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ygopro-222DIY-cards
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Nguyễn Anh Kiệt
ygopro-222DIY-cards
Commits
6010f7f8
Commit
6010f7f8
authored
Nov 19, 2020
by
TanakaKotoha
Browse files
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fix
parent
6be75a82
Changes
8
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8 changed files
with
372 additions
and
367 deletions
+372
-367
expansions/222DIY.cdb
expansions/222DIY.cdb
+0
-0
expansions/script/c66915000.lua
expansions/script/c66915000.lua
+76
-76
expansions/script/c66915001.lua
expansions/script/c66915001.lua
+76
-75
expansions/script/c66915002.lua
expansions/script/c66915002.lua
+61
-57
expansions/script/c66915007.lua
expansions/script/c66915007.lua
+53
-51
expansions/script/c66915017.lua
expansions/script/c66915017.lua
+0
-11
expansions/script/c66915020.lua
expansions/script/c66915020.lua
+105
-96
expansions/script/c81013009.lua
expansions/script/c81013009.lua
+1
-1
No files found.
expansions/222DIY.cdb
View file @
6010f7f8
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expansions/script/c66915000.lua
View file @
6010f7f8
...
@@ -2,99 +2,99 @@
...
@@ -2,99 +2,99 @@
local
m
=
66915000
local
m
=
66915000
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--spsummon condition
--spsummon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--equip
--equip
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_LEAVE_GRAVE
+
CATEGORY_EQUIP
)
e2
:
SetCategory
(
CATEGORY_LEAVE_GRAVE
+
CATEGORY_EQUIP
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetTarget
(
cm
.
eqtg
)
e2
:
SetTarget
(
cm
.
eqtg
)
e2
:
SetOperation
(
cm
.
eqop
)
e2
:
SetOperation
(
cm
.
eqop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--atkup
--atkup
local
e22
=
Effect
.
CreateEffect
(
c
)
local
e22
=
Effect
.
CreateEffect
(
c
)
e22
:
SetType
(
EFFECT_TYPE_SINGLE
)
e22
:
SetType
(
EFFECT_TYPE_SINGLE
)
e22
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e22
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e22
:
SetRange
(
LOCATION_MZONE
)
e22
:
SetRange
(
LOCATION_MZONE
)
e22
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e22
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e22
:
SetValue
(
cm
.
val
)
e22
:
SetValue
(
cm
.
val
)
c
:
RegisterEffect
(
e22
)
c
:
RegisterEffect
(
e22
)
--draw
--draw
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_TOHAND
)
e3
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetCondition
(
cm
.
spcon
)
e3
:
SetCondition
(
cm
.
spcon
)
e3
:
SetTarget
(
cm
.
drtg
)
e3
:
SetTarget
(
cm
.
drtg
)
e3
:
SetOperation
(
cm
.
drop
)
e3
:
SetOperation
(
cm
.
drop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
cm
.
val
(
e
,
c
)
function
cm
.
val
(
e
,
c
)
return
c
:
GetEquipCount
()
*
100
return
c
:
GetEquipCount
()
*
100
end
end
function
cm
.
filter
(
c
,
cc
)
function
cm
.
filter
(
c
,
cc
)
return
c
:
IsSetCard
(
0x374
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_CONTINUOUS
)
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
,
LOCATION_ONFIELD
,
cc
)
return
c
:
IsSetCard
(
0x374
)
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
,
LOCATION_ONFIELD
,
cc
)
end
end
function
cm
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
cm
.
filter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
cm
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingTarget
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
then
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_OWNER_RELATE
)
e1
:
SetProperty
(
EFFECT_FLAG_OWNER_RELATE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
cm
.
eqlimit
)
e1
:
SetValue
(
cm
.
eqlimit
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
end
end
end
end
function
cm
.
eqlimit
(
e
,
c
)
function
cm
.
eqlimit
(
e
,
c
)
return
e
:
GetOwner
()
==
c
return
e
:
GetOwner
()
==
c
end
end
function
cm
.
cfilter
(
c
)
function
cm
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
66915001
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
66915001
)
end
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
)
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_SZONE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_SZONE
)
end
end
function
cm
.
pfilter
(
c
)
function
cm
.
pfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
66915001
)
and
c
:
IsAbleToHand
()
return
c
:
IsFaceup
()
and
c
:
IsCode
(
66915001
)
and
c
:
IsAbleToHand
()
end
end
function
cm
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
~=
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
~=
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
pfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
pfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
expansions/script/c66915001.lua
View file @
6010f7f8
--璀璨的星辉
--璀璨的星辉
function
c66915001
.
initial_effect
(
c
)
function
c66915001
.
initial_effect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e3
:
SetCode
(
EFFECT_REMAIN_FIELD
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
2
,
66915001
)
e1
:
SetCountLimit
(
2
,
66915001
)
e1
:
SetCondition
(
c66915001
.
spcon
)
e1
:
SetCondition
(
c66915001
.
spcon
)
e1
:
SetTarget
(
c66915001
.
target
)
e1
:
SetTarget
(
c66915001
.
target
)
e1
:
SetOperation
(
c66915001
.
spop
)
e1
:
SetOperation
(
c66915001
.
spop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--move
--move
local
e11
=
Effect
.
CreateEffect
(
c
)
local
e11
=
Effect
.
CreateEffect
(
c
)
e11
:
SetType
(
EFFECT_TYPE_IGNITION
)
e11
:
SetType
(
EFFECT_TYPE_IGNITION
)
e11
:
SetRange
(
LOCATION_MZONE
)
e11
:
SetRange
(
LOCATION_MZONE
)
e11
:
SetCountLimit
(
1
)
e11
:
SetCountLimit
(
1
)
e11
:
SetCondition
(
c66915001
.
seqcon
)
e11
:
SetCondition
(
c66915001
.
seqcon
)
e11
:
SetOperation
(
c66915001
.
seqop
)
e11
:
SetOperation
(
c66915001
.
seqop
)
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e5
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e5
:
SetTarget
(
c66915001
.
eftg
)
e5
:
SetTarget
(
c66915001
.
eftg
)
e5
:
SetLabelObject
(
e11
)
e5
:
SetLabelObject
(
e11
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
--spsummon limit
--spsummon limit
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetTarget
(
c66915001
.
sumlimit
)
e2
:
SetTarget
(
c66915001
.
sumlimit
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c66915001
.
filter
(
c
,
e
,
tp
)
function
c66915001
.
filter
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
and
c
:
IsSetCard
(
0x1374
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
and
c
:
IsSetCard
(
0x1374
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
end
function
c66915001
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c66915001
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
c66915001
.
filters
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c66915001
.
filters
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
)
end
end
function
c66915001
.
filters
(
c
,
e
)
function
c66915001
.
filters
(
c
,
e
)
return
c
:
IsSetCard
(
0x374
)
and
c
:
IsFaceup
()
return
c
:
IsSetCard
(
0x374
)
and
c
:
IsFaceup
()
end
end
function
c66915001
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c66915001
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c66915001
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c66915001
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
end
function
c66915001
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c66915001
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c66915001
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c66915001
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
81013009
,
2
))
end
end
end
function
c66915001
.
seqcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c66915001
.
seqcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
seq
=
e
:
GetHandler
():
GetSequence
()
local
seq
=
e
:
GetHandler
():
GetSequence
()
if
seq
>
4
then
return
false
end
if
seq
>
4
then
return
false
end
return
(
seq
>
0
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
-
1
))
return
(
seq
>
0
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
-
1
))
or
(
seq
<
4
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
+
1
))
or
(
seq
<
4
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
+
1
))
end
end
function
c66915001
.
seqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c66915001
.
seqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsControler
(
1
-
tp
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsControler
(
1
-
tp
)
then
return
end
local
seq
=
c
:
GetSequence
()
local
seq
=
c
:
GetSequence
()
if
seq
>
4
then
return
end
if
seq
>
4
then
return
end
if
(
seq
>
0
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
-
1
))
if
(
seq
>
0
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
-
1
))
or
(
seq
<
4
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
+
1
))
then
or
(
seq
<
4
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
+
1
))
then
local
flag
=
0
local
flag
=
0
if
seq
>
0
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
-
1
)
then
flag
=
bit
.
replace
(
flag
,
0x1
,
seq
-
1
)
end
if
seq
>
0
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
-
1
)
then
flag
=
bit
.
replace
(
flag
,
0x1
,
seq
-
1
)
end
if
seq
<
4
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
+
1
)
then
flag
=
bit
.
replace
(
flag
,
0x1
,
seq
+
1
)
end
if
seq
<
4
and
Duel
.
CheckLocation
(
tp
,
LOCATION_MZONE
,
seq
+
1
)
then
flag
=
bit
.
replace
(
flag
,
0x1
,
seq
+
1
)
end
flag
=
bit
.
bxor
(
flag
,
0xff
)
flag
=
bit
.
bxor
(
flag
,
0xff
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
0
,
flag
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
0
,
flag
)
local
nseq
=
0
local
nseq
=
0
if
s
==
1
then
nseq
=
0
if
s
==
1
then
nseq
=
0
elseif
s
==
2
then
nseq
=
1
elseif
s
==
2
then
nseq
=
1
elseif
s
==
4
then
nseq
=
2
elseif
s
==
4
then
nseq
=
2
elseif
s
==
8
then
nseq
=
3
elseif
s
==
8
then
nseq
=
3
else
nseq
=
4
end
else
nseq
=
4
end
Duel
.
MoveSequence
(
c
,
nseq
)
Duel
.
MoveSequence
(
c
,
nseq
)
end
end
end
end
function
c66915001
.
eftg
(
e
,
c
)
function
c66915001
.
eftg
(
e
,
c
)
local
seq
=
c
:
GetSequence
()
local
seq
=
c
:
GetSequence
()
return
c
:
IsType
(
TYPE_EFFECT
)
and
c
:
IsSetCard
(
0x1374
)
return
c
:
IsType
(
TYPE_EFFECT
)
and
c
:
IsSetCard
(
0x1374
)
and
seq
<
5
and
math.abs
(
e
:
GetHandler
():
GetSequence
()
-
seq
)
==
1
and
seq
<
5
and
math.abs
(
e
:
GetHandler
():
GetSequence
()
-
seq
)
==
1
end
end
function
c66915001
.
sumlimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
)
function
c66915001
.
sumlimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
)
return
c
:
IsLocation
(
LOCATION_EXTRA
)
and
not
c
:
IsSetCard
(
0x1374
)
return
c
:
IsLocation
(
LOCATION_EXTRA
)
and
not
c
:
IsSetCard
(
0x1374
)
end
end
expansions/script/c66915002.lua
View file @
6010f7f8
--星曜观星台
--星曜观星台
function
c66915002
.
initial_effect
(
c
)
function
c66915002
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
66915002
)
e1
:
SetCountLimit
(
1
,
66915002
)
e1
:
SetTarget
(
c66915002
.
target
)
e1
:
SetTarget
(
c66915002
.
target
)
e1
:
SetOperation
(
c66915002
.
activate
)
e1
:
SetOperation
(
c66915002
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--spsummon
--spsummon
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
66915002
,
1
))
e5
:
SetDescription
(
aux
.
Stringid
(
66915002
,
1
))
e5
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e5
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetCountLimit
(
1
,
66915002
)
e5
:
SetCountLimit
(
1
,
66915002
)
e5
:
SetCost
(
c66915002
.
descost
)
e5
:
SetCost
(
c66915002
.
descost
)
e5
:
SetTarget
(
c66915002
.
targets
)
e5
:
SetTarget
(
c66915002
.
targets
)
e5
:
SetOperation
(
c66915002
.
activates
)
e5
:
SetOperation
(
c66915002
.
activates
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_REMAIN_FIELD
)
e3
:
SetCode
(
EFFECT_REMAIN_FIELD
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
c66915002
.
filter
(
c
)
function
c66915002
.
filter
(
c
)
return
((
c
:
GetType
()
==
TYPE_SPELL
+
TYPE_CONTINUOUS
or
c
:
GetType
()
==
TYPE_TRAP
+
TYPE_CONTINUOUS
)
and
c
:
IsSetCard
(
0x374
))
and
c
:
IsSSetable
()
or
c
:
IsCode
(
66915001
)
return
((
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsSetCard
(
0x374
))
or
c
:
IsCode
(
66915001
))
and
c
:
IsSSetable
()
end
end
function
c66915002
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c66915002
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c66915002
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c66915002
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
end
end
function
c66915002
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c66915002
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c66915002
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c66915002
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SSet
(
tp
,
g
)
Duel
.
SSet
(
tp
,
g
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
tc
:
IsType
(
TYPE_TRAP
)
then
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
tc
:
RegisterEffect
(
e1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
end
tc
:
RegisterEffect
(
e1
)
end
end
end
end
function
c66915002
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c66915002
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
end
function
c66915002
.
targets
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c66915002
.
targets
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c66915002
.
filter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c66915002
.
filter
(
chkc
)
end
local
ct
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
local
ct
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
not
e
:
GetHandler
():
IsLocation
(
LOCATION_GRAVE
)
then
ct
=
ct
-
1
end
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
not
e
:
GetHandler
():
IsLocation
(
LOCATION_GRAVE
)
then
ct
=
ct
-
1
end
if
chk
==
0
then
return
ct
>
0
and
Duel
.
IsExistingTarget
(
c66915002
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
ct
>
0
and
Duel
.
IsExistingTarget
(
c66915002
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c66915002
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c66915002
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
g
,
1
,
0
,
0
)
end
end
function
c66915002
.
activates
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c66915002
.
activates
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsSSetable
()
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsSSetable
()
then
Duel
.
SSet
(
tp
,
tc
)
Duel
.
SSet
(
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
tc
:
IsType
(
TYPE_TRAP
)
then
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
tc
:
RegisterEffect
(
e1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
end
tc
:
RegisterEffect
(
e1
)
end
end
end
end
\ No newline at end of file
expansions/script/c66915007.lua
View file @
6010f7f8
...
@@ -2,68 +2,70 @@
...
@@ -2,68 +2,70 @@
local
m
=
66915007
local
m
=
66915007
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--cannot special summon
--cannot special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--special summon
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e2
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e2
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetRange
(
LOCATION_EXTRA
)
e2
:
SetRange
(
LOCATION_EXTRA
)
e2
:
SetCondition
(
cm
.
spcon
)
e2
:
SetCondition
(
cm
.
spcon
)
e2
:
SetOperation
(
cm
.
spop
)
e2
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--tograve
--tograve
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e3
:
SetCountLimit
(
1
,
m
)
e3
:
SetCountLimit
(
1
,
m
)
e3
:
SetTarget
(
cm
.
tgtg
)
e3
:
SetTarget
(
cm
.
tgtg
)
e3
:
SetOperation
(
cm
.
tgop
)
e3
:
SetOperation
(
cm
.
tgop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--cannot be link material
--cannot be link material
local
e33
=
Effect
.
CreateEffect
(
c
)
local
e33
=
Effect
.
CreateEffect
(
c
)
e33
:
SetType
(
EFFECT_TYPE_SINGLE
)
e33
:
SetType
(
EFFECT_TYPE_SINGLE
)
e33
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e33
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e33
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
e33
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
e33
:
SetValue
(
1
)
e33
:
SetValue
(
1
)
c
:
RegisterEffect
(
e33
)
c
:
RegisterEffect
(
e33
)
end
end
function
cm
.
spfilter
(
c
)
function
cm
.
spfilter
(
c
)
return
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsAbleToGraveAsCost
()
and
c
:
IsSetCard
(
0x374
)
and
(
c
:
IsType
(
TYPE_SPELL
)
or
c
:
IsType
(
TYPE_TRAP
))
return
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsAbleToGraveAsCost
()
and
c
:
IsSetCard
(
0x374
)
and
(
c
:
IsType
(
TYPE_SPELL
)
or
c
:
IsType
(
TYPE_TRAP
))
end
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tp
=
e
:
GetHandler
():
GetControler
()
local
tp
=
e
:
GetHandler
():
GetControler
()
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_SZONE
,
0
,
1
,
nil
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_SZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
tp
=
e
:
GetHandler
():
GetControler
()
local
tp
=
e
:
GetHandler
():
GetControler
()
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_SZONE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_SZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
((
c
:
GetType
()
==
TYPE_SPELL
+
TYPE_CONTINUOUS
or
c
:
GetType
()
==
TYPE_TRAP
+
TYPE_CONTINUOUS
)
and
c
:
IsSetCard
(
0x374
))
and
c
:
IsSSetable
()
or
c
:
IsCode
(
66915001
)
return
((
c
:
GetType
()
==
TYPE_SPELL
+
TYPE_CONTINUOUS
or
c
:
GetType
()
==
TYPE_TRAP
+
TYPE_CONTINUOUS
)
and
c
:
IsSetCard
(
0x374
))
and
c
:
IsSSetable
()
or
c
:
IsCode
(
66915001
)
end
end
function
cm
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
end
end
function
cm
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SSet
(
tp
,
g
)
Duel
.
SSet
(
tp
,
g
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
tc
:
IsType
(
TYPE_TRAP
)
then
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
tc
:
RegisterEffect
(
e1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
end
tc
:
RegisterEffect
(
e1
)
end
end
end
end
expansions/script/c66915017.lua
View file @
6010f7f8
...
@@ -39,15 +39,4 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -39,15 +39,4 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
tc
:
CopyEffect
(
gc
:
GetCode
(),
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
CopyEffect
(
gc
:
GetCode
(),
RESET_EVENT
+
RESETS_STANDARD
)
end
end
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
cm
.
splimit
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
cm
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
c
:
IsLocation
(
LOCATION_EXTRA
)
end
end
expansions/script/c66915020.lua
View file @
6010f7f8
...
@@ -2,119 +2,128 @@
...
@@ -2,119 +2,128 @@
local
m
=
66915020
local
m
=
66915020
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
cm
.
dfc_front_side
=
66915019
cm
.
dfc_front_side
=
66915019
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--spsummon condition
--spsummon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--search
--search
local
e11
=
Effect
.
CreateEffect
(
c
)
local
e11
=
Effect
.
CreateEffect
(
c
)
e11
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DECKDES
+
CATEGORY_TOGRAVE
)
e11
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DECKDES
+
CATEGORY_TOGRAVE
)
e11
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e11
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e11
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e11
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e11
:
SetCondition
(
cm
.
condition
)
e11
:
SetCondition
(
cm
.
condition
)
e11
:
SetTarget
(
cm
.
target
)
e11
:
SetTarget
(
cm
.
target
)
e11
:
SetOperation
(
cm
.
operation
)
e11
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e11
)
c
:
RegisterEffect
(
e11
)
--atkdown
--atkdown
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
m
)
e3
:
SetCountLimit
(
1
,
m
)
e3
:
SetCost
(
cm
.
cost
)
e3
:
SetCost
(
cm
.
cost
)
e3
:
SetTarget
(
cm
.
atktg
)
e3
:
SetTarget
(
cm
.
atktg
)
e3
:
SetOperation
(
cm
.
atkop
)
e3
:
SetOperation
(
cm
.
atkop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsSetCard
(
0x1374
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsSetCard
(
0x1374
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
and
re
:
GetHandler
():
IsCode
(
66915018
)
return
re
and
re
:
GetHandler
():
IsCode
(
66915018
)
end
end
function
cm
.
tdfilter
(
c
)
function
cm
.
tdfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToDeck
()
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToDeck
()
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
tdfilter
,
tp
,
LOCATION_SZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
tdfilter
,
tp
,
LOCATION_SZONE
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
function
cm
.
thfilter1
(
c
)
function
cm
.
thfilter1
(
c
)
return
(
c
:
GetType
()
==
TYPE_TRAP
+
TYPE_CONTINUOUS
and
c
:
IsSetCard
(
0x374
)
or
c
:
IsCode
(
66915001
))
and
c
:
IsSSetable
()
return
(
c
:
GetType
()
==
TYPE_TRAP
+
TYPE_CONTINUOUS
and
c
:
IsSetCard
(
0x374
)
or
c
:
IsCode
(
66915001
))
and
c
:
IsSSetable
()
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
tdfilter
,
tp
,
LOCATION_SZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
tdfilter
,
tp
,
LOCATION_SZONE
,
0
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
local
ct
=
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
local
ct
=
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
if
ct
>=
1
then
local
hg1
=
Duel
.
GetMatchingGroup
(
cm
.
thfilter1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
Duel
.
BreakEffect
()
local
hg2
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
ct
>=
1
then
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
Duel
.
BreakEffect
()
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetValue
(
1000
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e
:
GetHandler
():
RegisterEffect
(
e1
)
e1
:
SetValue
(
1000
)
end
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
local
hg1
=
Duel
.
GetMatchingGroup
(
cm
.
thfilter1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
e
:
GetHandler
():
RegisterEffect
(
e1
)
if
ct
>=
2
and
hg1
:
GetCount
()
>
0
then
end
Duel
.
BreakEffect
()
if
ct
>=
2
and
hg1
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
BreakEffect
()
local
ag
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
if
ag
:
GetCount
()
>
0
then
local
ag
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
Duel
.
SSet
(
tp
,
ag
)
if
ag
:
GetCount
()
>
0
then
end
Duel
.
SSet
(
tp
,
ag
)
end
local
tc
=
ag
:
GetFirst
()
local
hg2
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
tc
:
IsType
(
TYPE_TRAP
)
then
if
ct
>=
3
and
hg1
:
GetCount
()
>=
2
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
if
g
:
GetCount
()
>
0
then
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
tc
:
RegisterEffect
(
e1
)
end
end
end
end
if
ct
==
4
then
end
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
ct
>=
3
and
hg2
:
GetCount
()
>=
2
then
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
if
g
:
GetCount
()
>
0
then
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
e2
:
SetTargetRange
(
0
,
LOCATION_GRAVE
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
end
end
if
ct
==
4
then
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetTargetRange
(
0
,
LOCATION_GRAVE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
end
end
function
cm
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
end
end
function
cm
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
dg
=
Group
.
CreateGroup
()
local
dg
=
Group
.
CreateGroup
()
local
tc
=
e
:
GetHandler
():
GetAttack
()
/
2
local
tc
=
e
:
GetHandler
():
GetAttack
()
/
2
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
local
sc
=
g
:
GetFirst
()
local
sc
=
g
:
GetFirst
()
while
sc
do
while
sc
do
local
preatk
=
sc
:
GetAttack
()
local
preatk
=
sc
:
GetAttack
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
-
tc
)
e1
:
SetValue
(
-
tc
)
sc
:
RegisterEffect
(
e1
)
sc
:
RegisterEffect
(
e1
)
if
preatk
~=
0
and
sc
:
IsAttack
(
0
)
then
dg
:
AddCard
(
sc
)
end
if
preatk
~=
0
and
sc
:
IsAttack
(
0
)
then
dg
:
AddCard
(
sc
)
end
sc
=
g
:
GetNext
()
sc
=
g
:
GetNext
()
end
end
Duel
.
SendtoGrave
(
dg
,
REASON_RULE
)
Duel
.
SendtoGrave
(
dg
,
REASON_RULE
)
end
end
end
end
\ No newline at end of file
expansions/script/c81013009.lua
View file @
6010f7f8
...
@@ -115,7 +115,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -115,7 +115,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
true
,
true
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
true
,
true
,
POS_FACEUP
)
g
:
GetFirst
():
CompleteProcedure
()
g
:
GetFirst
():
CompleteProcedure
()
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
m
,
2
))
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
81005036
,
0
))
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
...
...
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