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JoyJ
specials
Commits
75159769
Commit
75159769
authored
Feb 10, 2022
by
JoyJ
Browse files
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update srv5555
parent
07eea4d5
Changes
3
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3 changed files
with
157 additions
and
1 deletion
+157
-1
dc-php
dc-php
+0
-1
dc-srv5555/special-12.8-IceSad.lua
dc-srv5555/special-12.8-IceSad.lua
+93
-0
dc-srv5555/special-13-ForbiddenRule.lua
dc-srv5555/special-13-ForbiddenRule.lua
+64
-0
No files found.
dc-php
@
f0577fab
Subproject commit f0577fab8da59b23f8b3e3e495c292b0995ed3e4
dc-srv5555/special-12.8-IceSad.lua
0 → 100644
View file @
75159769
--村规决斗:霜之哀伤
--一名玩家的基本分达到16000的场合,那个玩家的对方基本分变为0。
--所有怪兽得到以下效果:
--这张卡召唤·特殊召唤成功的场合,
--从卡组外将1张【蓝色药剂】(20871001)加入对方墓地。
--这个效果置于墓地的【蓝色药剂】增加效果:
--此类效果1回合只能使用1次。
--这张卡在墓地的场合,自己结束阶段发动。回复自己墓地【蓝色药剂】数量*400。
CUNGUI
=
{}
function
Auxiliary
.
PreloadUds
()
--adjust
local
e1
=
Effect
.
GlobalEffect
()
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_ADJUST
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
CUNGUI
.
AdjustOperation
)
Duel
.
RegisterEffect
(
e1
,
0
)
--adjust
e1
=
Effect
.
GlobalEffect
()
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_ADJUST
)
e1
:
SetOperation
(
CUNGUI
.
AdjustOperation2
)
Duel
.
RegisterEffect
(
e1
,
0
)
end
function
CUNGUI
.
AdjustOperation2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLP
(
0
)
>=
16000
then
Duel
.
SetLP
(
1
,
0
)
elseif
Duel
.
GetLP
(
1
)
>=
16000
then
Duel
.
SetLP
(
0
,
0
)
end
end
CUNGUI
.
RegisteredMonsters
=
Group
.
CreateGroup
()
function
CUNGUI
.
AdjustOperation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
0
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_EXTRA
+
LOCATION_MZONE
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_EXTRA
+
LOCATION_MZONE
,
nil
,
TYPE_MONSTER
)
g
:
ForEach
(
CUNGUI
.
RegisterMonsterSpecialEffects
)
end
function
CUNGUI
.
RegisterMonsterSpecialEffects
(
c
)
if
CUNGUI
.
RegisteredMonsters
:
IsContains
(
c
)
then
return
end
CUNGUI
.
RegisteredMonsters
:
AddCard
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
)
e2
:
SetOperation
(
CUNGUI
.
thop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e3
)
end
function
CUNGUI
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
token
=
Duel
.
CreateToken
(
1
-
tp
,
20871001
)
Duel
.
SendtoGrave
(
token
,
REASON_RULE
)
local
e1
=
Effect
.
CreateEffect
(
token
)
e1
:
SetCategory
(
CATEGORY_RECOVER
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCountLimit
(
1
,
20871001
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetCondition
(
CUNGUI
.
reccon
)
e1
:
SetTarget
(
CUNGUI
.
rectg
)
e1
:
SetOperation
(
CUNGUI
.
recop
)
token
:
RegisterEffect
(
e1
)
end
function
CUNGUI
.
reccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
end
function
CUNGUI
.
recfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
76103675
)
end
function
CUNGUI
.
rectg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
rec
=
400
*
Duel
.
GetMatchingGroupCount
(
CUNGUI
.
recfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
rec
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
rec
)
end
function
CUNGUI
.
recop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
d
=
400
*
Duel
.
GetMatchingGroupCount
(
CUNGUI
.
recfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
Duel
.
Recover
(
p
,
d
,
REASON_EFFECT
)
end
dc-srv5555/special-13-ForbiddenRule.lua
0 → 100644
View file @
75159769
--村规决斗:禁忌法则
--所有卡得到以下效果:
--这个效果的发动和效果不会被无效化。
--把这张卡从手卡里侧表示除外才能发动。从卡组外将1张随机禁卡加入手卡或额外卡组。
--这个效果加入手卡的卡,在那个回合不能把此类效果发动(即使发生过位置移动)。
--细则:
--采用2022年1月禁卡表。
--加入的卡不需要给对方确认。
CUNGUI
=
{}
CUNGUI
.
forbidden
=
{
91869203
,
20663556
,
44910027
,
51858306
,
25862681
,
53804307
,
7563579
,
17330916
,
34945480
,
90411554
,
8903700
,
11384280
,
17412721
,
67441435
,
34124316
,
88071625
,
61665245
,
52653092
,
48905153
,
85115440
,
59537380
,
86148577
,
88581108
,
21377582
,
94677445
,
16923472
,
15341821
,
37818794
,
18326736
,
79875176
,
75732622
,
22593417
,
39064822
,
3679218
,
54719828
,
58820923
,
26400609
,
71525232
,
78706415
,
93369354
,
23558733
,
9929398
,
9047460
,
31178212
,
63101919
,
34206604
,
4423206
,
14702066
,
96782886
,
3078576
,
34086406
,
85243784
,
57421866
,
41482598
,
44763025
,
17375316
,
19613556
,
74191942
,
42829885
,
45986603
,
55144522
,
4031928
,
23557835
,
31423101
,
57953380
,
54447022
,
60682203
,
69243953
,
79571449
,
70828912
,
42703248
,
52947044
,
76375976
,
34906152
,
46448938
,
46411259
,
85602018
,
27174286
,
93016201
,
3280747
,
64697231
,
80604091
,
35316708
,
32723153
,
17178486
,
28566710
}
function
Auxiliary
.
PreloadUds
()
--adjust
local
e1
=
Effect
.
GlobalEffect
()
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_ADJUST
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
CUNGUI
.
AdjustOperation
)
Duel
.
RegisterEffect
(
e1
,
0
)
end
CUNGUI
.
RegisteredMonsters
=
Group
.
CreateGroup
()
function
CUNGUI
.
AdjustOperation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
0
,
0x7f
,
0x7f
,
nil
)
g
:
ForEach
(
CUNGUI
.
RegisterMonsterSpecialEffects
)
end
function
CUNGUI
.
RegisterMonsterSpecialEffects
(
c
)
if
CUNGUI
.
RegisteredMonsters
:
IsContains
(
c
)
then
return
end
CUNGUI
.
RegisteredMonsters
:
AddCard
(
c
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
3431737
,
0
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCost
(
CUNGUI
.
cost
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_NEGATE
+
EFFECT_FLAG_CANNOT_INACTIVATE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetOperation
(
CUNGUI
.
operation
)
c
:
RegisterEffect
(
e1
)
end
function
CUNGUI
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
end
Duel
.
Remove
(
c
,
POS_FACEDOWN
,
REASON_COST
)
end
function
CUNGUI
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
add
=
0
while
add
==
0
do
local
code
=
math.random
(
#
CUNGUI
.
forbidden
)
local
tc
=
Duel
.
CreateToken
(
tp
,
code
)
if
tc
then
add
=
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
end
end
end
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