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MobiusMei
ygopro
Commits
455a0494
Commit
455a0494
authored
Sep 20, 2022
by
nanahira
Browse files
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Browse Files
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Plain Diff
add srv record support
parent
75b4f7c5
Changes
9
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Showing
9 changed files
with
165 additions
and
116 deletions
+165
-116
gframe/duelclient.cpp
gframe/duelclient.cpp
+95
-0
gframe/duelclient.h
gframe/duelclient.h
+42
-1
gframe/game.cpp
gframe/game.cpp
+1
-9
gframe/game.h
gframe/game.h
+0
-2
gframe/gframe.cpp
gframe/gframe.cpp
+9
-3
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+15
-38
gframe/premake5.lua
gframe/premake5.lua
+2
-2
system.conf
system.conf
+1
-2
system_user.conf.bak
system_user.conf.bak
+0
-59
No files found.
gframe/duelclient.cpp
View file @
455a0494
...
...
@@ -8,6 +8,9 @@
#include "game.h"
#include "replay.h"
#include "replay_mode.h"
#ifdef _WIN32
#include <Windns.h>
#endif
namespace
ygo
{
...
...
@@ -4343,4 +4346,96 @@ void DuelClient::BroadcastReply(evutil_socket_t fd, short events, void * arg) {
}
}
}
unsigned
int
DuelClient
::
LookupHost
(
char
*
host
)
{
unsigned
int
remote_addr
=
htonl
(
inet_addr
(
host
));
if
(
remote_addr
==
-
1
)
{
struct
evutil_addrinfo
hints
;
struct
evutil_addrinfo
*
answer
=
NULL
;
memset
(
&
hints
,
0
,
sizeof
(
hints
));
hints
.
ai_family
=
AF_INET
;
hints
.
ai_socktype
=
SOCK_STREAM
;
hints
.
ai_protocol
=
IPPROTO_TCP
;
hints
.
ai_flags
=
EVUTIL_AI_ADDRCONFIG
;
int
status
=
evutil_getaddrinfo
(
host
,
NULL
,
&
hints
,
&
answer
);
if
(
status
!=
0
)
{
return
0
;
}
sockaddr_in
*
sin
=
((
struct
sockaddr_in
*
)
answer
->
ai_addr
);
char
ip
[
20
];
evutil_inet_ntop
(
AF_INET
,
&
(
sin
->
sin_addr
),
ip
,
20
);
remote_addr
=
htonl
(
inet_addr
(
ip
));
evutil_freeaddrinfo
(
answer
);
}
return
remote_addr
;
}
bool
DuelClient
::
LookupSRV
(
char
*
hostname
,
HostResult
*
result
)
{
char
resolved
[
100
];
#ifdef _WIN32
PDNS_RECORD
ret
;
DNS_STATUS
status
=
DnsQuery_UTF8
(
hostname
,
DNS_TYPE_SRV
,
DNS_QUERY_STANDARD
,
NULL
,
&
ret
,
NULL
);
if
(
status
!=
0
)
return
false
;
memcpy
(
resolved
,
ret
->
Data
.
SRV
.
pNameTarget
,
100
);
result
->
port
=
ret
->
Data
.
SRV
.
wPort
;
DnsRecordListFree
(
ret
,
DnsFreeRecordListDeep
);
#else
struct
__res_state
res
;
int
status
=
res_ninit
(
&
res
);
if
(
status
!=
0
)
return
false
;
unsigned
char
answer
[
1024
];
status
=
res_nsearch
(
&
res
,
hostname
,
C_IN
,
T_SRV
,
answer
,
sizeof
(
answer
));
if
(
status
<
0
)
return
false
;
ns_msg
nsMsg
;
ns_initparse
(
answer
,
status
,
&
nsMsg
);
bool
found
=
false
;
std
::
vector
<
RetrivedSRVRecord
>
records
;
unsigned
short
minPriority
=
0xffff
;
for
(
int
i
=
0
;
i
<
ns_msg_count
(
nsMsg
,
ns_s_an
);
i
++
)
{
auto
record
=
RetrivedSRVRecord
(
nsMsg
,
i
);
if
(
!
record
.
valid
||
record
.
priority
>
minPriority
)
continue
;
for
(
int
j
=
0
;
j
<
record
.
weight
;
++
j
)
{
if
(
record
.
priority
<
minPriority
)
{
records
.
clear
();
minPriority
=
record
.
priority
;
}
records
.
push_back
(
record
);
}
}
if
(
!
records
.
size
())
return
false
;
rnd
.
reset
((
unsigned
int
)
time
(
nullptr
));
rnd
.
shuffle_vector
(
records
);
auto
record
=
records
.
front
();
memcpy
(
resolved
,
record
.
host
,
100
);
result
->
port
=
record
.
port
;
#endif
result
->
host
=
LookupHost
(
resolved
);
return
true
;
}
HostResult
DuelClient
::
ParseHost
(
char
*
hostname
)
{
HostResult
result
;
auto
trySplitter
=
strchr
(
hostname
,
':'
);
if
(
trySplitter
==
NULL
)
{
char
srvHostname
[
114
];
sprintf
(
srvHostname
,
"_ygopro._tcp.%s"
,
hostname
);
if
(
!
LookupSRV
(
srvHostname
,
&
result
))
{
result
.
host
=
LookupHost
(
hostname
);
result
.
port
=
7911
;
}
}
else
{
char
host
[
100
];
auto
hostLength
=
trySplitter
-
hostname
;
strncpy
(
host
,
hostname
,
hostLength
);
host
[
hostLength
]
=
'\0'
;
result
.
host
=
LookupHost
(
host
);
result
.
port
=
atoi
(
trySplitter
+
1
);
}
return
result
;
}
}
gframe/duelclient.h
View file @
455a0494
...
...
@@ -17,6 +17,45 @@
namespace
ygo
{
class
HostResult
{
public:
unsigned
int
host
;
unsigned
short
port
;
bool
isValid
()
{
return
host
>
0
&&
port
>
0
;
}
HostResult
()
{
host
=
0
;
port
=
0
;
}
};
#ifndef _WIN32
#include <resolv.h>
#include <arpa/nameser.h>
#include <arpa/nameser_compat.h>
class
RetrivedSRVRecord
{
public:
bool
valid
;
unsigned
short
priority
;
unsigned
short
weight
;
unsigned
short
port
;
char
host
[
100
];
RetrivedSRVRecord
(
ns_msg
nsMsg
,
int
i
)
{
valid
=
false
;
ns_rr
rr
;
if
(
ns_parserr
(
&
nsMsg
,
ns_s_an
,
i
,
&
rr
)
<
0
||
ns_rr_type
(
rr
)
!=
T_SRV
)
return
;
priority
=
ns_get16
(
ns_rr_rdata
(
rr
));
weight
=
ns_get16
(
ns_rr_rdata
(
rr
)
+
NS_INT16SZ
);
port
=
ns_get16
(
ns_rr_rdata
(
rr
)
+
2
*
NS_INT16SZ
);
if
(
dn_expand
(
ns_msg_base
(
nsMsg
),
ns_msg_end
(
nsMsg
),
ns_rr_rdata
(
rr
)
+
3
*
NS_INT16SZ
,
host
,
sizeof
(
host
))
<
0
)
return
;
valid
=
true
;
}
};
#endif
class
DuelClient
{
private:
static
unsigned
int
connect_state
;
...
...
@@ -56,6 +95,9 @@ public:
static
void
SetResponseI
(
int
respI
);
static
void
SetResponseB
(
void
*
respB
,
unsigned
char
len
);
static
void
SendResponse
();
static
unsigned
int
LookupHost
(
char
*
host
);
static
bool
LookupSRV
(
char
*
hostname
,
HostResult
*
result
);
static
HostResult
ParseHost
(
char
*
hostname
);
static
void
SendPacketToServer
(
unsigned
char
proto
)
{
char
*
p
=
duel_client_write
;
BufferIO
::
WriteInt16
(
p
,
1
);
...
...
@@ -100,7 +142,6 @@ public:
static
int
RefreshThread
(
event_base
*
broadev
);
static
void
BroadcastReply
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
};
}
#endif //DUELCLIENT_H
gframe/game.cpp
View file @
455a0494
...
...
@@ -201,10 +201,8 @@ bool Game::Initialize() {
lstHostList
->
setItemHeight
(
18
);
btnLanRefresh
=
env
->
addButton
(
rect
<
s32
>
(
240
,
325
,
340
,
350
),
wLanWindow
,
BUTTON_LAN_REFRESH
,
dataManager
.
GetSysString
(
1217
));
env
->
addStaticText
(
dataManager
.
GetSysString
(
1221
),
rect
<
s32
>
(
10
,
360
,
220
,
380
),
false
,
false
,
wLanWindow
);
ebJoinHost
=
env
->
addEditBox
(
gameConf
.
lasthost
,
rect
<
s32
>
(
110
,
355
,
35
0
,
380
),
true
,
wLanWindow
);
ebJoinHost
=
env
->
addEditBox
(
gameConf
.
lasthost
,
rect
<
s32
>
(
110
,
355
,
42
0
,
380
),
true
,
wLanWindow
);
ebJoinHost
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
ebJoinPort
=
env
->
addEditBox
(
gameConf
.
lastport
,
rect
<
s32
>
(
360
,
355
,
420
,
380
),
true
,
wLanWindow
);
ebJoinPort
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
env
->
addStaticText
(
dataManager
.
GetSysString
(
1222
),
rect
<
s32
>
(
10
,
390
,
220
,
410
),
false
,
false
,
wLanWindow
);
ebJoinPass
=
env
->
addEditBox
(
gameConf
.
roompass
,
rect
<
s32
>
(
110
,
385
,
420
,
410
),
true
,
wLanWindow
);
ebJoinPass
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
...
...
@@ -1381,9 +1379,6 @@ bool Game::LoadConfigFromFile(const char* file) {
}
else
if
(
!
strcmp
(
strbuf
,
"lasthost"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
lasthost
,
100
);
}
else
if
(
!
strcmp
(
strbuf
,
"lastport"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
lastport
,
20
);
}
else
if
(
!
strcmp
(
strbuf
,
"roompass"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
roompass
,
20
);
...
...
@@ -1505,7 +1500,6 @@ void Game::LoadConfig() {
gameConf
.
numfont
[
0
]
=
0
;
gameConf
.
textfont
[
0
]
=
0
;
gameConf
.
lasthost
[
0
]
=
0
;
gameConf
.
lastport
[
0
]
=
0
;
gameConf
.
roompass
[
0
]
=
0
;
//settings
gameConf
.
chkMAutoPos
=
0
;
...
...
@@ -1639,8 +1633,6 @@ void Game::SaveConfig() {
fprintf
(
fp
,
"serverport = %d
\n
"
,
gameConf
.
serverport
);
BufferIO
::
EncodeUTF8
(
gameConf
.
lasthost
,
linebuf
);
fprintf
(
fp
,
"lasthost = %s
\n
"
,
linebuf
);
BufferIO
::
EncodeUTF8
(
gameConf
.
lastport
,
linebuf
);
fprintf
(
fp
,
"lastport = %s
\n
"
,
linebuf
);
//settings
fprintf
(
fp
,
"automonsterpos = %d
\n
"
,
(
chkMAutoPos
->
isChecked
()
?
1
:
0
));
fprintf
(
fp
,
"autospellpos = %d
\n
"
,
(
chkSTAutoPos
->
isChecked
()
?
1
:
0
));
...
...
gframe/game.h
View file @
455a0494
...
...
@@ -19,7 +19,6 @@ struct Config {
unsigned
short
serverport
;
unsigned
char
textfontsize
;
wchar_t
lasthost
[
100
];
wchar_t
lastport
[
10
];
wchar_t
nickname
[
20
];
wchar_t
gamename
[
20
];
wchar_t
lastcategory
[
64
];
...
...
@@ -360,7 +359,6 @@ public:
irr
::
gui
::
IGUIListBox
*
lstHostList
;
irr
::
gui
::
IGUIButton
*
btnLanRefresh
;
irr
::
gui
::
IGUIEditBox
*
ebJoinHost
;
irr
::
gui
::
IGUIEditBox
*
ebJoinPort
;
irr
::
gui
::
IGUIEditBox
*
ebJoinPass
;
irr
::
gui
::
IGUIButton
*
btnJoinHost
;
irr
::
gui
::
IGUIButton
*
btnJoinCancel
;
...
...
gframe/gframe.cpp
View file @
455a0494
...
...
@@ -98,10 +98,16 @@ int main(int argc, char* argv[]) {
if
(
i
<
wargc
)
ygo
::
mainGame
->
ebJoinHost
->
setText
(
wargv
[
i
]);
continue
;
}
else
if
(
!
wcscmp
(
wargv
[
i
],
L"-p"
))
{
// host
Port
}
else
if
(
!
wcscmp
(
wargv
[
i
],
L"-p"
))
{
// host
port, deprecated, and should use 1.1.1.1:7911 instead
++
i
;
if
(
i
<
wargc
)
ygo
::
mainGame
->
ebJoinPort
->
setText
(
wargv
[
i
]);
if
(
i
<
wargc
)
{
auto
host
=
ygo
::
mainGame
->
ebJoinHost
->
getText
();
if
(
wcslen
(
host
)
>
0
)
{
wchar_t
appended
[
100
];
myswprintf
(
appended
,
L"%ls:%ls"
,
host
,
wargv
[
i
]);
ygo
::
mainGame
->
ebJoinHost
->
setText
(
appended
);
}
}
continue
;
}
else
if
(
!
wcscmp
(
wargv
[
i
],
L"-w"
))
{
// host passWord
++
i
;
...
...
gframe/menu_handler.cpp
View file @
455a0494
...
...
@@ -65,44 +65,23 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
case
BUTTON_JOIN_HOST
:
{
bot_mode
=
false
;
mainGame
->
TrimText
(
mainGame
->
ebJoinHost
);
mainGame
->
TrimText
(
mainGame
->
ebJoinPort
);
char
ip
[
20
];
char
hostname
[
100
];
const
wchar_t
*
pstr
=
mainGame
->
ebJoinHost
->
getText
();
BufferIO
::
CopyWStr
(
pstr
,
ip
,
16
);
unsigned
int
remote_addr
=
htonl
(
inet_addr
(
ip
));
if
(
remote_addr
==
-
1
)
{
char
hostname
[
100
];
char
port
[
6
];
BufferIO
::
CopyWStr
(
pstr
,
hostname
,
100
);
BufferIO
::
CopyWStr
(
mainGame
->
ebJoinPort
->
getText
(),
port
,
6
);
struct
evutil_addrinfo
hints
;
struct
evutil_addrinfo
*
answer
=
NULL
;
memset
(
&
hints
,
0
,
sizeof
(
hints
));
hints
.
ai_family
=
AF_INET
;
hints
.
ai_socktype
=
SOCK_STREAM
;
hints
.
ai_protocol
=
IPPROTO_TCP
;
hints
.
ai_flags
=
EVUTIL_AI_ADDRCONFIG
;
int
status
=
evutil_getaddrinfo
(
hostname
,
port
,
&
hints
,
&
answer
);
if
(
status
!=
0
)
{
mainGame
->
gMutex
.
lock
();
soundManager
.
PlaySoundEffect
(
SOUND_INFO
);
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1412
));
mainGame
->
gMutex
.
unlock
();
if
(
auto_watch_mode
)
{
mainGame
->
actionSignal
.
Wait
(
2000
);
mainGame
->
device
->
closeDevice
();
}
break
;
}
else
{
sockaddr_in
*
sin
=
((
struct
sockaddr_in
*
)
answer
->
ai_addr
);
evutil_inet_ntop
(
AF_INET
,
&
(
sin
->
sin_addr
),
ip
,
20
);
remote_addr
=
htonl
(
inet_addr
(
ip
));
BufferIO
::
CopyWStr
(
pstr
,
hostname
,
100
);
HostResult
remote
=
DuelClient
::
ParseHost
(
hostname
);
if
(
!
remote
.
isValid
())
{
mainGame
->
gMutex
.
lock
();
soundManager
.
PlaySoundEffect
(
SOUND_INFO
);
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1412
));
mainGame
->
gMutex
.
unlock
();
if
(
auto_watch_mode
)
{
mainGame
->
actionSignal
.
Wait
(
2000
);
mainGame
->
device
->
closeDevice
();
}
break
;
}
unsigned
int
remote_port
=
_wtoi
(
mainGame
->
ebJoinPort
->
getText
());
BufferIO
::
CopyWStr
(
pstr
,
mainGame
->
gameConf
.
lasthost
,
100
);
BufferIO
::
CopyWStr
(
mainGame
->
ebJoinPort
->
getText
(),
mainGame
->
gameConf
.
lastport
,
20
);
if
(
DuelClient
::
StartClient
(
remote_addr
,
remote_port
,
false
))
{
if
(
DuelClient
::
StartClient
(
remote
.
host
,
remote
.
port
,
false
))
{
mainGame
->
btnCreateHost
->
setEnabled
(
false
);
mainGame
->
btnJoinHost
->
setEnabled
(
false
);
mainGame
->
btnJoinCancel
->
setEnabled
(
false
);
...
...
@@ -505,11 +484,9 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
}
int
addr
=
DuelClient
::
hosts
[
sel
].
ipaddr
;
int
port
=
DuelClient
::
hosts
[
sel
].
port
;
wchar_t
buf
[
2
0
];
myswprintf
(
buf
,
L"%d.%d.%d.%d
"
,
addr
&
0xff
,
(
addr
>>
8
)
&
0xff
,
(
addr
>>
16
)
&
0xff
,
(
addr
>>
24
)
&
0xff
);
wchar_t
buf
[
2
6
];
myswprintf
(
buf
,
L"%d.%d.%d.%d
:%d"
,
addr
&
0xff
,
(
addr
>>
8
)
&
0xff
,
(
addr
>>
16
)
&
0xff
,
(
addr
>>
24
)
&
0xff
,
port
);
mainGame
->
ebJoinHost
->
setText
(
buf
);
myswprintf
(
buf
,
L"%d"
,
port
);
mainGame
->
ebJoinPort
->
setText
(
buf
);
break
;
}
case
LISTBOX_REPLAY_LIST
:
{
...
...
gframe/premake5.lua
View file @
455a0494
...
...
@@ -66,11 +66,11 @@ project "YGOPro"
filter
{}
end
end
links
{
"opengl32"
,
"ws2_32"
,
"winmm"
,
"gdi32"
,
"kernel32"
,
"user32"
,
"imm32"
}
links
{
"opengl32"
,
"ws2_32"
,
"winmm"
,
"gdi32"
,
"kernel32"
,
"user32"
,
"imm32"
,
"Dnsapi"
}
filter
"not action:vs*"
buildoptions
{
"-std=c++14"
,
"-fno-rtti"
}
filter
"not system:windows"
links
{
"event_pthreads"
,
"dl"
,
"pthread"
}
links
{
"event_pthreads"
,
"dl"
,
"pthread"
,
"resolv"
}
filter
"system:macosx"
links
{
"z"
}
defines
{
"GL_SILENCE_DEPRECATION"
}
...
...
system.conf
View file @
455a0494
...
...
@@ -12,8 +12,7 @@ lastdeck = new
textfont
= ./
fonts
/
simhei
.
ttf
14
numfont
= ./
fonts
/
arial
.
ttf
serverport
=
7911
lasthost
=
127
.
0
.
0
.
1
lastport
=
7911
lasthost
=
127
.
0
.
0
.
1
:
7911
automonsterpos
=
0
autospellpos
=
0
randompos
=
0
...
...
system_user.conf.bak
deleted
100644 → 0
View file @
75b4f7c5
#config file
#nickname & gamename should be less than 20 characters
use_d3d = 0
use_image_scale = 1
pro_version = 4946
antialias = 2
errorlog = 3
nickname = Nanahira
gamename = Game
lastcategory = OCG
lastdeck = wws
textfont = ./fonts/simhei.ttf 14
numfont = ./fonts/arial.ttf
serverport = 7911
lasthost = tiramisu.mycard.moe
lastport = 7911
automonsterpos = 0
autospellpos = 0
randompos = 0
autochain = 0
waitchain = 0
mute_opponent = 0
mute_spectators = 0
use_lflist = 1
default_lflist = 0
default_rule = 0
hide_setname = 0
hide_hint_button = 0
#control_mode = 0: Key A/S/D/R Chain Buttons. control_mode = 1: MouseLeft/MouseRight/NULL/F9 Without Chain Buttons
control_mode = 0
draw_field_spell = 1
separate_clear_button = 1
#auto_search_limit >= 0: Start search automatically when the user enters N chars
auto_search_limit = 2
#search_multiple_keywords = 0: Disable. 1: Search mutiple keywords with separator " ". 2: with separator "+"
search_multiple_keywords = 1
search_regex = 1
ignore_deck_changes = 0
default_ot = 1
enable_bot_mode = 1
bot_deck_path = ./windbot/Decks
quick_animation = 1
auto_save_replay = 0
draw_single_chain = 1
prefer_expansion_script = 1
ask_mset = 1
window_maximized = 0
window_width = 1402
window_height = 806
resize_popup_menu = 0
enable_sound = 1
enable_music = 0
#Volume of sound and music, between 0 and 100
sound_volume = 100
music_volume = 100
music_mode = 1
enable_pendulum_scale = 1
skin_index = -1
locale = default
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