Commit fcb2357a authored by root's avatar root

Refresh on 2025-06-02 18:03:15

parent 62c7721e
......@@ -88,7 +88,7 @@ function s.splimit(e,se,sp,st)
if c:IsLocation(LOCATION_EXTRA) and c:IsFacedown() then
return st&SUMMON_TYPE_FUSION==SUMMON_TYPE_FUSION and Duel.GetFlagEffect(sp,id)==0
end
return true
return false
end
function s.desfilter(c)
return c:IsFaceup() and c:IsSetCard(0xae)
......
......@@ -5,7 +5,7 @@ function s.initial_effect(c)
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_EFFECT),2)
--fusion
local e1=FusionSpell.CreateSummonEffect(c,nil,nil,LOCATION_ONFIELD)
local e1=FusionSpell.CreateSummonEffect(c,{pre_select_mat_location=LOCATION_ONFIELD})
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
......
......@@ -2,7 +2,10 @@
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
FusionSpell.RegisterSummonEffect(c,s.fusfilter,nil,nil,nil,nil,nil,nil,nil,nil,nil,s.stage_x_operation)
FusionSpell.RegisterSummonEffect(c,{
fusfilter=s.fusfilter,
stage_x_operation=s.stage_x_operation
})
end
---@param c Card
......@@ -41,4 +44,4 @@ function s.stage_x_operation(e,tc,tp,stage,mg_fuison_spell,mg_all)
end
function s.damop(e,tp,eg,ep,ev,re,r,rp)
Duel.Damage(tp,e:GetLabel(),REASON_EFFECT)
end
\ No newline at end of file
end
--チェーン・マテリアル
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(s.cost)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetActivityCount(tp,ACTIVITY_ATTACK)==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetProperty(EFFECT_FLAG_OATH+EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:IsHasType(EFFECT_TYPE_ACTIVATE) end
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHAIN_MATERIAL)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTarget(s.chain_target)
e1:SetOperation(s.chain_operation)
e1:SetValue(aux.TRUE)
Duel.RegisterEffect(e1,tp)
end
function s.filter(c,e)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
function s.chain_target(e,te,tp)
return Duel.GetMatchingGroup(s.filter,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_HAND+LOCATION_DECK,0,nil,te)
end
function s.chain_operation(e,te,tp,tc,mat,sumtype,sumpos)
if not sumtype then sumtype=SUMMON_TYPE_FUSION end
tc:SetMaterial(mat)
Duel.Remove(mat,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummonStep(tc,sumtype,tp,tp,false,false,sumpos)
tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET,0,1)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetLabelObject(tc)
e1:SetCondition(s.descon)
e1:SetOperation(s.desop)
e1:SetCountLimit(1)
Duel.RegisterEffect(e1,tp)
end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc:GetFlagEffect(id)~=0 then
return true
else
e:Reset()
return false
end
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
Duel.Destroy(tc,REASON_EFFECT)
end
\ No newline at end of file
--超融合
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=FusionSpell.CreateSummonEffect(c,{
pre_select_mat_location=LOCATION_ONFIELD,
pre_select_mat_opponent_location=LOCATION_ONFIELD,
extra_target=s.extra_target
})
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCost(s.cost)
c:RegisterEffect(e1)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
Duel.SetChainLimit(aux.FALSE)
end
end
--サイバネティック・フュージョン・サポート
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetCost(s.cost)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.PayLPCost(tp,math.floor(Duel.GetLP(tp)/2))
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHAIN_MATERIAL)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetTarget(s.chain_target)
e1:SetOperation(s.chain_operation)
e1:SetValue(aux.FilterBoolFunction(Card.IsRace,RACE_MACHINE))
Duel.RegisterEffect(e1,tp)
end
function s.filter(c,e)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
function s.chain_target(e,te,tp)
return Duel.GetMatchingGroup(s.filter,tp,LOCATION_MZONE+LOCATION_GRAVE+LOCATION_HAND,0,nil,te)
end
function s.chain_operation(e,te,tp,tc,mat,sumtype,sumpos)
if not sumtype then sumtype=SUMMON_TYPE_FUSION end
tc:SetMaterial(mat)
Duel.Remove(mat,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummonStep(tc,sumtype,tp,tp,false,false,sumpos)
end
\ No newline at end of file
--多層融合
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
s.fusion_effect=true
function s.fcheck1(ct)
return function(tp,sg,fc)
if ct>0 and sg:FilterCount(Card.IsLocation,nil,LOCATION_EXTRA)>ct then
return false
end
return true
end
end
function s.fcheck2(tp,sg,fc)
return sg:GetCount()>=3
end
function s.filter0(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function s.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg=Duel.GetFusionMaterial(tp):Filter(aux.NOT(Card.IsImmuneToEffect),nil,e)
local ct=Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)
if ct>0 then
local mg2=Duel.GetMatchingGroup(s.filter0,tp,LOCATION_EXTRA,0,nil)
if mg2:GetCount()>0 then
mg:Merge(mg2)
end
end
aux.FCheckAdditional=s.fcheck1(ct)
aux.FGoalCheckAdditional=s.fcheck2
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
end
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(aux.NOT(Card.IsImmuneToEffect),nil,e)
local ct=Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)
if ct>0 then
local mg2=Duel.GetMatchingGroup(s.filter0,tp,LOCATION_EXTRA,0,nil)
if mg2:GetCount()>0 then
mg1:Merge(mg2)
end
end
aux.FCheckAdditional=s.fcheck1(ct)
aux.FGoalCheckAdditional=s.fcheck2
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if tc then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FCheckAdditional=s.fcheck1(ct)
aux.FGoalCheckAdditional=s.fcheck2
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
tc:SetMaterial(mat1)
local rg=mat1:Filter(Card.IsLocation,nil,LOCATION_EXTRA)
mat1:Sub(rg)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.Remove(rg,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummonStep(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
local exmat=tc:GetMaterial():Filter(Card.IsPreviousLocation,nil,LOCATION_EXTRA)
if #exmat>0 then
local dam=exmat:GetSum(Card.GetAttack)
local lp=Duel.GetLP(tp)
if lp>=dam then
Duel.SetLP(tp,lp-dam)
else
Duel.SetLP(tp,0)
end
end
Duel.SpecialSummonComplete()
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
end
--Recettes de Nouvellez~ヌーベルズのレシピ帳~
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
c:RegisterEffect(e1)
--Pos Change
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SET_POSITION)
e2:SetRange(LOCATION_SZONE)
e2:SetCondition(s.poscon)
e2:SetTarget(s.target)
e2:SetTargetRange(0,LOCATION_MZONE)
e2:SetValue(POS_FACEUP_ATTACK)
c:RegisterEffect(e2)
--lp
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_RELEASE)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetRange(LOCATION_SZONE)
e3:SetCondition(s.lpcon)
e3:SetOperation(s.lpop)
c:RegisterEffect(e3)
--search
local custom_code=aux.RegisterMergedDelayedEvent_ToSingleCard(c,id,EVENT_SPSUMMON_SUCCESS)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,2))
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(custom_code)
e4:SetRange(LOCATION_SZONE)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e4:SetCountLimit(1)
e4:SetCondition(s.thcon)
e4:SetTarget(s.thtg)
e4:SetOperation(s.thop)
c:RegisterEffect(e4)
end
function s.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x196) and c:GetOriginalType()&TYPE_MONSTER==TYPE_MONSTER
end
function s.poscon(e)
return Duel.IsExistingMatchingCard(s.cfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,0,1,nil)
end
function s.target(e,c)
return c:IsFaceup()
end
function s.cfilter2(c)
return c:IsType(TYPE_MONSTER) and c:IsReason(REASON_EFFECT)
end
function s.lpcon(e,tp,eg,ep,ev,re,r,rp)
return re and re:GetHandler():IsAllTypes(TYPE_RITUAL+TYPE_MONSTER)
and eg:IsExists(s.cfilter2,1,nil)
end
function s.lpop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLP(1-tp)>=850 then
Duel.Hint(HINT_CARD,0,id)
Duel.PayLPCost(1-tp,850)
end
end
function s.cfilter3(c,tp,e)
return c:IsLocation(LOCATION_MZONE) and c:IsSummonPlayer(tp) and c:IsFaceup()
and c:IsCanBeEffectTarget(e) and c:IsType(TYPE_RITUAL) and c:IsLevelAbove(1)
end
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.cfilter3,1,nil,tp,e)
end
function s.thfilter(c)
return c:IsSetCard(0x196,0x197) and not c:IsAllTypes(TYPE_CONTINUOUS+TYPE_SPELL) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local g=eg:Filter(s.cfilter3,nil,tp,e)
if chkc then return g:IsContains(chkc) end
if chk==0 then return #g>0 and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
local sg
if g:GetCount()==1 then
sg=g:Clone()
Duel.SetTargetCard(sg)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
sg=Duel.SelectTarget(tp,aux.IsInGroup,tp,LOCATION_MZONE,0,1,1,nil,g)
end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToChain() and tc:IsType(TYPE_MONSTER) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
end
end
end
......@@ -2,7 +2,12 @@
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=FusionSpell.CreateSummonEffect(c,s.fusfilter,nil,s.pre_select_mat_location,nil,nil,nil,s.fcheck,s.gcheck)
local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=s.pre_select_mat_location,
additional_fcheck=s.fcheck,
additional_gcheck=s.gcheck
})
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
c:RegisterEffect(e1)
......@@ -13,7 +18,7 @@ function s.fusfilter(c)
return c:IsSetCard(0xdf)
end
---@type FUSION_SPELL_PRE_SELECT_MAT_LOCATION_FUNCTION
---@type FUSION_SPELL_PRE_SELECT_MAT_LOCATION_FUNCTION
function s.pre_select_mat_location(tc,tp)
local res=LOCATION_HAND|LOCATION_ONFIELD
if Duel.IsExistingMatchingCard(s.cfilter,tp,0,LOCATION_MZONE,1,nil) then
......
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#The first line is used for comment
!setname 0x1c3 巳剑 Mitsurugi
!counter 0x6e 四季指示物
!counter 0x106f 少女指示物
!setname 0x2cc 瞬间移动
!setname 0x2cd 神艺
!setname 0x2ce 狱神
!setname 0x2cf 树熊
!setname 0x2d0 死伟王
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