Commit d2d09510 authored by REIKAI's avatar REIKAI 💬

delete some cards

parent 5793d8fc
No preview for this file type
--天界的瓦尔基里
Duel.LoadScript("c16104400.lua")
local m=16104410
local cm=_G["c"..m]
function cm.initial_effect(c)
--special summon
local e1,e2=tenkai.hdsp1(c,m,cm.spop1)
--FieldEffect
local e4=tenkai.conti1(c)
local e5=tenkai.conti2(c,cm.thop)
--disable
local e6=tenkai.link(c,m)
end
function cm.spop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(m,3)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_DISCARD)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sc=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.Remove(sc,POS_FACEUP,REASON_EFFECT)
end
end
--e2
function cm.sumlimit(e,c,sump,sumtype,sumpos,targetp)
return not c:IsSetCard(0xccb)
end
--e5
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
if Duel.IsEnvironment(16104400,tp) and Duel.SelectYesNo(tp,aux.Stringid(m,2)) then
if not Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil,REASON_EFFECT) then
local g1=Duel.GetMatchingGroup(cm.upatktg,tp,LOCATION_MZONE,0,nil)
local tc=g1:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(800)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
tc=g1:GetNext()
end
if Duel.SelectYesNo(tp,aux.Stringid(m,3)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local bkg=Duel.SelectMatchingCard(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.Remove(bkg,POS_FACEUP,REASON_EFFECT)
end
return
end
if not Duel.SelectYesNo(tp,aux.Stringid(m,4)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
if Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_EFFECT+REASON_DISCARD,nil)~=0 then
local g1=Duel.GetMatchingGroup(cm.upatktg,tp,LOCATION_MZONE,0,nil)
local tc=g1:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(800)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
tc=g1:GetNext()
end
end
if Duel.SelectYesNo(tp,aux.Stringid(m,3)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local bkg=Duel.SelectMatchingCard(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.Remove(bkg,POS_FACEUP,REASON_EFFECT)
end
return
else
local g1=Duel.GetMatchingGroup(cm.upatktg,tp,LOCATION_MZONE,0,nil)
local tc=g1:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(800)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
tc=g1:GetNext()
end
if Duel.SelectYesNo(tp,aux.Stringid(m,3)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local bkg=Duel.SelectMatchingCard(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.Remove(bkg,POS_FACEUP,REASON_EFFECT)
end
return
end
end
if not Duel.IsEnvironment(16104400,tp) and Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil,REASON_EFFECT) and Duel.SelectYesNo(tp,aux.Stringid(m,2))then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
if Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_EFFECT+REASON_DISCARD,nil)~=0 then
local g1=Duel.GetMatchingGroup(cm.upatktg,tp,LOCATION_MZONE,0,nil)
local tc=g1:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(800)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
tc=g1:GetNext()
end
return
else
return end
end
end
function cm.link(c,sc,code,tc)
if sc:IsFaceup() and tc:IsFaceup()
then
sc:SetCardTarget(tc)
--cannot material
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_ACTIVATE_COST)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.actarget2)
e1:SetCost(cm.costchk2)
e1:SetOperation(cm.costop2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e8=Effect.CreateEffect(c)
e8:SetDescription(aux.Stringid(m,5))
e8:SetCategory(CATEGORY_DESTROY)
e8:SetType(EFFECT_TYPE_IGNITION)
e8:SetCode(EVENT_FREE_CHAIN)
e8:SetRange(LOCATION_MZONE)
e8:SetCost(tenkai.belinkcost)
e8:SetTarget(cm.belinkedtg)
e8:SetOperation(cm.belinkedop)
e8:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e8,true)
--indes
local loc=sc:GetLocation()
local e5=Effect.CreateEffect(sc)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e5:SetRange(loc)
e5:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e5:SetCondition(cm.rcon)
e5:SetLabelObject(sc)
e5:SetValue(1)
sc:RegisterEffect(e5)
local e6=Effect.CreateEffect(sc)
e6:SetType(EFFECT_TYPE_FIELD)
e6:SetRange(loc)
e6:SetCondition(cm.rcon)
e6:SetLabelObject(sc)
e6:SetTargetRange(0,LOCATION_MZONE)
e6:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e6:SetValue(cm.atlimit)
sc:RegisterEffect(e6)
end
end
function cm.atlimit(e,c)
return c~=e:GetHandler()
end
function cm.costchk(e,te_or_c,tp)
return Duel.IsExistingMatchingCard(Card.IsAbleToDeckAsCost,tp,LOCATION_HAND,0,1,e:GetHandler())
end
function cm.costop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToDeckAsCost,tp,LOCATION_HAND,0,1,1,e:GetHandler())
if g:GetCount()>0 then
Duel.SendtoDeck(g,nil,2,REASON_COST)
end
end
function cm.rcon(e)
return e:GetOwner():IsHasCardTarget(e:GetLabelObject())
end
function cm.belinkedtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() end
if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_MZONE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,0,0)
end
function cm.belinkedop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_MZONE,0,1,nil) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local tc=Duel.SelectMatchingCard(tp,aux.TRUE,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Destroy(tc,REASON_EFFECT)
end
end
function cm.cfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function cm.actarget2(e,te,tp)
return te:GetHandler():GetOriginalType()==TYPE_SPELL or te:GetHandler():GetOriginalType()==TYPE_TRAP
end
function cm.costchk2(e,te_or_c,tp)
return Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_DECK,0,1,nil)
end
function cm.costop2(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,cm.cfilter,tp,LOCATION_DECK,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
\ No newline at end of file
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