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Peter Xin
Entertainment Server
Commits
03a5a702
Commit
03a5a702
authored
Oct 09, 2024
by
root
Browse files
Options
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Plain Diff
Refresh on 2024-10-09 16:30:38
parent
c15e1e99
Changes
7
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Side-by-side
Showing
7 changed files
with
222 additions
and
3 deletions
+222
-3
script/c119999002.lua
script/c119999002.lua
+1
-1
script/c119999003.lua
script/c119999003.lua
+1
-1
script/c151203100.lua
script/c151203100.lua
+1
-0
script/c151207100.lua
script/c151207100.lua
+70
-0
script/c151207101.lua
script/c151207101.lua
+66
-0
script/c151207102.lua
script/c151207102.lua
+82
-0
texts/balanced.txt
texts/balanced.txt
+1
-1
No files found.
script/c119999002.lua
View file @
03a5a702
...
...
@@ -40,7 +40,7 @@ function s.initial_effect(c)
end
s
.
valkyrie
=
true
function
s
.
thfilter
(
c
,
id
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
.
valkyrie
and
c
:
IsAbleToHand
()
and
not
c
:
IsCode
(
id
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
(
c
.
valkyrie
or
c
:
IsCode
(
17956906
,
18478530
,
38576155
,
43341600
,
45584727
,
64961254
,
65687442
,
72083436
,
91969909
,
92182447
))
and
c
:
IsAbleToHand
()
and
not
c
:
IsCode
(
id
)
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
id
)
end
...
...
script/c119999003.lua
View file @
03a5a702
...
...
@@ -45,7 +45,7 @@ function s.initial_effect(c)
end
s
.
valkyrie
=
true
function
s
.
thfilter
(
c
)
return
c
:
IsType
(
TYPE_QUICKPLAY
)
and
c
.
valkyrie
and
c
:
IsAbleToHand
()
return
c
:
IsType
(
TYPE_QUICKPLAY
)
and
(
c
.
valkyrie
or
c
:
IsCode
(
17956906
,
18478530
,
38576155
,
43341600
,
45584727
,
64961254
,
65687442
,
72083436
,
91969909
,
92182447
))
and
c
:
IsAbleToHand
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
id
)
end
...
...
script/c151203100.lua
View file @
03a5a702
...
...
@@ -10,6 +10,7 @@ function s.initial_effect(c)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
end
s
.
valkyrie
=
true
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x122
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
...
...
script/c151207100.lua
0 → 100644
View file @
03a5a702
--女武神 奥尔露恩
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
--special summon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TODECK
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
+
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetCondition
(
s
.
spcon
)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e3
)
end
s
.
valkyrie
=
true
function
s
.
thfilter
(
c
)
return
c
:
IsCode
(
151207102
)
and
c
:
IsAbleToHand
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
~=
tp
and
eg
:
GetFirst
():
IsControler
(
tp
)
and
eg
:
GetFirst
():
IsRace
(
RACE_FAIRY
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsLocation
(
LOCATION_ONFIELD
)
and
chkc
:
IsAbleToDeck
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISABLE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
end
end
\ No newline at end of file
script/c151207101.lua
0 → 100644
View file @
03a5a702
--集结之女武神
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--link summon
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkRace
,
RACE_FAIRY
),
2
,
3
,
s
.
lcheck
)
c
:
EnableReviveLimit
()
--atk up
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x122
))
e1
:
SetValue
(
s
.
atkval
)
c
:
RegisterEffect
(
e1
)
--atk 3 times
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_EXTRA_ATTACK_MONSTER
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x122
))
e2
:
SetValue
(
2
)
c
:
RegisterEffect
(
e2
)
--spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
+
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCondition
(
s
.
spcon
)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
lcheck
(
g
)
return
g
:
IsExists
(
Card
.
IsLinkSetCard
,
1
,
nil
,
0x122
)
end
function
s
.
atkfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x122
)
end
function
s
.
atkval
(
e
,
c
)
return
Duel
.
GetMatchingGroupCount
(
s
.
atkfilter
,
c
:
GetControler
(),
LOCATION_MZONE
,
0
,
nil
)
*
300
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
~=
tp
and
eg
:
GetFirst
():
IsControler
(
tp
)
and
eg
:
GetFirst
():
IsRace
(
RACE_FAIRY
)
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x122
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
\ No newline at end of file
script/c151207102.lua
0 → 100644
View file @
03a5a702
--追逐命运
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
Duel
.
AddCustomActivityCounter
(
id
,
ACTIVITY_SPSUMMON
,
s
.
counterfilter
)
end
s
.
valkyrie
=
true
function
s
.
counterfilter
(
c
)
return
c
:
IsSetCard
(
0x122
)
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
id
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
s
.
splimit
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
s
.
splimit
(
e
,
c
)
return
not
c
:
IsSetCard
(
0x122
)
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x122
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
b1
=
Duel
.
GetMZoneCount
(
tp
)
>
2
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
3
,
nil
,
e
,
tp
)
local
b2
=
true
if
chk
==
0
then
return
b1
or
b2
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
3
,
tp
,
LOCATION_DECK
)
end
function
s
.
filter
(
c
)
return
c
:
IsSetCard
(
0x122
)
and
c
:
IsFaceup
()
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
local
op
=
0
local
b1
=
Duel
.
GetMZoneCount
(
tp
)
>
2
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
3
,
nil
,
e
,
tp
)
local
b2
=
true
if
b1
then
if
not
b2
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
3
,
3
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
2
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
op
=
1
end
end
if
b2
and
(
op
==
0
or
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
)))
then
if
op
~=
0
then
Duel
.
BreakEffect
()
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e4
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e4
:
SetValue
(
s
.
efilter
)
e4
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e4
:
SetOwnerPlayer
(
tp
)
tc
:
RegisterEffect
(
e4
)
tc
=
g
:
GetNext
()
end
end
end
function
s
.
efilter
(
e
,
re
)
return
e
:
GetOwnerPlayer
()
~=
re
:
GetOwnerPlayer
()
end
\ No newline at end of file
texts/balanced.txt
View file @
03a5a702
...
...
@@ -10422,7 +10422,7 @@ Y.H.V.H.(114514997) 光 12星 天使 4000 4000 (Custom)
①:把自己场上的1张「尼伯龙根的指环」送去墓地才能发动。选双方场上各1张卡破坏。
②:把墓地的这张卡除外才能发动。自己回复1000基本分。
女武神 奥尔露恩(151207100) 光 4星 天使 1500 800 (
OCG
)
女武神 奥尔露恩(151207100) 光 4星 天使 1500 800 (
Custom
)
系列:女武神|非「武神」
这个卡名的①②的效果1回合各能使用1次。
①:这张卡召唤·特殊召唤成功的场合才能发动。从卡组把1张「追逐命运」加入手卡。
...
...
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