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Nguyễn Anh Kiệt
ygopro-222DIY-cards
Commits
d96d1096
Commit
d96d1096
authored
Jul 06, 2019
by
nanahira
Browse files
Options
Browse Files
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Plain Diff
fixes
parent
363cdbbf
Changes
12
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Showing
12 changed files
with
190 additions
and
193 deletions
+190
-193
expansions/script/c33700062.lua
expansions/script/c33700062.lua
+0
-1
expansions/script/c33700074.lua
expansions/script/c33700074.lua
+0
-1
expansions/script/c33700760.lua
expansions/script/c33700760.lua
+0
-1
expansions/script/c47570400.lua
expansions/script/c47570400.lua
+173
-176
expansions/script/c81010045.lua
expansions/script/c81010045.lua
+1
-1
expansions/script/c81012046.lua
expansions/script/c81012046.lua
+6
-0
expansions/script/c81012048.lua
expansions/script/c81012048.lua
+1
-0
expansions/script/c81040018.lua
expansions/script/c81040018.lua
+1
-1
expansions/script/c9980402.lua
expansions/script/c9980402.lua
+1
-1
expansions/script/c9980502.lua
expansions/script/c9980502.lua
+6
-6
expansions/script/c9980573.lua
expansions/script/c9980573.lua
+1
-1
expansions/script/c9980710.lua
expansions/script/c9980710.lua
+0
-4
No files found.
expansions/script/c33700062.lua
View file @
d96d1096
--动物朋友 PPP×动物饼干
--动物朋友 PPP×动物饼干
function
c33700062
.
initial_effect
(
c
)
function
c33700062
.
initial_effect
(
c
)
c
:
EnableUnsummonable
()
--special summon condition
--special summon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
expansions/script/c33700074.lua
View file @
d96d1096
--动物朋友 槌蛇
--动物朋友 槌蛇
function
c33700074
.
initial_effect
(
c
)
function
c33700074
.
initial_effect
(
c
)
c
:
EnableUnsummonable
()
--special summon
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
expansions/script/c33700760.lua
View file @
d96d1096
...
@@ -5,7 +5,6 @@ if not RSTFVal then
...
@@ -5,7 +5,6 @@ if not RSTFVal then
RSTFVal
=
RSTFVal
or
{}
RSTFVal
=
RSTFVal
or
{}
tfrsv
=
RSTFVal
tfrsv
=
RSTFVal
function
tfrsv
.
SSLimitEffect
(
c
)
function
tfrsv
.
SSLimitEffect
(
c
)
c
:
EnableUnsummonable
()
--spsummon condition
--spsummon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
expansions/script/c47570400.lua
View file @
d96d1096
This diff is collapsed.
Click to expand it.
expansions/script/c81010045.lua
View file @
d96d1096
...
@@ -14,7 +14,7 @@ function c81010045.initial_effect(c)
...
@@ -14,7 +14,7 @@ function c81010045.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
9523839
5
)
e2
:
SetCountLimit
(
1
,
8101094
5
)
e2
:
SetCondition
(
aux
.
exccon
)
e2
:
SetCondition
(
aux
.
exccon
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
c81010045
.
thtg
)
e2
:
SetTarget
(
c81010045
.
thtg
)
...
...
expansions/script/c81012046.lua
View file @
d96d1096
...
@@ -36,6 +36,7 @@ function c81012046.initial_effect(c)
...
@@ -36,6 +36,7 @@ function c81012046.initial_effect(c)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
2
,
81012046
)
e4
:
SetCountLimit
(
2
,
81012046
)
e4
:
SetCondition
(
c81012046
.
atkcon
)
e4
:
SetCondition
(
c81012046
.
atkcon
)
e4
:
SetCost
(
c81012046
.
atkcost
)
e4
:
SetOperation
(
c81012046
.
atkop
)
e4
:
SetOperation
(
c81012046
.
atkop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
--Immune
--Immune
...
@@ -109,6 +110,11 @@ function c81012046.atkcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -109,6 +110,11 @@ function c81012046.atkcon(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Group
.
FromCards
(
a
,
d
)
local
g
=
Group
.
FromCards
(
a
,
d
)
return
a
and
d
and
a
:
IsRelateToBattle
()
and
d
:
IsRelateToBattle
()
and
g
:
IsExists
(
c81012046
.
exfilter
,
1
,
nil
)
return
a
and
d
and
a
:
IsRelateToBattle
()
and
d
:
IsRelateToBattle
()
and
g
:
IsExists
(
c81012046
.
exfilter
,
1
,
nil
)
end
end
function
c81012046
.
atkcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
GetFlagEffect
(
81012046
)
==
0
end
c
:
RegisterFlagEffect
(
81012046
,
RESET_CHAIN
,
0
,
1
)
end
function
c81012046
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c81012046
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
e
:
GetLabelObject
()
local
tc
=
e
:
GetLabelObject
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToBattle
()
then
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToBattle
()
then
...
...
expansions/script/c81012048.lua
View file @
d96d1096
...
@@ -87,6 +87,7 @@ function c81012048.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -87,6 +87,7 @@ function c81012048.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
ct
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
ct
,
0
,
0
)
end
end
function
c81012048
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c81012048
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
rg
=
tg
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
rg
=
tg
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
rg
:
GetCount
()
>
0
then
if
rg
:
GetCount
()
>
0
then
...
...
expansions/script/c81040018.lua
View file @
d96d1096
...
@@ -30,7 +30,7 @@ function c81040018.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -30,7 +30,7 @@ function c81040018.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
81040921
)
==
0
and
Duel
.
IsExistingTarget
(
c81040018
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
81040921
)
==
0
and
Duel
.
IsExistingTarget
(
c81040018
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c81040018
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c81040018
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
function
c81040018
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c81040018
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
expansions/script/c9980402.lua
View file @
d96d1096
...
@@ -117,7 +117,7 @@ function c9980402.eqop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -117,7 +117,7 @@ function c9980402.eqop(e,tp,eg,ep,ev,re,r,rp)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
end
end
function
c9980402
.
eqlimit
(
e
,
c
)
function
c9980402
.
eqlimit
(
e
,
c
)
return
c
:
IsSetCard
(
0x
1
bca
)
return
c
:
IsSetCard
(
0xbca
)
end
end
function
c9980402
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c9980402
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
expansions/script/c9980502.lua
View file @
d96d1096
...
@@ -117,24 +117,24 @@ function c9980502.spop2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -117,24 +117,24 @@ function c9980502.spop2(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c9980502
.
ctcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9980502
.
ctcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_BATTLE
)
or
(
c
:
GetReasonPlayer
()
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
))
return
(
c
:
IsReason
(
REASON_BATTLE
)
or
(
c
:
GetReasonPlayer
()
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
)
))
end
end
function
c9980502
.
ctfilter
(
c
)
function
c9980502
.
ctfilter
(
c
)
return
c
:
IsSummonType
(
SUMMON_TYPE_SPECIAL
)
and
c
:
IsControlerCanBeChanged
()
return
c
:
IsSummonType
(
SUMMON_TYPE_SPECIAL
)
and
c
:
IsControlerCanBeChanged
()
end
end
function
c9980502
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c9980502
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
c9980502
.
ctfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
c9980502
.
ctfilter
(
chkc
)
end
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c9980502
.
ctfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONTROL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONTROL
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c9980502
.
ctfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c9980502
.
ctfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_CONTROL
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_CONTROL
,
g
,
1
,
0
,
0
)
end
end
function
c9980502
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9980502
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsRace
(
RACE_MACHINE
)
then
local
tct
=
1
local
tct
=
1
if
Duel
.
GetTurnPlayer
()
~=
tp
then
tct
=
2
if
Duel
.
GetTurnPlayer
()
~=
tp
then
tct
=
2
elseif
Duel
.
GetCurrentPhase
()
==
PHASE_END
then
tct
=
3
end
elseif
Duel
.
GetCurrentPhase
()
==
PHASE_END
then
tct
=
3
end
if
tc
:
IsFacedown
()
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
GetControl
(
tc
,
tp
,
PHASE_END
,
tct
)
Duel
.
GetControl
(
tc
,
tp
,
PHASE_END
,
tct
)
end
end
end
end
...
...
expansions/script/c9980573.lua
View file @
d96d1096
...
@@ -87,7 +87,7 @@ function c9980573.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -87,7 +87,7 @@ function c9980573.operation(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetTargetRange
(
LOCATION_HAND
+
LOCATION_MZONE
,
0
)
e2
:
SetTargetRange
(
LOCATION_HAND
+
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0xcbca
))
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0xcbca
))
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e2
,
tp
)
t
c
:
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
9980573
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
9980573
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
c9980573
.
filter1
(
c
,
e
,
tp
)
function
c9980573
.
filter1
(
c
,
e
,
tp
)
...
...
expansions/script/c9980710.lua
View file @
d96d1096
...
@@ -30,7 +30,6 @@ function c9980710.initial_effect(c)
...
@@ -30,7 +30,6 @@ function c9980710.initial_effect(c)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCode
(
EFFECT_SELF_DESTROY
)
e2
:
SetCode
(
EFFECT_SELF_DESTROY
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e2
:
SetCondition
(
c9980710
.
effcon
)
e2
:
SetTarget
(
c9980710
.
filter
)
e2
:
SetTarget
(
c9980710
.
filter
)
e2
:
SetValue
(
aux
.
TRUE
)
e2
:
SetValue
(
aux
.
TRUE
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
...
@@ -62,9 +61,6 @@ function c9980710.counter(e,tp,eg,ep,ev,re,r,rp)
...
@@ -62,9 +61,6 @@ function c9980710.counter(e,tp,eg,ep,ev,re,r,rp)
e
:
GetHandler
():
AddCounter
(
0x1009
,
ct
)
e
:
GetHandler
():
AddCounter
(
0x1009
,
ct
)
end
end
end
end
function
c9980710
.
effcon
(
e
)
return
e
:
GetHandler
():
GetOverlayCount
()
>
0
end
function
c9980710
.
filter
(
e
,
c
)
function
c9980710
.
filter
(
e
,
c
)
return
(
c
:
IsAttackBelow
(
500
)
or
c
:
IsDefenseBelow
(
500
))
and
c
:
IsFaceup
()
and
not
c
:
IsSetCard
(
0xbc8
)
and
not
c
:
IsImmuneToEffect
(
e
)
and
c
:
IsDestructable
()
return
(
c
:
IsAttackBelow
(
500
)
or
c
:
IsDefenseBelow
(
500
))
and
c
:
IsFaceup
()
and
not
c
:
IsSetCard
(
0xbc8
)
and
not
c
:
IsImmuneToEffect
(
e
)
and
c
:
IsDestructable
()
end
end
...
...
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