Commit da84f04e authored by 聖園ミカ's avatar 聖園ミカ 🐟

str

parent fec3fc4d
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...@@ -98,10 +98,10 @@ end ...@@ -98,10 +98,10 @@ end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk) function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_ONFIELD) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_ONFIELD+LOCATION_GRAVE)
end end
function s.rmop(e,tp,eg,ep,ev,re,r,rp) function s.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,nil) local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:Select(tp,1,1,nil) local sg=g:Select(tp,1,1,nil)
......
...@@ -7,6 +7,7 @@ function s.release(c) ...@@ -7,6 +7,7 @@ function s.release(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetRange(LOCATION_EXTRA)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.synlimit) e1:SetValue(aux.synlimit)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -20,7 +20,7 @@ function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -20,7 +20,7 @@ function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsPlayerCanDraw(tp,2) if chk==0 then return Duel.IsPlayerCanDraw(tp,2)
and Duel.IsExistingTarget(s.tdfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,3,nil) end and Duel.IsExistingTarget(s.tdfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,3,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,s.tdfilter,tp,LOCATION_GRAVE,0,3,3,nil) local g=Duel.SelectTarget(tp,s.tdfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,3,3,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end end
......
...@@ -3,7 +3,7 @@ local s,id=GetID() ...@@ -3,7 +3,7 @@ local s,id=GetID()
function s.todeck(c) function s.todeck(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_ACTION) e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_SZONE) e1:SetRange(LOCATION_SZONE)
...@@ -45,7 +45,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -45,7 +45,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
and Duel.IsExistingMatchingCard(s.tdfilter2,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil)) then return end and Duel.IsExistingMatchingCard(s.tdfilter2,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil)) then return end
local g=Duel.GetMatchingGroup(s.tdfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,nil) local g=Duel.GetMatchingGroup(s.tdfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg=g:SelectSubGroup(tp,s.fselect,true,2,2) local sg=g:SelectSubGroup(tp,s.fselect,false,2,2)
if sg and Duel.SendtoDeck(sg,tp,SEQ_DECKSHUFFLE,REASON_EFFECT)>=2 then if sg and Duel.SendtoDeck(sg,tp,SEQ_DECKSHUFFLE,REASON_EFFECT)>=2 then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
......
...@@ -22,13 +22,13 @@ function s.cfilter(c) ...@@ -22,13 +22,13 @@ function s.cfilter(c)
end end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk) function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil) if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end and Duel.IsExistingMatchingCard(nil,tp,0,LOCATION_ONFIELD,1,nil) end
local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_ONFIELD,nil) local g=Duel.GetMatchingGroup(nil,tp,0,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end end
function s.desop(e,tp,eg,ep,ev,re,r,rp) function s.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectMatchingCard(tp,nil,tp,0,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.HintSelection(g) Duel.HintSelection(g)
Duel.Destroy(g,REASON_EFFECT) Duel.Destroy(g,REASON_EFFECT)
......
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