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Nguyễn Anh Kiệt
ygopro-222DIY-cards
Commits
f3109353
Commit
f3109353
authored
Mar 20, 2023
by
REIKAI
💬
Browse files
Options
Browse Files
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Plain Diff
bug fix
parent
e3222a3c
Changes
7
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Showing
7 changed files
with
549 additions
and
16 deletions
+549
-16
expansions/script/c16400088.lua
expansions/script/c16400088.lua
+68
-0
expansions/script/c16400089.lua
expansions/script/c16400089.lua
+135
-0
expansions/script/c16400090.lua
expansions/script/c16400090.lua
+62
-0
expansions/script/c16400091.lua
expansions/script/c16400091.lua
+82
-0
expansions/script/c16400092.lua
expansions/script/c16400092.lua
+95
-0
expansions/script/c16400093.lua
expansions/script/c16400093.lua
+78
-0
expansions/script/c33400703.lua
expansions/script/c33400703.lua
+29
-16
No files found.
expansions/script/c16400088.lua
0 → 100644
View file @
f3109353
--剑制的境界-Emiya
local
m
=
16400088
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--link summon
aux
.
AddLinkProcedure
(
c
,
nil
,
2
,
2
,
cm
.
lcheck
)
c
:
EnableReviveLimit
()
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
--to deck
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
m
+
100
)
e2
:
SetCondition
(
cm
.
tdcon
)
e2
:
SetTarget
(
cm
.
tdtg
)
e2
:
SetOperation
(
cm
.
tdop
)
c
:
RegisterEffect
(
e2
)
end
function
cm
.
lcheck
(
g
)
return
g
:
IsExists
(
function
(
c
)
return
c
:
IsSetCard
(
0xce2
)
and
c
:
IsType
(
TYPE_NORMAL
)
end
,
1
,
nil
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xce2
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
and
not
c
:
IsCode
(
m
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
cm
.
spfilter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
function
cm
.
tdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
end
function
cm
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
,
1
-
tp
)
end
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_SZONE
,
0
,
1
,
1
,
nil
,
1
-
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
1
-
tp
,
0
)
end
function
cm
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
HintSelection
(
g
)
Duel
.
SendtoHand
(
tc
,
1
-
tp
,
REASON_EFFECT
)
end
end
\ No newline at end of file
expansions/script/c16400089.lua
0 → 100644
View file @
f3109353
--羁绊的初始动
local
m
=
16400089
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
+
CATEGORY_REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
--act in hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_QP_ACT_IN_NTPHAND
)
e2
:
SetCondition
(
cm
.
handcon
)
c
:
RegisterEffect
(
e2
)
--tohand
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e4
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_TODECK
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetCountLimit
(
1
,
m
)
e4
:
SetTarget
(
cm
.
thtg
)
e4
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e4
)
end
function
cm
.
thfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0xce2
)
and
c
:
IsFaceup
()
and
c
:
IsAbleToDeck
()
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_REMOVED
,
0
,
2
,
nil
)
and
c
:
IsAbleToHand
(
1
-
tp
)
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_REMOVED
,
0
,
2
,
2
,
nil
)
if
g
:
GetCount
()
==
2
then
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
>
0
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsAbleToHand
(
1
-
tp
)
then
Duel
.
BreakEffect
()
Duel
.
SendtoHand
(
c
,
1
-
tp
,
REASON_EFFECT
)
end
end
end
function
cm
.
handcon
(
e
)
return
Duel
.
GetFieldGroupCount
(
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
)
==
0
end
function
cm
.
mfilter0
(
c
)
return
c
:
IsOnField
()
and
c
:
IsAbleToRemove
()
end
function
cm
.
mfilter1
(
c
,
e
)
return
c
:
IsLocation
(
LOCATION_HAND
)
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
cm
.
mfilter2
(
c
,
e
)
return
c
:
IsOnField
()
and
c
:
IsAbleToRemove
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
cm
.
mfilter3
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToRemove
()
end
function
cm
.
spfilter1
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chkf
=
tp
local
mg
=
Duel
.
GetFusionMaterial
(
tp
)
local
mg1
=
mg
:
Filter
(
Card
.
IsAbleToRemove
,
nil
)
local
res
=
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
if
res
then
return
true
end
if
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xce2
)
end
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
then
local
mg2
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
mg1
:
Merge
(
mg2
)
res
=
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
end
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg4
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg4
,
mf
,
chkf
)
end
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
0
,
LOCATION_MZONE
+
LOCATION_GRAVE
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
mg
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
cm
.
mfilter1
,
nil
,
e
)
local
mg1
=
mg
:
Clone
()
if
mg
then
mg1
=
mg
:
Filter
(
Card
.
IsAbleToRemove
,
nil
)
end
if
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xce2
)
end
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
then
local
mg2
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
mg1
:
Merge
(
mg2
)
res
=
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
end
local
sg1
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
mg4
=
nil
local
sg3
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg4
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg3
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg4
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg3
~=
nil
and
sg3
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg3
then
sg
:
Merge
(
sg3
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg3
==
nil
or
not
sg3
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
Duel
.
Remove
(
mat1
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg4
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat
)
end
tc
:
CompleteProcedure
()
end
end
\ No newline at end of file
expansions/script/c16400090.lua
0 → 100644
View file @
f3109353
--命运交织的共犯
local
m
=
16400090
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--link summon
aux
.
AddLinkProcedure
(
c
,
nil
,
2
,
3
,
cm
.
lcheck
)
c
:
EnableReviveLimit
()
--tohand
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
thtg
)
e1
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e1
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetCountLimit
(
1
,
m
+
10000
)
e3
:
SetTarget
(
cm
.
destg
)
e3
:
SetOperation
(
cm
.
desop
)
c
:
RegisterEffect
(
e3
)
end
function
cm
.
lcheck
(
g
)
return
g
:
IsExists
(
function
(
c
)
return
c
:
IsSetCard
(
0xce2
)
and
c
:
IsType
(
TYPE_NORMAL
)
end
,
1
,
nil
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
end
function
cm
.
thfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xce2
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsType
(
TYPE_NORMAL
)
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
cm
.
filter
(
c
)
return
c
:
IsSetCard
(
0xce2
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
end
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_GRAVE
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
g
,
1
,
0
,
0
)
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
sg
=
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
end
\ No newline at end of file
expansions/script/c16400091.lua
0 → 100644
View file @
f3109353
--反叛的号角—鲁鲁修
local
m
=
16400091
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
3
,
2
,
cm
.
ovfilter
,
aux
.
Stringid
(
m
,
0
))
--spsummon1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
--atk
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetValue
(
cm
.
value
)
c
:
RegisterEffect
(
e2
)
end
function
cm
.
ovfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xce2
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
2
,
2
,
REASON_COST
)
end
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xce2
)
and
c
:
IsFaceup
()
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_REMOVED
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
ft
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
if
ft
<=
0
then
return
end
if
ft
>=
2
then
ft
=
2
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
ft
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
local
tc1
=
g
:
GetFirst
()
local
tc2
=
g
:
GetNext
()
Duel
.
SpecialSummonStep
(
tc1
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc1
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
tc1
:
RegisterEffect
(
e2
)
if
tc2
then
Duel
.
SpecialSummonStep
(
tc2
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc2
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
tc2
:
RegisterEffect
(
e2
)
end
Duel
.
SpecialSummonComplete
()
end
end
function
cm
.
value
(
e
,
c
)
return
Duel
.
GetMatchingGroupCount
(
cm
.
ovfilter
,
0
,
LOCATION_REMOVED
,
LOCATION_REMOVED
,
nil
)
*
200
end
\ No newline at end of file
expansions/script/c16400092.lua
0 → 100644
View file @
f3109353
--Geass-一触即发的战斗
local
m
=
16400092
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
+
CATEGORY_REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
cm
.
tgcost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
--act in hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_QP_ACT_IN_NTPHAND
)
e2
:
SetCondition
(
cm
.
handcon
)
c
:
RegisterEffect
(
e2
)
--tohand
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e4
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_TODECK
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetCountLimit
(
1
,
m
)
e4
:
SetTarget
(
cm
.
thtg
)
e4
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e4
)
end
function
cm
.
thfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0xce2
)
and
c
:
IsAbleToDeck
()
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
and
c
:
IsAbleToHand
(
1
-
tp
)
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
if
g
:
GetCount
()
==
2
then
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
>
0
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsAbleToHand
(
1
-
tp
)
then
Duel
.
BreakEffect
()
Duel
.
SendtoHand
(
c
,
1
-
tp
,
REASON_EFFECT
)
end
end
end
function
cm
.
tgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
e
:
SetLabel
(
1
)
end
function
cm
.
check
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xce2
)
and
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
1
)
and
c
:
IsAbleToDeckAsCost
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
check2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
c
,
e
,
tp
)
end
function
cm
.
check2
(
c
,
tc
,
e
,
tp
)
local
g
=
Group
.
FromCards
(
c
,
tc
)
local
lv
=
g
:
GetSum
(
Card
.
GetLevel
)
return
c
:
IsAbleToDeckAsCost
()
and
c
:
IsLevelAbove
(
1
)
and
c
:
IsFaceup
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
spcheck
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
lv
,
c
)
end
function
cm
.
spcheck
(
c
,
e
,
tp
,
lv
,
tc
)
if
not
(
c
:
IsLevel
(
lv
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
and
c
:
IsType
(
TYPE_SYNCHRO
))
then
return
false
end
if
tc
then
return
Duel
.
GetLocationCountFromEx
(
1
-
tp
,
1
-
tp
,
tc
)
>
0
else
return
Duel
.
GetLocationCountFromEx
(
1
-
tp
,
1
-
tp
,
nil
)
>
0
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
e
:
GetLabel
()
==
1
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
check
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
else
return
false
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
tc1
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
check
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
tc2
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
check2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tc1
,
e
,
tp
)
local
g
=
Group
.
FromCards
(
tc1
,
tc2
)
Duel
.
SetTargetParam
(
g
:
GetSum
(
Card
.
GetLevel
))
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
function
cm
.
spop
(
e
,
tp
)
local
lv
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
spcheck
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
lv
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spcheck
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
lv
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
1
-
tp
,
true
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
expansions/script/c16400093.lua
0 → 100644
View file @
f3109353
--孤高的王之力
local
m
=
16400093
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_DECKDES
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
--confirm
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetTarget
(
cm
.
cftg
)
e2
:
SetOperation
(
cm
.
cfop
)
c
:
RegisterEffect
(
e2
)
--tohand
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetCountLimit
(
1
,
m
+
100
)
e3
:
SetCondition
(
cm
.
spcon
)
e3
:
SetTarget
(
cm
.
sptg
)
e3
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e3
)
end
function
cm
.
filter
(
c
)
return
c
:
IsSetCard
(
0xce2
)
and
c
:
IsAbleToHand
()
and
not
c
:
IsCode
(
m
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
REASON_EFFECT
)
end
end
function
cm
.
cftg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
spcheck
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
)
end
function
cm
.
spcheck
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xce2
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
function
cm
.
cfop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
1
then
return
false
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spcheck
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
#
sg
>
0
then
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
function
cm
.
spfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0xce2
)
and
c
:
IsFaceup
()
and
c
:
IsAbleToHand
(
1
-
tp
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_REMOVED
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
SendtoHand
(
tc
,
1
-
tp
,
REASON_EFFECT
)
end
end
expansions/script/c33400703.lua
View file @
f3109353
...
...
@@ -3,25 +3,38 @@ local m=33400703
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--sps
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
--cannot be target/effect indestructable
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetTarget
(
cm
.
sptg
)
e2
:
SetOperation
(
cm
.
spop
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
--
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetCountLimit
(
1
,
m
+
10000
)
e3
:
SetTarget
(
cm
.
destg
)
e3
:
SetOperation
(
cm
.
desop
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_CANNOT_BE_BATTLE_TARGET
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
--
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e4
:
SetCode
(
EVENT_TO_GRAVE
)
e4
:
SetCountLimit
(
1
,
m
+
10000
)
e4
:
SetTarget
(
cm
.
destg
)
e4
:
SetOperation
(
cm
.
desop
)
c
:
RegisterEffect
(
e4
)
end
function
cm
.
desfilter
(
c
)
return
c
:
IsFaceup
()
...
...
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