Commit cf461005 authored by 聖園ミカ's avatar 聖園ミカ 🐟

byd

parent 4d6d5460
--马莱战士-贝尔托特·胡佛 --马莱战士-贝尔托特·胡佛
function c50223505.initial_effect(c) function c50223505.initial_effect(c)
aux.AddSetNameMonsterList(c,0xcb8)
--link summon --link summon
aux.AddLinkProcedure(c,nil,2,2,c50223505.lcheck) aux.AddLinkProcedure(c,nil,2,2,c50223505.lcheck)
c:EnableReviveLimit() c:EnableReviveLimit()
...@@ -49,7 +50,7 @@ function c50223505.lcheck(g,lc) ...@@ -49,7 +50,7 @@ function c50223505.lcheck(g,lc)
end end
function c50223505.matval(e,lc,mg,c,tp) function c50223505.matval(e,lc,mg,c,tp)
if e:GetHandler()~=lc then return false,nil end if e:GetHandler()~=lc then return false,nil end
return c:IsSetCard(0xcb8),not mg or not mg:IsExists(Card.IsLocation,1,nil,LOCATION_HAND) return c:IsSetCard(0xcb8),true
end end
function c50223505.tgcon(e,tp,eg,ep,ev,re,r,rp) function c50223505.tgcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK) return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
......
--马莱战士-莱纳·布朗 --马莱战士-莱纳·布朗
function c50223510.initial_effect(c) function c50223510.initial_effect(c)
aux.AddSetNameMonsterList(c,0xcb8)
--link summon --link summon
aux.AddLinkProcedure(c,nil,2,2,c50223510.lcheck) aux.AddLinkProcedure(c,nil,2,2,c50223510.lcheck)
c:EnableReviveLimit() c:EnableReviveLimit()
...@@ -48,7 +49,7 @@ function c50223510.lcheck(g,lc) ...@@ -48,7 +49,7 @@ function c50223510.lcheck(g,lc)
end end
function c50223510.matval(e,lc,mg,c,tp) function c50223510.matval(e,lc,mg,c,tp)
if e:GetHandler()~=lc then return false,nil end if e:GetHandler()~=lc then return false,nil end
return c:IsSetCard(0xcb8),not mg or not mg:IsExists(Card.IsLocation,1,nil,LOCATION_HAND) return c:IsSetCard(0xcb8),true
end end
function c50223510.tdcon(e,tp,eg,ep,ev,re,r,rp) function c50223510.tdcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK) return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
......
--马莱战士-阿尼·雷恩哈特 --马莱战士-阿尼·雷恩哈特
function c50223515.initial_effect(c) function c50223515.initial_effect(c)
aux.AddSetNameMonsterList(c,0xcb8)
--link summon --link summon
aux.AddLinkProcedure(c,nil,2,2,c50223515.lcheck) aux.AddLinkProcedure(c,nil,2,2,c50223515.lcheck)
c:EnableReviveLimit() c:EnableReviveLimit()
...@@ -48,7 +49,7 @@ function c50223515.lcheck(g,lc) ...@@ -48,7 +49,7 @@ function c50223515.lcheck(g,lc)
end end
function c50223515.matval(e,lc,mg,c,tp) function c50223515.matval(e,lc,mg,c,tp)
if e:GetHandler()~=lc then return false,nil end if e:GetHandler()~=lc then return false,nil end
return c:IsSetCard(0xcb8),not mg or not mg:IsExists(Card.IsLocation,1,nil,LOCATION_HAND) return c:IsSetCard(0xcb8),true
end end
function c50223515.rmcon(e,tp,eg,ep,ev,re,r,rp) function c50223515.rmcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK) return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
......
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