Commit f4320178 authored by 聖園ミカ's avatar 聖園ミカ 🐟

str

parent 90a55dff
...@@ -46,14 +46,14 @@ end ...@@ -46,14 +46,14 @@ end
-- and Duel.SelectYesNo(tp,aux.Stringid(m,1)) -- and Duel.SelectYesNo(tp,aux.Stringid(m,1))
-- then -- then
-- e:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND) -- e:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND)
-- e:SetCategory(CATEGORY_TOHAND) -- e:SetCategory(CATEGORY_TOHAND)
-- e:SetOperation(cm.activate) -- e:SetOperation(cm.activate)
-- Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,0,0,0) -- Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,0,0,0)
--Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,0,0,0) --Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,0,0,0)
-- else -- else
-- e:SetCategory(0) -- e:SetCategory(0)
-- e:SetProperty(0) -- e:SetProperty(0)
-- e:SetOperation(nil) -- e:SetOperation(nil)
-- end -- end
--end --end
--function cm.activate(e,tp,eg,ep,ev,re,r,rp) --function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...@@ -66,15 +66,15 @@ end ...@@ -66,15 +66,15 @@ end
-- and (not tc:IsAbleToHand() or Duel.SelectOption(tp,1190,1152)==1) then -- and (not tc:IsAbleToHand() or Duel.SelectOption(tp,1190,1152)==1) then
-- Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) -- Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
--else --else
-- Duel.SendtoHand(tc,nil,REASON_EFFECT) -- Duel.SendtoHand(tc,nil,REASON_EFFECT)
-- Duel.ConfirmCards(1-tp,tc) -- Duel.ConfirmCards(1-tp,tc)
--end --end
-- end -- end
--end --end
--e2 --e2
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk) function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(REASON_COST,tp,Card.IsSetCard,1,nil,0xa82) end if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsSetCard,1,nil,0xa82) end
local g=Duel.SelectReleaseGroup(REASON_COST,tp,Card.IsSetCard,1,1,nil,0xa82) local g=Duel.SelectReleaseGroup(tp,Card.IsSetCard,1,1,nil,0xa82)
Duel.Release(g,REASON_COST) Duel.Release(g,REASON_COST)
end end
function cm.filter(c) function cm.filter(c)
......
...@@ -20,8 +20,8 @@ function Suyu_bh.changecode(tc) ...@@ -20,8 +20,8 @@ function Suyu_bh.changecode(tc)
tc:SetEntityCode(sidecode) tc:SetEntityCode(sidecode)
local e1=Effect.CreateEffect(tc) local e1=Effect.CreateEffect(tc)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_ADD_CODE) e1:SetCode(EFFECT_CHANGE_CODE)
e1:SetValue(0) e1:SetValue(sidecode)
e1:SetReset(RESET_EVENT+0x7e0000) e1:SetReset(RESET_EVENT+0x7e0000)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
tc:RegisterFlagEffect(16100000,RESET_EVENT+0x7e0000,0,0) tc:RegisterFlagEffect(16100000,RESET_EVENT+0x7e0000,0,0)
...@@ -32,8 +32,8 @@ function Suyu_bh.changecode2(tc) ...@@ -32,8 +32,8 @@ function Suyu_bh.changecode2(tc)
tc:SetEntityCode(sidecode) tc:SetEntityCode(sidecode)
local e1=Effect.CreateEffect(tc) local e1=Effect.CreateEffect(tc)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_ADD_CODE) e1:SetCode(EFFECT_CHANGE_CODE)
e1:SetValue(0) e1:SetValue(sidecode)
e1:SetReset(RESET_EVENT+0x7e0000) e1:SetReset(RESET_EVENT+0x7e0000)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
tc:ResetFlagEffect(16100000) tc:ResetFlagEffect(16100000)
......
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