Commit 048aef08 authored by 聖園ミカ's avatar 聖園ミカ 🐟

byd

parent 4b59a4a0
...@@ -13,7 +13,7 @@ function s.initial_effect(c) ...@@ -13,7 +13,7 @@ function s.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0)) e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_COUNTER+HINTMSG_DESTROY+CATEGORY_ATKCHANGE) e2:SetCategory(CATEGORY_COUNTER+CATEGORY_DESTROY+CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
......
...@@ -11,7 +11,7 @@ function s.initial_effect(c) ...@@ -11,7 +11,7 @@ function s.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0)) e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_COUNTER+HINTMSG_DESTROY+CATEGORY_ATKCHANGE) e2:SetCategory(CATEGORY_COUNTER)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
......
...@@ -2,7 +2,7 @@ local s,id,o=GetID() ...@@ -2,7 +2,7 @@ local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_COUNTER+HINTMSG_DESTROY+CATEGORY_ATKCHANGE) e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
...@@ -34,9 +34,10 @@ function s.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -34,9 +34,10 @@ function s.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local tc=Duel.SelectTarget(tp,s.ctfilter,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler()):GetFirst() local tc=Duel.SelectTarget(tp,s.ctfilter,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler()):GetFirst()
e:SetLabel(0) e:SetLabel(0)
e:SetCategory(CATEGORY_TOHAND)
for i=1,Duel.GetCurrentChain()-1 do for i=1,Duel.GetCurrentChain()-1 do
local te=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT) local te=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT)
if te and te:GetHandler() and te:GetHandler()==tc then e:SetLabel(1) break end if te and te:GetHandler() and te:GetHandler()==tc then e:SetLabel(1) e:SetCategory(CATEGORY_TOHAND+CATEGORY_DISABLE) break end
end end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end end
...@@ -95,4 +96,4 @@ function s.sdop(e,tp,eg,ep,ev,re,r,rp) ...@@ -95,4 +96,4 @@ function s.sdop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
if e:GetHandler():IsRelateToEffect(e) then Duel.Destroy(e:GetHandler(),REASON_EFFECT) end if e:GetHandler():IsRelateToEffect(e) then Duel.Destroy(e:GetHandler(),REASON_EFFECT) end
end end
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