Commit 0d0fa6bf authored by 聖園ミカ's avatar 聖園ミカ 🐟

pic

parent 69de6f48
......@@ -35,7 +35,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_ATTACK)
end
if c:IsFaceup() and c:IsRelateToEffect(e) and c:IsCanBeDisabledByEffect(e) then
if c:IsFaceup() and c:IsRelateToEffect(e) then
Duel.BreakEffect()
Duel.NegateRelatedChain(c,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
......
......@@ -34,7 +34,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
if c:IsFaceup() and c:IsRelateToEffect(e) and c:IsCanBeDisabledByEffect(e) then
if c:IsFaceup() and c:IsRelateToEffect(e) then
Duel.BreakEffect()
Duel.NegateRelatedChain(c,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
......
......@@ -32,7 +32,7 @@ function cm.effop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
if c:IsFaceup() and c:IsRelateToEffect(e) and c:IsCanBeDisabledByEffect(e) then
if c:IsFaceup() and c:IsRelateToEffect(e) then
Duel.BreakEffect()
Duel.NegateRelatedChain(c,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
......
......@@ -42,7 +42,7 @@ function cm.desop(e,tp,eg,ep,ev,re,r,rp)
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
if c:IsFaceup() and c:IsRelateToEffect(e) and c:IsCanBeDisabledByEffect(e) then
if c:IsFaceup() and c:IsRelateToEffect(e) then
Duel.BreakEffect()
Duel.NegateRelatedChain(c,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
......
......@@ -58,7 +58,7 @@ function cm.disop(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e3)
end
end
if c:IsFaceup() and c:IsRelateToEffect(e) and c:IsCanBeDisabledByEffect(e) then
if c:IsFaceup() and c:IsRelateToEffect(e) then
Duel.BreakEffect()
Duel.NegateRelatedChain(c,RESET_TURN_SET)
local e5=Effect.CreateEffect(c)
......
......@@ -34,7 +34,7 @@ function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
if c:IsFaceup() and c:IsRelateToEffect(e) and c:IsCanBeDisabledByEffect(e) then
if c:IsFaceup() and c:IsRelateToEffect(e) then
Duel.BreakEffect()
Duel.NegateRelatedChain(c,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
......
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