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Nguyễn Anh Kiệt
ygopro-222DIY-cards
Commits
5bf231a1
Commit
5bf231a1
authored
Dec 31, 2019
by
nanahira
Browse files
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Browse Files
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Merge branch 'master' of github.com:alstroemeria-silentlove/ygopro-222DIY-cards
parents
737617bf
ef022b7a
Changes
77
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77 changed files
with
94 additions
and
76 deletions
+94
-76
expansions/222DIY.cdb
expansions/222DIY.cdb
+0
-0
expansions/lflist.conf
expansions/lflist.conf
+0
-1
expansions/script/c11200029.lua
expansions/script/c11200029.lua
+1
-1
expansions/script/c11200030.lua
expansions/script/c11200030.lua
+1
-1
expansions/script/c11200032.lua
expansions/script/c11200032.lua
+1
-1
expansions/script/c11200033.lua
expansions/script/c11200033.lua
+1
-1
expansions/script/c11200034.lua
expansions/script/c11200034.lua
+1
-1
expansions/script/c11200039.lua
expansions/script/c11200039.lua
+1
-1
expansions/script/c11200040.lua
expansions/script/c11200040.lua
+1
-1
expansions/script/c11200041.lua
expansions/script/c11200041.lua
+1
-1
expansions/script/c11200042.lua
expansions/script/c11200042.lua
+1
-1
expansions/script/c11200044.lua
expansions/script/c11200044.lua
+1
-1
expansions/script/c11200046.lua
expansions/script/c11200046.lua
+1
-1
expansions/script/c11200047.lua
expansions/script/c11200047.lua
+1
-0
expansions/script/c11200048.lua
expansions/script/c11200048.lua
+1
-1
expansions/script/c11200049.lua
expansions/script/c11200049.lua
+1
-1
expansions/script/c26800012.lua
expansions/script/c26800012.lua
+1
-1
expansions/script/c33310100.lua
expansions/script/c33310100.lua
+9
-0
expansions/script/c33310101.lua
expansions/script/c33310101.lua
+10
-2
expansions/script/c33400314.lua
expansions/script/c33400314.lua
+1
-1
expansions/script/c65020160.lua
expansions/script/c65020160.lua
+1
-1
expansions/script/c65020162.lua
expansions/script/c65020162.lua
+3
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expansions/script/c65030011.lua
expansions/script/c65030011.lua
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expansions/script/c65030012.lua
expansions/script/c65030012.lua
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expansions/script/c65030013.lua
expansions/script/c65030013.lua
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expansions/script/c65030014.lua
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expansions/script/c65030015.lua
expansions/script/c65030015.lua
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expansions/script/c65030016.lua
expansions/script/c65030016.lua
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expansions/script/c65030017.lua
expansions/script/c65030017.lua
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expansions/script/c65030018.lua
expansions/script/c65030018.lua
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expansions/script/c65030019.lua
expansions/script/c65030019.lua
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expansions/script/c65030020.lua
expansions/script/c65030020.lua
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expansions/script/c65030075.lua
expansions/script/c65030075.lua
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expansions/script/c65030076.lua
expansions/script/c65030076.lua
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expansions/script/c65030077.lua
expansions/script/c65030077.lua
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expansions/script/c65030078.lua
expansions/script/c65030078.lua
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expansions/script/c65030079.lua
expansions/script/c65030079.lua
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expansions/script/c65030080.lua
expansions/script/c65030080.lua
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expansions/script/c65030081.lua
expansions/script/c65030081.lua
+1
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expansions/script/c65030082.lua
expansions/script/c65030082.lua
+1
-1
expansions/script/c65030083.lua
expansions/script/c65030083.lua
+1
-1
expansions/script/c65030084.lua
expansions/script/c65030084.lua
+1
-1
expansions/script/c65030085.lua
expansions/script/c65030085.lua
+1
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expansions/script/c65030086.lua
expansions/script/c65030086.lua
+1
-1
expansions/script/c65030087.lua
expansions/script/c65030087.lua
+1
-1
expansions/script/c65030088.lua
expansions/script/c65030088.lua
+1
-1
expansions/script/c65030089.lua
expansions/script/c65030089.lua
+1
-1
expansions/script/c65030090.lua
expansions/script/c65030090.lua
+1
-1
expansions/script/c65072000.lua
expansions/script/c65072000.lua
+1
-1
expansions/script/c65072001.lua
expansions/script/c65072001.lua
+1
-1
expansions/script/c65072002.lua
expansions/script/c65072002.lua
+1
-1
expansions/script/c65072003.lua
expansions/script/c65072003.lua
+1
-1
expansions/script/c65072004.lua
expansions/script/c65072004.lua
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expansions/script/c65072005.lua
expansions/script/c65072005.lua
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expansions/script/c65072006.lua
expansions/script/c65072006.lua
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expansions/script/c65072007.lua
expansions/script/c65072007.lua
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expansions/script/c65072008.lua
expansions/script/c65072008.lua
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expansions/script/c65072009.lua
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expansions/script/c65072010.lua
expansions/script/c65072010.lua
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expansions/script/c65072011.lua
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expansions/script/c65072012.lua
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expansions/script/c65072013.lua
expansions/script/c65072013.lua
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expansions/script/c65072014.lua
expansions/script/c65072014.lua
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expansions/script/c81014027.lua
expansions/script/c81014027.lua
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expansions/script/c81022000.lua
expansions/script/c81022000.lua
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expansions/script/c81022001.lua
expansions/script/c81022001.lua
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expansions/script/c81022002.lua
expansions/script/c81022002.lua
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expansions/script/c81022004.lua
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expansions/script/c81022005.lua
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expansions/script/c81022006.lua
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expansions/script/c81022007.lua
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expansions/script/c81022008.lua
expansions/script/c81022008.lua
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expansions/script/c81022009.lua
expansions/script/c81022009.lua
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expansions/script/c81022010.lua
expansions/script/c81022010.lua
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expansions/script/c81022011.lua
expansions/script/c81022011.lua
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expansions/script/c81022012.lua
expansions/script/c81022012.lua
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No files found.
expansions/222DIY.cdb
View file @
5bf231a1
No preview for this file type
expansions/lflist.conf
View file @
5bf231a1
...
...
@@ -302,7 +302,6 @@
26802002
2
--偶像新人的初登场
26803007
0
--惬意世界
26806013
1
--心灵之绘·海伊
26805005
1
--黛冬优子
26807033
1
--小巷探秘
26807046
0
--被雨淋湿不知所措
26805007
0
--西京夏日约会
...
...
expansions/script/c11200029.lua
View file @
5bf231a1
--泄矢诹访子
c11200029
.
card_code_list
=
{
11200029
}
function
c11200029
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
11200029
)
--cannot special summon
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
expansions/script/c11200030.lua
View file @
5bf231a1
--两栖类的神明
c11200030
.
card_code_list
=
{
11200029
}
function
c11200030
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
11200029
)
--fusion material
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCodeFun
(
c
,
11200029
,
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_AQUA
),
1
,
true
,
true
)
...
...
expansions/script/c11200032.lua
View file @
5bf231a1
--名存实亡的神明
c11200032
.
card_code_list
=
{
11200029
}
function
c11200032
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
11200029
)
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
2
,
2
)
c
:
EnableReviveLimit
()
...
...
expansions/script/c11200033.lua
View file @
5bf231a1
--或许很烦人的谜之神明
c11200033
.
card_code_list
=
{
11200029
}
function
c11200033
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
11200029
)
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCodeFun
(
c
,
11200029
,
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_AQUA
),
2
,
true
,
true
)
--code
...
...
expansions/script/c11200034.lua
View file @
5bf231a1
--赤口的土著神
c11200034
.
card_code_list
=
{
11200029
}
function
c11200034
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
11200029
)
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCodeFun
(
c
,
11200029
,
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_AQUA
),
3
,
true
,
true
)
--code
...
...
expansions/script/c11200039.lua
View file @
5bf231a1
--丰作之地
c11200039
.
card_code_list
=
{
11200029
}
function
c11200039
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
11200029
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
expansions/script/c11200040.lua
View file @
5bf231a1
--诅咒之地
c11200040
.
card_code_list
=
{
11200029
}
function
c11200040
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
11200029
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
expansions/script/c11200041.lua
View file @
5bf231a1
--土著神『小小青蛙不输风雨』
c11200041
.
card_code_list
=
{
11200029
}
function
c11200041
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
11200029
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_REMOVE
+
CATEGORY_HANDES
)
...
...
expansions/script/c11200042.lua
View file @
5bf231a1
--祟神『赤口大人』
c11200042
.
card_code_list
=
{
11200029
}
function
c11200042
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
11200029
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
+
CATEGORY_DECKDES
)
...
...
expansions/script/c11200044.lua
View file @
5bf231a1
--开宴『二拜二拍一拜』
c11200044
.
card_code_list
=
{
11200029
}
function
c11200044
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
11200029
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
...
...
expansions/script/c11200046.lua
View file @
5bf231a1
--神具『泄矢的铁轮』
c11200046
.
card_code_list
=
{
11200029
}
function
c11200046
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
11200029
)
--Equip limit
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
expansions/script/c11200047.lua
View file @
5bf231a1
--土著神的顶点
function
c11200047
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
11200029
)
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
2
,
2
,
c11200047
.
ovfilter
,
aux
.
Stringid
(
11200047
,
0
),
2
,
c11200047
.
xyzop
)
c
:
EnableReviveLimit
()
...
...
expansions/script/c11200048.lua
View file @
5bf231a1
--蛙狩『蛙以口鸣,方致蛇祸』
c11200048
.
card_code_list
=
{
11200029
}
function
c11200048
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
11200029
)
--counter
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_COUNTER
)
...
...
expansions/script/c11200049.lua
View file @
5bf231a1
--土著神『宝永四年的赤蛙』
c11200049
.
card_code_list
=
{
11200029
}
function
c11200049
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
11200029
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
expansions/script/c26800012.lua
View file @
5bf231a1
...
...
@@ -46,7 +46,7 @@ function c26800012.cfilter(c)
end
function
c26800012
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
c26800012
.
thfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c26800012
.
thfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c26800012
.
thfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c26800012
.
cfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
local
cg
=
Duel
.
GetMatchingGroup
(
c26800012
.
cfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
nil
)
local
ct
=
cg
:
GetCount
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
...
...
expansions/script/c33310100.lua
View file @
5bf231a1
...
...
@@ -3,6 +3,12 @@ if not pcall(function() require("expansions/script/c10199990") end) then require
local
m
,
cm
=
rsof
.
DefineCard
(
33310100
,
"Cochrot"
)
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e0
:
SetOperation
(
cm
.
skipop
)
c
:
RegisterEffect
(
e0
)
local
e1
=
rsef
.
SC
(
c
,
EVENT_SPSUMMON_SUCCESS
,
nil
,
nil
,
nil
,
rscon
.
sumtype
(
"rit"
),
cm
.
atkop
)
local
e2
,
e3
=
rsef
.
SV_INDESTRUCTABLE
(
c
,
"battle,effect"
)
local
e4
=
rsef
.
RegisterClone
(
c
,
e3
,
"code"
,
EFFECT_AVOID_BATTLE_DAMAGE
)
...
...
@@ -14,6 +20,9 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e5
)
local
e6
=
rsef
.
STO
(
c
,
EVENT_REMOVE
,{
m
,
0
},
nil
,
nil
,
"de,dsp"
,
nil
,
nil
,
rsop
.
target
(
cm
.
actfilter
,
nil
,
LOCATION_GRAVE
+
LOCATION_DECK
),
cm
.
actop
)
end
function
cm
.
skipop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
33310100
,
0
))
end
function
cm
.
atkop
(
e
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
#
g
<=
0
then
return
end
...
...
expansions/script/c33310101.lua
View file @
5bf231a1
...
...
@@ -4,7 +4,7 @@ local m,cm=rsof.DefineCard(33310101)
function
cm
.
initial_effect
(
c
)
local
e1
=
rsef
.
ACT
(
c
)
local
e2
=
rsef
.
QO
(
c
,
nil
,{
m
,
0
},{
1
,
0x1
},
"tg"
,
nil
,
LOCATION_SZONE
,
nil
,
nil
,
rsop
.
target2
(
cm
.
fun
,
cm
.
copyfilter
,
"tg"
,
LOCATION_DECK
),
cm
.
copyop
)
local
e3
=
rsef
.
QO
(
c
,
nil
,{
m
,
1
},{
1
,
0x1
},
"dis"
,
nil
,
LOCATION_SZONE
,
nil
,
nil
,
rsop
.
target
(
aux
.
disfilter1
,
"dis"
,
0
,
LOCATION_ONFIELD
),
cm
.
disop
)
local
e3
=
rsef
.
QO
(
c
,
nil
,{
m
,
1
},{
1
,
0x1
},
"dis"
,
nil
,
LOCATION_SZONE
,
rscon
.
excard2
(
Card
.
IsType
,
LOCATION_MZONE
,
0
,
1
,
nil
,
TYPE_RITUAL
)
,
nil
,
rsop
.
target
(
aux
.
disfilter1
,
"dis"
,
0
,
LOCATION_ONFIELD
),
cm
.
disop
)
local
e4
=
rsef
.
QO
(
c
,
nil
,{
m
,
2
},{
1
,
0x1
},
nil
,
nil
,
LOCATION_SZONE
,
cm
.
skipcon
,
nil
,
nil
,
cm
.
skipop
)
end
function
cm
.
copyfilter
(
c
,
e
,
tp
)
...
...
@@ -37,9 +37,16 @@ function cm.disop(e,tp)
end
end
function
cm
.
skipcon
(
e
,
tp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
and
rscon
.
excard2
(
rscf
.
CheckSetCard
,
LOCATION_MZONE
,
0
,
1
,
nil
,
"Cochrot"
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
and
rscon
.
excard2
(
rscf
.
CheckSetCard
,
LOCATION_MZONE
,
0
,
1
,
nil
,
"Cochrot"
)
(
e
,
tp
)
end
function
cm
.
skipop
(
e
,
tp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EVENT_CHAIN_END
)
e1
:
SetOperation
(
cm
.
skipop2
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
cm
.
skipop2
(
e
,
tp
)
local
p
=
Duel
.
GetTurnPlayer
()
Duel
.
SkipPhase
(
p
,
PHASE_MAIN1
,
RESET_PHASE
+
PHASE_END
,
1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
@@ -49,4 +56,5 @@ function cm.skipop(e,tp)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_MAIN1
)
Duel
.
RegisterEffect
(
e2
,
p
)
e
:
Reset
()
end
\ No newline at end of file
expansions/script/c33400314.lua
View file @
5bf231a1
...
...
@@ -35,7 +35,7 @@ function c33400314.initial_effect(c)
c
:
RegisterEffect
(
e3
)
end
function
c33400314
.
spfilter
(
c
,
fc
,
tp
)
return
c
:
IsReleasable
ByEffect
()
and
c
:
IsSetCard
(
0x5341
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
,
fc
)
>
0
return
c
:
IsReleasable
()
and
c
:
IsSetCard
(
0x5341
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
,
fc
)
>
0
end
function
c33400314
.
sprcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
...
...
expansions/script/c65020160.lua
View file @
5bf231a1
...
...
@@ -72,7 +72,7 @@ function c65020160.rop(e,tp,eg,ep,ev,re,r,rp)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c65020160
.
rfil
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SendtoHand
(
g
,
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
...
...
expansions/script/c65020162.lua
View file @
5bf231a1
...
...
@@ -19,15 +19,15 @@ function c65020162.initial_effect(c)
e2
:
SetOperation
(
c65020162
.
op
)
c
:
RegisterEffect
(
e2
)
end
function
c65020162
.
costfil
(
c
)
function
c65020162
.
costfil
(
c
,
tp
)
return
c
:
IsSetCard
(
0xada8
)
and
not
c
:
IsPublic
()
and
Duel
.
IsExistingMatchingCard
(
c65020162
.
thfil
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
c
:
GetCode
())
end
function
c65020162
.
thfil
(
c
,
code
)
return
(
c
:
GetCode
()
==
code
+
4
or
c
:
GetCode
()
==
code
-
4
)
and
c
:
IsSetCard
(
0xada8
)
and
c
:
IsAbleToHand
()
end
function
c65020162
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c65020162
.
costfil
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c65020162
.
costfil
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c65020162
.
costfil
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
tp
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c65020162
.
costfil
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
tp
)
local
gc
=
g
:
GetFirst
()
Duel
.
ConfirmCards
(
1
-
tp
,
gc
)
Duel
.
ShuffleHand
(
tp
)
...
...
expansions/script/c65030011.lua
View file @
5bf231a1
--城镇与平和的白云
function
c65030011
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030020
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
@@ -30,7 +31,6 @@ function c65030011.initial_effect(c)
e2
:
SetOperation
(
c65030011
.
edop
)
c
:
RegisterEffect
(
e2
)
end
c65030011
.
card_code_list
=
{
65030020
}
function
c65030011
.
ntfil
(
c
)
return
not
c
:
IsType
(
TYPE_SPELL
)
end
...
...
expansions/script/c65030012.lua
View file @
5bf231a1
--树荫围绕的遥远耀光
function
c65030012
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030020
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
@@ -27,7 +28,6 @@ function c65030012.initial_effect(c)
e2
:
SetOperation
(
c65030012
.
edop
)
c
:
RegisterEffect
(
e2
)
end
c65030012
.
card_code_list
=
{
65030020
}
function
c65030012
.
ntfil
(
c
)
return
not
c
:
IsType
(
TYPE_SPELL
)
end
...
...
expansions/script/c65030013.lua
View file @
5bf231a1
--晴朗海滨的高远天空
function
c65030013
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030020
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
@@ -29,7 +30,6 @@ function c65030013.initial_effect(c)
e2
:
SetOperation
(
c65030013
.
atkop
)
c
:
RegisterEffect
(
e2
)
end
c65030013
.
card_code_list
=
{
65030020
}
function
c65030013
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
b
=
Duel
.
GetAttacker
()
local
ph
=
Duel
.
GetCurrentPhase
()
...
...
expansions/script/c65030014.lua
View file @
5bf231a1
--残雪与尽头的落日
function
c65030014
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030020
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
@@ -30,7 +31,6 @@ function c65030014.initial_effect(c)
e2
:
SetOperation
(
c65030014
.
atkop
)
c
:
RegisterEffect
(
e2
)
end
c65030014
.
card_code_list
=
{
65030020
}
function
c65030014
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
b
=
Duel
.
GetAttacker
()
local
ph
=
Duel
.
GetCurrentPhase
()
...
...
expansions/script/c65030015.lua
View file @
5bf231a1
--云上的高远星座
function
c65030015
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030020
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
@@ -30,7 +31,6 @@ function c65030015.initial_effect(c)
e2
:
SetOperation
(
c65030015
.
atkop
)
c
:
RegisterEffect
(
e2
)
end
c65030015
.
card_code_list
=
{
65030020
}
function
c65030015
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
b
=
Duel
.
GetAttacker
()
local
ph
=
Duel
.
GetCurrentPhase
()
...
...
expansions/script/c65030016.lua
View file @
5bf231a1
--伤痛的晦暗云层
function
c65030016
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030020
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
@@ -27,7 +28,6 @@ function c65030016.initial_effect(c)
e2
:
SetOperation
(
c65030016
.
atkop
)
c
:
RegisterEffect
(
e2
)
end
c65030016
.
card_code_list
=
{
65030020
}
function
c65030016
.
costfil
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsReleasable
()
and
aux
.
IsCodeListed
(
c
,
65030020
)
end
...
...
expansions/script/c65030017.lua
View file @
5bf231a1
--星间牵落的银丝
function
c65030017
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030020
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
@@ -28,7 +29,6 @@ function c65030017.initial_effect(c)
e2
:
SetOperation
(
c65030017
.
atkop
)
c
:
RegisterEffect
(
e2
)
end
c65030017
.
card_code_list
=
{
65030020
}
function
c65030017
.
costfil
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsReleasable
()
and
aux
.
IsCodeListed
(
c
,
65030020
)
end
...
...
expansions/script/c65030018.lua
View file @
5bf231a1
--现实与幻想的丛林
function
c65030018
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030020
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
@@ -26,7 +27,6 @@ function c65030018.initial_effect(c)
e2
:
SetOperation
(
c65030018
.
edop
)
c
:
RegisterEffect
(
e2
)
end
c65030018
.
card_code_list
=
{
65030020
}
function
c65030018
.
costfil
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsReleasable
()
and
aux
.
IsCodeListed
(
c
,
65030020
)
end
...
...
expansions/script/c65030019.lua
View file @
5bf231a1
--眼前与远方的世界
function
c65030019
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030020
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
@@ -28,7 +29,6 @@ function c65030019.initial_effect(c)
e2
:
SetOperation
(
c65030019
.
edop
)
c
:
RegisterEffect
(
e2
)
end
c65030019
.
card_code_list
=
{
65030020
}
function
c65030019
.
costfil
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsReleasable
()
and
aux
.
IsCodeListed
(
c
,
65030020
)
end
...
...
expansions/script/c65030020.lua
View file @
5bf231a1
--眩耀奇景
function
c65030020
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030020
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
@@ -28,7 +29,6 @@ function c65030020.initial_effect(c)
e2
:
SetOperation
(
c65030020
.
edop
)
c
:
RegisterEffect
(
e2
)
end
c65030020
.
card_code_list
=
{
65030020
}
function
c65030020
.
aclimit
(
e
,
re
,
tp
)
return
not
re
:
GetHandler
():
IsImmuneToEffect
(
e
)
end
...
...
expansions/script/c65030075.lua
View file @
5bf231a1
--安宁无人的海滨
function
c65030075
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--Tuner
...
...
@@ -22,7 +23,6 @@ function c65030075.initial_effect(c)
e2
:
SetOperation
(
c65030075
.
scop
)
c
:
RegisterEffect
(
e2
)
end
c65030075
.
card_code_list
=
{
65030086
}
function
c65030075
.
confil
(
c
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
aux
.
IsCodeListed
(
c
,
65030086
)
and
not
c
:
IsType
(
TYPE_TUNER
)
end
...
...
expansions/script/c65030076.lua
View file @
5bf231a1
--雨后的寂寥街道
function
c65030076
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--merry-go-round
...
...
@@ -17,7 +18,6 @@ function c65030076.initial_effect(c)
c
:
RegisterEffect
(
e2
)
Duel
.
AddCustomActivityCounter
(
65030076
,
ACTIVITY_CHAIN
,
c65030076
.
chainfilter
)
end
c65030076
.
card_code_list
=
{
65030086
}
function
c65030076
.
chainfilter
(
re
,
tp
,
cid
)
local
rc
=
re
:
GetHandler
()
return
not
(
rc
:
IsType
(
TYPE_MONSTER
)
and
not
aux
.
IsCodeListed
(
rc
,
65030086
))
...
...
expansions/script/c65030077.lua
View file @
5bf231a1
--人工世界的穹顶
function
c65030077
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--Tuner
...
...
@@ -22,7 +23,6 @@ function c65030077.initial_effect(c)
e2
:
SetOperation
(
c65030077
.
scop
)
c
:
RegisterEffect
(
e2
)
end
c65030077
.
card_code_list
=
{
65030086
}
function
c65030077
.
confil
(
c
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
aux
.
IsCodeListed
(
c
,
65030086
)
and
not
c
:
IsType
(
TYPE_TUNER
)
end
...
...
expansions/script/c65030078.lua
View file @
5bf231a1
--飘散自由的天台
function
c65030078
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--merry-go-round
...
...
@@ -17,7 +18,6 @@ function c65030078.initial_effect(c)
c
:
RegisterEffect
(
e2
)
Duel
.
AddCustomActivityCounter
(
65030078
,
ACTIVITY_CHAIN
,
c65030078
.
chainfilter
)
end
c65030078
.
card_code_list
=
{
65030086
}
function
c65030078
.
chainfilter
(
re
,
tp
,
cid
)
local
rc
=
re
:
GetHandler
()
return
not
(
rc
:
IsType
(
TYPE_MONSTER
)
and
not
aux
.
IsCodeListed
(
rc
,
65030086
))
...
...
expansions/script/c65030079.lua
View file @
5bf231a1
--诉说的灿烂阳光
function
c65030079
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--Tuner
...
...
@@ -22,7 +23,6 @@ function c65030079.initial_effect(c)
e2
:
SetOperation
(
c65030079
.
scop
)
c
:
RegisterEffect
(
e2
)
end
c65030079
.
card_code_list
=
{
65030086
}
function
c65030079
.
confil
(
c
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
aux
.
IsCodeListed
(
c
,
65030086
)
and
not
c
:
IsType
(
TYPE_TUNER
)
end
...
...
expansions/script/c65030080.lua
View file @
5bf231a1
--青蓝青色的踏步
function
c65030080
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--merry-go-round
...
...
@@ -17,7 +18,6 @@ function c65030080.initial_effect(c)
c
:
RegisterEffect
(
e2
)
Duel
.
AddCustomActivityCounter
(
65030080
,
ACTIVITY_CHAIN
,
c65030080
.
chainfilter
)
end
c65030080
.
card_code_list
=
{
65030086
}
function
c65030080
.
chainfilter
(
re
,
tp
,
cid
)
local
rc
=
re
:
GetHandler
()
return
not
(
rc
:
IsType
(
TYPE_MONSTER
)
and
not
aux
.
IsCodeListed
(
rc
,
65030086
))
...
...
expansions/script/c65030081.lua
View file @
5bf231a1
--相遇的瞬间
function
c65030081
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
c
:
EnableReviveLimit
()
aux
.
EnablePendulumAttribute
(
c
,
false
)
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
c65030081
.
synfil
),
1
)
...
...
@@ -32,7 +33,6 @@ function c65030081.initial_effect(c)
e6
:
SetOperation
(
c65030081
.
penop
)
c
:
RegisterEffect
(
e6
)
end
c65030081
.
card_code_list
=
{
65030086
}
function
c65030081
.
synfil
(
c
)
return
aux
.
IsCodeListed
(
c
,
65030086
)
end
...
...
expansions/script/c65030082.lua
View file @
5bf231a1
--无人知晓的角落
function
c65030082
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
c
:
EnableReviveLimit
()
aux
.
EnablePendulumAttribute
(
c
,
false
)
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
c65030082
.
synfil
),
1
)
...
...
@@ -33,7 +34,6 @@ function c65030082.initial_effect(c)
e6
:
SetOperation
(
c65030082
.
penop
)
c
:
RegisterEffect
(
e6
)
end
c65030082
.
card_code_list
=
{
65030086
}
function
c65030082
.
synfil
(
c
)
return
aux
.
IsCodeListed
(
c
,
65030086
)
end
...
...
expansions/script/c65030083.lua
View file @
5bf231a1
--霞色的华美青空
function
c65030083
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--synchro summon
aux
.
AddSynchroMixProcedure
(
c
,
aux
.
NonTuner
(
c65030083
.
synfil
),
nil
,
nil
,
aux
.
Tuner
(
nil
),
2
,
99
)
c
:
EnableReviveLimit
()
...
...
@@ -35,7 +36,6 @@ function c65030083.initial_effect(c)
e5
:
SetOperation
(
c65030083
.
op
)
c
:
RegisterEffect
(
e5
)
end
c65030083
.
card_code_list
=
{
65030086
}
function
c65030083
.
synfil
(
c
)
return
aux
.
IsCodeListed
(
c
,
65030086
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
end
...
...
expansions/script/c65030084.lua
View file @
5bf231a1
--辉煌的旋转碎片
function
c65030084
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
c65030084
.
synfil
),
2
)
c
:
EnableReviveLimit
()
...
...
@@ -48,7 +49,6 @@ function c65030084.initial_effect(c)
c
:
RegisterEffect
(
e3
)
Duel
.
AddCustomActivityCounter
(
65030084
,
ACTIVITY_CHAIN
,
c65030084
.
chainfilter
)
end
c65030084
.
card_code_list
=
{
65030086
}
function
c65030084
.
synfil
(
c
)
return
aux
.
IsCodeListed
(
c
,
65030086
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
end
...
...
expansions/script/c65030085.lua
View file @
5bf231a1
--揭露幻想的黄昏
function
c65030085
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--link summon
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkType
,
TYPE_EFFECT
),
3
,
3
,
c65030085
.
lcheck
)
c
:
EnableReviveLimit
()
...
...
@@ -29,7 +30,6 @@ function c65030085.initial_effect(c)
e3
:
SetOperation
(
c65030085
.
op3
)
c
:
RegisterEffect
(
e3
)
end
c65030085
.
card_code_list
=
{
65030086
}
function
c65030085
.
lcheck
(
g
,
lc
)
return
g
:
IsExists
(
Card
.
IsLinkType
,
1
,
nil
,
TYPE_SYNCHRO
)
end
...
...
expansions/script/c65030086.lua
View file @
5bf231a1
--现实坠落
function
c65030086
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
@@ -28,7 +29,6 @@ function c65030086.initial_effect(c)
e2
:
SetOperation
(
c65030086
.
tfop
)
c
:
RegisterEffect
(
e2
)
end
c65030086
.
card_code_list
=
{
65030086
}
function
c65030086
.
egfil
(
c
,
tp
)
return
c
:
GetPreviousControler
()
==
tp
and
c
:
IsLocation
(
LOCATION_DECK
)
end
...
...
expansions/script/c65030087.lua
View file @
5bf231a1
--郁蓝色的望窗
function
c65030087
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
@@ -10,7 +11,6 @@ function c65030087.initial_effect(c)
e1
:
SetOperation
(
c65030087
.
op
)
c
:
RegisterEffect
(
e1
)
end
c65030087
.
card_code_list
=
{
65030086
}
function
c65030087
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsChainNegatable
(
ev
)
and
re
:
IsActiveType
(
TYPE_MONSTER
)
end
...
...
expansions/script/c65030088.lua
View file @
5bf231a1
--分断的转折
function
c65030088
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_DRAW
)
...
...
@@ -12,7 +13,6 @@ function c65030088.initial_effect(c)
e1
:
SetOperation
(
c65030088
.
op
)
c
:
RegisterEffect
(
e1
)
end
c65030088
.
card_code_list
=
{
65030086
}
function
c65030088
.
egfil
(
c
,
tp
)
return
aux
.
IsCodeListed
(
c
,
65030086
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
GetPreviousControler
()
==
tp
and
c
:
IsLocation
(
LOCATION_DECK
)
end
...
...
expansions/script/c65030089.lua
View file @
5bf231a1
--锈色的独行前路
function
c65030089
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
@@ -9,7 +10,6 @@ function c65030089.initial_effect(c)
e1
:
SetOperation
(
c65030089
.
op
)
c
:
RegisterEffect
(
e1
)
end
c65030089
.
card_code_list
=
{
65030086
}
function
c65030089
.
b1fil
(
c
,
e
,
tp
)
return
aux
.
IsCodeListed
(
c
,
65030086
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
...
...
expansions/script/c65030090.lua
View file @
5bf231a1
--无可逃离的终焉
function
c65030090
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DISABLE
)
...
...
@@ -11,7 +12,6 @@ function c65030090.initial_effect(c)
e1
:
SetOperation
(
c65030090
.
activate
)
c
:
RegisterEffect
(
e1
)
end
c65030090
.
card_code_list
=
{
65030086
}
function
c65030090
.
costfil
(
c
)
return
aux
.
IsCodeListed
(
c
,
65030086
)
and
c
:
IsFaceup
()
and
c
:
IsAbleToDeck
()
end
...
...
expansions/script/c65072000.lua
View file @
5bf231a1
--渺奏迷景-仙境
function
c65072000
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
...
...
@@ -8,7 +9,6 @@ function c65072000.initial_effect(c)
e1
:
SetOperation
(
c65072000
.
op
)
c
:
RegisterEffect
(
e1
)
end
c65072000
.
card_code_list
=
{
65072000
}
function
c65072000
.
fil1
(
c
)
return
aux
.
IsCodeListed
(
c
,
65072000
)
and
not
c
:
IsForbidden
()
and
c
:
IsType
(
TYPE_FIELD
)
end
...
...
expansions/script/c65072001.lua
View file @
5bf231a1
--渺奏迷景-幻想之风
function
c65072001
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--change field
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
...
...
@@ -42,7 +43,6 @@ function c65072001.initial_effect(c)
e4
:
SetValue
(
TYPE_NORMAL
)
c
:
RegisterEffect
(
e4
)
end
c65072001
.
card_code_list
=
{
65072000
}
function
c65072001
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
end
...
...
expansions/script/c65072002.lua
View file @
5bf231a1
--渺奏迷景-少女奇境
function
c65072002
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
...
...
@@ -10,7 +11,6 @@ function c65072002.initial_effect(c)
e1
:
SetOperation
(
c65072002
.
activate
)
c
:
RegisterEffect
(
e1
)
end
c65072002
.
card_code_list
=
{
65072000
}
function
c65072002
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
65071999
,
0
,
0x4011
,
2100
,
2100
,
6
,
RACE_FAIRY
,
ATTRIBUTE_LIGHT
,
POS_FACEUP
)
end
...
...
expansions/script/c65072003.lua
View file @
5bf231a1
--渺奏迷景-秘密群星
function
c65072003
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--change field
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
...
...
@@ -40,7 +41,6 @@ function c65072003.initial_effect(c)
e4
:
SetValue
(
TYPE_NORMAL
)
c
:
RegisterEffect
(
e4
)
end
c65072003
.
card_code_list
=
{
65072000
}
function
c65072003
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
end
...
...
expansions/script/c65072004.lua
View file @
5bf231a1
--渺奏迷景-舒软晨光
function
c65072004
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--change field
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
...
...
@@ -42,7 +43,6 @@ function c65072004.initial_effect(c)
e4
:
SetValue
(
TYPE_NORMAL
)
c
:
RegisterEffect
(
e4
)
end
c65072004
.
card_code_list
=
{
65072000
}
function
c65072004
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
end
...
...
expansions/script/c65072005.lua
View file @
5bf231a1
--渺奏迷景曲-心上仙子
function
c65072005
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
...
...
@@ -10,7 +11,6 @@ function c65072005.initial_effect(c)
e1
:
SetOperation
(
c65072005
.
activate
)
c
:
RegisterEffect
(
e1
)
end
c65072005
.
card_code_list
=
{
65072000
}
function
c65072005
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
65071999
,
0
,
0x4011
,
2100
,
2100
,
6
,
RACE_FAIRY
,
ATTRIBUTE_LIGHT
,
POS_FACEUP
)
end
...
...
expansions/script/c65072006.lua
View file @
5bf231a1
--渺奏迷景-魔幻时刻
function
c65072006
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--change field
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
...
...
@@ -43,7 +44,6 @@ function c65072006.initial_effect(c)
e4
:
SetValue
(
TYPE_NORMAL
)
c
:
RegisterEffect
(
e4
)
end
c65072006
.
card_code_list
=
{
65072000
}
function
c65072006
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
end
...
...
expansions/script/c65072007.lua
View file @
5bf231a1
--渺奏迷景曲-凝望至高
function
c65072007
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--tohand
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
...
...
@@ -10,7 +11,6 @@ function c65072007.initial_effect(c)
e1
:
SetOperation
(
c65072007
.
activate
)
c
:
RegisterEffect
(
e1
)
end
c65072007
.
card_code_list
=
{
65072000
}
function
c65072007
.
filter
(
c
)
return
aux
.
IsCodeListed
(
c
,
65072000
)
and
c
:
IsAbleToHand
()
...
...
expansions/script/c65072008.lua
View file @
5bf231a1
--渺奏迷景-蜜糖时光
function
c65072008
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--change field
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
...
...
@@ -42,7 +43,6 @@ function c65072008.initial_effect(c)
e4
:
SetValue
(
TYPE_NORMAL
)
c
:
RegisterEffect
(
e4
)
end
c65072008
.
card_code_list
=
{
65072000
}
function
c65072008
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
end
...
...
expansions/script/c65072009.lua
View file @
5bf231a1
--渺奏迷景-馨纯繁香
function
c65072009
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--change field
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
...
...
@@ -42,7 +43,6 @@ function c65072009.initial_effect(c)
e4
:
SetValue
(
TYPE_NORMAL
)
c
:
RegisterEffect
(
e4
)
end
c65072009
.
card_code_list
=
{
65072000
}
function
c65072009
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
end
...
...
expansions/script/c65072010.lua
View file @
5bf231a1
--渺奏迷景-少女水天
function
c65072010
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
...
...
@@ -10,7 +11,6 @@ function c65072010.initial_effect(c)
e1
:
SetOperation
(
c65072010
.
activate
)
c
:
RegisterEffect
(
e1
)
end
c65072010
.
card_code_list
=
{
65072000
}
function
c65072010
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
65071999
,
0
,
0x4011
,
2100
,
2100
,
6
,
RACE_FAIRY
,
ATTRIBUTE_LIGHT
,
POS_FACEUP
)
end
...
...
expansions/script/c65072011.lua
View file @
5bf231a1
--渺奏迷景-三重世界
function
c65072011
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--change field
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
...
...
@@ -42,7 +43,6 @@ function c65072011.initial_effect(c)
e4
:
SetValue
(
TYPE_NORMAL
)
c
:
RegisterEffect
(
e4
)
end
c65072011
.
card_code_list
=
{
65072000
}
function
c65072011
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
end
...
...
expansions/script/c65072012.lua
View file @
5bf231a1
--渺奏迷景曲-钟爱一生
function
c65072012
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--give effect
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
@@ -10,7 +11,6 @@ function c65072012.initial_effect(c)
e1
:
SetOperation
(
c65072012
.
op
)
c
:
RegisterEffect
(
e1
)
end
c65072012
.
card_code_list
=
{
65072000
}
function
c65072012
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsCode
(
65071999
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsCode
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
65071999
)
end
...
...
expansions/script/c65072013.lua
View file @
5bf231a1
--渺奏迷景曲-少女之歌
function
c65072013
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
...
...
@@ -13,7 +14,6 @@ function c65072013.initial_effect(c)
e1
:
SetOperation
(
c65072013
.
activate
)
c
:
RegisterEffect
(
e1
)
end
c65072013
.
card_code_list
=
{
65072000
}
function
c65072013
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
~=
PHASE_DAMAGE
or
not
Duel
.
IsDamageCalculated
()
end
...
...
expansions/script/c65072014.lua
View file @
5bf231a1
--渺奏迷景曲-地久天长
function
c65072014
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--destroy
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_DESTROY
)
...
...
expansions/script/c81014027.lua
View file @
5bf231a1
--翱翔之翼·天空桥朋花
c81014027
.
card_code_list
=
{
81022000
}
function
c81014027
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
81022000
)
c
:
EnableReviveLimit
()
--code
local
e0
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c81022000.lua
View file @
5bf231a1
--天空桥朋花
c81022000
.
card_code_list
=
{
81022000
}
function
c81022000
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
81022000
)
c
:
EnableReviveLimit
()
--remove
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c81022001.lua
View file @
5bf231a1
--剧场之主
c81022001
.
card_code_list
=
{
81022000
}
function
c81022001
.
initial_effect
(
c
)
aux
.
AddRitualProcEqual2Code
(
c
,
81022000
)
aux
.
AddCodeList
(
c
,
81022000
)
end
\ No newline at end of file
expansions/script/c81022002.lua
View file @
5bf231a1
--女主再临
c81022002
.
card_code_list
=
{
81022000
}
function
c81022002
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
81022000
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
...
expansions/script/c81022003.lua
View file @
5bf231a1
--片场休憩
c81022003
.
card_code_list
=
{
81022000
}
function
c81022003
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
81022000
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_EQUIP
)
...
...
expansions/script/c81022004.lua
View file @
5bf231a1
--特别恩赐
c81022004
.
card_code_list
=
{
81022000
}
function
c81022004
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
81022000
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
...
expansions/script/c81022005.lua
View file @
5bf231a1
--酒吧奇妙夜·天空桥朋花
c81022005
.
card_code_list
=
{
81022000
}
function
c81022005
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
81022000
)
c
:
EnableReviveLimit
()
--code
local
e0
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c81022006.lua
View file @
5bf231a1
--本番出演
c81022006
.
card_code_list
=
{
81022000
}
function
c81022006
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
81022000
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
...
expansions/script/c81022007.lua
View file @
5bf231a1
--会场探秘
c81022007
.
card_code_list
=
{
81022000
}
function
c81022007
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
81022000
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_CONTROL
)
...
...
expansions/script/c81022008.lua
View file @
5bf231a1
--大开杀戒
c81022008
.
card_code_list
=
{
81022000
}
function
c81022008
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
81022000
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
...
...
expansions/script/c81022009.lua
View file @
5bf231a1
--照单全收
c81022009
.
card_code_list
=
{
81022000
}
function
c81022009
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
81022000
)
--Activate(summon)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DISABLE_SUMMON
+
CATEGORY_DESTROY
)
...
...
expansions/script/c81022010.lua
View file @
5bf231a1
--惩罚游戏·天空桥朋花
c81022010
.
card_code_list
=
{
81022000
}
function
c81022010
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
81022000
)
c
:
EnableReviveLimit
()
--code
local
e0
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c81022011.lua
View file @
5bf231a1
--黑翼之声·天空桥朋花
c81022011
.
card_code_list
=
{
81022000
}
function
c81022011
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
81022000
)
c
:
EnableReviveLimit
()
--code
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c81022012.lua
View file @
5bf231a1
--深蓝之殇·天空桥朋花
c81022012
.
card_code_list
=
{
81022000
}
function
c81022012
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
81022000
)
c
:
EnableReviveLimit
()
--code
local
e0
=
Effect
.
CreateEffect
(
c
)
...
...
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