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Nguyễn Anh Kiệt
ygopro-222DIY-cards
Commits
5ed02c27
Commit
5ed02c27
authored
Aug 20, 2024
by
聖園ミカ
🐟
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byd
parent
1761d061
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2 changed files
with
190 additions
and
6 deletions
+190
-6
expansions/script/c60010166.lua
expansions/script/c60010166.lua
+12
-6
expansions/script/c60010167.lua
expansions/script/c60010167.lua
+178
-0
No files found.
expansions/script/c60010166.lua
View file @
5ed02c27
...
@@ -39,6 +39,7 @@ function cm.initial_effect(c)
...
@@ -39,6 +39,7 @@ function cm.initial_effect(c)
local
ge1
=
Effect
.
CreateEffect
(
c
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_ADJUST
)
ge1
:
SetCode
(
EVENT_ADJUST
)
ge1
:
SetCondition
(
cm
.
checkcon
)
ge1
:
SetOperation
(
cm
.
checkop
)
ge1
:
SetOperation
(
cm
.
checkop
)
Duel
.
RegisterEffect
(
ge1
,
0
)
Duel
.
RegisterEffect
(
ge1
,
0
)
end
end
...
@@ -54,18 +55,23 @@ if not cm.preservationcheck then
...
@@ -54,18 +55,23 @@ if not cm.preservationcheck then
cm
.
lastcounter
=
0
cm
.
lastcounter
=
0
cm
.
counterchange
=
0
cm
.
counterchange
=
0
end
end
function
cm
.
check
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
check
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
p
=
c
:
GetControler
()
local
p
=
c
:
GetControler
()
local
counternum
=
0
local
counternum
=
0
for
i
=
0
,
0xffff
do
for
i
=
0
,
0xffff
do
counternum
=
counternum
+
Duel
.
GetCounter
(
p
,
LOCATION_ONFIELD
,
0
,
i
)
counternum
=
counternum
+
Duel
.
GetCounter
(
p
,
LOCATION_ONFIELD
,
0
,
i
)
end
end
if
cm
.
lastcounter
~=
counternum
then
e
:
SetLabel
(
counternum
)
cm
.
counterchange
=
math.abs
(
cm
.
lastcounter
-
counternum
)
return
cm
.
lastcounter
~=
counternum
cm
.
lastcounter
=
counternum
end
Duel
.
RaiseEvent
(
c
,
EVENT_CUSTOM
+
m
,
nil
,
0
,
p
,
p
,
0
)
function
cm
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
c
=
e
:
GetHandler
()
local
p
=
c
:
GetControler
()
local
counternum
=
e
:
GetLabel
()
cm
.
counterchange
=
math.abs
(
cm
.
lastcounter
-
counternum
)
cm
.
lastcounter
=
counternum
Duel
.
RaiseEvent
(
c
,
EVENT_CUSTOM
+
m
,
nil
,
0
,
p
,
p
,
0
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetMatchingGroupCount
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
>=
5
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_FZONE
,
0
,
1
,
nil
)
return
Duel
.
GetMatchingGroupCount
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
>=
5
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_FZONE
,
0
,
1
,
nil
)
...
...
expansions/script/c60010167.lua
0 → 100644
View file @
5ed02c27
--星-存护-
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
for
i
=
0
,
0xffff
do
c
:
EnableCounterPermit
(
i
,
LOCATION_ONFIELD
)
end
--search
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_HAND
)
e3
:
SetCountLimit
(
1
,
m
)
e3
:
SetCondition
(
cm
.
condition
)
e3
:
SetTarget
(
cm
.
target
)
e3
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e3
)
--target/atk protection
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e2
:
SetCode
(
EFFECT_CANNOT_SELECT_BATTLE_TARGET
)
e2
:
SetCondition
(
cm
.
atcon
)
e2
:
SetValue
(
cm
.
atlimit
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
+
EFFECT_FLAG_SET_AVAILABLE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetCondition
(
cm
.
atcon
)
e3
:
SetTarget
(
cm
.
tglimit
)
e3
:
SetValue
(
aux
.
tgoval
)
c
:
RegisterEffect
(
e3
)
if
not
cm
.
global_check
then
cm
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_ADJUST
)
ge1
:
SetCondition
(
cm
.
checkcon
)
ge1
:
SetOperation
(
cm
.
checkop
)
Duel
.
RegisterEffect
(
ge1
,
0
)
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_CUSTOM
+
m
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetOperation
(
cm
.
cgop
)
c
:
RegisterEffect
(
e1
)
end
if
not
cm
.
preservationcheck
then
cm
.
lastcounter
=
0
cm
.
counterchange
=
0
end
function
cm
.
checkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
p
=
c
:
GetControler
()
local
counternum
=
0
for
i
=
0
,
0xffff
do
counternum
=
counternum
+
Duel
.
GetCounter
(
p
,
LOCATION_ONFIELD
,
0
,
i
)
end
e
:
SetLabel
(
counternum
)
return
cm
.
lastcounter
~=
counternum
end
function
cm
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
p
=
c
:
GetControler
()
local
counternum
=
e
:
GetLabel
()
cm
.
counterchange
=
math.abs
(
cm
.
lastcounter
-
counternum
)
cm
.
lastcounter
=
counternum
Duel
.
RaiseEvent
(
c
,
EVENT_CUSTOM
+
m
,
nil
,
0
,
p
,
p
,
0
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetMatchingGroupCount
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
>=
5
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_FZONE
,
0
,
1
,
nil
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
~=
0
then
--
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EVENT_ADJUST
)
e1
:
SetCondition
(
cm
.
levelchangecon
)
e1
:
SetOperation
(
cm
.
levelchangeop
)
e1
:
SetReset
(
RESET_EVENT
+
0xff0000
)
c
:
RegisterEffect
(
e1
)
for
i
=
0
,
0xffff
do
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetRange
(
LOCATION_MZONE
)
e0
:
SetCode
(
EVENT_ADJUST
)
e0
:
SetLabel
(
i
)
e0
:
SetCondition
(
cm
.
countercon
)
e0
:
SetOperation
(
cm
.
counterop
)
e0
:
SetReset
(
RESET_EVENT
+
0xff0000
)
c
:
RegisterEffect
(
e0
)
end
end
end
function
cm
.
levelchangecon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
GetLevel
()
~=
math.min
(
Duel
.
GetMatchingGroupCount
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
),
13
)
end
function
cm
.
levelchangeop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
lv
=
math.min
(
Duel
.
GetMatchingGroupCount
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
),
13
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
e1
:
SetValue
(
lv
)
e1
:
SetReset
(
RESET_EVENT
+
0xff0000
)
c
:
RegisterEffect
(
e1
)
end
function
cm
.
countercon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
i
=
e
:
GetLabel
()
local
tf
=
false
if
Duel
.
GetCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
i
)
~=
c
:
GetCounter
(
i
)
and
c
:
GetCounter
(
i
)
~=
c
:
GetLevel
()
and
Duel
.
GetCounter
(
tp
,
LOCATION_ONFIELD
,
0
,
i
)
~=
0
then
tf
=
true
end
return
tf
end
function
cm
.
counterop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
i
=
e
:
GetLabel
()
local
lv
=
c
:
GetLevel
()
local
ct
=
c
:
GetCounter
(
i
)
if
ct
>
lv
then
c
:
RemoveCounter
(
tp
,
i
,
ct
-
lv
,
REASON_RULE
)
elseif
ct
<
lv
then
c
:
AddCounter
(
i
,
lv
-
ct
)
Debug
.
Message
(
i
)
end
end
function
cm
.
atcon
(
e
)
return
e
:
GetHandler
():
GetDefense
()
~=
0
end
function
cm
.
atlimit
(
e
,
c
)
return
c
~=
e
:
GetHandler
()
end
function
cm
.
tglimit
(
e
,
c
)
return
c
~=
e
:
GetHandler
()
end
function
cm
.
cgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
cm
.
counterchange
*
400
)
c
:
RegisterEffect
(
e1
)
Duel
.
Recover
(
tp
,
cm
.
counterchange
*
400
,
REASON_EFFECT
)
end
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