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Nguyễn Anh Kiệt
ygopro-222DIY-cards
Commits
607be664
Commit
607be664
authored
Aug 20, 2024
by
聖園ミカ
🐟
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byd
parent
fd389d2a
Changes
3
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3 changed files
with
19 additions
and
6 deletions
+19
-6
expansions/FiNALE.cdb
expansions/FiNALE.cdb
+0
-0
expansions/script/c30900661.lua
expansions/script/c30900661.lua
+16
-3
expansions/script/c37900100.lua
expansions/script/c37900100.lua
+3
-3
No files found.
expansions/FiNALE.cdb
View file @
607be664
No preview for this file type
expansions/script/c30900661.lua
View file @
607be664
...
@@ -10,10 +10,17 @@ function s.initial_effect(c)
...
@@ -10,10 +10,17 @@ function s.initial_effect(c)
e1
:
SetCondition
(
s
.
atkcon
)
e1
:
SetCondition
(
s
.
atkcon
)
e1
:
SetOperation
(
s
.
atkop
)
e1
:
SetOperation
(
s
.
atkop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_ATTACK_ALL
)
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
--special summon
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EFFECT_ATTACK_ALL
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetValue
(
1
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetOperation
(
s
.
regop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
...
@@ -47,6 +54,12 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -47,6 +54,12 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
end
end
function
s
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsReason
(
REASON_DESTROY
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsSummonType
(
SUMMON_TYPE_LINK
)
then
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
2
)
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
c
:
GetTurnID
()
~=
Duel
.
GetTurnCount
()
and
c
:
GetFlagEffect
(
id
)
>
0
return
c
:
GetTurnID
()
~=
Duel
.
GetTurnCount
()
and
c
:
GetFlagEffect
(
id
)
>
0
...
...
expansions/script/c37900100.lua
View file @
607be664
...
@@ -100,7 +100,7 @@ function c37900100.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -100,7 +100,7 @@ function c37900100.op(e,tp,eg,ep,ev,re,r,rp)
local
dg2
=
Duel
.
GetFieldGroup
(
tp
,
0
,
2
)
local
dg2
=
Duel
.
GetFieldGroup
(
tp
,
0
,
2
)
local
x1
,
x2
=
0
,
0
local
x1
,
x2
=
0
,
0
if
#
dg1
<=
4
then
x1
=
Duel
.
Draw
(
tp
,
5
-#
dg1
,
REASON_EFFECT
)
end
if
#
dg1
<=
4
then
x1
=
Duel
.
Draw
(
tp
,
5
-#
dg1
,
REASON_EFFECT
)
end
if
#
dg2
<=
4
then
x2
=
Duel
.
Draw
(
tp
,
5
-#
dg2
,
REASON_EFFECT
)
end
if
#
dg2
<=
4
then
x2
=
Duel
.
Draw
(
1
-
tp
,
5
-#
dg2
,
REASON_EFFECT
)
end
if
x1
>
0
and
x2
>
0
and
c
:
IsRelateToEffect
(
e
)
then
if
x1
>
0
and
x2
>
0
and
c
:
IsRelateToEffect
(
e
)
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -115,7 +115,7 @@ function c37900100.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -115,7 +115,7 @@ function c37900100.op(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetValue
(
ct
*
500
)
e2
:
SetValue
(
ct
*
500
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
end
end
end
end
function
c37900100
.
q
(
c
)
function
c37900100
.
q
(
c
)
...
@@ -186,7 +186,7 @@ function c37900100.op5(e,tp,eg,ep,ev,re,r,rp)
...
@@ -186,7 +186,7 @@ function c37900100.op5(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoDeck
(
c
,
nil
,
2
,
REASON_EFFECT
)
>
0
and
c
:
IsLocation
(
LOCATION_EXTRA
)
then
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoDeck
(
c
,
nil
,
2
,
REASON_EFFECT
)
>
0
and
c
:
IsLocation
(
LOCATION_EXTRA
)
then
Duel
.
Hint
(
3
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
3
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c37900100
.
p
,
tp
,
1
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c37900100
.
p
,
tp
,
1
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
if
#
g
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
...
...
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