Commit 607be664 authored by 聖園ミカ's avatar 聖園ミカ 🐟

byd

parent fd389d2a
No preview for this file type
...@@ -10,10 +10,17 @@ function s.initial_effect(c) ...@@ -10,10 +10,17 @@ function s.initial_effect(c)
e1:SetCondition(s.atkcon) e1:SetCondition(s.atkcon)
e1:SetOperation(s.atkop) e1:SetOperation(s.atkop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_ATTACK_ALL)
e2:SetValue(1)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EFFECT_ATTACK_ALL) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetValue(1) e3:SetCode(EVENT_TO_GRAVE)
e3:SetOperation(s.regop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,2)) e4:SetDescription(aux.Stringid(id,2))
...@@ -47,6 +54,12 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -47,6 +54,12 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
end end
function s.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsReason(REASON_DESTROY) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_LINK) then
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,2)
end
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp) function s.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
return c:GetTurnID()~=Duel.GetTurnCount() and c:GetFlagEffect(id)>0 return c:GetTurnID()~=Duel.GetTurnCount() and c:GetFlagEffect(id)>0
......
...@@ -100,7 +100,7 @@ function c37900100.op(e,tp,eg,ep,ev,re,r,rp) ...@@ -100,7 +100,7 @@ function c37900100.op(e,tp,eg,ep,ev,re,r,rp)
local dg2=Duel.GetFieldGroup(tp,0,2) local dg2=Duel.GetFieldGroup(tp,0,2)
local x1,x2=0,0 local x1,x2=0,0
if #dg1<=4 then x1=Duel.Draw(tp,5-#dg1,REASON_EFFECT) end if #dg1<=4 then x1=Duel.Draw(tp,5-#dg1,REASON_EFFECT) end
if #dg2<=4 then x2=Duel.Draw(tp,5-#dg2,REASON_EFFECT) end if #dg2<=4 then x2=Duel.Draw(1-tp,5-#dg2,REASON_EFFECT) end
if x1>0 and x2>0 and c:IsRelateToEffect(e) then if x1>0 and x2>0 and c:IsRelateToEffect(e) then
Duel.BreakEffect() Duel.BreakEffect()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -115,7 +115,7 @@ function c37900100.op(e,tp,eg,ep,ev,re,r,rp) ...@@ -115,7 +115,7 @@ function c37900100.op(e,tp,eg,ep,ev,re,r,rp)
e2:SetValue(ct*500) e2:SetValue(ct*500)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
end end
end end
function c37900100.q(c) function c37900100.q(c)
...@@ -186,7 +186,7 @@ function c37900100.op5(e,tp,eg,ep,ev,re,r,rp) ...@@ -186,7 +186,7 @@ function c37900100.op5(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SendtoDeck(c,nil,2,REASON_EFFECT)>0 and c:IsLocation(LOCATION_EXTRA) then if c:IsRelateToEffect(e) and Duel.SendtoDeck(c,nil,2,REASON_EFFECT)>0 and c:IsLocation(LOCATION_EXTRA) then
Duel.Hint(3,tp,HINTMSG_TOGRAVE) Duel.Hint(3,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c37900100.p,tp,1,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c37900100.p,tp,1,0,1,1,nil)
if #g>0 then if #g>0 then
Duel.SendtoGrave(g,REASON_EFFECT) Duel.SendtoGrave(g,REASON_EFFECT)
end end
......
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