Commit ac431ad0 authored by root's avatar root

Refresh on 2025-07-06 16:41:07

parent f2b0fbeb
--转瞬即逝的噩梦
local s,id,o=GetID()
o=1e9
function s.initial_effect(c)
--activate
local e0=Effect.CreateEffect(c)
......@@ -72,15 +73,17 @@ end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
Duel.Destroy(tc,REASON_EFFECT)
if Duel.Destroy(tc,REASON_EFFECT)>0 and tc:IsType(TYPE_PENDULUM) then
e:GetHandler():RegisterFlagEffect(id+o,RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
end
function s.sdcon(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,22200403)
return e:GetHandler():GetFlagEffect(id+o)>0 and not Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,22200403)
end
function s.sdop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.Damage(tp,3000,REASON_EFFECT)>0 then
Duel.Destroy(c,REASON_EFFECT)
end
end
\ No newline at end of file
end
......@@ -21,9 +21,7 @@ function s.cfilter(c,id)
return c:IsFaceup() and c:IsCode(id)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetLocationCount(tp,LOCATION_SZONE)>=3 and (
Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_ONFIELD,0,1,nil,53375573)
or Duel.IsExistingMatchingCard(s.cfilter,tp,0,LOCATION_ONFIELD,1,nil,53982768))
return Duel.GetLocationCount(tp,LOCATION_SZONE)>=3
end
function s.filter(c,tp,code)
return c:IsCode(code) and c:GetActivateEffect():IsActivatable(tp,true,true)
......@@ -35,6 +33,8 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local skip=Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_ONFIELD,0,1,nil,53375573)
or Duel.IsExistingMatchingCard(s.cfilter,tp,0,LOCATION_ONFIELD,1,nil,53982768)
for _, tid in ipairs({82732705,73599290,68937720}) do
local tc=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil,tp,tid):GetFirst()
if tc then
......@@ -42,8 +42,10 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local te=tc:GetActivateEffect()
te:UseCountLimit(tp,1,true)
local tep=tc:GetControler()
local cost=te:GetCost()
if cost then cost(te,tep,eg,ep,ev,re,r,rp,1) end
if not skip then
local cost=te:GetCost()
if cost then cost(te,tep,eg,ep,ev,re,r,rp,1) end
end
Duel.RaiseEvent(tc,tid,te,0,tp,tp,Duel.GetCurrentChain())
else
return
......
--神之预告
local s,id=GetID()
function s.initial_effect(c)
--Activate(summon)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_SPSUMMON)
e1:SetCost(s.cost1)
e1:SetTarget(s.target1)
e1:SetOperation(s.activate1)
c:RegisterEffect(e1)
--act in hand
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_TRAP_ACT_IN_HAND)
e2:SetCondition(s.handcon)
c:RegisterEffect(e2)
Duel.AddCustomActivityCounter(id,ACTIVITY_CHAIN,s.chainfilter)
end
function s.cost1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local lp=math.floor(Duel.GetLP(tp)/2)
Duel.PayLPCost(tp,lp)
e:SetLabel(lp)
end
function s.target1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_ANNOUNCE,nil,2,0,0)
end
function s.activate1(e,tp,eg,ep,ev,re,r,rp)
local c1=Duel.AnnounceCard(tp)
local c2=Duel.AnnounceCard(1-tp)
if c1~=c2 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SPSUMMON)
e1:SetCondition(s.ngcon)
e1:SetOperation(s.ngop)
e1:SetLabel(c1)
e1:SetLabelObject(e)
Duel.RegisterEffect(e1,tp)
end
end
function s.ngcon(e,tp,eg,ep,ev,re,r,rp)
return aux.NegateSummonCondition(e,tp,eg,ep,ev,re,r,rp) and eg:IsExists(Card.IsCode,1,nil,e:GetLabel())
end
function s.ngop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateSummon(eg)
Duel.Destroy(eg,REASON_EFFECT)
Duel.Remove(Duel.GetMatchingGroup(Card.IsCode,tp,0,LOCATION_EXTRA,nil,e:GetLabel()),POS_FACEDOWN,REASON_EFFECT)
Duel.Recover(tp,e:GetLabelObject():GetLabel(),REASON_EFFECT)
local c=e:GetLabelObject():GetHandler()
if c:IsLocation(LOCATION_GRAVE) and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
Duel.BreakEffect()
Duel.SendtoHand(c,nil,REASON_EFFECT)
end
end
function s.handcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCustomActivityCount(id,e:GetHandlerPlayer(),ACTIVITY_CHAIN)==0 --and ep~=tp
end
function s.chainfilter(re,tp,cid)
local rc=re:GetHandler()
if rc==nil then return true end
return not rc:IsType(TYPE_MONSTER+TYPE_SPELL)
end
--神之预告
local s,id=GetID()
function s.initial_effect(c)
--Activate(summon)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_SPSUMMON)
e1:SetCondition(s.con1)
e1:SetCost(s.cost1)
e1:SetTarget(s.target1)
e1:SetOperation(s.activate1)
c:RegisterEffect(e1)
--act in hand
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_TRAP_ACT_IN_HAND)
e2:SetCondition(s.handcon)
c:RegisterEffect(e2)
Duel.AddCustomActivityCounter(id,ACTIVITY_CHAIN,s.chainfilter)
end
function s.con1(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
end
function s.cost1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local lp=math.floor(Duel.GetLP(tp)/2)
Duel.PayLPCost(tp,lp)
e:SetLabel(lp)
end
function s.target1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_ANNOUNCE,nil,2,0,0)
end
function s.activate1(e,tp,eg,ep,ev,re,r,rp)
local c1=Duel.AnnounceCard(tp)
local c2=Duel.AnnounceCard(1-tp)
if c1~=c2 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SPSUMMON)
e1:SetCondition(s.ngcon)
e1:SetOperation(s.ngop)
e1:SetLabel(c1)
e1:SetLabelObject(e)
Duel.RegisterEffect(e1,tp)
end
end
function s.ngcon(e,tp,eg,ep,ev,re,r,rp)
return aux.NegateSummonCondition(e,tp,eg,ep,ev,re,r,rp) and eg:IsExists(Card.IsCode,1,nil,e:GetLabel())
end
function s.ngop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateSummon(eg)
Duel.Destroy(eg,REASON_EFFECT)
Duel.Remove(Duel.GetMatchingGroup(Card.IsCode,tp,0,LOCATION_EXTRA,nil,e:GetLabel()),POS_FACEDOWN,REASON_EFFECT)
Duel.Recover(tp,e:GetLabelObject():GetLabel(),REASON_EFFECT)
local c=e:GetLabelObject():GetHandler()
if c:IsLocation(LOCATION_GRAVE) and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
Duel.BreakEffect()
Duel.SendtoHand(c,nil,REASON_EFFECT)
end
end
function s.handcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCustomActivityCount(id,e:GetHandlerPlayer(),ACTIVITY_CHAIN)==0 --and ep~=tp
end
function s.chainfilter(re,tp,cid)
local rc=re:GetHandler()
if rc==nil then return true end
return not rc:IsType(TYPE_MONSTER+TYPE_SPELL)
end
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