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Nguyễn Anh Kiệt
ygopro-222DIY-cards
Commits
0ee8ca03
Commit
0ee8ca03
authored
May 18, 2023
by
songtongtong
Browse files
Options
Browse Files
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Plain Diff
bug fix
parent
f003b6cc
Changes
2
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Showing
2 changed files
with
121 additions
and
119 deletions
+121
-119
expansions/script/c16104406.lua
expansions/script/c16104406.lua
+1
-0
expansions/script/c64837008.lua
expansions/script/c64837008.lua
+120
-119
No files found.
expansions/script/c16104406.lua
View file @
0ee8ca03
...
...
@@ -109,6 +109,7 @@ function cm.cfilter(c,e,tp)
return
c
:
IsSummonPlayer
(
tp
)
and
c
:
IsSetCard
(
0xccb
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
~=
e
:
GetHandler
()
end
function
cm
.
reccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
return
eg
:
IsExists
(
cm
.
cfilter
,
1
,
nil
,
e
,
tp
)
and
g
:
GetCount
()
>
0
and
c
:
GetFlagEffect
(
m
*
10
)
==
0
end
...
...
expansions/script/c64837008.lua
View file @
0ee8ca03
--『怪盗Hello Happy』 濑田薰
function
c64837008
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
nil
),
1
)
c
:
EnableReviveLimit
()
--spsummon bgm
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e0
:
SetCondition
(
c64837008
.
sumcon
)
e0
:
SetOperation
(
c64837008
.
sumsuc
)
c
:
RegisterEffect
(
e0
)
--equip
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
64837008
,
0
))
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
c64837008
.
eqcon
)
e1
:
SetCost
(
c64837008
.
eqcost
)
e1
:
SetTarget
(
c64837008
.
eqtg
)
e1
:
SetOperation
(
c64837008
.
eqop
)
c
:
RegisterEffect
(
e1
)
--destroy replace
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_DESTROY_REPLACE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTarget
(
c64837008
.
desreptg
)
e2
:
SetValue
(
c64837008
.
desrepval
)
e2
:
SetOperation
(
c64837008
.
desrepop
)
c
:
RegisterEffect
(
e2
)
end
function
c64837008
.
sumcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_EXTRA
)
end
function
c64837008
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
64837008
,
0
))
end
function
c64837008
.
repfilter
(
c
,
tp
)
return
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_ONFIELD
)
and
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
not
c
:
IsReason
(
REASON_REPLACE
)
end
function
c64837008
.
desrepfil
(
c
)
return
c
:
GetEquipTarget
()
~=
nil
and
c
:
IsAbleToGrave
()
end
function
c64837008
.
desreptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
eg
:
IsExists
(
c64837008
.
repfilter
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c64837008
.
desrepfil
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
)
end
return
Duel
.
SelectEffectYesNo
(
tp
,
c
,
96
)
end
function
c64837008
.
desrepval
(
e
,
c
)
return
c64837008
.
repfilter
(
c
,
e
:
GetHandlerPlayer
())
end
function
c64837008
.
desrepop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
64837008
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c64837008
.
desrepfil
,
tp
,
LOCATION_SZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
+
REASON_REPLACE
)
end
function
c64837008
.
eqcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c64837008
.
can_equip_monster
(
c
)
end
function
c64837008
.
eqfilter
(
c
)
return
c
:
GetFlagEffect
(
64837008
)
~=
0
end
function
c64837008
.
can_equip_monster
(
c
)
local
g
=
c
:
GetEquipGroup
():
Filter
(
c64837008
.
eqfilter
,
nil
)
return
g
:
GetCount
()
==
0
end
function
c64837008
.
eqcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
2000
)
end
Duel
.
PayLPCost
(
tp
,
2000
)
end
function
c64837008
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
GetMatchingGroupCount
(
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_EXTRA
,
nil
)
>=
2
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
g
,
1
,
0
,
0
)
end
function
c64837008
.
eqlimit
(
e
,
c
)
return
e
:
GetOwner
()
==
c
end
function
c64837008
.
equip_monster
(
c
,
tp
,
tc
)
Duel
.
ConfirmCards
(
tp
,
tc
)
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
true
)
then
return
end
local
code
=
tc
:
GetCode
()
--Add Equip limit
tc
:
RegisterFlagEffect
(
64837008
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetProperty
(
EFFECT_FLAG_OWNER_RELATE
)
e0
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e0
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e0
:
SetValue
(
c64837008
.
eqlimit
)
tc
:
RegisterEffect
(
e0
)
--copy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetCode
(
EFFECT_CHANGE_CODE
)
e1
:
SetValue
(
code
)
c
:
RegisterEffect
(
e1
)
c
:
CopyEffect
(
code
,
RESET_EVENT
+
RESETS_STANDARD
,
1
)
end
function
c64837008
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
ag
=
Duel
.
GetMatchingGroup
(
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_EXTRA
,
nil
)
if
ag
:
GetCount
()
<
2
then
return
end
local
g
=
ag
:
RandomSelect
(
1
-
tp
,
2
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
if
g
:
IsExists
(
Card
.
IsAbleToChangeControler
,
1
,
nil
)
then
local
sg
=
g
:
Filter
(
Card
.
IsAbleToChangeControler
,
1
,
nil
)
local
tc
=
sg
:
Select
(
1
-
tp
,
1
,
1
,
nil
):
GetFirst
()
c64837008
.
equip_monster
(
c
,
tp
,
tc
)
end
--『怪盗Hello Happy』 濑田薰
function
c64837008
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
nil
),
1
)
c
:
EnableReviveLimit
()
--spsummon bgm
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e0
:
SetCondition
(
c64837008
.
sumcon
)
e0
:
SetOperation
(
c64837008
.
sumsuc
)
c
:
RegisterEffect
(
e0
)
--equip
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
64837008
,
0
))
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
64837008
)
e1
:
SetCondition
(
c64837008
.
eqcon
)
e1
:
SetCost
(
c64837008
.
eqcost
)
e1
:
SetTarget
(
c64837008
.
eqtg
)
e1
:
SetOperation
(
c64837008
.
eqop
)
c
:
RegisterEffect
(
e1
)
--destroy replace
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_DESTROY_REPLACE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTarget
(
c64837008
.
desreptg
)
e2
:
SetValue
(
c64837008
.
desrepval
)
e2
:
SetOperation
(
c64837008
.
desrepop
)
c
:
RegisterEffect
(
e2
)
end
function
c64837008
.
sumcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_EXTRA
)
end
function
c64837008
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
64837008
,
0
))
end
function
c64837008
.
repfilter
(
c
,
tp
)
return
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_ONFIELD
)
and
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
not
c
:
IsReason
(
REASON_REPLACE
)
end
function
c64837008
.
desrepfil
(
c
)
return
c
:
GetEquipTarget
()
~=
nil
and
c
:
IsAbleToGrave
()
end
function
c64837008
.
desreptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
eg
:
IsExists
(
c64837008
.
repfilter
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c64837008
.
desrepfil
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
)
end
return
Duel
.
SelectEffectYesNo
(
tp
,
c
,
96
)
end
function
c64837008
.
desrepval
(
e
,
c
)
return
c64837008
.
repfilter
(
c
,
e
:
GetHandlerPlayer
())
end
function
c64837008
.
desrepop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
64837008
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c64837008
.
desrepfil
,
tp
,
LOCATION_SZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
+
REASON_REPLACE
)
end
function
c64837008
.
eqcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c64837008
.
can_equip_monster
(
c
)
end
function
c64837008
.
eqfilter
(
c
)
return
c
:
GetFlagEffect
(
64837008
)
~=
0
end
function
c64837008
.
can_equip_monster
(
c
)
local
g
=
c
:
GetEquipGroup
():
Filter
(
c64837008
.
eqfilter
,
nil
)
return
g
:
GetCount
()
==
0
end
function
c64837008
.
eqcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
2000
)
end
Duel
.
PayLPCost
(
tp
,
2000
)
end
function
c64837008
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
GetMatchingGroupCount
(
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_EXTRA
,
nil
)
>=
3
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
g
,
1
,
0
,
0
)
end
function
c64837008
.
eqlimit
(
e
,
c
)
return
e
:
GetOwner
()
==
c
end
function
c64837008
.
equip_monster
(
c
,
tp
,
tc
)
Duel
.
ConfirmCards
(
tp
,
tc
)
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
true
)
then
return
end
local
code
=
tc
:
GetCode
()
--Add Equip limit
tc
:
RegisterFlagEffect
(
64837008
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetProperty
(
EFFECT_FLAG_OWNER_RELATE
)
e0
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e0
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e0
:
SetValue
(
c64837008
.
eqlimit
)
tc
:
RegisterEffect
(
e0
)
--copy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetCode
(
EFFECT_CHANGE_CODE
)
e1
:
SetValue
(
code
)
c
:
RegisterEffect
(
e1
)
c
:
CopyEffect
(
code
,
RESET_EVENT
+
RESETS_STANDARD
,
1
)
end
function
c64837008
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
ag
=
Duel
.
GetMatchingGroup
(
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_EXTRA
,
nil
)
if
ag
:
GetCount
()
<
3
then
return
end
local
g
=
ag
:
RandomSelect
(
1
-
tp
,
3
)
Duel
.
ConfirmCards
(
tp
,
g
)
if
g
:
IsExists
(
Card
.
IsAbleToChangeControler
,
1
,
nil
)
then
local
sg
=
g
:
Filter
(
Card
.
IsAbleToChangeControler
,
1
,
nil
)
local
tc
=
sg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
c64837008
.
equip_monster
(
c
,
tp
,
tc
)
end
end
\ No newline at end of file
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