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JQY
MDPro3
Commits
4c21b99a
Commit
4c21b99a
authored
Oct 15, 2025
by
J114514
Browse files
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Browse Files
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Plain Diff
Merge remote-tracking branch 'SherryChaos/MDPro3/master'
parents
e6f8b136
61ed9ebc
Changes
13
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13 changed files
with
503 additions
and
46 deletions
+503
-46
Assets/Prefabs/UIWidges/CardInfoDetail.prefab
Assets/Prefabs/UIWidges/CardInfoDetail.prefab
+268
-5
Assets/Scripts/MDPro3/Duel/BG/GraveBehaviour.cs
Assets/Scripts/MDPro3/Duel/BG/GraveBehaviour.cs
+33
-29
Assets/Scripts/MDPro3/Duel/DuelButton.cs
Assets/Scripts/MDPro3/Duel/DuelButton.cs
+4
-4
Assets/Scripts/MDPro3/Net/OnlineService.cs
Assets/Scripts/MDPro3/Net/OnlineService.cs
+9
-0
Assets/Scripts/MDPro3/Servant/OcgCore.cs
Assets/Scripts/MDPro3/Servant/OcgCore.cs
+1
-3
Assets/Scripts/MDPro3/UI/UIComponents/PhaseButtonHandler.cs
Assets/Scripts/MDPro3/UI/UIComponents/PhaseButtonHandler.cs
+16
-4
Assets/Scripts/MDPro3/UI/UIWidget/Deck/CardInfoDetail.cs
Assets/Scripts/MDPro3/UI/UIWidget/Deck/CardInfoDetail.cs
+12
-0
Assets/Texture/Icons_Types/GUI_T_Icon_Pool_6.png
Assets/Texture/Icons_Types/GUI_T_Icon_Pool_6.png
+0
-0
Assets/Texture/Icons_Types/GUI_T_Icon_Pool_6.png.meta
Assets/Texture/Icons_Types/GUI_T_Icon_Pool_6.png.meta
+143
-0
Assets/Texture/PSD/Card Rarity Icon.psd.meta
Assets/Texture/PSD/Card Rarity Icon.psd.meta
+14
-1
Assets/Texture/PSD/GUI_T_Icon_Pool.psd
Assets/Texture/PSD/GUI_T_Icon_Pool.psd
+0
-0
Assets/Texture/PSD/GUI_T_Icon_Pool.psd.meta
Assets/Texture/PSD/GUI_T_Icon_Pool.psd.meta
+0
-0
Assets/Texture/SpriteAtlas.spriteatlas
Assets/Texture/SpriteAtlas.spriteatlas
+3
-0
No files found.
Assets/Prefabs/UIWidges/CardInfoDetail.prefab
View file @
4c21b99a
This diff is collapsed.
Click to expand it.
Assets/Scripts/MDPro3/Duel/BG/GraveBehaviour.cs
View file @
4c21b99a
...
@@ -14,13 +14,19 @@ namespace MDPro3.Duel
...
@@ -14,13 +14,19 @@ namespace MDPro3.Duel
public
class
GraveBehaviour
:
MonoBehaviour
public
class
GraveBehaviour
:
MonoBehaviour
{
{
public
int
controller
;
public
int
controller
;
BgEffectManager
manager
;
private
BgEffectManager
manager
;
private
BoxCollider
graveCollider
;
BoxCollider
graveCollider
;
private
BoxCollider
excludeCollider
;
BoxCollider
excludeCollider
;
private
GameObject
grave
;
private
GameObject
exclude
;
GameObject
grave
;
private
bool
graveCountShowing
;
GameObject
exclude
;
private
bool
excludeCountShowing
;
private
bool
graveButtonsCreated
;
private
bool
excludeButtonsCreated
;
public
List
<
DuelButtonInfo
>
graveButtons
=
new
();
public
List
<
DuelButton
>
graveButtonObjs
=
new
();
public
List
<
DuelButtonInfo
>
excludeButtons
=
new
();
public
List
<
DuelButton
>
excludeButtonObjs
=
new
();
private
void
Start
()
private
void
Start
()
{
{
...
@@ -35,15 +41,12 @@ namespace MDPro3.Duel
...
@@ -35,15 +41,12 @@ namespace MDPro3.Duel
excludeCollider
.
size
=
new
Vector3
(
6
,
2
,
6
);
excludeCollider
.
size
=
new
Vector3
(
6
,
2
,
6
);
}
}
bool
graveCountShowing
;
bool
excludeCountShowing
;
private
void
Update
()
private
void
Update
()
{
{
if
(
UserInput
.
HoverObject
==
grave
)
if
(
UserInput
.
HoverObject
==
grave
)
{
{
manager
.
GetElement
<
Renderer
>(
"Material01"
).
material
.
SetFloat
(
"_GraveMouseOver"
,
1
);
manager
.
GetElement
<
Renderer
>(
"Material01"
).
material
.
SetFloat
(
"_GraveMouseOver"
,
1
);
if
(
UserInput
.
MouseLeft
Down
)
if
(
UserInput
.
MouseLeft
Pressing
)
manager
.
GetElement
<
Renderer
>(
"Material01"
).
material
.
SetFloat
(
"_GravePressButton"
,
1
);
manager
.
GetElement
<
Renderer
>(
"Material01"
).
material
.
SetFloat
(
"_GravePressButton"
,
1
);
else
else
manager
.
GetElement
<
Renderer
>(
"Material01"
).
material
.
SetFloat
(
"_GravePressButton"
,
0
);
manager
.
GetElement
<
Renderer
>(
"Material01"
).
material
.
SetFloat
(
"_GravePressButton"
,
0
);
...
@@ -66,7 +69,7 @@ namespace MDPro3.Duel
...
@@ -66,7 +69,7 @@ namespace MDPro3.Duel
if
(
UserInput
.
HoverObject
==
exclude
)
if
(
UserInput
.
HoverObject
==
exclude
)
{
{
manager
.
GetElement
<
Renderer
>(
"Material01"
).
material
.
SetFloat
(
"_ExcludeMouseOver"
,
1
);
manager
.
GetElement
<
Renderer
>(
"Material01"
).
material
.
SetFloat
(
"_ExcludeMouseOver"
,
1
);
if
(
UserInput
.
MouseLeft
Down
)
if
(
UserInput
.
MouseLeft
Pressing
)
manager
.
GetElement
<
Renderer
>(
"Material01"
).
material
.
SetFloat
(
"_ExcludePressButton"
,
1
);
manager
.
GetElement
<
Renderer
>(
"Material01"
).
material
.
SetFloat
(
"_ExcludePressButton"
,
1
);
else
else
manager
.
GetElement
<
Renderer
>(
"Material01"
).
material
.
SetFloat
(
"_ExcludePressButton"
,
0
);
manager
.
GetElement
<
Renderer
>(
"Material01"
).
material
.
SetFloat
(
"_ExcludePressButton"
,
0
);
...
@@ -77,7 +80,7 @@ namespace MDPro3.Duel
...
@@ -77,7 +80,7 @@ namespace MDPro3.Duel
{
{
manager
.
GetElement
<
Renderer
>(
"Material01"
).
material
.
SetFloat
(
"_ExcludeMouseOver"
,
0
);
manager
.
GetElement
<
Renderer
>(
"Material01"
).
material
.
SetFloat
(
"_ExcludeMouseOver"
,
0
);
manager
.
GetElement
<
Renderer
>(
"Material01"
).
material
.
SetFloat
(
"_ExcludePressButton"
,
0
);
manager
.
GetElement
<
Renderer
>(
"Material01"
).
material
.
SetFloat
(
"_ExcludePressButton"
,
0
);
if
(
UserInput
.
MouseLeft
Down
)
if
(
UserInput
.
MouseLeft
Up
)
HideExcludeButtons
();
HideExcludeButtons
();
if
(
excludeCountShowing
)
if
(
excludeCountShowing
)
{
{
...
@@ -85,6 +88,7 @@ namespace MDPro3.Duel
...
@@ -85,6 +88,7 @@ namespace MDPro3.Duel
Program
.
instance
.
ocgcore
.
GetUI
<
OcgCoreUI
>().
HidePlaceCount
();
Program
.
instance
.
ocgcore
.
GetUI
<
OcgCoreUI
>().
HidePlaceCount
();
}
}
}
}
if
(
UserInput
.
HoverObject
==
grave
)
if
(
UserInput
.
HoverObject
==
grave
)
if
(!
graveCountShowing
)
if
(!
graveCountShowing
)
{
{
...
@@ -98,9 +102,8 @@ namespace MDPro3.Duel
...
@@ -98,9 +102,8 @@ namespace MDPro3.Duel
Program
.
instance
.
ocgcore
.
GetUI
<
OcgCoreUI
>().
ShowLocationCount
(
new
GPS
{
location
=
(
uint
)
CardLocation
.
Removed
,
controller
=
(
uint
)
controller
});
Program
.
instance
.
ocgcore
.
GetUI
<
OcgCoreUI
>().
ShowLocationCount
(
new
GPS
{
location
=
(
uint
)
CardLocation
.
Removed
,
controller
=
(
uint
)
controller
});
}
}
}
}
bool
graveButtonsCreated
=
false
;
bool
excludeButtonsCreated
=
false
;
private
void
GraveOnClick
()
void
GraveOnClick
()
{
{
AudioManager
.
PlaySE
(
"SE_DUEL_SELECT"
);
AudioManager
.
PlaySE
(
"SE_DUEL_SELECT"
);
...
@@ -138,7 +141,8 @@ namespace MDPro3.Duel
...
@@ -138,7 +141,8 @@ namespace MDPro3.Duel
else
else
ShowGraveButtons
();
ShowGraveButtons
();
}
}
void
ExcludeOnClick
()
private
void
ExcludeOnClick
()
{
{
AudioManager
.
PlaySE
(
"SE_DUEL_SELECT"
);
AudioManager
.
PlaySE
(
"SE_DUEL_SELECT"
);
...
@@ -147,7 +151,7 @@ namespace MDPro3.Duel
...
@@ -147,7 +151,7 @@ namespace MDPro3.Duel
if
(
Program
.
instance
.
ocgcore
.
returnAction
!=
null
)
if
(
Program
.
instance
.
ocgcore
.
returnAction
!=
null
)
return
;
return
;
if
(!
grav
eButtonsCreated
)
if
(!
exclud
eButtonsCreated
)
{
{
bool
spsummmon
=
false
;
bool
spsummmon
=
false
;
bool
activate
=
false
;
bool
activate
=
false
;
...
@@ -177,32 +181,31 @@ namespace MDPro3.Duel
...
@@ -177,32 +181,31 @@ namespace MDPro3.Duel
ShowExcludeButtons
();
ShowExcludeButtons
();
}
}
void
ShowGraveButtons
()
private
void
ShowGraveButtons
()
{
{
foreach
(
var
button
in
graveButtonObjs
)
foreach
(
var
button
in
graveButtonObjs
)
button
.
Show
();
button
.
Show
();
}
}
void
ShowExcludeButtons
()
private
void
ShowExcludeButtons
()
{
{
foreach
(
var
button
in
excludeButtonObjs
)
foreach
(
var
button
in
excludeButtonObjs
)
button
.
Show
();
button
.
Show
();
}
}
void
HideGraveButtons
()
private
void
HideGraveButtons
()
{
{
foreach
(
var
button
in
graveButtonObjs
)
foreach
(
var
button
in
graveButtonObjs
)
button
.
Hide
();
button
.
Hide
();
}
}
void
HideExcludeButtons
()
private
void
HideExcludeButtons
()
{
{
foreach
(
var
button
in
excludeButtonObjs
)
foreach
(
var
button
in
excludeButtonObjs
)
button
.
Hide
();
button
.
Hide
();
}
}
public
List
<
DuelButtonInfo
>
graveButtons
=
new
List
<
DuelButtonInfo
>();
private
void
CreateGraveButtons
()
public
List
<
DuelButton
>
graveButtonObjs
=
new
List
<
DuelButton
>();
public
List
<
DuelButtonInfo
>
excludeButtons
=
new
List
<
DuelButtonInfo
>();
public
List
<
DuelButton
>
excludeButtonObjs
=
new
List
<
DuelButton
>();
void
CreateGraveButtons
()
{
{
if
(
graveButtonsCreated
||
Program
.
instance
.
ocgcore
.
returnAction
!=
null
||
graveButtons
.
Count
==
0
)
if
(
graveButtonsCreated
||
Program
.
instance
.
ocgcore
.
returnAction
!=
null
||
graveButtons
.
Count
==
0
)
return
;
return
;
...
@@ -223,7 +226,8 @@ namespace MDPro3.Duel
...
@@ -223,7 +226,8 @@ namespace MDPro3.Duel
}
}
graveButtonsCreated
=
true
;
graveButtonsCreated
=
true
;
}
}
void
CreateExcludeButtons
()
private
void
CreateExcludeButtons
()
{
{
if
(
excludeButtonsCreated
||
Program
.
instance
.
ocgcore
.
returnAction
!=
null
||
excludeButtons
.
Count
==
0
)
if
(
excludeButtonsCreated
||
Program
.
instance
.
ocgcore
.
returnAction
!=
null
||
excludeButtons
.
Count
==
0
)
return
;
return
;
...
@@ -253,6 +257,7 @@ namespace MDPro3.Duel
...
@@ -253,6 +257,7 @@ namespace MDPro3.Duel
graveButtons
.
Clear
();
graveButtons
.
Clear
();
graveButtonsCreated
=
false
;
graveButtonsCreated
=
false
;
}
}
public
void
ClearExcludeButtons
()
public
void
ClearExcludeButtons
()
{
{
foreach
(
var
go
in
excludeButtonObjs
)
foreach
(
var
go
in
excludeButtonObjs
)
...
@@ -262,6 +267,5 @@ namespace MDPro3.Duel
...
@@ -262,6 +267,5 @@ namespace MDPro3.Duel
excludeButtonsCreated
=
false
;
excludeButtonsCreated
=
false
;
}
}
}
}
}
}
Assets/Scripts/MDPro3/Duel/DuelButton.cs
View file @
4c21b99a
...
@@ -62,7 +62,7 @@ namespace MDPro3.UI
...
@@ -62,7 +62,7 @@ namespace MDPro3.UI
StartCoroutine
(
RefreshIcons
());
StartCoroutine
(
RefreshIcons
());
}
}
IEnumerator
RefreshIcons
()
private
IEnumerator
RefreshIcons
()
{
{
while
(
TextureManager
.
container
==
null
)
while
(
TextureManager
.
container
==
null
)
yield
return
null
;
yield
return
null
;
...
@@ -151,7 +151,7 @@ namespace MDPro3.UI
...
@@ -151,7 +151,7 @@ namespace MDPro3.UI
GetComponent
<
Button
>().
spriteState
=
spriteState
;
GetComponent
<
Button
>().
spriteState
=
spriteState
;
}
}
void
RefreshPosition
()
private
void
RefreshPosition
()
{
{
if
(
response
[
0
]
==
-
4
)
// 确认
if
(
response
[
0
]
==
-
4
)
// 确认
{
{
...
@@ -223,7 +223,7 @@ namespace MDPro3.UI
...
@@ -223,7 +223,7 @@ namespace MDPro3.UI
transform
.
DOScale
(
0
,
transitionTime
);
transform
.
DOScale
(
0
,
transitionTime
);
}
}
void
OnClick
()
private
void
OnClick
()
{
{
AudioManager
.
PlaySE
(
"SE_DUEL_DECIDE"
);
AudioManager
.
PlaySE
(
"SE_DUEL_DECIDE"
);
...
@@ -260,7 +260,7 @@ namespace MDPro3.UI
...
@@ -260,7 +260,7 @@ namespace MDPro3.UI
}
}
else
if
(
response
[
0
]
==
-
1
||
response
[
0
]
==
-
2
)
else
if
(
response
[
0
]
==
-
1
||
response
[
0
]
==
-
2
)
{
{
List
<
GameCard
>
responseCards
=
new
List
<
GameCard
>();
var
responseCards
=
new
List
<
GameCard
>();
foreach
(
var
card
in
OcgCore
.
cards
)
foreach
(
var
card
in
OcgCore
.
cards
)
if
(
card
.
p
.
controller
==
controller
)
if
(
card
.
p
.
controller
==
controller
)
if
((
card
.
p
.
location
&
location
)
>
0
)
if
((
card
.
p
.
location
&
location
)
>
0
)
...
...
Assets/Scripts/MDPro3/Net/OnlineService.cs
View file @
4c21b99a
...
@@ -137,6 +137,15 @@ namespace MDPro3.Net
...
@@ -137,6 +137,15 @@ namespace MDPro3.Net
return
0
;
return
0
;
}
}
public
static
string
GetGenesysPointString
(
int
code
)
{
var
gp
=
GetGenesysPoint
(
code
);
if
(
gp
<
0
)
return
"X"
;
return
gp
.
ToString
();
}
/// <summary>
/// <summary>
/// color for Genesys Points one card score
/// color for Genesys Points one card score
/// </summary>
/// </summary>
...
...
Assets/Scripts/MDPro3/Servant/OcgCore.cs
View file @
4c21b99a
...
@@ -447,7 +447,7 @@ namespace MDPro3.Servant
...
@@ -447,7 +447,7 @@ namespace MDPro3.Servant
}
}
bool
greenOn
;
private
bool
greenOn
;
public
void
GreenBackgroundOn
()
public
void
GreenBackgroundOn
()
{
{
greenBackground
.
gameObject
.
SetActive
(
true
);
greenBackground
.
gameObject
.
SetActive
(
true
);
...
@@ -888,7 +888,6 @@ namespace MDPro3.Servant
...
@@ -888,7 +888,6 @@ namespace MDPro3.Servant
return
false
;
return
false
;
}
}
private
async
UniTask
ProcessMessage
()
private
async
UniTask
ProcessMessage
()
{
{
messageDispatcher
.
Dispose
();
messageDispatcher
.
Dispose
();
...
@@ -1235,7 +1234,6 @@ namespace MDPro3.Servant
...
@@ -1235,7 +1234,6 @@ namespace MDPro3.Servant
}
}
}
}
public
int
GetMyHandCount
()
public
int
GetMyHandCount
()
{
{
if
(
needRefreshMyHand
)
if
(
needRefreshMyHand
)
...
...
Assets/Scripts/MDPro3/UI/UIComponents/PhaseButtonHandler.cs
View file @
4c21b99a
...
@@ -7,6 +7,7 @@ using System.Collections;
...
@@ -7,6 +7,7 @@ using System.Collections;
using
System.Collections.Generic
;
using
System.Collections.Generic
;
using
TMPro
;
using
TMPro
;
using
UnityEngine
;
using
UnityEngine
;
using
UnityEngine.EventSystems
;
using
YgomSystem.ElementSystem
;
using
YgomSystem.ElementSystem
;
namespace
MDPro3.UI
namespace
MDPro3.UI
...
@@ -64,8 +65,11 @@ namespace MDPro3.UI
...
@@ -64,8 +65,11 @@ namespace MDPro3.UI
if
(
battlePhase
||
main2Phase
||
endPhase
)
if
(
battlePhase
||
main2Phase
||
endPhase
)
{
{
playerMaterial
.
SetFloat
(
"_Active"
,
1
);
playerMaterial
.
SetFloat
(
"_Active"
,
1
);
//Click
//Click
if
(
UserInput
.
HoverObject
==
collider_
.
gameObject
&&
UserInput
.
MouseLeftUp
)
if
(!
EventSystem
.
current
.
IsPointerOverGameObject
()
&&
UserInput
.
HoverObject
==
collider_
.
gameObject
&&
UserInput
.
MouseLeftUp
)
{
{
if
(
Program
.
instance
.
ocgcore
.
currentPopup
==
null
)
if
(
Program
.
instance
.
ocgcore
.
currentPopup
==
null
)
{
{
...
@@ -82,17 +86,25 @@ namespace MDPro3.UI
...
@@ -82,17 +86,25 @@ namespace MDPro3.UI
Program
.
instance
.
ocgcore
.
GetUI
<
OcgCoreUI
>().
CardList
.
Hide
();
Program
.
instance
.
ocgcore
.
GetUI
<
OcgCoreUI
>().
CardList
.
Hide
();
}
}
}
}
if
(
UserInput
.
HoverObject
==
collider_
.
gameObject
&&
UserInput
.
MouseLeftDown
)
if
(!
EventSystem
.
current
.
IsPointerOverGameObject
()
&&
UserInput
.
HoverObject
==
collider_
.
gameObject
&&
UserInput
.
MouseLeftPressing
)
playerMaterial
.
SetFloat
(
"_PressButton"
,
1
);
playerMaterial
.
SetFloat
(
"_PressButton"
,
1
);
else
else
playerMaterial
.
SetFloat
(
"_PressButton"
,
0
);
playerMaterial
.
SetFloat
(
"_PressButton"
,
0
);
//MouseOver
//MouseOver
if
(
UserInput
.
HoverObject
==
collider_
.
gameObject
&&
!
hover
)
if
(!
EventSystem
.
current
.
IsPointerOverGameObject
()
&&
UserInput
.
HoverObject
==
collider_
.
gameObject
&&
!
hover
)
{
{
hover
=
true
;
hover
=
true
;
DOTween
.
To
(()
=>
mouseOver
,
x
=>
mouseOver
=
x
,
1
,
0.2f
);
DOTween
.
To
(()
=>
mouseOver
,
x
=>
mouseOver
=
x
,
1
,
0.2f
);
}
}
else
if
(
UserInput
.
HoverObject
!=
collider_
&&
hover
)
else
if
(!
EventSystem
.
current
.
IsPointerOverGameObject
()
&&
UserInput
.
HoverObject
!=
collider_
&&
hover
)
{
{
hover
=
false
;
hover
=
false
;
DOTween
.
To
(()
=>
mouseOver
,
x
=>
mouseOver
=
x
,
0
,
0.2f
);
DOTween
.
To
(()
=>
mouseOver
,
x
=>
mouseOver
=
x
,
0
,
0.2f
);
...
...
Assets/Scripts/MDPro3/UI/UIWidget/Deck/CardInfoDetail.cs
View file @
4c21b99a
using
Cysharp.Threading.Tasks
;
using
Cysharp.Threading.Tasks
;
using
DG.Tweening
;
using
DG.Tweening
;
using
MDPro3.Duel.YGOSharp
;
using
MDPro3.Duel.YGOSharp
;
using
MDPro3.Net
;
using
MDPro3.Servant
;
using
MDPro3.Servant
;
using
MDPro3.UI.ServantUI
;
using
MDPro3.UI.ServantUI
;
using
MDPro3.Utility
;
using
MDPro3.Utility
;
...
@@ -239,6 +240,12 @@ namespace MDPro3.UI
...
@@ -239,6 +240,12 @@ namespace MDPro3.UI
m_IconBETA
=
m_IconBETA
!=
null
?
m_IconBETA
m_IconBETA
=
m_IconBETA
!=
null
?
m_IconBETA
:
Manager
.
GetNestedElement
<
Image
>(
LABEL_IMG_ICON_BETA
);
:
Manager
.
GetNestedElement
<
Image
>(
LABEL_IMG_ICON_BETA
);
private
const
string
LABEL_TXT_GP
=
"TextGP"
;
private
TextMeshProUGUI
m_TextGP
;
protected
TextMeshProUGUI
TextGP
=>
m_TextGP
=
m_TextGP
!=
null
?
m_TextGP
:
Manager
.
GetElement
<
TextMeshProUGUI
>(
LABEL_TXT_GP
);
#
endregion
#
endregion
#
region
Pendulum
Description
Area
#
region
Pendulum
Description
Area
...
@@ -414,6 +421,11 @@ namespace MDPro3.UI
...
@@ -414,6 +421,11 @@ namespace MDPro3.UI
IconDIY
.
gameObject
.
SetActive
((
data
.
Ot
&
4
)
>
0
);
IconDIY
.
gameObject
.
SetActive
((
data
.
Ot
&
4
)
>
0
);
IconBETA
.
gameObject
.
SetActive
(
data
.
isPre
);
IconBETA
.
gameObject
.
SetActive
(
data
.
isPre
);
var
gp
=
OnlineService
.
GetGenesysPoint
(
data
.
GetOriginalID
());
var
gpString
=
OnlineService
.
GetGenesysPointString
(
data
.
GetOriginalID
());
TextGP
.
text
=
string
.
Format
(
"G:{0}"
,
gpString
);
TextGP
.
color
=
OnlineService
.
GetGenesysPointColor
(
gp
);
#
endregion
#
endregion
#
region
Description
Area
#
region
Description
Area
...
...
Assets/Texture/Icons_Types/GUI_T_Icon_Pool_6.png
0 → 100644
View file @
4c21b99a
5.36 KB
Assets/Texture/Icons_Types/GUI_T_Icon_Pool_6.png.meta
0 → 100644
View file @
4c21b99a
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mipmapLimitGroupName:
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userData:
assetBundleName:
assetBundleVariant:
Assets/Texture/PSD/Card Rarity Icon.psd.meta
View file @
4c21b99a
...
@@ -52,7 +52,7 @@ TextureImporter:
...
@@ -52,7 +52,7 @@ TextureImporter:
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0
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1
spriteTessellationDetail: -1
spriteTessellationDetail: -1
textureType: 0
textureType: 0
textureShape: 1
textureShape: 1
...
@@ -106,6 +106,19 @@ TextureImporter:
...
@@ -106,6 +106,19 @@ TextureImporter:
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ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
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textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
spriteSheet:
serializedVersion: 2
serializedVersion: 2
sprites: []
sprites: []
...
...
Assets/Texture/
Icons_Types
/GUI_T_Icon_Pool.psd
→
Assets/Texture/
PSD
/GUI_T_Icon_Pool.psd
View file @
4c21b99a
No preview for this file type
Assets/Texture/
Icons_Types
/GUI_T_Icon_Pool.psd.meta
→
Assets/Texture/
PSD
/GUI_T_Icon_Pool.psd.meta
View file @
4c21b99a
File moved
Assets/Texture/SpriteAtlas.spriteatlas
View file @
4c21b99a
...
@@ -234,6 +234,7 @@ SpriteAtlas:
...
@@ -234,6 +234,7 @@ SpriteAtlas:
-
1c67dcd331aba654c9bd5bf1cb62e9b6
:
21300000
-
1c67dcd331aba654c9bd5bf1cb62e9b6
:
21300000
-
74c89dd3140caaf41822b2dfb3c41e3e
:
21300000
-
74c89dd3140caaf41822b2dfb3c41e3e
:
21300000
-
79c360e3cce6f9543bbc1fcd0ef1820b
:
21300000
-
79c360e3cce6f9543bbc1fcd0ef1820b
:
21300000
-
fc0712e351423bb42b56c0f1aef6c775
:
21300000
-
a55d21040be77c9449a55ef7cd89ff1e
:
21300000
-
a55d21040be77c9449a55ef7cd89ff1e
:
21300000
-
c35afa04c123f974f8b61677d55c6ee7
:
21300000
-
c35afa04c123f974f8b61677d55c6ee7
:
21300000
-
f51cae04dc114a34eb0f5765a668c831
:
21300000
-
f51cae04dc114a34eb0f5765a668c831
:
21300000
...
@@ -965,6 +966,7 @@ SpriteAtlas:
...
@@ -965,6 +966,7 @@ SpriteAtlas:
-
{
fileID
:
21300000
,
guid
:
1c67dcd331aba654c9bd5bf1cb62e9b6
,
type
:
3
}
-
{
fileID
:
21300000
,
guid
:
1c67dcd331aba654c9bd5bf1cb62e9b6
,
type
:
3
}
-
{
fileID
:
21300000
,
guid
:
74c89dd3140caaf41822b2dfb3c41e3e
,
type
:
3
}
-
{
fileID
:
21300000
,
guid
:
74c89dd3140caaf41822b2dfb3c41e3e
,
type
:
3
}
-
{
fileID
:
21300000
,
guid
:
79c360e3cce6f9543bbc1fcd0ef1820b
,
type
:
3
}
-
{
fileID
:
21300000
,
guid
:
79c360e3cce6f9543bbc1fcd0ef1820b
,
type
:
3
}
-
{
fileID
:
21300000
,
guid
:
fc0712e351423bb42b56c0f1aef6c775
,
type
:
3
}
-
{
fileID
:
21300000
,
guid
:
a55d21040be77c9449a55ef7cd89ff1e
,
type
:
3
}
-
{
fileID
:
21300000
,
guid
:
a55d21040be77c9449a55ef7cd89ff1e
,
type
:
3
}
-
{
fileID
:
21300000
,
guid
:
c35afa04c123f974f8b61677d55c6ee7
,
type
:
3
}
-
{
fileID
:
21300000
,
guid
:
c35afa04c123f974f8b61677d55c6ee7
,
type
:
3
}
-
{
fileID
:
21300000
,
guid
:
f51cae04dc114a34eb0f5765a668c831
,
type
:
3
}
-
{
fileID
:
21300000
,
guid
:
f51cae04dc114a34eb0f5765a668c831
,
type
:
3
}
...
@@ -1695,6 +1697,7 @@ SpriteAtlas:
...
@@ -1695,6 +1697,7 @@ SpriteAtlas:
-
_images_chain_01
-
_images_chain_01
-
GUI_T_Icon1_Counter_SUMMON
-
GUI_T_Icon1_Counter_SUMMON
-
GUI_DeckEdit_FilterDialog_Icon_Category
-
GUI_DeckEdit_FilterDialog_Icon_Category
-
GUI_T_Icon_Pool_6
-
tex_IconLink1
-
tex_IconLink1
-
GUI_CommonButtonAddDeck_Icon
-
GUI_CommonButtonAddDeck_Icon
-
ChainNumSet_6
-
ChainNumSet_6
...
...
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