Commit d7e1ac33 authored by CubeRuler's avatar CubeRuler

rp

parent 894d1252
...@@ -58,18 +58,18 @@ end ...@@ -58,18 +58,18 @@ end
function cm.atkval(e,c) function cm.atkval(e,c)
return Duel.GetMatchingGroupCount(cm.atkfilter,c:GetControler(),LOCATION_MZONE,0,nil)*300 return Duel.GetMatchingGroupCount(cm.atkfilter,c:GetControler(),LOCATION_MZONE,0,nil)*300
end end
function cm.spcon(e,tp,eg,ep,ev,re,r,rp) function cm.spcon1(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2 return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end end
function cm.spfilter(c,e,tp) function cm.spfilter(c,e,tp)
return c:IsSetCard(0x6fa8) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0x6fa8) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop1(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
......
...@@ -5,7 +5,7 @@ Duel.LoadScript("c12000000.lua") ...@@ -5,7 +5,7 @@ Duel.LoadScript("c12000000.lua")
function cm.initial_effect(c) function cm.initial_effect(c)
--link summon --link summon
c:EnableReviveLimit() c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x6fa8),1,1) aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0xcfac),1,1)
--cannot link material --cannot link material
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
......
...@@ -4,7 +4,7 @@ local cm=_G["c"..m] ...@@ -4,7 +4,7 @@ local cm=_G["c"..m]
function cm.initial_effect(c) function cm.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_REMOVE) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
...@@ -26,20 +26,17 @@ function cm.initial_effect(c) ...@@ -26,20 +26,17 @@ function cm.initial_effect(c)
e2:SetOperation(cm.attop) e2:SetOperation(cm.attop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function cm.filter(c,tp) function cm.filter(c)
return c:IsFaceup() and c:IsSetCard(0x561) return c:IsFaceup() and c:IsSetCard(0x561)
end end
function cm.thfilter(c) function cm.thfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand() return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end end
function cm.rmfilter(c,link)
return c:IsType(TYPE_MONSTER) and c:IsLink(link) and c:IsAbleToRemove()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and cm.filter(chkc,tp) end if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and cm.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(cm.filter,tp,0,LOCATION_MZONE,1,nil,tp) and Duel.IsExistingMatchingCard(cm.thfilter,tp,0,LOCATION_ONFIELD,1,nil) end if chk==0 then return Duel.IsExistingTarget(cm.filter,tp,LOCATION_MZONE,0,1,nil) and Duel.IsExistingMatchingCard(cm.thfilter,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,cm.filter,tp,0,LOCATION_MZONE,1,1,nil,tp) local g=Duel.SelectTarget(tp,cm.filter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_ONFIELD) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_ONFIELD)
end end
......
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