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Nguyễn Anh Kiệt
ygopro-222DIY-cards
Commits
47a162b1
Commit
47a162b1
authored
Jan 31, 2023
by
REIKAI
💬
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expansions/222DIY.cdb
expansions/222DIY.cdb
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expansions/pics/15000395.jpg
expansions/pics/15000395.jpg
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expansions/pics/30610010.jpg
expansions/pics/30610010.jpg
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expansions/pics/30610011.jpg
expansions/pics/30610011.jpg
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expansions/pics/30610012.jpg
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expansions/pics/30610013.jpg
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expansions/pics/30610014.jpg
expansions/pics/30610014.jpg
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expansions/script/c15000395.lua
expansions/script/c15000395.lua
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expansions/script/c30610010.lua
expansions/script/c30610010.lua
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expansions/222DIY.cdb
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expansions/pics/15000395.jpg
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expansions/script/c15000395.lua
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local
m
=
15000395
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"替身名-『脸部特写』"
function
cm
.
initial_effect
(
c
)
c
:
SetUniqueOnField
(
1
,
0
,
15000395
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCondition
(
cm
.
secon
)
e1
:
SetTarget
(
cm
.
setg
)
e1
:
SetOperation
(
cm
.
seop
)
c
:
RegisterEffect
(
e1
)
if
not
cm
.
Talking_Head_Check
then
cm
.
Talking_Head_Check
=
true
_Talking_Head_AnnounceCard
=
Duel
.
AnnounceCard
function
Duel
.
AnnounceCard
(
p
,
...
)
local
ap
=
p
if
Duel
.
IsPlayerAffectedByEffect
(
p
,
15000395
)
then
ap
=
1
-
p
end
return
_Talking_Head_AnnounceCard
(
ap
,
...
)
end
_Talking_Head_AnnounceAttribute
=
Duel
.
AnnounceAttribute
function
Duel
.
AnnounceAttribute
(
p
,
ct
,
attr
)
local
ap
=
p
if
Duel
.
IsPlayerAffectedByEffect
(
p
,
15000395
)
then
ap
=
1
-
p
end
return
_Talking_Head_AnnounceAttribute
(
ap
,
ct
,
attr
)
end
_Talking_Head_AnnounceCoin
=
Duel
.
AnnounceCoin
function
Duel
.
AnnounceCoin
(
p
)
local
ap
=
p
if
Duel
.
IsPlayerAffectedByEffect
(
p
,
15000395
)
then
ap
=
1
-
p
end
return
_Talking_Head_AnnounceCoin
(
ap
)
end
_Talking_Head_AnnounceLevel
=
Duel
.
AnnounceLevel
function
Duel
.
AnnounceLevel
(
p
,
min
,
max
,
...
)
local
ap
=
p
if
not
min
then
min
=
1
end
if
not
max
then
max
=
12
end
if
Duel
.
IsPlayerAffectedByEffect
(
p
,
15000395
)
then
ap
=
1
-
p
end
return
_Talking_Head_AnnounceLevel
(
ap
,
min
,
max
,
...
)
end
_Talking_Head_AnnounceNumber
=
Duel
.
AnnounceNumber
function
Duel
.
AnnounceNumber
(
p
,
num
,
...
)
local
ap
=
p
if
Duel
.
IsPlayerAffectedByEffect
(
p
,
15000395
)
then
ap
=
1
-
p
end
return
_Talking_Head_AnnounceNumber
(
ap
,
num
,
...
)
end
_Talking_Head_AnnounceRace
=
Duel
.
AnnounceRace
function
Duel
.
AnnounceRace
(
p
,
ct
,
rac
)
local
ap
=
p
if
Duel
.
IsPlayerAffectedByEffect
(
p
,
15000395
)
then
ap
=
1
-
p
end
return
_Talking_Head_AnnounceRace
(
ap
,
ct
,
rac
)
end
_Talking_Head_AnnounceType
=
Duel
.
AnnounceType
function
Duel
.
AnnounceType
(
p
)
local
ap
=
p
if
Duel
.
IsPlayerAffectedByEffect
(
p
,
15000395
)
then
ap
=
1
-
p
end
return
_Talking_Head_AnnounceType
(
ap
)
end
end
end
function
cm
.
secon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentChain
()
==
0
and
(
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
)
and
Duel
.
GetTurnPlayer
()
==
tp
and
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_SZONE
,
tp
,
LOCATION_REASON_TOFIELD
,
0xe
)
>
0
and
e
:
GetHandler
():
CheckUniqueOnField
(
1
-
tp
)
end
function
cm
.
setg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
end
function
cm
.
seop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_SZONE
,
tp
,
LOCATION_REASON_TOFIELD
,
0xe
)
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
if
Duel
.
MoveToField
(
c
,
tp
,
1
-
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
,
0xe
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_TYPE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
TYPE_SPELL
+
TYPE_CONTINUOUS
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
c
:
RegisterEffect
(
e1
)
--change effect type
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
15000395
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
)
c
:
RegisterEffect
(
e2
)
end
end
end
\ No newline at end of file
expansions/script/c30610010.lua
deleted
100644 → 0
View file @
5d50cda3
--Fate/Grand Order·吉尔伽美什
local
m
=
30610010
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
c
:
SetUniqueOnField
(
1
,
0
,
30610010
)
c
:
EnableCounterPermit
(
0x1
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCondition
(
cm
.
spcon0
)
c
:
RegisterEffect
(
e1
)
--token
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e2
:
SetCountLimit
(
1
,
m
+
EFFECT_COUNT_CODE_DUEL
)
e2
:
SetCost
(
cm
.
addcost
)
e2
:
SetCondition
(
cm
.
con
)
e2
:
SetTarget
(
cm
.
tg
)
e2
:
SetOperation
(
cm
.
op
)
c
:
RegisterEffect
(
e2
)
Duel
.
AddCustomActivityCounter
(
m
,
ACTIVITY_SPSUMMON
,
cm
.
counterfilter
)
--destroy
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
4
))
e3
:
SetCategory
(
CATEGORY_DESTROY
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
+
EFFECT_FLAG_CANNOT_INACTIVATE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
+
EFFECT_FLAG_NO_TURN_RESET
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCost
(
cm
.
descost
)
e3
:
SetCondition
(
cm
.
descon
)
e3
:
SetTarget
(
cm
.
destg
)
e3
:
SetOperation
(
cm
.
desop
)
c
:
RegisterEffect
(
e3
)
--special summon
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetCountLimit
(
1
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetTarget
(
cm
.
target
)
e4
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e4
)
--atk
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
m
,
3
))
e5
:
SetCategory
(
CATEGORY_DECKDES
+
CATEGORY_ATKCHANGE
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetCountLimit
(
1
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetTarget
(
cm
.
atktg
)
e5
:
SetOperation
(
cm
.
atkop
)
c
:
RegisterEffect
(
e5
)
--Attribute Dark
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
)
e7
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e7
:
SetCode
(
EFFECT_CHANGE_ATTRIBUTE
)
e7
:
SetRange
(
LOCATION_MZONE
+
LOCATION_GRAVE
)
e7
:
SetValue
(
ATTRIBUTE_DIVINE
)
c
:
RegisterEffect
(
e7
)
--Add counter
local
e16
=
Effect
.
CreateEffect
(
c
)
e16
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e16
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e16
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e16
:
SetRange
(
LOCATION_MZONE
)
e16
:
SetOperation
(
cm
.
op0
)
c
:
RegisterEffect
(
e16
)
end
function
cm
.
counterfilter
(
c
)
return
not
c
:
IsSummonLocation
(
LOCATION_EXTRA
)
end
function
cm
.
spcon0
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
==
0
then
return
false
end
local
tg
=
g
:
GetMaxGroup
(
Card
.
GetAttack
)
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
end
function
cm
.
addcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
m
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
and
Duel
.
IsCanRemoveCounter
(
tp
,
1
,
0
,
0x1
,
4
,
REASON_COST
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
cm
.
splimit
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RemoveCounter
(
tp
,
1
,
0
,
0x1
,
4
,
REASON_COST
)
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
m
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
cm
.
splimit
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
cm
.
splimit
(
e
,
c
)
return
c
:
IsSummonLocation
(
LOCATION_EXTRA
)
end
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
end
function
cm
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
Duel
.
Hint
(
HINT_SOUND
,
0
,
aux
.
Stringid
(
m
,
5
))
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
))
Duel
.
SelectOption
(
1
-
tp
,
aux
.
Stringid
(
m
,
0
))
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
0
)
c
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
m
,
1
))
Duel
.
Hint
(
HINT_CARD
,
tp
,
30610011
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
30610011
)
end
function
cm
.
damfilter
(
c
)
return
c
:
GetCounter
(
0x1
)
>
0
end
function
cm
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCounter
(
tp
,
1
,
1
,
0x1
)
>
0
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
damfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
local
sct
=
tc
:
GetCounter
(
0x1
)
tc
:
RemoveCounter
(
tp
,
0x1
,
sct
,
0
)
tc
=
g
:
GetNext
()
end
end
function
cm
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetFlagEffect
(
m
)
~=
0
end
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
g1
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_SZONE
,
nil
)
if
chk
==
0
then
return
#
g
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
#
g
,
0
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g1
,
#
g
,
0
,
0
,
nil
)
end
function
cm
.
filter1
(
c
)
return
c
:
IsType
(
TYPE_FIELD
)
and
c
:
IsFaceup
()
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
g1
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_SZONE
,
nil
)
local
g0
=
Duel
.
GetMatchingGroup
(
cm
.
filter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
local
gt
=
g0
+
g
Duel
.
Hint
(
HINT_SOUND
,
0
,
aux
.
Stringid
(
m
,
6
))
Duel
.
Hint
(
HINT_CARD
,
tp
,
30610011
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
30610011
)
Duel
.
Hint
(
HINT_CARD
,
tp
,
30610012
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
30610012
)
Duel
.
Hint
(
HINT_CARD
,
tp
,
30610013
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
30610013
)
Duel
.
Hint
(
HINT_CARD
,
tp
,
30610014
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
30610014
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
filter1
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
then
Duel
.
SendtoGrave
(
gt
,
REASON_RULE
)
else
Duel
.
Destroy
(
g1
,
REASON_EFFECT
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
0
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
math.min
(
10
,
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
))
if
ct
>
0
then
local
t
=
{}
for
i
=
1
,
ct
do
t
[
i
]
=
i
end
local
ac
=
1
if
ct
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
2
))
ac
=
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
t
))
end
Duel
.
SortDecktop
(
tp
,
tp
,
ac
)
end
end
function
cm
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
1
)
end
end
function
cm
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
1
)
then
return
end
local
ct
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
if
ct
==
0
then
return
end
if
ct
>
3
then
ct
=
3
end
local
t
=
{}
for
i
=
1
,
ct
do
t
[
i
]
=
i
end
local
ac
=
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
t
))
Duel
.
ConfirmDecktop
(
tp
,
ac
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
ac
)
local
sg
=
g
:
Filter
(
Card
.
IsSetCard
,
nil
,
0xac11
)
local
ct
=
sg
:
GetCount
()
Duel
.
DisableShuffleCheck
()
if
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
+
REASON_REVEAL
)
~=
0
and
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
ct
*
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
end
ac
=
ac
-
sg
:
GetCount
()
if
ac
>
0
then
Duel
.
SortDecktop
(
tp
,
tp
,
ac
)
for
i
=
1
,
ac
do
local
mg
=
Duel
.
GetDecktopGroup
(
tp
,
1
)
Duel
.
MoveSequence
(
mg
:
GetFirst
(),
SEQ_DECKBOTTOM
)
end
end
end
function
cm
.
op0
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
re
:
GetHandler
()
if
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
re
:
IsActiveType
(
TYPE_SPELL
)
and
c
~=
e
:
GetHandler
()
and
rp
==
tp
then
e
:
GetHandler
():
AddCounter
(
0x1
,
1
)
end
end
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