Commit a1c1d2a2 authored by 聖園ミカ's avatar 聖園ミカ 🐟

str

parent d1228314
...@@ -33,8 +33,9 @@ function cm.otcon(e,c,minc) ...@@ -33,8 +33,9 @@ function cm.otcon(e,c,minc)
return c:IsLevelAbove(5) and minc<=1 and #mg>0 return c:IsLevelAbove(5) and minc<=1 and #mg>0
end end
function cm.otop(e,tp,eg,ep,ev,re,r,rp,c) function cm.otop(e,tp,eg,ep,ev,re,r,rp,c)
rsop.SelectRemove(tp,cm.otfilter,tp,LOCATION_EXTRA,0,1,1,nil,{POS_FACEUP,REASON_COST })
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local rg=Duel.SelectMatchingCard(tp,cm.otfilter,tp,LOCATION_EXTRA,0,1,1,nil)
Duel.Remove(rg,POS_FACEUP,REASON_EFFECT)
end end
function cm.setcon(e,tp,eg,ep,ev,re,r,rp) function cm.setcon(e,tp,eg,ep,ev,re,r,rp)
......
--「星光歌剧」台本-舞台少女心得 --「星光歌剧」台本-舞台少女心得
Duel.LoadScript("c64839999.lua") local s,id=GetID()
local m,cm=rscf.DefineCard(64832037) function s.initial_effect(c)
function cm.initial_effect(c) --
local e1=rsef.ACT(c)
local e2=rsef.I(c,{m,0},{1,m},nil,nil,LOCATION_SZONE,nil,rscost.cost(cm.tgfilter,"tg",rsloc.hd),nil,cm.limitop)
local e3=rsef.FV_INDESTRUCTABLE(c,"ct",nil,aux.TargetBoolFunction(Card.IsSummonType,SUMMON_TYPE_ADVANCE),{LOCATION_MZONE,0},nil,nil,"sa")
local e4=rsef.FTO(c,EVENT_PHASE+PHASE_END,{m,1},{1,m+1},nil,"tg",LOCATION_SZONE,nil,nil,rstg.target(cm.setfilter,nil,LOCATION_GRAVE),cm.setop)
end
function cm.setfilter(c)
return c:IsSetCard(0x6410) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
end
function cm.setop(e,tp)
local c=rscf.GetSelf(e)
local tc=rscf.GetTargetCard()
if not c or not tc or Duel.SSet(tp,tc)<=0 then return end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT) c:RegisterEffect(e1)
e1:SetValue(LOCATION_REMOVED) --
tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCountLimit(1,id)
e2:SetRange(LOCATION_SZONE)
e2:SetCost(s.cost2)
e2:SetOperation(s.op2)
c:RegisterEffect(e2)
--indes
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
e4:SetRange(LOCATION_SZONE)
e4:SetTargetRange(LOCATION_MZONE,0)
e4:SetTarget(s.indtg)
e4:SetValue(s.indct)
c:RegisterEffect(e4)
--
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(id,1))
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET)
e5:SetCode(EVENT_PHASE+PHASE_END)
e5:SetRange(LOCATION_SZONE)
e5:SetCountLimit(1,id+10000)
e5:SetTarget(s.settg)
e5:SetOperation(s.setop)
c:RegisterEffect(e5)
end end
function cm.tgfilter(c) --
return c:IsSetCard(0x6410) and c:IsAbleToGraveAsCost() function s.thcfilter(c)
return c:IsSetCard(0x6410) and c:IsAbleToGraveAsCost()
end end
function cm.limitop(e,tp) function s.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
if not rscf.GetSelf(e) then return end if chk==0 then return Duel.IsExistingMatchingCard(s.thcfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,s.thcfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function s.tfilter2(c)
return c:IsAttribute(ATTRIBUTE_EARTH) and c:IsSummonable(true,nil)
end
function s.op2(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(cm.sumsuc) e1:SetOperation(s.sumsuc)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
function cm.sumsuc(e,tp,eg,ep,ev,re,r,rp) function s.sumsuc(e,tp,eg,ep,ev,re,r,rp)
if not eg:GetFirst():IsSummonType(SUMMON_TYPE_ADVANCE) then return end if not eg:GetFirst():IsSummonType(SUMMON_TYPE_ADVANCE) then return end
Duel.SetChainLimitTillChainEnd(cm.limit) Duel.SetChainLimitTillChainEnd(s.limit)
end end
function cm.limit(e,ep,tp) function s.limit(e,ep,tp)
return ep==tp return ep==tp
end
--
function s.indtg(e,c)
return c:IsSummonType(SUMMON_TYPE_ADVANCE)
end
function s.indct(e,re,r,rp)
if bit.band(r,REASON_BATTLE+REASON_EFFECT)~=0 then
return 1
else return 0 end
end
--
function s.setfilter(c,ft)
return c:IsSetCard(0x6410) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable(true) and (c:IsType(TYPE_FIELD) or ft>0)
end
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local ft=Duel.GetLocationCount(tp,LOCATION_SZONE)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and s.setfilter(chkc,ft) end
if chk==0 then return Duel.IsExistingTarget(s.setfilter,tp,LOCATION_GRAVE,0,1,nil,ft) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectTarget(tp,s.setfilter,tp,LOCATION_GRAVE,0,1,1,nil,ft)
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SSet(tp,tc)~=0 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
tc:RegisterEffect(e1,true)
end
end end
\ No newline at end of file
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