Commit 0cbb9e2a authored by songtongtong's avatar songtongtong

update lua

parent e8b5a991
--大户爱 黎明之光 --大户爱 黎明之光
local m=33503210 local m=33503210
local cm=_G["c"..m] local cm=_G["c"..m]
local code=33503200 local code=33503200
Duel.LoadScript("c33503200.lua") Duel.LoadScript("c33503200.lua")
function cm.initial_effect(c) function cm.initial_effect(c)
aux.AddCodeList(c,33503200) aux.AddCodeList(c,33503200)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetOperation(cm.activate) e1:SetOperation(cm.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--synchro level --synchro level
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetRange(LOCATION_FZONE) e2:SetCode(EFFECT_SYNCHRO_LEVEL)
e2:SetTargetRange(LOCATION_MZONE,0) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetCode(EFFECT_SYNCHRO_LEVEL) e2:SetRange(LOCATION_MZONE)
e2:SetTarget(cm.imtg) e2:SetValue(cm.slevel)
e2:SetValue(cm.slevel) local e5=Effect.CreateEffect(c)
c:RegisterEffect(e2) e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_GRANT)
--spsummon e5:SetRange(LOCATION_SZONE)
local e4=Effect.CreateEffect(c) e5:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e4:SetDescription(aux.Stringid(m,0)) e5:SetTargetRange(LOCATION_MZONE,0)
e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e5:SetTarget(cm.imtg)
e4:SetType(EFFECT_TYPE_QUICK_O) e5:SetLabelObject(e2)
e4:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e5)
e4:SetRange(LOCATION_FZONE) --spsummon
e4:SetCountLimit(1) local e4=Effect.CreateEffect(c)
e4:SetCost(cm.spcost) e4:SetDescription(aux.Stringid(m,0))
e4:SetTarget(cm.sptg) e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetOperation(cm.spop) e4:SetType(EFFECT_TYPE_QUICK_O)
c:RegisterEffect(e4) e4:SetCode(EVENT_FREE_CHAIN)
end e4:SetRange(LOCATION_FZONE)
function cm.filter(c,e,tp,ft) e4:SetCountLimit(1)
return c:IsCode(code) e4:SetCost(cm.spcost)
and (c:IsAbleToHand() or (ft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false))) e4:SetTarget(cm.sptg)
end e4:SetOperation(cm.spop)
function cm.activate(e,tp,eg,ep,ev,re,r,rp) c:RegisterEffect(e4)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) end
local g=Duel.GetMatchingGroup(cm.filter,tp,LOCATION_DECK,0,nil,e,tp,ft) function cm.filter(c,e,tp,ft)
if #g>0 and Duel.SelectYesNo(tp,aux.Stringid(m,0)) then return c:IsCode(code)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD) and (c:IsAbleToHand() or (ft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)))
local tc=g:Select(tp,1,1,nil):GetFirst() end
local opt=0 function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if not tc:IsAbleToHand() then local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
opt=1 local g=Duel.GetMatchingGroup(cm.filter,tp,LOCATION_DECK,0,nil,e,tp,ft)
elseif not tc:IsCanBeSpecialSummoned(e,0,tp,false,false) or ft<=0 then if #g>0 and Duel.SelectYesNo(tp,aux.Stringid(m,0)) then
opt=0 Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
else local tc=g:Select(tp,1,1,nil):GetFirst()
opt=Duel.SelectOption(tp,1190,1152) local opt=0
end if not tc:IsAbleToHand() then
if opt==0 then opt=1
Duel.SendtoHand(tc,nil,REASON_EFFECT) elseif not tc:IsCanBeSpecialSummoned(e,0,tp,false,false) or ft<=0 then
Duel.ConfirmCards(1-tp,tc) opt=0
else else
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) opt=Duel.SelectOption(tp,1190,1152)
end end
end if opt==0 then
end Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
function cm.imtg(e,c) else
return c:IsCode(m-10) Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end end
function cm.slevel(e,c,rc) end
return c:GetLevel()+2*65536 end
end
function cm.imtg(e,c)
function cm.cfilter(c,ft,tp) return c:IsCode(m-10)
return c:IsCode(code) end
and (ft>0 or (c:IsControler(tp) and c:GetSequence()<5)) and (c:IsControler(tp) or c:IsFaceup()) function cm.slevel(e,c,rc)
end local lv=aux.GetCappedLevel(e:GetHandler())
function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk) return (2<<16)+lv
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) end
if chk==0 then return ft>-1 and Duel.CheckReleaseGroup(tp,cm.cfilter,1,nil,ft,tp) end
local g=Duel.SelectReleaseGroup(tp,cm.cfilter,1,1,nil,ft,tp) function cm.cfilter(c,ft,tp)
Duel.Release(g,REASON_COST) return c:IsCode(code)
end and (ft>0 or (c:IsControler(tp) and c:GetSequence()<5)) and (c:IsControler(tp) or c:IsFaceup())
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then return Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
end if chk==0 then return ft>-1 and Duel.CheckReleaseGroup(tp,cm.cfilter,1,nil,ft,tp) end
function cm.spfilter(c,e,tp) local g=Duel.SelectReleaseGroup(tp,cm.cfilter,1,1,nil,ft,tp)
return c:IsRace(RACE_WARRIOR) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) Duel.Release(g,REASON_COST)
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if not e:GetHandler():IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if chk==0 then return Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp) end
if g:GetCount()>0 then function cm.spfilter(c,e,tp)
if Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)~=0 then return c:IsRace(RACE_WARRIOR) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
local hg=Duel.GetMatchingGroup(Card.IsSynchroSummonable,tp,LOCATION_EXTRA,0,nil,nil) end
if hg:GetCount()>0 then function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.SelectYesNo(tp,aux.Stringid(m,2)) then if not e:GetHandler():IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=hg:Select(tp,1,1,nil) local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SynchroSummon(tp,sg:GetFirst(),nil) if g:GetCount()>0 then
end if Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)~=0 then
end local hg=Duel.GetMatchingGroup(Card.IsSynchroSummonable,tp,LOCATION_EXTRA,0,nil,nil)
end if hg:GetCount()>0 then
end if Duel.SelectYesNo(tp,aux.Stringid(m,2)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=hg:Select(tp,1,1,nil)
Duel.SynchroSummon(tp,sg:GetFirst(),nil)
end
end
end
end
end end
\ No newline at end of file
--神心樱舞·厄科 --神心樱舞·厄科
function c66914013.initial_effect(c) function c66914013.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,nil,4,4,c66914013.ovfilter,aux.Stringid(66914013,0),4,c66914013.xyzop) aux.AddXyzProcedure(c,nil,4,4,c66914013.ovfilter,aux.Stringid(66914013,0),4,c66914013.xyzop)
c:EnableReviveLimit() c:EnableReviveLimit()
--activate from hand --activate from hand
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_QP_ACT_IN_NTPHAND) e1:SetCode(EFFECT_QP_ACT_IN_NTPHAND)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x373)) e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x373))
e1:SetTargetRange(LOCATION_HAND,0) e1:SetTargetRange(LOCATION_HAND,0)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EFFECT_TRAP_ACT_IN_HAND) e2:SetCode(EFFECT_TRAP_ACT_IN_HAND)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--Overlay&Tohand --Overlay&Tohand
local e12=Effect.CreateEffect(c) local e12=Effect.CreateEffect(c)
e12:SetCategory(CATEGORY_TOHAND) e12:SetCategory(CATEGORY_TOHAND)
e12:SetType(EFFECT_TYPE_QUICK_O) e12:SetType(EFFECT_TYPE_QUICK_O)
e12:SetCode(EVENT_FREE_CHAIN) e12:SetCode(EVENT_FREE_CHAIN)
e12:SetRange(LOCATION_MZONE) e12:SetRange(LOCATION_MZONE)
e12:SetCost(c66914013.disrmcost) e12:SetCost(c66914013.disrmcost)
e12:SetTarget(c66914013.disrmtg) e12:SetTarget(c66914013.disrmtg)
e12:SetOperation(c66914013.disrmop) e12:SetOperation(c66914013.disrmop)
c:RegisterEffect(e12) c:RegisterEffect(e12)
-- --
Duel.AddCustomActivityCounter(66914013,ACTIVITY_CHAIN,c66914013.chainfilter) Duel.AddCustomActivityCounter(66914013,ACTIVITY_CHAIN,c66914013.chainfilter)
end end
function c66914013.chainfilter(re,tp,cid) function c66914013.chainfilter(re,tp,cid)
return not (Duel.GetCurrentChain()>4) return not (Duel.GetCurrentChain()>4)
end end
function c66914013.ovfilter(c) function c66914013.ovfilter(c)
return c:IsFaceup() and c:IsCode(66914000) return c:IsFaceup() and c:IsCode(66914000)
end end
function c66914013.xyzop(e,tp,chk) function c66914013.xyzop(e,tp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,66914010)==0 if chk==0 then return Duel.GetFlagEffect(tp,66914010)==0
and (Duel.GetCustomActivityCount(66914013,tp,ACTIVITY_CHAIN)>0 and (Duel.GetCustomActivityCount(66914013,tp,ACTIVITY_CHAIN)>0
or Duel.GetCustomActivityCount(66914013,1-tp,ACTIVITY_CHAIN)>0) end or Duel.GetCustomActivityCount(66914013,1-tp,ACTIVITY_CHAIN)>0) end
Duel.RegisterFlagEffect(tp,66914010,RESET_PHASE+PHASE_END,EFFECT_FLAG_OATH,1) Duel.RegisterFlagEffect(tp,66914010,RESET_PHASE+PHASE_END,EFFECT_FLAG_OATH,1)
end end
function c66914013.disrmcost(e,tp,eg,ep,ev,re,r,rp,chk) function c66914013.disrmcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return c:GetFlagEffect(66914009)==0 end if chk==0 then return c:GetFlagEffect(66914009)==0 end
c:RegisterFlagEffect(66914009,RESET_CHAIN,0,1) c:RegisterFlagEffect(66914009,RESET_CHAIN,0,1)
end end
function c66914013.disrmtg(e,tp,eg,ep,ev,re,r,rp,chk) function c66914013.disrmtg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=e:GetHandler():GetOverlayGroup() local g=e:GetHandler():GetOverlayGroup()
local b1=e:GetHandler():IsType(TYPE_XYZ) and Duel.IsExistingMatchingCard(c66914013.ofilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,0,1,e:GetHandler()) and Duel.GetFlagEffect(tp,6691408)==0 local b1=e:GetHandler():IsType(TYPE_XYZ) and Duel.IsExistingMatchingCard(c66914013.ofilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,0,1,e:GetHandler()) and Duel.GetFlagEffect(tp,6691408)==0
local b2=g:IsExists(Card.IsAbleToHand,1,nil) and Duel.GetFlagEffect(tp,6691405)==0 local b2=g:IsExists(Card.IsAbleToHand,1,nil) and Duel.GetFlagEffect(tp,6691405)==0
if chk==0 then return b1 or b2 end if chk==0 then return b1 or b2 end
end end
function c66914013.ofilter(c,e) function c66914013.ofilter(c,e)
return c:IsCanOverlay() and (not e or not c:IsImmuneToEffect(e)) and c:IsSetCard(0x373) return c:IsCanOverlay() and (not e or not c:IsImmuneToEffect(e)) and c:IsSetCard(0x373)
end end
function c66914013.disrmop(e,tp,eg,ep,ev,re,r,rp) function c66914013.disrmop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local g=e:GetHandler():GetOverlayGroup() local g=e:GetHandler():GetOverlayGroup()
local b1=e:GetHandler():IsType(TYPE_XYZ) and Duel.IsExistingMatchingCard(c66914013.ofilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,0,1,e:GetHandler()) and Duel.GetFlagEffect(tp,6691408)==0 local b1=e:GetHandler():IsType(TYPE_XYZ) and Duel.IsExistingMatchingCard(c66914013.ofilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,0,1,e:GetHandler()) and Duel.GetFlagEffect(tp,6691408)==0
local b2=g:IsExists(Card.IsAbleToHand,1,nil) and Duel.GetFlagEffect(tp,6691405)==0 local b2=g:IsExists(Card.IsAbleToHand,1,nil) and Duel.GetFlagEffect(tp,6691405)==0
if b1 and b2 then op=Duel.SelectOption(tp,aux.Stringid(66914013,1),aux.Stringid(66914013,2)) if b1 and b2 then op=Duel.SelectOption(tp,aux.Stringid(66914013,1),aux.Stringid(66914013,2))
elseif b1 then op=Duel.SelectOption(tp,aux.Stringid(66914013,1)) elseif b1 then op=Duel.SelectOption(tp,aux.Stringid(66914013,1))
elseif b2 then op=Duel.SelectOption(tp,aux.Stringid(66914013,2))+1 elseif b2 then op=Duel.SelectOption(tp,aux.Stringid(66914013,2))+1
else return end else return end
if op==0 then if op==0 then
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local g=Duel.SelectMatchingCard(tp,c66914013.ofilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,1,1,e:GetHandler(),e) local g=Duel.SelectMatchingCard(tp,c66914013.ofilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,1,1,e:GetHandler(),e)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then if tc then
Duel.Overlay(c,tc) if tc:IsStatus(STATUS_LEAVE_CONFIRMED) then
end tc:CancelToGrave()
Duel.ShuffleDeck(tp) end
end Duel.Overlay(c,tc)
Duel.RegisterFlagEffect(tp,6691408,RESET_PHASE+PHASE_END,0,1) end
else Duel.ShuffleDeck(tp)
if c:IsRelateToEffect(e) then end
local g=c:GetOverlayGroup() Duel.RegisterFlagEffect(tp,6691408,RESET_PHASE+PHASE_END,0,1)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) else
local tg=g:FilterSelect(tp,Card.IsAbleToHand,1,1,nil) if c:IsRelateToEffect(e) then
if tg:GetCount()>0 then local g=c:GetOverlayGroup()
Duel.SendtoHand(tg,nil,REASON_EFFECT) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
end local tg=g:FilterSelect(tp,Card.IsAbleToHand,1,1,nil)
end if tg:GetCount()>0 then
Duel.RegisterFlagEffect(tp,6691405,RESET_PHASE+PHASE_END,0,1) Duel.SendtoHand(tg,nil,REASON_EFFECT)
end end
end
Duel.RegisterFlagEffect(tp,6691405,RESET_PHASE+PHASE_END,0,1)
end
end end
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