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JoyJ
specials
Commits
41286f6c
Commit
41286f6c
authored
Jan 31, 2021
by
nanahira
Browse files
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new
parent
7653ed75
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3 changed files
with
673 additions
and
0 deletions
+673
-0
legend/c94016752.lua
legend/c94016752.lua
+54
-0
legend/special.lua
legend/special.lua
+195
-0
legend/underscore.lua
legend/underscore.lua
+424
-0
No files found.
legend/c94016752.lua
0 → 100644
View file @
41286f6c
--深淵の宣告者
function
c94016752
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
94016752
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
c94016752
.
cost
)
e1
:
SetTarget
(
c94016752
.
target
)
e1
:
SetOperation
(
c94016752
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
c94016752
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
1500
)
end
Duel
.
PayLPCost
(
tp
,
1500
)
end
function
c94016752
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetTurnCount
()
>
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATTRIBUTE
)
local
att
=
Duel
.
AnnounceAttribute
(
tp
,
1
,
0xff
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RACE
)
local
rc
=
Duel
.
AnnounceRace
(
tp
,
1
,
RACE_ALL
)
e
:
SetLabel
(
att
)
Duel
.
SetTargetParam
(
rc
)
end
function
c94016752
.
tgfilter
(
c
,
rc
,
att
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
rc
)
and
c
:
IsAttribute
(
att
)
and
c
:
IsAbleToGrave
()
end
function
c94016752
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
att
=
e
:
GetLabel
()
local
rc
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PARAM
)
local
g
=
Duel
.
GetMatchingGroup
(
c94016752
.
tgfilter
,
1
-
tp
,
LOCATION_MZONE
,
0
,
nil
,
rc
,
att
)
if
g
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_TOGRAVE
)
local
sg
=
g
:
Select
(
1
-
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
sg
)
local
code
=
sg
:
GetFirst
():
GetCode
()
if
Duel
.
SendtoGrave
(
sg
,
REASON_RULE
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetValue
(
c94016752
.
aclimit
)
e1
:
SetLabel
(
code
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
end
function
c94016752
.
aclimit
(
e
,
re
,
tp
)
return
re
:
GetHandler
():
IsCode
(
e
:
GetLabel
())
and
re
:
IsActiveType
(
TYPE_MONSTER
)
end
legend/special.lua
0 → 100644
View file @
41286f6c
Duel
.
LoadScript
(
"underscore.lua"
)
function
validMonster
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
end
local
AllHints
=
{
70
,
-- monster immune
Auxiliary
.
Stringid
(
88616795
,
0
),
-- spell immune
Auxiliary
.
Stringid
(
88616795
,
1
),
-- trap immune
Auxiliary
.
Stringid
(
33883834
,
0
),
-- battle destroy
Auxiliary
.
Stringid
(
45420955
,
3
),
-- effect destroy
1102
,
-- banish/hand/deck
Auxiliary
.
Stringid
(
45420955
,
4
),
-- target
Auxiliary
.
Stringid
(
74640994
,
3
),
-- cannot disable
Auxiliary
.
Stringid
(
900787
,
0
),
-- atk/def up
}
local
buffEffectsList
=
{
{
{
code
=
EFFECT_IMMUNE_EFFECT
,
value
=
function
(
e
,
te
)
return
te
:
GetOwner
()
~=
e
:
GetOwner
()
and
te
:
IsActiveType
(
TYPE_MONSTER
)
end
,
}
},
{
{
code
=
EFFECT_IMMUNE_EFFECT
,
value
=
function
(
e
,
te
)
return
te
:
GetOwner
()
~=
e
:
GetOwner
()
and
te
:
IsActiveType
(
TYPE_SPELL
)
end
,
}
},
{
{
code
=
EFFECT_IMMUNE_EFFECT
,
value
=
function
(
e
,
te
)
return
te
:
GetOwner
()
~=
e
:
GetOwner
()
and
te
:
IsActiveType
(
TYPE_TRAP
)
end
,
}
},
{
{
code
=
EFFECT_INDESTRUCTABLE_BATTLE
,
value
=
1
,
}
},
{
{
code
=
EFFECT_INDESTRUCTABLE_EFFECT
,
value
=
1
,
}
},
{
{
code
=
EFFECT_CANNOT_REMOVE
,
value
=
1
,
},
{
code
=
EFFECT_CANNOT_TO_DECK
,
value
=
1
,
},
{
code
=
EFFECT_CANNOT_TO_HAND
,
value
=
1
,
},
},
{
{
code
=
EFFECT_CANNOT_BE_EFFECT_TARGET
,
value
=
1
,
}
},
{
{
code
=
EFFECT_CANNOT_DISABLE
,
value
=
1
,
}
},
{
{
code
=
EFFECT_SET_BASE_ATTACK
,
value
=
function
(
e
,
c
)
return
math.max
(
c
:
GetTextAttack
(),
0
)
+
2000
end
,
},
{
code
=
EFFECT_SET_BASE_DEFENSE
,
value
=
function
(
e
,
c
)
return
math.max
(
c
:
GetTextDefense
(),
0
)
+
2000
end
,
}
},
}
function
isPlayerMissedOwner
(
p
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
10000020
+
p
)
end
function
inititialize
()
local
choices
=
{}
local
monsters
=
{}
local
buffOptions
=
{}
for
p
=
0
,
1
do
monsters
[
p
]
=
Duel
.
GetMatchingGroup
(
validMonster
,
p
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
_
.
every
({
monsters
[
0
],
monsters
[
1
]},
function
(
g
)
return
#
g
==
0
end
)
then
Duel
.
Win
(
PLAYER_NONE
,
0x2
)
return
end
for
p
=
0
,
1
do
local
g
=
monsters
[
p
]
if
#
g
==
0
then
Duel
.
Win
(
1
-
p
,
0x2
)
end
end
for
p
=
0
,
1
do
Duel
.
Hint
(
MSG_HINT
,
p
,
HINTMSG_TOFIELD
)
choices
[
p
]
=
monsters
[
p
]:
Select
(
p
,
1
,
1
,
nil
):
GetFirst
()
buffOptions
[
p
]
=
Duel
.
SelectOption
(
p
,
table.unpack
(
AllHints
))
+
1
end
for
p
=
0
,
1
do
local
c
=
choices
[
p
]
local
pos
=
Duel
.
SelectPosition
(
p
,
c
,
POS_FACEUP
)
Duel
.
MoveToField
(
c
,
p
,
p
,
LOCATION_MZONE
,
pos
,
true
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
10000020
+
p
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_CLIENT_HINT
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetRange
(
LOCATION_ONFIELD
)
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetDescription
(
1016
)
c
:
RegisterEffect
(
e1
,
true
)
local
presetEffects
=
{
EFFECT_UNRELEASABLE_EFFECT
,
EFFECT_UNRELEASABLE_NONSUM
,
EFFECT_UNRELEASABLE_SUM
,
EFFECT_CANNOT_BE_FUSION_MATERIAL
,
EFFECT_CANNOT_BE_SYNCHRO_MATERIAL
,
EFFECT_CANNOT_BE_XYZ_MATERIAL
,
EFFECT_CANNOT_BE_LINK_MATERIAL
}
for
_
,
effectCode
in
ipairs
(
presetEffects
)
do
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
effectCode
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetValue
(
1
)
c
:
RegisterEffect
(
e1
,
true
)
end
local
buffOption
=
buffOptions
[
p
]
--Debug.Message(buffOption)
local
buffEffects
=
buffEffectsList
[
buffOption
]
--Debug.Message(type(buffEffects))
local
hintGiven
=
false
for
_
,
buffEffect
in
ipairs
(
buffEffects
)
do
local
flags
=
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_CANNOT_DISABLE
if
not
hintGiven
then
flags
=
flags
+
EFFECT_FLAG_CLIENT_HINT
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
AllHints
[
buffOption
])
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
buffEffect
.
code
)
e1
:
SetProperty
(
flags
)
e1
:
SetValue
(
buffEffect
.
value
)
c
:
RegisterEffect
(
e1
,
true
)
end
end
local
e1
=
Effect
.
GlobalEffect
()
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_ADJUST
)
e1
:
SetOperation
(
function
()
if
isPlayerMissedOwner
(
0
)
and
isPlayerMissedOwner
(
1
)
then
Duel
.
Win
(
PLAYER_NONE
,
0x13
)
return
end
for
p
=
0
,
1
do
if
isPlayerMissedOwner
(
p
)
then
Duel
.
Win
(
1
-
p
,
0x13
)
return
end
end
end
)
Duel
.
RegisterEffect
(
e1
,
0
)
end
function
Auxiliary
.
PreloadUds
()
local
e1
=
Effect
.
GlobalEffect
()
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EVENT_ADJUST
)
e1
:
SetOperation
(
function
(
e
)
inititialize
()
e
:
Reset
()
end
)
Duel
.
RegisterEffect
(
e1
,
0
)
end
legend/underscore.lua
0 → 100644
View file @
41286f6c
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