetTarget(c75498415.ftarget)
e2:SetLabel(g:GetFirst():GetFieldID()) e2:SetLabel(g:GetFirst():GetFieldID())
......
...@@ -47,7 +47,7 @@ function c81907872.posop(e,tp,eg,ep,ev,re,r,rp) ...@@ -47,7 +47,7 @@ function c81907872.posop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c81907872.cfilter(c,tp) function c81907872.cfilter(c,tp)
return c:IsControler(tp) and c:IsSetCard(0x8d) and c:IsReason(REASON_DESTROY) and c:IsType(TYPE_MONSTER) return c:IsControler(tp) and c:IsPreviousPosition(POS_FACEUP) and c:IsSetCard(0x8d) and c:IsReason(REASON_DESTROY) and c:IsType(TYPE_MONSTER)
and (not c:IsReason(REASON_BATTLE) or c==Duel.GetAttackTarget()) and (not c:IsReason(REASON_BATTLE) or c==Duel.GetAttackTarget())
end end
function c81907872.spcon(e,tp,eg,ep,ev,re,r,rp) function c81907872.spcon(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -5,7 +5,7 @@ antialias = 2 ...@@ -5,7 +5,7 @@ antialias = 2
errorlog = 1 errorlog = 1
nickname = Player nickname = Player
gamename = Game gamename = Game
lastdeck = new lastdeck = 806
textfont = c:/windows/fonts/simsun.ttc 14 textfont = c:/windows/fonts/simsun.ttc 14
numfont = c:/windows/fonts/arialbd.ttf numfont = c:/windows/fonts/arialbd.ttf
serverport = 7911 serverport = 7911
......
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