Commit d458e763 authored by root's avatar root

Refresh on 2024-09-28 20:01:56

parent dd61c217
This diff is collapsed.
......@@ -45,7 +45,8 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
end
function s.aclimit(e,re,tp)
local rc=re:GetHandler()
return re:IsActiveType(TYPE_MONSTER) and rc:IsSummonType(SUMMON_TYPE_SPECIAL) and rc:IsLocation(LOCATION_MZONE) and rc:IsSummonLocation(LOCATION_HAND)
return re:IsActiveType(TYPE_MONSTER) and rc:IsSummonType(SUMMON_TYPE_SPECIAL) and rc:IsLocation(LOCATION_MZONE)
and rc:GetPreviousControler()==tp and rc:IsSummonLocation(LOCATION_HAND)
end
function s.sspfilter(c,tp,e)
return Duel.IsExistingMatchingCard(aux.AND(Card.IsFaceup,Card.IsSetCard),tp,LOCATION_MZONE,0,1,nil,0x1b7)
......
--刻まれし魔レクストレメンデ
local s,id,o=GetID()
function s.initial_effect(c)
--fusion material
aux.AddFusionProcFun2(c,s.mfilter1,s.mfilter2,true)
c:EnableReviveLimit()
--to grave
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,id)
e1:SetCondition(s.tgcon)
e1:SetCost(s.tgcost)
e1:SetTarget(s.tgtg)
e1:SetOperation(s.tgop)
c:RegisterEffect(e1)
--immune
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_IMMUNE_EFFECT)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(s.imcon)
e2:SetValue(s.efilter)
c:RegisterEffect(e2)
--to hand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,id+o)
e3:SetTarget(s.thtg)
e3:SetOperation(s.thop)
c:RegisterEffect(e3)
end
function s.mfilter1(c)
return c:IsFusionSetCard(0x1b0) and c:IsFusionType(TYPE_FUSION)
end
function s.mfilter2(c)
return c:IsFusionType(TYPE_FUSION+TYPE_LINK)
end
function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function s.tgcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function s.tgfilter(c)
return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_FIEND) and c:IsAbleToGrave()
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK+LOCATION_EXTRA)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
function s.eqfilter(c)
return c:IsSetCard(0x1b0) and bit.band(c:GetType(),TYPE_SPELL+TYPE_EQUIP)==TYPE_SPELL+TYPE_EQUIP
end
function s.imcon(e)
local sg=e:GetHandler():GetEquipGroup()
return sg:IsExists(s.eqfilter,1,nil)
end
function s.efilter(e,te)
return not te:GetOwner():IsSetCard(0x1b0)
end
function s.thfilter(c)
return c:IsFaceupEx() and c:IsSetCard(0x1b0) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) and chkc:IsControler(tp) and s.thfilter(chkc) and chkc~=e:GetHandler() end
if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and aux.NecroValleyFilter()(tc) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
\ No newline at end of file
--刻まれし魔の憐歌
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(aux.bpcon)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_GRAVE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCountLimit(1,id)
e2:SetCost(aux.bfgcost)
e2:SetTarget(s.fstg)
e2:SetOperation(s.fsop)
c:RegisterEffect(e2)
end
s.fusion_effect=true
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,id)==0 end
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTarget(s.ptfilter)
e1:SetValue(1)
Duel.RegisterEffect(e1,tp)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CHANGE_BATTLE_DAMAGE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(1,0)
e2:SetValue(HALF_DAMAGE)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
Duel.RegisterFlagEffect(tp,id,RESET_PHASE+PHASE_END,0,1)
end
function s.ptfilter(e,c)
return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_FIEND)
end
function s.mttg(e,c)
local tc=c:GetEquipTarget()
return tc and tc:IsFaceup() and tc:IsSetCard(0x1b0) and c:GetOriginalType()&TYPE_MONSTER~=0
end
function s.fuslimit(e,c,sumtype)
if not c then return false end
return c:IsControler(e:GetHandlerPlayer())
end
function s.filter(c,e,tp,m,f,chkf)
return c:IsSetCard(0x1b0) and c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.filter2(c,e)
return not c:IsImmuneToEffect(e)
end
function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local me=Effect.CreateEffect(e:GetHandler())
me:SetType(EFFECT_TYPE_FIELD)
me:SetCode(EFFECT_EXTRA_FUSION_MATERIAL)
me:SetTargetRange(LOCATION_SZONE,0)
me:SetTarget(s.mttg)
me:SetValue(s.fuslimit)
Duel.RegisterEffect(me,tp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil)
local res=Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
me:Reset()
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.fsop(e,tp,eg,ep,ev,re,r,rp)
local me=Effect.CreateEffect(e:GetHandler())
me:SetType(EFFECT_TYPE_FIELD)
me:SetCode(EFFECT_EXTRA_FUSION_MATERIAL)
me:SetTargetRange(LOCATION_SZONE,0)
me:SetTarget(s.mttg)
me:SetValue(s.fuslimit)
Duel.RegisterEffect(me,tp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil):Filter(s.filter2,nil,e)
local sg1=Duel.GetMatchingGroup(s.filter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.filter,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
elseif ce~=nil then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
me:Reset()
end
\ No newline at end of file
......@@ -56,7 +56,7 @@ function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.PayLPCost(tp,600)
end
function s.thfilter(c,e,tp)
if not (c:IsSetCard(0x171) and c:IsType(TYPE_MONSTER) and c:IsLevelBelow(4)) then return false end
if not (c:IsSetCard(0x171) and c:IsType(TYPE_MONSTER) and not c:IsLevel(8)) then return false end
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
return c:IsAbleToHand() or (ft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false))
end
......
......@@ -50,7 +50,7 @@ function s.cfilter(c)
return c:IsLevel(3) and c:IsRace(RACE_PSYCHO)
end
function s.con2(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsChainNegatable(ev) and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,1,nil)
return re:IsActiveType(TYPE_MONSTER) and Duel.IsChainNegatable(ev) and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,1,nil)
end
function s.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
......
......@@ -61,16 +61,16 @@ function s.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToHand()
and Duel.GetMZoneCount(tp,c)>0
and Duel.IsExistingMatchingCard(s.spfilter2,tp,LOCATION_HAND,0,1,nil,e,tp) end
and Duel.IsExistingMatchingCard(s.spfilter2,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.spop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SendtoHand(c,nil,REASON_EFFECT)~=0
and c:IsLocation(LOCATION_HAND) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter2,tp,LOCATION_HAND,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,s.spfilter2,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
......
......@@ -21,6 +21,29 @@ function c191981030.initial_effect(c)
e2:SetTarget(s.tdtg)
e2:SetOperation(s.tdop)
c:RegisterEffect(e2)
--damage
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetRange(LOCATION_MZONE)
e3:SetOperation(s.dam)
c:RegisterEffect(e3)
--material check
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_MATERIAL_CHECK)
e4:SetValue(s.valcheck)
e4:SetCondition(s.regcon)
c:RegisterEffect(e4)
-- redirect todeck
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD)
e5:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_RANGE+EFFECT_FLAG_IGNORE_IMMUNE)
e5:SetRange(LOCATION_MZONE)
e5:SetCode(EFFECT_TO_GRAVE_REDIRECT)
e5:SetTargetRange(0,0xff)
e5:SetValue(LOCATION_DECKBOT)
c:RegisterEffect(e5)
end
s.material_setcode=0x8
s.dark_calling=true
......@@ -53,4 +76,25 @@ function s.tdop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
--redirect
function s.regcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
and e:GetLabelObject():GetLabel()~=0
end
function s.valcheck(e,c)
local mg=c:GetMaterial()
local flag=0
if mg:IsExists(Card.IsType,2,nil,TYPE_NORMAL) then flag=1 end
c:RegisterFlagEffect(id,RESET_EVENT+0x4fe0000,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(id,2))
e:SetLabel(flag)
end
--damage
function s.filter1(c,tp)
return c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsPreviousControler(tp)
end
function s.dam(e,tp,eg,ep,ev,re,r,rp)
local d1=eg:FilterCount(s.filter1,nil,1-tp)*300
Duel.Damage(1-tp,d1,REASON_EFFECT,true)
Duel.RDComplete()
end
\ No newline at end of file
......@@ -17,7 +17,7 @@ function s.initial_effect(c)
c:RegisterEffect(e1)
--sp
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,2))
e2:SetDescription(aux.Stringid(id,2))
e2:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
......@@ -34,7 +34,7 @@ function s.initial_effect(c)
c:RegisterEffect(e9)
--sp
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,3))
e3:SetDescription(aux.Stringid(id,3))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
......@@ -57,10 +57,10 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,4))
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,4))
local tc=Duel.SelectMatchingCard(tp,s.tgtfilter,tp,0x01,0,1,1,nil):GetFirst()
if tc then
if tc:IsAbleToHand() and (not tc:IsAbleToGrave() or Duel.SelectOption(tp,aux.Stringid(m,0),aux.Stringid(m,1))==0) then
if tc:IsAbleToHand() and (not tc:IsAbleToGrave() or Duel.SelectOption(tp,aux.Stringid(id,0),aux.Stringid(id,1))==0) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
else
......@@ -75,12 +75,12 @@ end
function s.valcheck(e,c)
if c:GetMaterial():IsExists(s.ckvalfilter,1,nil) then
c:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,5))
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(id,5))
end
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(m)~=0
return e:GetHandler():GetFlagEffect(id)~=0
end
function s.tgsfilter(c)
......@@ -91,7 +91,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(0x20) and s.tgsfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.tgsfilter,tp,0x20,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,s.tgsfilter,tp,0x20,0,1,1,nil)
local g=Duel.SelectTarget(tp,s.tgsfilter,tp,0x20,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,0x40)
end
......@@ -107,8 +107,8 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.BreakEffect()
local exshuffleck=false
if tc:IsLocation(0x40) then exshuffleck=true end
if lv~=0 and Duel.IsExistingMatchingCard(s.opsfilter,tp,0x40,0,1,nil,e,tp,lv) and Duel.SelectYesNo(tp,aux.Stringid(m,6)) then
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,6))
if lv~=0 and Duel.IsExistingMatchingCard(s.opsfilter,tp,0x40,0,1,nil,e,tp,lv) and Duel.SelectYesNo(tp,aux.Stringid(id,6)) then
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,6))
local g=Duel.SelectMatchingCard(tp,s.opsfilter,tp,0x40,0,1,1,nil,e,tp,lv)
if #g>0 then
if exshuffleck then Duel.ShuffleExtra(tp) end
......
......@@ -73,7 +73,7 @@ end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tc=Duel.SelectTarget(tp,s.tgtfilter,tp,0x40,0,1,1,nil):GetFirst()
local tc=Duel.SelectMatchingCard(tp,s.tgtfilter,tp,0x40,0,1,1,nil):GetFirst()
if tc and Duel.SendtoGrave(tc,REASON_EFFECT) and tc:IsLocation(0x10) then
Duel.BreakEffect()
if Duel.IsExistingMatchingCard(s.optfilter,tp,0x20,0,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(m,0)) then
......
......@@ -21,7 +21,7 @@ function s.initial_effect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_REMOVE)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,id+100)
e2:SetCountLimit(1,id+id)
e2:SetTarget(s.tgtg)
e2:SetOperation(s.tgop)
c:RegisterEffect(e2)
......@@ -43,12 +43,11 @@ end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToChain() and Duel.SpecialSummonStep(c,0,tp,tp,false,false,POS_FACEUP) then
if c:IsRelateToChain() and Duel.SpecialSummonStep(c,0,tp,tp,false,false,POS_FACEUP) and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_TUNER)
e1:SetCode(EFFECT_ADD_TYPE)
e1:SetValue(TYPE_TUNER)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1,true)
Duel.SpecialSummonComplete()
......
--疾行机人赛道
local s,id,o=GetID()
function c191981055.initial_effect(c)
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(s.thtg)
e1:SetOperation(s.thop)
......@@ -18,7 +17,6 @@ function c191981055.initial_effect(c)
e2:SetCategory(CATEGORY_CONTROL)
e2:SetType(EFFECT_TYPE_ACTIVATE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e2:SetCost(s.cost)
e2:SetTarget(s.thtg2)
......@@ -77,13 +75,10 @@ end
function s.thop2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
local tc=g:GetFirst()
if tc and Duel.SendtoHand(tc,nil,REASON_EFFECT)~=0 then
Duel.ConfirmCards(1-tp,tc)
if tc:IsLocation(LOCATION_HAND) and Duel.IsExistingMatchingCard(s.thfilter2,tp,LOCATION_DECK,0,1,nil) then
if Duel.IsExistingMatchingCard(s.thfilter2,tp,LOCATION_DECK,0,1,nil) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tg=Duel.SelectMatchingCard(tp,s.thfilter2,tp,LOCATION_DECK,0,1,1,nil)
......
......@@ -9,7 +9,7 @@ function s.initial_effect(c)
c:RegisterEffect(e1)
--
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,0))
e3:SetDescription(aux.Stringid(id,0))
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_CHAINING)
......@@ -22,13 +22,13 @@ function s.initial_effect(c)
c:RegisterEffect(e3)
--
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,1))
e4:SetDescription(aux.Stringid(id,1))
e4:SetCategory(CATEGORY_DAMAGE)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetRange(0x08)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetCountLimit(1,id+100)
e4:SetCountLimit(1,id+id)
e4:SetTarget(s.damtg)
e4:SetOperation(s.damop)
c:RegisterEffect(e4)
......@@ -71,7 +71,7 @@ function s.damtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingTarget(s.tgdfilter,tp,0x04,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local tc=Duel.SelectTarget(tp,s.tgdfilter,tp,0x04,0,1,1,nil):GetFirst()
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,idath.abs(tc:GetAttack()-tc:GetBaseAttack()))
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,math.abs(tc:GetAttack()-tc:GetBaseAttack()))
end
function s.damop(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -3,6 +3,7 @@ function s.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsLevelAbove,5),aux.NonTuner(nil),1)
aux.AddSynchroProcedure(c,nil,aux.NonTuner(Card.IsLevelAbove,5),1)
c:EnableReviveLimit()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_COUNTER+CATEGORY_SEARCH+CATEGORY_TOHAND)
......
......@@ -11254,6 +11254,7 @@ SHUT UP!(172016014) 通常魔法 (Custom)
①:这张卡特殊召唤的场合才能发动。双方场上·墓地合计5张卡回到卡组。那之后,可以从卡组把1张记述有「暗黑融合」的卡或者1张「融合」魔法卡加入手卡。
②:这张卡是使用2只以上通常怪兽作为融合素材融合召唤的场合,被送去对方墓地的卡不去墓地而回到卡组最下面。
③:卡从对方场上离开的场合,给与对方那个数量×300的伤害。
提示文本:、、用2只通常怪兽作素材融合召唤
邪心英雄 掠食死翼(191981031) 风 3星 恶魔 1000 1000 (Custom)
系列:邪心英雄
......@@ -11405,8 +11406,9 @@ SHUT UP!(172016014) 通常魔法 (Custom)
系列:疾行机人
风属性调整+调整以外的风属性怪兽1只以上
这个卡名的①②的效果1回合各能使用1次。
①:这张卡从场上送去墓地的场合才能发动。这张卡特殊召唤。这个效果特殊召唤的这张卡作为同调素材的场合,可以当作调整使用
①:这张卡从场上送去墓地的场合才能发动。这张卡特殊召唤。那之后,可以把这张卡变成调整
②:这张卡被除外的场合才能发动。从卡组把1张「疾行机人」陷阱卡在自己场上盖放。
提示文本:是否变成调整?
疾行机人赛道(191981055) 场地魔法 (Custom)
系列:疾行机人
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment