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JoyJ
fh15-special
Commits
04a6fe10
Commit
04a6fe10
authored
Oct 21, 2020
by
JoyJ
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fh15-special.cdb
fh15-special.cdb
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fh15-special.ypk
fh15-special.ypk
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script/c10000010.lua
script/c10000010.lua
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script/c10000010.lua
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04a6fe10
--ラーの翼神竜EX
function
c10000010
.
initial_effect
(
c
)
--summon with 3 tribute
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_LIMIT_SUMMON_PROC
)
e1
:
SetCondition
(
c10000010
.
ttcon
)
e1
:
SetOperation
(
c10000010
.
ttop
)
e1
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_LIMIT_SET_PROC
)
e2
:
SetCondition
(
c10000010
.
setcon
)
c
:
RegisterEffect
(
e2
)
--summon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_CANNOT_DISABLE_SUMMON
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
c
:
RegisterEffect
(
e3
)
--summon success
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e4
:
SetOperation
(
c10000010
.
sumsuc
)
c
:
RegisterEffect
(
e4
)
--special summon condition
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e5
:
SetValue
(
c10000010
.
splimit
)
c
:
RegisterEffect
(
e5
)
--One Turn Kill
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
10000010
,
0
))
e6
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e6
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e6
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e6
:
SetCost
(
c10000010
.
atkcost
)
e6
:
SetOperation
(
c10000010
.
atkop
)
c
:
RegisterEffect
(
e6
)
e60
=
e6
:
Clone
()
e60
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e60
)
--destroy
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetDescription
(
aux
.
Stringid
(
10000010
,
1
))
e7
:
SetCategory
(
CATEGORY_DESTROY
)
e7
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e7
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e7
:
SetCode
(
EVENT_FREE_CHAIN
)
e7
:
SetRange
(
LOCATION_MZONE
)
e7
:
SetCountLimit
(
1
)
e7
:
SetCondition
(
c10000010
.
descon
)
e7
:
SetCost
(
c10000010
.
descost
)
e7
:
SetTarget
(
c10000010
.
destg
)
e7
:
SetOperation
(
c10000010
.
desop
)
c
:
RegisterEffect
(
e7
)
local
ex1
=
Effect
.
CreateEffect
(
c
)
ex1
:
SetDescription
(
aux
.
Stringid
(
10000010
,
2
))
ex1
:
SetType
(
EFFECT_TYPE_IGNITION
)
ex1
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_TOHAND
)
ex1
:
SetRange
(
LOCATION_DECK
)
ex1
:
SetCountLimit
(
1
,
10000010
+
EFFECT_COUNT_CODE_DUEL
)
ex1
:
SetTarget
(
c10000010
.
dthtg
)
ex1
:
SetOperation
(
c10000010
.
dthop
)
c
:
RegisterEffect
(
ex1
)
local
ex12
=
Effect
.
CreateEffect
(
c
)
ex12
:
SetDescription
(
aux
.
Stringid
(
10000010
,
4
))
ex12
:
SetType
(
EFFECT_TYPE_IGNITION
)
ex12
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_TOGRAVE
)
ex12
:
SetRange
(
LOCATION_DECK
)
ex12
:
SetCountLimit
(
1
,
10000010
+
EFFECT_COUNT_CODE_DUEL
)
ex12
:
SetTarget
(
c10000010
.
dthtg2
)
ex12
:
SetOperation
(
c10000010
.
dthop2
)
c
:
RegisterEffect
(
ex12
)
local
ex2
=
Effect
.
CreateEffect
(
c
)
ex2
:
SetType
(
EFFECT_TYPE_SINGLE
)
ex2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
ex2
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
ex2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
ex2
:
SetRange
(
LOCATION_MZONE
)
ex2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
ex2
:
SetValue
(
c10000010
.
immune
)
ex2
:
SetLabel
(
typ
)
c
:
RegisterEffect
(
ex2
)
local
ex3
=
Effect
.
CreateEffect
(
c
)
ex3
:
SetDescription
(
aux
.
Stringid
(
10000010
,
3
))
ex3
:
SetCategory
(
CATEGORY_TOGRAVE
)
ex3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ex3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
ex3
:
SetRange
(
LOCATION_MZONE
)
ex3
:
SetCountLimit
(
1
)
ex3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
ex3
:
SetCondition
(
c10000010
.
sptgcon
)
ex3
:
SetOperation
(
c10000010
.
sptgop
)
c
:
RegisterEffect
(
ex3
)
local
ex4
=
Effect
.
CreateEffect
(
c
)
ex4
:
SetType
(
EFFECT_TYPE_SINGLE
)
ex4
:
SetCode
(
EFFECT_PIERCE
)
ex4
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
c
:
RegisterEffect
(
ex4
)
local
ex5
=
Effect
.
CreateEffect
(
c
)
ex5
:
SetCategory
(
CATEGORY_RECOVER
)
ex5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
ex5
:
SetRange
(
LOCATION_MZONE
)
ex5
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
ex5
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
ex5
:
SetCondition
(
c10000010
.
reccon
)
ex5
:
SetOperation
(
c10000010
.
recop
)
c
:
RegisterEffect
(
ex5
)
end
function
c10000010
.
reccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
~=
tp
end
function
c10000010
.
recop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Recover
(
tp
,
ev
,
REASON_EFFECT
)
end
function
c10000010
.
sptgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_SPECIAL
)
end
function
c10000010
.
sptgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_EFFECT
)
end
function
c10000010
.
immune
(
e
,
te
)
return
te
:
GetOwner
()
~=
e
:
GetOwner
()
and
(
e
:
GetOwner
():
IsSummonType
(
SUMMON_TYPE_SPECIAL
)
or
((
te
:
GetHandler
():
GetOriginalType
())
&
(
TYPE_TRAP
+
TYPE_MONSTER
)
>
0
))
end
function
c10000010
.
dthtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGrave
()
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
e
:
GetHandler
(),
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetChainLimit
(
c10000010
.
chlimit
)
end
function
c10000010
.
dthop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
nil
)
local
tc
=
g
:
RandomSelect
(
tp
,
1
)
if
Duel
.
SendtoDeck
(
tc
,
nil
,
2
,
REASON_EFFECT
)
>
0
and
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_EFFECT
)
end
end
function
c10000010
.
dthtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToHand
()
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
e
:
GetHandler
(),
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetChainLimit
(
c10000010
.
chlimit
)
end
function
c10000010
.
dthop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
nil
)
local
tc
=
g
:
RandomSelect
(
tp
,
1
)
if
Duel
.
SendtoDeck
(
tc
,
nil
,
2
,
REASON_EFFECT
)
>
0
and
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
e
:
GetHandler
(),
nil
,
REASON_EFFECT
)
end
end
function
c10000010
.
chlimit
(
e
,
ep
,
tp
)
return
ep
==
tp
end
function
c10000010
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
SelectTribute
(
tp
,
c
,
3
,
3
)
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
end
function
c10000010
.
ttcon
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
<=
3
and
Duel
.
CheckTribute
(
c
,
3
)
end
function
c10000010
.
ttop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
SelectTribute
(
tp
,
c
,
3
,
3
)
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
end
function
c10000010
.
setcon
(
e
,
c
,
minc
)
if
not
c
then
return
true
end
return
false
end
function
c10000010
.
splimit
(
e
,
se
,
sp
,
st
)
return
se
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
end
function
c10000010
.
genchainlm
(
c
)
return
function
(
e
,
rp
,
tp
)
return
e
:
GetHandler
()
==
c
end
end
function
c10000010
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
SetChainLimitTillChainEnd
(
c10000010
.
genchainlm
(
e
:
GetHandler
()))
end
function
c10000010
.
atkcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLP
(
tp
)
>
100
end
local
lp
=
Duel
.
GetLP
(
tp
)
e
:
SetLabel
(
lp
-
100
)
Duel
.
PayLPCost
(
tp
,
lp
-
100
)
end
function
c10000010
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
e
:
GetLabel
())
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e2
)
end
end
function
c10000010
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
end
function
c10000010
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
1000
)
end
Duel
.
PayLPCost
(
tp
,
1000
)
end
function
c10000010
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetChainLimit
(
c10000010
.
chlimit
)
end
function
c10000010
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
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